Dark and Darker VS DungeonBorne | Pros and Cons

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UrbanGent253

UrbanGent253

Күн бұрын

Пікірлер: 147
@rengarw3035
@rengarw3035 2 ай бұрын
It would be nice if DaD kept the main focus around the pvp and dungeons but also added raids like in Destiny or Destiny 2 or even add a 4v4 arena mode like in For Honor.
@rubles3143
@rubles3143 2 ай бұрын
My main two issues I have with Dark and Darker are pretty simple: I don't like the FOMO practices they are implementing, as a newer player, I already missed a lot (I cannot get the basic skeleton or frost skeleton skin ever, for instance) And I really don't like how there's no tutorial or easy way to practice pvp/test damage, it just throws you in the deep end and tells you to swim.
@zachwest1738
@zachwest1738 2 ай бұрын
The PvP issue will be fixed soon with the arena mode coming out. You can practice PvP skills without losing your kit.
@brandoxantana
@brandoxantana 2 ай бұрын
Frost skeleton will be in shop next wipe(september 6th) all quest cosmetics will be in shop. The basic skelly is for founder edition buyers who supported the game while going through law suits, it wont return, neither will the high roller skins, if thats such a big deal to you you should prioritize your life bro
@rubles3143
@rubles3143 2 ай бұрын
@@brandoxantana didn't need to add in the random personal attack, but that's gamers for you I guess 👍
@brandoxantana
@brandoxantana 2 ай бұрын
@@rubles3143 how is that an attack but ok snowflake
@colby8104
@colby8104 2 ай бұрын
You're complaining about skins? Come on dude. Stop playing dress up with your dolls for a sec and enjoy the gameplay.
@gapirchik
@gapirchik 2 ай бұрын
As a DaD player, i can just say that i would play dungeonborne if i was new to the genre. Simply because it doesn't have a crippled free-to-play system. Like... BRUH, 1 Character? Really? I think that as the the playerbase skill would grow, dungeonborne is gonna have its own balance problems.
@yadayada5874
@yadayada5874 2 ай бұрын
bro u predicted the current life on hit dk/cryo cancer
@wozo9210
@wozo9210 2 ай бұрын
They already said theyre patching it, which is super promising. Theyre listening to the community ​@@yadayada5874
@Terran0va_Plays
@Terran0va_Plays 2 ай бұрын
Honestly they should just sell it for $30 on steam from the jump. The limitations for ftp feel kind of scammy. BUT!! if it wasn’t ftp i would have not downloaded it in the first place to tell myself it’s definitely worth the $30 just in what i had already experienced. So i get it too from a marketing standpoint
@gapirchik
@gapirchik 2 ай бұрын
@terrandysart3587 I think that ftp version should have at least 2 characters, because having to delete your character with stash just to try another one is dumb.
@Terran0va_Plays
@Terran0va_Plays 2 ай бұрын
@@gapirchik ya 100%. Had about 8 hours in with a friend i brought to the game. He had to delete is lvl 22 wizard just to try out barb. Hated it and went bakc to a fresh wizard. That’s not fun. BUT! on the other hand he’s 10 hours into being thoroughly entertained and hasn’t spent a dime. How much will 2 hours at the movie theater cost him? Dollar per hour, $30 is an absolute steal.
@MRDUALITY
@MRDUALITY 2 ай бұрын
lmao bro essentially said cons for DaD: balancing, Balancing, BALANCING!!
@urbangent253
@urbangent253 2 ай бұрын
Pretty much lmao
@dickie6720
@dickie6720 2 ай бұрын
Is dungeonborne considered balanced by its players?
@MRDUALITY
@MRDUALITY 2 ай бұрын
@@dickie6720 its just too different to tell rn. No class seems OP but that's because the way gear works is so different. It would be cool if homie made a video about actuall differences lol the way gear gives access to perks and determines build in Dungeonborne is completely different than how you choose perks and build up characters in DaD. In Dad gear makes your perks more powerful, but in Dungeonborne depending on which stat the gear you wear/find improves that is the perk that will be activated and available. better gear= better perks in Dungeonborne. Hope this helps.
@Lurowene
@Lurowene 2 ай бұрын
Ive been playing DaD since the first steam playtest and this has always been the issue. They spend way too much time on balance, on a game they are actively developing and changing, and never get it right. Wizard is a great example. Bard is another. Warlock is an egregious offender. They spent MONTHS trying to balance the game out then drop multiclassing (which I loved btw) just to fuck every single balance change up. It makes no sense. I've held the line since the beginning but this is the honest truth about dark and darker.
@MRDUALITY
@MRDUALITY 2 ай бұрын
@@Lurowene facts my dood. I stopped playing HR and 124+ normals cuz you can really see the "balancing" abuse up there. I personally only play squire gear and when I do zero to hero I usually die in my first game of HR. I know that I jus need to get gud, but its just not fun, and playing a game that isnt fun is a waste of time. Wizzies are so OP now im playing full antimagic E-shield warlock to barely survive encounters 🙄🙄🙄🤦🏻‍♂️🤦🏻‍♂️🤦🏻‍♂️
@chost-059
@chost-059 2 ай бұрын
