Cyberspace Levels but with Original OST

  Рет қаралды 141,232

SuperSaiyanSonic

SuperSaiyanSonic

Жыл бұрын

Cyberspace has stages that are based off previous levels from past games, such as Sonic Generations, Sonic Unleashed and Sonic Adventure 2. This video showcases them but with the Original Stage music.
Music Replacement for Cyberspace Stages by Robin Nerdington
gamebanana.com/sounds/64590
#sonicfrontiers #cyberspace

Пікірлер: 457
@RobinNerdington
@RobinNerdington Жыл бұрын
LOL. The name is not Robert XD. Still, I am very glad you've all enjoyed the mod I made! I have some future plans for it, such as boost music for the Classic and SA2 levels, and new songs!
@SuperSaiyanSonicYT
@SuperSaiyanSonicYT Жыл бұрын
Whoops, sorry about that! Fixed now 😅
@RobinNerdington
@RobinNerdington Жыл бұрын
@@SuperSaiyanSonicYT No worries man!
@DissociatedWomenIncorporated
@DissociatedWomenIncorporated Жыл бұрын
_Fantastic_ work, Ronald 👍
@Dmrgamingdoesgames
@Dmrgamingdoesgames Жыл бұрын
oh sick! its finally ready so glad to see
@the120cxx
@the120cxx Жыл бұрын
And technically be less work too, since they just have to import the assets over to a newer engine or something instead of recreating layouts with green Hill visuals
@SonicTheCutehog
@SonicTheCutehog Жыл бұрын
They also should have kept the level aesthetics of the inspired zones to make it more like Sonic's memories and have more visual variety in Cyber Space.
@WhatISawJuly7th
@WhatISawJuly7th Жыл бұрын
That's expecting too much.
@yutosaki7771
@yutosaki7771 Жыл бұрын
On one hand, sure they can reuse the assets. On the other, can you imagine just how long that’ll take? Like HOO
@OscarSanchez-vo9dx
@OscarSanchez-vo9dx Жыл бұрын
The designs come from his memories primarily but the aesthetic is data cyberspace basically absorbed from eggman and GUNs data and sky sanctuary being connected to the starfall islands, south island may also have a connection or it's simply eggmans data
@benji777tm
@benji777tm Жыл бұрын
Realistically speaking this more accurately represents how memories work. Memories blend together, scramble apart, and our psyche follows its own logic to fill in gaps here and there. We rarely ever 100% accurate remember things exactly the way they happened. It’s a shame the final game cut out any dialogue that actually alluded to his memory loss or cyberspace being based off his memories, at least they still left it baked in the game’s code so now modders can integrate it.
@OscarSanchez-vo9dx
@OscarSanchez-vo9dx Жыл бұрын
@@benji777tm there is one optional cutscene near the end where sage and sonic discuss how his memories factor into cyberspace
@makisbizarreadventure4669
@makisbizarreadventure4669 Жыл бұрын
Its funny cause my first play through i wasn't even recognizing these levels were remakes until I hit the SA2 levels and i was like.. wait a second i've been here before. And I haven't even played SA2 in like years. Really iconic level creation. Same with Dragon Road from Unleashed. I recognized that in two seconds.
@OscarSanchez-vo9dx
@OscarSanchez-vo9dx Жыл бұрын
I think that was the inteded effect honestly
@sephirovic1074
@sephirovic1074 Жыл бұрын
The deja vu feeling when playing this levels was so good imo
@hehe-IgoBRRRR
@hehe-IgoBRRRR Жыл бұрын
Exactly. I think the SA2 stages were most definitely the best of the cyber space levels mainly because they actually had a great sense of flow; you really can build some speed an the City Escape reimagining at 6:19 shows it. Not even the Generations levels were that fast.
@notaprogamer2782
@notaprogamer2782 Жыл бұрын
WAIT WHICH ONE IS DRAGON ROAD
@hehe-IgoBRRRR
@hehe-IgoBRRRR Жыл бұрын
@@notaprogamer2782 8:40
@that1zombi3kid
@that1zombi3kid Жыл бұрын
20 years later and those sa2 stages are still fun to speed through. It's like they had something good going
@casual9918
@casual9918 Жыл бұрын
In the original game they are not that fun man, getting an s rank alone sucks
@that1zombi3kid
@that1zombi3kid Жыл бұрын
@@casual9918 Getting s-rank in sa2 is more than just going fast, it's about style and combos (think tony hawk). I understand what youre saying but I wouldn't say it sucks just not focused on straight up speed. That said, they are fun to speedrun!
@akaru9532
@akaru9532 Жыл бұрын
@@casual9918....S rank doesn't exist in SA2 I don't think S rank was a thing until unleashed.
