No video

Danmakufu - Guardian of the Mastermind (Ran Yakumo Boss Fight)

  Рет қаралды 14,104

AJS

AJS

Күн бұрын

This is my last-minute entry to the LOCAA 8 contest. The theme was to make a boss battle in which you could not alter any bullet's properties after they've been fired. And seeing how many of my scripts are Gimmick City, I thought it'd be fun to whip up a really quick script to submit. And by quick, I mean really quick... I literally started working on this 18 hours before the deadline ^^;
My only saving grace was that most of the assets and engine used here are from my upcoming Yukari script I've been working on lately, so I guess you can count this as a prequel to it?~ (As opposed to this script however, the Yukari script will have loads of gimmicks =P)
Even though it was a rushed job, I'm fairly proud of how this turned out, so I figured I might as well upload it.
----------------------------------------------------------------------------------
Spellcard cutin image is from Sengoku Gensokyo
BGM: • Video
Download: www.bulletforge...

Пікірлер: 58
@lyrica-live
@lyrica-live 8 жыл бұрын
So nice... Especially in "Sealing Circle," t's amazing how the bullets can be so overwhelmingly dense and colorful and still look really, really elegant and well-coordinated.
@lukasi6688
@lukasi6688 8 жыл бұрын
That last spell has a ton of potential in it. For example, instead of different bullet patterns from each tail, Ran tries to impale the player with fiery tails from all directions.
@AJSdanmakufu
@AJSdanmakufu 8 жыл бұрын
Have you been playing too much Gensou Shoujo Taisen You? ;)
@hleghe810
@hleghe810 6 жыл бұрын
Lord Folding Fan I feel that would be too physical
@prizmastarz742
@prizmastarz742 8 жыл бұрын
i don't really think it was rushed it's beautiful anyway
@jill6776
@jill6776 8 жыл бұрын
I LOVED THE RAINBOW NON SPELL CARD!! It was beautiful *wipes tear in eye*
@ruukotopresents
@ruukotopresents 8 жыл бұрын
HOLD IT! You used homing bullets! Those bullets alter their vector property!
@greatdetectivefurudoerika1589
@greatdetectivefurudoerika1589 8 жыл бұрын
I like it. It's short but sweet, and the last spellcard is really cool.
@Bravidunno
@Bravidunno 8 жыл бұрын
Yeah, a spell where you get cornered everywhere ! XD
@HazamaYuutou
@HazamaYuutou 8 жыл бұрын
Holy moley, nice! Beautiful as always~
@locomokuu2471
@locomokuu2471 8 жыл бұрын
Beauuutiful! Especially that last one!
@MasterSpark9000
@MasterSpark9000 8 жыл бұрын
Short but beautiful nice job :D
@Falcobird01
@Falcobird01 4 жыл бұрын
If I gave Ran a custom spell card, it would be called (Resolution "Breaking of the Sound Barrier"). It would be just like Marisa's "Blazing Star", but harder and since Ran would be going across the screen insanely fast there would be a 3 to 4 second delay between the shots and the laser after you see Ran temporarily fly back in for 4 frames. Edit: 2:21 would be the sound you hear when the laser and bullets appears.
@michaelhermes154
@michaelhermes154 8 жыл бұрын
Wow this is nice. Though I thought the first spell was to colorful for ran, the second nonspell was beautifully coded. Very nice... The last spell in my opinion was to short... I thought that each pattern would relate to how she got her tales. (Like aimed bullets for surviving humans, walls to show patience, ECT) but still very well done.
@trucmaipham1451
@trucmaipham1451 8 жыл бұрын
Does anyone else realize that Ran's second non-spell look like "Precious Hourai Gem" from AJS's Kaguya battle?
@awe9217
@awe9217 7 жыл бұрын
Truc Mai Pham Wasn't patented anyways.
@gypsysprite4824
@gypsysprite4824 6 жыл бұрын
to me it's just Border of wave and particle but rainbow and the bullets are curving
@helioknight9570
@helioknight9570 8 жыл бұрын
RAN!!!
@xpoppy8745
@xpoppy8745 8 жыл бұрын
Short but very good, as normal.
@user-pv2fz6wm2g
@user-pv2fz6wm2g 2 жыл бұрын
so, yukari: boundary of ran: izuna gongen or smthn chen: buddhism
@DioBrandoZaWarudoMudaMudaMuda
@DioBrandoZaWarudoMudaMudaMuda 8 жыл бұрын
Gaurdian of the Mastermind, I like that
@AJSdanmakufu
@AJSdanmakufu 8 жыл бұрын
The Yukari script I'm working on, which this script is based off of, is going to be called *"Phantasmal Mastermind"*. So there's a theme! :D
@DioBrandoZaWarudoMudaMudaMuda
@DioBrandoZaWarudoMudaMudaMuda 8 жыл бұрын
AJS O, sounds cool!
@gordiantgaming4608
@gordiantgaming4608 5 жыл бұрын
anyone got a link to the theme since the one in the desc got taken down?
@BusiedGem99
@BusiedGem99 8 жыл бұрын
YES! I've been waiting for a Ran Yakumo script! And this one, I love it~ Do you think you could make an extended version? I love long scripts that take you five minutes or more to beat~ Also, I need some help with my script. I'm trying to make a boss script, and I have it set up so that it goes from nonspell to spell, then to another nonspell, like any ordinary boss. I looked through to make sure everything is working perfectly, and it should be working just fine. I triple checked. But every time I get to that second nonspell, Sanae (the boss I'm using) does not have a hitbox, and she does not fire like she's supposed to. Do you have any idea what's going on, or would I need to show you the scripts?