@casual9918
@casual9918 Жыл бұрын
@@akaru9532 s rank a rank same thing
@that1zombi3kid
@that1zombi3kid Жыл бұрын
@@akaru9532 my bad meant A rank :x
@smahlt
@smahlt Жыл бұрын
I recognized a handful of these levels, but those Windmill Isle ones blew my mind
@CurryVisuals
@CurryVisuals Жыл бұрын
Had me shook fr
@christopherford39
@christopherford39 Жыл бұрын
@@MidosujiSen remember not everyone has played every Sonic game or knows about certain levels
@kofinart
@kofinart Жыл бұрын
@@MidosujiSen Meaning that Sonic Unleashed might've been one of their first or only sonic game, they've played.
@TheLivelovelaugh165
@TheLivelovelaugh165 Жыл бұрын
I thought it was similar! I thought I was making things up because Unleashed has been my favorite
@Sleepy-69
@Sleepy-69 Жыл бұрын
1-2 was the trickiest for me
@gabrielbalderas1123
@gabrielbalderas1123 Жыл бұрын
0:16 Windmill Isle - Day 1:12 Windmill Isle - Day 2:25 Green Hill : Act2 3:38 Chemical Plant : Act2 4:45 Green Hill : Act1 6:19 Escape From The City ...for City Escape 7:21 Green Hill : Act2 8:40 Dragon Road - Day 9:31 Vengeance Is Mine..for Radical Highway 10:30 Sky Sanctuary : Act2 11:48 Mr.Unsmiley ...for Sky Rail 13:52 Sky Sanctuary : Act1 15:27 Won't Stop, Just Go! ...for Green Forest 17:20 Savannah Citadel - Day 18:44 Sky Sanctuary : Act2 20:35 Rooftop Run - Day 23:15 Chemical Plant : Act2 24:53 That's The Way Like It...for Metal Harbor 26:38 Chemical Plant : Act1
@xenotiic8356
@xenotiic8356 Жыл бұрын
Sonic Adventure 2: 5 stages Sonic Unleashed: 5 stages Sonic Generations (modern): 7 stages Sonic Generations (classic): 3 stages
@Ninja-eh4cu
@Ninja-eh4cu Жыл бұрын
ok but can we talk about 15:30 and the boost on the beat?
@fredpayne7748
@fredpayne7748 Жыл бұрын
@@xenotiic8356 There are also Generations 3ds stages and Ice Cap from SA1 (4-9) referenced in these levels but not shown in the video.
@VishisTV
@VishisTV Жыл бұрын
Its so funny how all the adventure stages end up being my favorite still
@bluess1508
@bluess1508 Жыл бұрын
Editing in the boost versions of the modern Generations stages when you were using the boost was a very cool touch
@KidAL0
@KidAL0 Жыл бұрын
It’s part of the mod they used actually. Still, cool attention to detail, although idk how to feel about the non-boost stage music just being slightly louder while boosting
@RobinNerdington
@RobinNerdington Жыл бұрын
@@KidAL0 The game raises the boosting track volume when boosting automatically, so tracks that aren't made for boosting will have a higher volume. I recently added the boost tracks for those stages. They're not perfect, but it's because I couldn't figure out how to make the song loop perfectly with a phaser effect.
@KidAL0
@KidAL0 Жыл бұрын
@@RobinNerdington oohhh interesting. That’s cool that you put in the effort to bring them closer to the boost tracks though
@D.W.M.T.Y.A.W._CheckAbout_
@D.W.M.T.Y.A.W._CheckAbout_ Жыл бұрын
The SA2 ones make me tear up, it makes me so nostalgically happy
@D.W.M.T.Y.A.W._CheckAbout_
@D.W.M.T.Y.A.W._CheckAbout_ Жыл бұрын
For the record, I grew up with SA2 and I did play and beat SA1… it’s just I’m not huge on SA1’s Soundtrack. Red Mountain is no Pumpkin Hill. Now that’s not a bad thing. I enjoy a few things in SA1 more, such as the Egg Bosses and Knuckles’s baller theme… that Saxophone can indeed, beat Goku. Only maybe 3 stages from SA1 I miss… and none/or at least one of the main trio play them. Some look to me as a contrarian, some look to me as gospel. Only few have gotten me correct, I am… an individual who just sticks with what he likes… I’m a loser, and there’s no shame in that.
@lihzzahrdspeed6631
@lihzzahrdspeed6631 Жыл бұрын
Lazy days and my sweet passion are just too good to me though
@milagosthomas9141
@milagosthomas9141 Жыл бұрын
I feel like if they had more time they would've made the stages actually look like their original forms
@Ponch126
@Ponch126 Жыл бұрын
That or more people. Remember, this game was in production for five years, a lot of which has happened in that time. But only sixty people were on the actual making of the game.
@rushisbased4581
@rushisbased4581 Жыл бұрын
or you know make actual new levels
@onorebakasama
@onorebakasama Жыл бұрын
They couldn't. The reason was probably because Sonic Frontiers doesn't play like those games do, so the levels needed to be heavily altered. They also probably chose not to from a gameplay standpoint--with the main campaign being in the open-zone areas, they probably avoided making the cyber space stages last too long... and because it feels like Sonic Team is finally trying to wean itself off nostalgia. So the City Escape level is nearly unrecognizable. That being said... the game was in development for five years, probably the longest of all Sonic games. I don't think that would've been worth lengthening the producing even further.
@rushisbased4581
@rushisbased4581 Жыл бұрын
@@onorebakasama the words you said made no sense. Why would they reuse level designs for a gameplay style that doesn’t fit them cuz those stages where specifically made for adventure and boost controls so playing them just feels worse overall. The stages where barely altered aside from shoving in reused level aesthetics from gens. They should of either made new levels for the new controls or just don’t add it to the fucking game just to increase the game length by 1-2 hours
@onorebakasama
@onorebakasama Жыл бұрын
@@rushisbased4581 You... agreed with me. Why are you mad?
@krishnanayar9461
@krishnanayar9461 Жыл бұрын
Why is no one talking about the level clear theme in these Cyberspace stages? VIBEY AF
@ill_will23
@ill_will23 Жыл бұрын
Theres 2 different beats too! 1 is played when you just complete the stage (when 1-3 of the challenges have been completed). And then one plays with all the percussions when all 4 challenges have been completed! Sonic Team really made a separate track for EVERYTHING in this game
@osc-omb47896
@osc-omb47896 Жыл бұрын
@@ill_will23 Also with less instruments than normal is the Arcade Mode menu
@ChuckRoast14
@ChuckRoast14 Жыл бұрын
I nostalgia'd hard at 24:54. It also explains why I enjoyed that level.
@DragonSlayer697
@DragonSlayer697 Жыл бұрын
Almost or completly synced actions: 6:34 boost (rain *bow* ) 6:36 Jump, big ring, Rail landing ( *have to keep* moving on) 6:41 homing attacks (one way to *find out* ) 6:59 air boost, ground pound, boost (set me free) 7:01 jump, big ring, rail landing, sping, homing attack, dash pad ( *trust* me *and we* will escape from the *city* , I'll make *through* )
@AeromaticAero
@AeromaticAero Жыл бұрын
It's amazing how with a few tweaks, the adventure stages pass as amazing unleashed style stages.
@gamedestroyer112
@gamedestroyer112 Жыл бұрын
As soon as he added the proper tracks, some of these stages instantly came flooding back in my memories ... Note: I immediately recognized the generation levels... Which made it instantly easy for me to win and beat. Everything is layed out EXACTLY the same as from their respective games...
@TheHammerGuy94
@TheHammerGuy94 Жыл бұрын
im gonna try to replay the classic stages WITH SPIN DASH!!! and maybe replace the music
@reubensalter8125
@reubensalter8125 4 ай бұрын
​@@TheHammerGuy94But the cyberspace music is cool. Rintaro Soma did some of the tracks
@Temzy
@Temzy Жыл бұрын
This is such a clever idea, I was wondering why no one had done this by now lmao
@MVP.113
@MVP.113 Жыл бұрын
The game has been out for 1 week haha........
@mohabalserafe3795
@mohabalserafe3795 Жыл бұрын
@@MVP.113 a month later and it sold 2 million copies
@DeeJamari
@DeeJamari Жыл бұрын
That Metal Harbor stage through me for a surprise. That was a treat I didn’t see coming. Squealed when I noticed what it was😂
@fredpayne7748
@fredpayne7748 Жыл бұрын
Loved the stage in both iterations (edge goes to SA2 tho for the rocket and not being chemical plant) but it really shows how much faster and how short the SA2 levels seem when you have modern sonic gameplay. I think they were the only ones other than City Escape to feature the whole level instead of chunks and it still felt around the same length.
@ChrisBleu
@ChrisBleu Жыл бұрын
Can I point out that this means all the City Escape levels (except for 1 or maybe 2) were not recycled layouts. And those were my favorite levels along with the Adventure stages.
@g.s.4318
@g.s.4318 Жыл бұрын
How the heck did I not realize they were recycled layouts?! Maybe I was distracted by 50 green hills but man, that's why I enjoyed them it seems!
@hwanniggles187
@hwanniggles187 Жыл бұрын
Bro where the fuck were you? That was such a huge dicourse before the game came out with how every Cyberspace stage shown had reused aethetics and level layouts from past games.
@g.s.4318
@g.s.4318 Жыл бұрын
@@hwanniggles187 I avoided every single mention of the game on social media to avoid spoilers.
@thenonexistinghero
@thenonexistinghero Жыл бұрын
I did. They're also called 'memories' in the game. But... that doesn't make it good. The level design in this game is just pretty awful and the game trash game mechanics make them even worse to play.
@Overlord_Henry
@Overlord_Henry Жыл бұрын
@@thenonexistinghero it's not that the level design is bad, it's just this sonic wasn't meant to be in these stages
@thenonexistinghero
@thenonexistinghero Жыл бұрын
@@Overlord_Henry Nah, it's bad no matter how you look at it. Any decent Sonic fangame made in the past 2 decades features better level design.