@AJSdanmakufu
@AJSdanmakufu 8 жыл бұрын
I'd need to get a look at your code to know exactly what's going on, but from what you said, it sounds like you don't have ObjEnemy_SetIntersectionToShot/ObjEnemy_SetIntersectionToPlayer running every frame. As for why she's not firing, there could be a number of reasons. Maybe you forgot to call the task that contains the danmaku? Or maybe the bullets are spawning offscreen, and are thus getting deleted the moment they spawn (you can remedy this by moving the bullets onscreen, or making the bullets object bullets and setting ObjShot_SetAutoDelete to false--just make sure you delete them through some other means, or they'll accumulate and lag your script since they never go away!)
@BusiedGem99
@BusiedGem99 8 жыл бұрын
AJS That's not the problem at all. I DO have the intersection circles running at all times, and the task that calls the Danmaku is being called, and the bullets spawn coordinates are right on the boss, or slightly ajar from the boss. So, is there some way I can contact you, like email, to send you the scripts?
@AJSdanmakufu
@AJSdanmakufu 8 жыл бұрын
I'm on Discord most of the time. You can add me--my username's AJS#8230
@BusiedGem99
@BusiedGem99 8 жыл бұрын
AJS I, unfortunately, don't have Discord. Do you have Skype, by chance?
@AJSdanmakufu
@AJSdanmakufu 8 жыл бұрын
I do, but I hardly use it. I use Discord because that's where a good chunk of the danmakufu community is, if you'd like to join in on that. I'd suggest you get it~
@onimaku436
@onimaku436 8 жыл бұрын
I just have one issue I don't like. You can't hear it when you actually hit her. And that makes my brain VEEEEERY confused. Still: though it's rushed, it still looks awesome. Everything of your work looks awesome. I want to do something like this by myself, but I'm to lazy to start learning how to! D: But luckily I made the first important step: Even download Danmakufu!
@AJSdanmakufu
@AJSdanmakufu 8 жыл бұрын
Mmmm yes, that is something I haven't done across all my scripts. Perhaps I should implement that for my Yukari script, especially since there are going to be several instances where it'll be very hard to tell if you're hitting her or not. Thanks for the feedback! If you'd like to learn, there are many resources available! You could watch Helepolis's tutorials here on KZbin and/or read SparenofIria's tutorials (sparen.github.io/ph3tutorials/ph3tutorials.html) to get you started. The Danmakufu wiki (dmf.shrinemaiden.org/wiki/Main_Page) is your friend, and you can ask questions and get help on this subforum of Maidens of the Kaleidoscope (www.shrinemaiden.org/forum/index.php/board,9.0.html).
@onimaku436
@onimaku436 8 жыл бұрын
Thanks for the Links. I really appreciate your work by the way. I hope you keep going with it.
@Bravidunno
@Bravidunno 8 жыл бұрын
The lifebar counter is a bit confusing : the counter is supposed to be at 0 at the last one, like in EoSD. I'm a bit disappointed by the fact we can't use our own characters.
@AJSdanmakufu
@AJSdanmakufu 8 жыл бұрын
I was hoping having the lifebar *include* the attack you were on would be more intuitive, but I suppose I was wrong. I'll fix that for my Yukari script, which uses this same engine. And also, there's a reason for not being able to choose characters. Let's just say I had to make several tweaks to the player character in order to make certain gimmicks in my Yukari script work ;)
@Bravidunno
@Bravidunno 8 жыл бұрын
AJS So, Ran has 4 live bars, but 2 spells and non-spells ? Those would fit in two bars, I won't say that's too short, because you had to do it quickly. And also, the spell launch is too much different. >_
@AJSdanmakufu
@AJSdanmakufu 8 жыл бұрын
Ordinarily yes, but the new healthbar system I made for this gives a full "lifebar" for each attack, and therefore 4 lifebars. But with what we were saying, I would have the number say "3" when the script is starting out, since there are "3 more to go" after the current attack
@Bravidunno
@Bravidunno 8 жыл бұрын
AJS The thing is : it's not like Touhou (or Kingdom Hearts since it also has the HP bar system for the bosses =p)
@user-qz6ox3lb8l
@user-qz6ox3lb8l 8 жыл бұрын
Like
@SeleneSelkie
@SeleneSelkie 8 жыл бұрын
Anyone got a link to the music in this?
@AJSdanmakufu
@AJSdanmakufu 8 жыл бұрын
kzbin.info/www/bejne/lYXZlpqAZ5qrha8
Danmakufu - Yakumo Ball
12:02
AJS
Рет қаралды 50 М.
My Cheetos🍕PIZZA #cooking #shorts
00:43
BANKII
Рет қаралды 27 МЛН
managed to catch #tiktok
00:16
Анастасия Тарасова
Рет қаралды 42 МЛН
The Joker saves Harley Quinn from drowning!#joker  #shorts
00:34
Untitled Joker
Рет қаралды 69 МЛН
wow so cute 🥰
00:20
dednahype
Рет қаралды 24 МЛН
[Touhou 3D] Brambly Boundaries
13:52
minusT
Рет қаралды 3,5 МЛН
Sumireko & Renko Misery x CPR x Reese's Puffs
0:15
ClankyKing Sumireko
Рет қаралды 5 М.
Touhou Buta Otome PVD#1 『Those Two as Always』【東方】C83
4:28
Me vs Ran Yakumo (PCB Extra Boss)
10:46
raak1010
Рет қаралды 87 М.
Danmakufu - Kaguya Houraisan boss fight
9:57
AJS
Рет қаралды 37 М.
[DF] Yukari Yakumo Boss Fight (By AJS) [Phantasm] + Last Word
18:49
My Cheetos🍕PIZZA #cooking #shorts
00:43
BANKII
Рет қаралды 27 МЛН