@awildbluedestinyunit1appea333
@awildbluedestinyunit1appea333 Жыл бұрын
How did miss the fact that the Green Hill cyberspace level is literally Windmill Isle Act 1 in Unleashed. I didn't fully notice till i heard the music.
@justanormalpokemon4048
@justanormalpokemon4048 Жыл бұрын
Same
@noony1218
@noony1218 Жыл бұрын
Haha, it's funny how the music makes you see it all differently.. genius really! 😛
@demydw
@demydw Жыл бұрын
Enjoyed every minute 😍 lots of nostalgia with the music, so good!! 😄
@aramiswhitehouse
@aramiswhitehouse Жыл бұрын
These are the names I'm coming up with for all of the CyberSpace levels. Green Mill Isle Zone ( Sonic Unleashed ) Windmill Sanctuary Zone ( Sonic Unleashed ) Modern Green Hill Zone ( 3D ) ( Sonic Generations ) Modern Chemical Plant Zone ( 3D ) ( Sonic Generations ) Classic Green Hill Zone ( Sonic Generations ) CyberCity Escape Zone ( Sonic Adventure 2 ) Modern Green Hill Zone ( 2D ) ( Sonic Generations ) Dragon Sanctuary Zone ( Sonic Unleashed ) Chemical Highway Zone ( Sonic Adventure 2 ) Modern Sky Sanctuary Zone ( 2D ) ( Sonic Generations ) Green Rail Zone ( Sonic Adventure 2 ) Classic Sky Sanctuary Zone ( Sonic Generations ) Green Hill Forest Zone ( Sonic Adventure 2 ) Green Citadel Zone ( Sonic Unleashed ) Modern Sky Sanctuary Zone ( 3D ) ( Sonic Generations ) Rooftop Sanctuary Zone ( 2D Lap ) ( Sonic Unleashed ) Modern Chemical Plant Zone ( 2D ) ( Sonic Generations ) Chemical Harbor Zone ( Sonic Adventure 2 ) Classic Chemical Plant Zone ( Sonic Generations )
@selph8278
@selph8278 Жыл бұрын
LMFAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
@Antisocialkid910
@Antisocialkid910 Жыл бұрын
Tf😂
@christopherford39
@christopherford39 Жыл бұрын
Now I wish they actually named the Cyberspace levels these😂😂😂
@aramiswhitehouse
@aramiswhitehouse Жыл бұрын
@@christopherford39 I just HAD to do this. I couldn't resist. 🙂
@christopherford39
@christopherford39 Жыл бұрын
@@aramiswhitehouse I understand why, it was right there ready for someone to say it
@wileecoyotegenius5955
@wileecoyotegenius5955 Жыл бұрын
The SA2 stages translate so well to boost gameplay it's scary. They're also just great fun to begin with.
@Blue_M4ge
@Blue_M4ge Жыл бұрын
Agreed The were my favorite cyberspace levels, and this is coming from someone who never played the adventure games. I just wish cyberspace controlled like generations/ unleashed did.
@bpmotard1458
@bpmotard1458 Жыл бұрын
6:41 the fact that the homing attack is on par with the song, gives me chills
@milesfernando
@milesfernando Жыл бұрын
the spring one wasn't on beat
@AyoSteven.Official
@AyoSteven.Official Жыл бұрын
Everything gives this generation chills huh. Y'all will literally hear the most basic shit and say it gave y'all chills
@bpmotard1458
@bpmotard1458 Жыл бұрын
@@AyoSteven.Official I'm probably older than you though ahah
@TheyCallMeContra
@TheyCallMeContra Жыл бұрын
@@AyoSteven.Official what a weirdo comment lol, let people enjoy shit
@thetruej7872
@thetruej7872 Жыл бұрын
I was waiting for a video like this
@Xxblade17
@Xxblade17 Жыл бұрын
Yeah
@redspindasher5932
@redspindasher5932 Жыл бұрын
10:50 I really love how you included the fast version of Sky Sanctuary. It's one of my favorites to listen to.
@spacethegamer6426
@spacethegamer6426 Жыл бұрын
That drifting Stage was also based on Savannah Citadel I think
@JasonCameron774
@JasonCameron774 Жыл бұрын
15:27, Sonic with Soap shoes running to Senoue's Won't Stop, Just Go. Incredible.
@Xxblade17
@Xxblade17 Жыл бұрын
Aye knew a vid like this would come eventually
@thetruej7872
@thetruej7872 Жыл бұрын
Yep
@MetalSonic420
@MetalSonic420 Жыл бұрын
The original stage music goes well with the cyberspace levels.
@reubensalter8125
@reubensalter8125 4 ай бұрын
​@intersonalitySo is the cyberspace stuff and it fits better
@reubensalter8125
@reubensalter8125 4 ай бұрын
The cyberspace music goes well with the original levels too.
@TakeitEZE_98
@TakeitEZE_98 Жыл бұрын
Weird how these level were pulled from sonic memories but has a couple of shadow levels from SA2
@amirgarcia547
@amirgarcia547 Жыл бұрын
It’s just like how Sonic Generations for 3DS had Radical Highway and the Biolizard as a boss fight lol.
@moony2249
@moony2249 Жыл бұрын
Sonic, taking credit for Shadow's accomplishments yet again
@edurmissa
@edurmissa Жыл бұрын
City Escape and Sky Rail copy-paste are impressive, amazing way to show you how iconic things can be that just for it's mere physical layout you know what are they.
@AlamOrtiz92
@AlamOrtiz92 Жыл бұрын
I really enjoyed those soundtracks from the Past Sonic Games in the Cyberspace👍👍👍 Feels so good😊
@LutherTaylor
@LutherTaylor Жыл бұрын
this makes me have such a massive smile on my face
@SuperbananaGaming
@SuperbananaGaming Жыл бұрын
Yo can we appreciate the effort for adding the boost layer!
@kenyonmanning2574
@kenyonmanning2574 Жыл бұрын
Lovin the new intro
@Eric_Black134
@Eric_Black134 Жыл бұрын
Really goes to show how short these levels are when you only spend 30 minutes on the stages when the game itself is several hours long
@lightsluck4842
@lightsluck4842 Жыл бұрын
I recognized most of them. Even if I didn't remember the zone, I hummed the music and it helped me remember which.
@EmmanuelB
@EmmanuelB Жыл бұрын
The SOAP shoes… I see you're a man of culture as well.
@redstealth5106
@redstealth5106 Жыл бұрын
Eagle eyes to notice that
@nawu2024
@nawu2024 Жыл бұрын
ah thank you for this.. now i know which original level the cyber spaces came from Was looking for all cyber space original stage references
@cosmogcrusader5546
@cosmogcrusader5546 Жыл бұрын
6:19 This Stage + Soap Shoes DLC = Perfection 👌
@Daniel27125
@Daniel27125 Жыл бұрын
That was fun to watch
@iMernerner
@iMernerner Жыл бұрын
I recognised it's city escape right after roadboardning section like in 1 second. So impactful
@neptune9647
@neptune9647 Жыл бұрын
I didn't get all of these at first. I love this.
@the_stranger833
@the_stranger833 Жыл бұрын
The original rail canyon level in sa2 is 1 min and 42 seconds this one is the same length
@facelessmonk6640
@facelessmonk6640 Жыл бұрын
W for crediting Robin
@f4tal3ror98
@f4tal3ror98 Жыл бұрын
9:50 that’s a shadow stage, how does sonic have that in his memories?
@user-ii3nt8td3n
@user-ii3nt8td3n Жыл бұрын
2 player mode? 🤷‍♂️🤷‍♂️
@astralshadow6193
@astralshadow6193 Жыл бұрын
@@user-ii3nt8td3n 2-Player Mode is canon, then. 😂
@astralshadow6193
@astralshadow6193 Жыл бұрын
But to be serious, Sonic Generations 3DS’s SA2 stage was Radical Highway instead of City Escape.
@ultraconmen
@ultraconmen Жыл бұрын
@@astralshadow6193 that doesn't explain sky rail tho
@bardockthesaiyan5388
@bardockthesaiyan5388 Жыл бұрын
@@ultraconmen Sky Rail was originally Sonic's stage before the game release, as seen in the promo trailers. I guess they changed it to Shadow's to reach a certain amount of stages quota, since Shadow was a new character.
@t.k.o.7923
@t.k.o.7923 Жыл бұрын
This is a neat concept, and it's cool seeing these original tracks again. Though I can't help but feel that something is...off.
@darkstar_220
@darkstar_220 Жыл бұрын
In another timeline, this what the cyberspace music probably was So glad we’re in this timeline As a mod though, this is great nostalgia for those who love it!
@rinktheredlink9317
@rinktheredlink9317 Жыл бұрын
I love sky sanctuary theme in frontiers. Had me jamming all 32 attempts I played to get s rank!
@JSpyx
@JSpyx Жыл бұрын
at some point when you play the Green Forest stage....you have the free-dive and everything in there. it's just typical green hill, but the layout is Green Forest-esq...I know its present in this video, just think its mind blowing. I didnt know it at first, but slowly I started to realize it! just like one of the levels has details like spinning discs, that Chu Nan had
@henrykado
@henrykado Жыл бұрын
i mean the layout is literally green forest with some parts cut out lol
@superhypermetalsonic2551
@superhypermetalsonic2551 Жыл бұрын
While doing stage 3-1 I asked myself why have I feel like I've done this before then I hit the crumbling part near the end and realized it's a strange from sa2
@ninetails625
@ninetails625 Жыл бұрын
Nice
@Buch_Y
@Buch_Y Жыл бұрын
Love it
@xemnasxiii3992
@xemnasxiii3992 Жыл бұрын
I recognized 3-6 being spagonia's ballon stage fairly quick due to how much that level was great to optimize it seriously ass to play through here lol
@strelitziathekeyblader1657
@strelitziathekeyblader1657 Жыл бұрын
What's better is that it's depending on the Stage Layout that Cyberspace Stage Has
@scrumt9284
@scrumt9284 Жыл бұрын
Damn it now I want this game
@GawainW
@GawainW Жыл бұрын
>Sonic in Radical Highway, which is Shadow's stage "How do you remember the parts you weren't there for?"
@_cyberviber_1564
@_cyberviber_1564 Жыл бұрын
Ngl that intro was fire
@scrubbyygo969
@scrubbyygo969 Жыл бұрын
Was actually waiting to see this kind of thing done with the levels. That said you missed White Jungle aaa!
@evdestroy5304
@evdestroy5304 Жыл бұрын
Which level is White Jungle?
@STHFan1992
@STHFan1992 Жыл бұрын
@@evdestroy5304 I'm pretty sure he means Green Forest.
@reubensalter8125
@reubensalter8125 4 ай бұрын
But Escape the Loop slaps
@knuxuki1013
@knuxuki1013 Жыл бұрын
*sees the new intro* You man of fucking culture, that's my ringtone
@terminalvelocityrunner2202
@terminalvelocityrunner2202 Жыл бұрын
Timestamps and games of origin. You’re welcome. Not every Cyberspace level is a reference so I added the actual level numbers shown here too. 0:00 - 1-1 Windmill Isle Day - Sonic Unleashed HD 2:23 - 1-4 Modern Green Hill 3D - Sonic Generations 3:37 - 1-5 Modern Chemical Plant - Sonic Generations 4:44 - 1-6 Classic Green Hill - Sonic Generations 6:18 - 1-7 City Escape - Sonic Adventure 2 7:21 - 2-1 Modern Green Hill 2D - Sonic Generations 8:38 - 2-2 Dragon Road Day- Sonic Unleashed HD 9:30 - 2-4 Radical Highway - Sonic Adventure 2 10:31 - 2-5 Sky Sanctuary Modern 2D - Sonic Generations 11:47 - 2-6 Sky Rail - Sonic Adventure 2 13:52 - 2-7 Sky Sanctuary Classic- Sonic Generations 15:26 - 3-1 Green Forest - Sonic Adventure 2 17:19 - 3-2 Savanna Citadel Day - Sonic Unleashed HD 18:43 - 3-3 Sky Sanctuary Modern 3D 20:35 - 3-6 Rooftop Run Day - (idk which iteration) 23:14 - 3-7 Chemical Plant Modern 2D - Sonic Generations 24:52 - 4-1 Metal Harbor - Sonic Adventure 2 26:37 - 4-6 Chemical Plant Classic - Sonic Generations I’m just now realizing at the very end of the video that KZbin now has a dedicated button to add time stamps to a comment, and I’m upset I wasted a number of extra minutes to actually manually check and add each one…
@UltimateTS64
@UltimateTS64 Жыл бұрын
Crazy I knew like all of these playing through them. Some stages were even easier to s rank than normal cause I knew the level design form another game
@TheHammerGuy94
@TheHammerGuy94 Жыл бұрын
weird things I noticed: 1. all levels are locked to a specific perspective. so all levels are 3D only, or 2D only. I guess it's to dodge those haters saying "TOO MUCH 2D!!!" or "the 3D SECTIONS RUIN IT!!!" this is why the classic eras Green hill, Chemical plant and Sky sanctuary have 3 levels each. all based on their generations design. (1-3 is based on windmill isle btw, the 2D section only) 2. It seems sonic is repressing all memories of water hazards. Green hill's chopper fish jump out of non-existent water. and chemical plant dosent have any rising pink liquids to drown sonic.
@thetruthfultalktriplet7989
@thetruthfultalktriplet7989 Жыл бұрын
It's like he doesn't in now that sky sanctuary has it's stages in Generations. Lol
@barkbuck5521
@barkbuck5521 Жыл бұрын
I have to turn in my SA2 fan badge because I didn't notice there was SA2 levels until Sky Rail, but from then on I noticed each one
@SonowGamer
@SonowGamer Жыл бұрын
The lore reason they reused these levels was the fact they were being pulled from Sonic's memories. Sonic was likely in the same areas as Radical Highway and Sky Rail, but he never did those levels. Minor issue, but still.
@g.s.4318
@g.s.4318 Жыл бұрын
I thought it was Speed Highway
@lpfan4491
@lpfan4491 Жыл бұрын
He was in Sky Rail, we just never play that because we instead play Shadow following Tails' plane.(According to the levelselect-map, there would have been no reason for Tails to fly over the stage if he wasn't traveling alongside someone going on-foot.) For Radical Highway, that's Gens 3DS, which didn't surprise me any, because they already made Colors DS and Lost World 3DS the counterparts that are "more canon". So why not, I guess.
@lpfan4491
@lpfan4491 Жыл бұрын
@@TARDISES Ruby of Blue actually discovered it a few years ago iirc. They got a few details wrong about the lore, but the video about SA2's story still helps a lot about understanding what is going on. I also don't think the SA2Battle-intro is canon, even tho it's been referenced. I'd personally prefer to keep the meta-aspect minimal when looking for connections, because otherwise we could easily say "Sonic knows he's in a game and he remembers the stage from having played SA2."
@mruchiha0209
@mruchiha0209 Жыл бұрын
muscle memory got me through so many of these and i had no idea until the sky rail stage lmao. even played the sky rail music and it was perfect.
@ShiroRay
@ShiroRay Жыл бұрын
nostalgiaaaa
@mrherc85
@mrherc85 Жыл бұрын
I'm pretty sure those are not the only levels, though. There was one exclusively on rails that reminded me of Unleashed, not to mention others that draw explicitly from Colors...
@cheeseboy2251
@cheeseboy2251 Жыл бұрын
You should’ve seen my face when I instinctively stomped on the bridge in 1-4 on my first try on the level
@Sonicfalcon16
@Sonicfalcon16 Жыл бұрын
They can adapt adventure levels great into boost but I wish they did this with some 06 levels those needed this treatment
@AquaticNebula
@AquaticNebula Жыл бұрын
I kinda hate but love the fact that they reused old level designs but it was really fun trying to see if I could name the stage based on level layout
@thebombingsoda
@thebombingsoda Жыл бұрын
so if I remember correctly, the story reason for the reused levels is because of Sonics memories, it be cool it sonic tried to remember the music, but it be remixed with different tracks from Sonics other memories
@j1826
@j1826 Жыл бұрын
music references of the stage would be cool..not gonna lie
@thebombingsoda
@thebombingsoda Жыл бұрын
@@j1826 they might as well go all in with “sonic memories is the reason the stages have reused assets and level layouts”
@mohabalserafe3795
@mohabalserafe3795 Жыл бұрын
I hope the DLC that's going to come out next year will solve this Cyberspace problem
@TheHammerGuy94
@TheHammerGuy94 Жыл бұрын
everyone: 1-7 is City escape me: you mean Golden Bay? if you watched the sonic 1 movie, you know why. City escape's level is based on San Fran. Sonic Dash and Speed battle merges both the movie location and City Escape as "Golden Bay Zone"
@erics802
@erics802 Жыл бұрын
Here’s some more levels 1-3 has segments of sweet mountain 2-3 rooftop run act 1 3-4 windmill isle act 3 3-5 Savannah citadel act 2 4-2 Empire city act 3 4-3 tropical jungle 4-4 new? 4-5 new? 4-7 through 4-9 new?
@Inapeeina
@Inapeeina Жыл бұрын
Damn even syncing up the boost 🥲
@PreacherJr1996
@PreacherJr1996 Жыл бұрын
Ahh I'll definitely add this mod to my game. A big win for my friend Robert... Lol I mean Robin.
@comedicidiot
@comedicidiot Жыл бұрын
I was hoping for a mod like this
@mruchiha0209
@mruchiha0209 Жыл бұрын
I love how Sonic has no memory of a Sonic Heroes level but has memories of Shadow SA2 stages, despite never going through them lol
@silverboltscrapper
@silverboltscrapper Жыл бұрын
Sonic Heroes levels were built for the 3 character team system. It would've been very awkward to copy their layouts in this scenario
@mruchiha0209
@mruchiha0209 Жыл бұрын
@@silverboltscrapper didn’t have to be one to one creation. just paste the speed sections
@sophierolfe470
@sophierolfe470 Жыл бұрын
There's a stage, don't remember which cyberspace level it is off the top of my head, that is definitely based off Savannah Citadel act 2, the one where you do laps around I think the egg beetle's boss stage? It even has drifting in it. Speaking of Savannah Citadel, I missed out on the S Rank on 3-2 by only .05 seconds first try... guess I was feeling too nostalgic
@etan5346
@etan5346 Жыл бұрын
Yes, you are correct. That nostalgia hit me hard when I was playing the level
@Hellyeahray21
@Hellyeahray21 Жыл бұрын
17:20
@ShanyaTC
@ShanyaTC Ай бұрын
I find out that some of levels are similar to something and out of nowhere like a skating part, and I thought this and from Sonic 3&K stage (and green hill ofc) is like a memory, but I didn't know that there is actually every level is a recreation. Even when I started watching this video I didn't get it why map look like green hill and music playing from Sonic unleashed, but after a half video I just get it... Once I started to understand that I've seen this pattern in unleashed before. I never felt more stupid and yet shocked
@Jay_D_Ashe
@Jay_D_Ashe Жыл бұрын
Ok Sega, I know everyone is nostalgic of Green Hill Zone and the classic sonic games (even though I'm born 2002). But put Green Hill on the next mainstream Sonic game again and be sure most of us will start being disappointed. Like really, Sonic Adventure 2? Nice Easter egg for 10th anniversary. Generations? Well as 20th anniversary it revisited the previous levels, so it's totally fine and this game was awesome. Now Forces? Even for 25th anniversary, Mania was there ! (Mania is awesome even if it's not properly the Sonic Team who made it, but there with Forces it started to be a bit too much). And now with Frontiers for the 30th anniversary we get even more confusing Green Hills and call back to other iconic stages? It's cool but it stops here. Please Sega, stop recycling your levels for the sake of nostalgia. It was good in the old days of Sonic Adventure 2 and Generations, but past that, we can only see that you just want to make fans "happy" but that you're not aware what makes fans happy. Do a game as good as Sonic Mania with original stages. Else, Frontiers is a cool game, the lore and the callbacks are awesome. By the way, I know guys, I'm not talking to Sega, just a way of saying (not even an edit and oof this comment is soooo long).
@JasonicPatrick
@JasonicPatrick 3 ай бұрын
Only through reading the Wiki was I able to recognize some of these. You did a great job of matching them all! Any chance you could do it the other way around and put the original levels with Cyberspace music?
@fayyfayyy
@fayyfayyy Жыл бұрын
this fits so well 0:33
@SonicIsNo.1
@SonicIsNo.1 Ай бұрын
I wish there was drift in this game and unfortunately sega didn’t allow us
@EnchantedSmellyWolf
@EnchantedSmellyWolf Жыл бұрын
Sonic the rail grinding heaven.
@renisaclus
@renisaclus Жыл бұрын
it would be amazing if you did the reverse of this; the cyberspace themes but played over the level from the original game!
@velmo0
@velmo0 Жыл бұрын
that's pretty cool but now i wonder if some of cyberspace music was inspired by the older games
@zigslotheon
@zigslotheon Жыл бұрын
Well shoot no wonder I didn’t realize the first two stages were Windmill Isle. I only ever played the Wii version
@alpha728
@alpha728 Жыл бұрын
sonic unleashed music chief kisses
@seanic8916
@seanic8916 Жыл бұрын
Cyberspace Levels but with Original Original Sound Track
@MovieEggman
@MovieEggman Жыл бұрын
The first level in Sonic Frontiers is literally the first level in Sonic Unleashed.
@lugbzurg8987
@lugbzurg8987 Жыл бұрын
Strange though why these three titles specifically? Unleashed, Adventure 2, and Generations. Nothing from Adventure 1, '06, or even Colors! Heck, it might've been neat to have seen some of Shadow the Hedgehog's stage layouts retrofitted for this boost gameplay. Also would've been neat to have seen some of the actual Genesis, Advance, Rush, or even Mania layouts for the 2D levels!
@spritvio639
@spritvio639 Жыл бұрын
Cyberspace, but with good music.
@LR_Tate
@LR_Tate Жыл бұрын
City escape my heart
@thegeth4293
@thegeth4293 Жыл бұрын
hmm, i wonder what that "most replayed" spike is... city escape. i should have known
@DIGI00EXIA
@DIGI00EXIA Жыл бұрын
nice best mod to the game
Top 10 Sonic Frontiers Cyberspace Themes
21:50
bickuribox12
Рет қаралды 85 М.
Wait for the last one! 👀
00:28
Josh Horton
Рет қаралды 126 МЛН
World’s Deadliest Obstacle Course!
28:25
MrBeast
Рет қаралды 151 МЛН
1❤️
00:17
Nonomen ノノメン
Рет қаралды 8 МЛН
ОДИН ДЕНЬ ИЗ ДЕТСТВА❤️ #shorts
00:59
BATEK_OFFICIAL
Рет қаралды 8 МЛН
The Wrath of Cortex is Consistently Frustrating
20:31
Penguin in Pyjamas
Рет қаралды 751 М.
Sonic Frontiers OST - Cyber Space DJ Mix
6:22
Sonic the Hedgehog
Рет қаралды 928 М.
Sonic Adventure Generations + Shadow
36:56
Yuki_Tanuki
Рет қаралды 8 М.
Shadow Generations Demo (RAW AUDIO)
13:57
Choctopus DX
Рет қаралды 48 М.
Sonic Forces Unused Voice Lines in Stages...
30:19
SuperSaiyanSonic
Рет қаралды 492 М.
Classic Era Sonic games recreated in Sonic Adventure
13:31
Sonic Beyond
Рет қаралды 198 М.
These Sonic Frontiers Mods are DLC Quality!
13:34
Sonic Overtime
Рет қаралды 8 М.
Sonic Retribution is Awesome! (V2 Sneakpeek)
18:11
Sonic Overtime
Рет қаралды 9 М.
ДОЛГОЖДАННЫЙ СОЮЗ | Сюжет skibidi toilet 75
10:57