i dont like the arcadey melee system in dungeonborne, stuff like blocking (with shield or the weapon both) have no skill expression, instead its just "hold the block button and any attack coming from the front will be blocked automatically even if their weapon physically goes around your block and shouldnt have been blocked" the melee in dungeonborne doesnt feel natural and responsive, its like the weapons arent even physical objects but just client side animations
@urbangent253
@urbangent253 2 ай бұрын
I've gotta say I had the same critiques when I first was using melee combat. Once you get used to weapons like the longsword, it's actually not too bad and the parry system is actually exciting and fun in Dungeonborne. But nothing beats parry longsword on DaD
@TheUnskilledLegend
@TheUnskilledLegend 2 ай бұрын
You can hit headshots still, and shots below the knees. I think its more rock paper scissors not necessarily quick twitch reactions.
@nimeRaze
@nimeRaze 2 ай бұрын
DaD это масло с устраевшей графикой с пластилиновыми анимациями как будто игра 1996 года и на неё сделали ремастер и забыли завезти физику, Dungeonborne это драйв и оружие более чем реально чувствуеться, блокируются атаки обычные но стоит вам попасть усилиным ударом и вы разобьёте блок, я играл в DaD и ушел DB так вижу в ней будущие и очень много игроков прощаються с DaD чтобы насладиться качеством в DB
@borodatborodat6511
@borodatborodat6511 2 ай бұрын
@@nimeRaze та не графон в дарке лучше, но драйва меньше, кому нравиться быстрое, незатейливое пвп идёт в данж, кому задротство и гринд в дарку, они разные реально.
@colby8104
@colby8104 2 ай бұрын
Melee is slightly better in D&D. Casting is WAY better in Dungeonborne.
@kithkin
@kithkin 2 ай бұрын
I kinda like the dice roll to maintain random gear. I have only played dungeonborn for like 20 hours, but I thought that was a forgiving mechanic for an unforgiving game model. The classes all feel like they are real balanced and i think that's because health pools are just plain larger. It allows for counterplay. Where in dark and darker, you can get dropped in two stabs of a stilletto.
@Winnieb8964
@Winnieb8964 2 ай бұрын
Please make sure ironmace watches your video, they need to fix the cons you mentioned
@urbangent253
@urbangent253 2 ай бұрын
Check the recent update today They lowered ambush damage and brought back invis like I said.
@vultrex1839
@vultrex1839 2 ай бұрын
I can't agree with you more about the rogue issue. Its crazy how one class can ruin the game for everybody else
@urbangent253
@urbangent253 2 ай бұрын
Keep up the content big dawg 💪🏾
@Eatlead727
@Eatlead727 2 ай бұрын
I like how easy it is to offload my loot and keep what I want
@koreanzombie6697
@koreanzombie6697 2 ай бұрын
i've played darker for 1400 hours and dungeonborne for about 120hours and i think your takes were really good! i think when alot of people straight up say dungeonborne is better they mix up the game actually being good with having succes within the game, since dungeonborne is way easier. Still a decent game, but other than quality of life and the classes being a little more interesting it lacks ALOT compared to dark and darker.
@grimmlygr
@grimmlygr 2 ай бұрын
Essentially its like Dota 2 (DaD) vs League of Legends (Dungeonborne). DaD looks way harder and even way more frustrating than Dungeonborne. I just played a few hours of DaD so I can't really tell, but put in 60+ hours into Dungeonborne now. Dungeonborne feels very accessable, but still hard enough to master. I am just SO GLAD both games exist because its a neiche that fills many peoples desires.
@redmin3r311
@redmin3r311 2 ай бұрын
I dont enjoy the combat of dungeonborne but i do like the features they have and honestly if they added some of them to dark and darker it would be awesome
@urbangent253
@urbangent253 2 ай бұрын
I agree bro like loot goblins!
@Azerkeux
@Azerkeux 2 ай бұрын
@8:50 I'm glad you brought this up, was running full PDR fighter earlier dude didn't even landmine man, I missed first hit with longsword he came up and 2 shot me in the face with legendary stilletto
@carterfn5939
@carterfn5939 2 ай бұрын
Enjoy dungeon born much much more especially when it comes to rogue they are strong in dungeon born but you have to be good. Bad players won’t be good at them like in DaD
@AdoringAdmirer
@AdoringAdmirer 2 ай бұрын
12:46 As someone who dabbled in Blacksmithing irl, the animations of the "Blacksmith" whacking a finished, hilted, polished sword with a hammer physically hurt.
@urbangent253
@urbangent253 2 ай бұрын
Unpolished is an understatement 🤣👌🏾
@DudeSoWin
@DudeSoWin 2 ай бұрын
As a as a Scrapyard metal reuptake physician rli, your "sword" will be smelted into the raw metal that my sword eats. And the pointy end is going adventuring unto a place that may surprise your analytics.
@michaellewicki101
@michaellewicki101 2 ай бұрын
i love when there no new content and the balance changes that are added do literally nothing majority of the time or occasionally break the game.
@urswanderer745
@urswanderer745 2 ай бұрын
If you would compare these two games with Arpgs, I feel like it would be D&D feels a little bit more like Path of Exile (deeper but not as polished) and Dungeonborne more like a good Diablo title (a little bit more casual, but more polished). And as much I am more of a Path of Exile player because I love deepness I prefer Dungeonborne in this case. The game principle is already really unforgiving with losing the own stuff when getting killed. And PoE can drive me insane from time to time aswell. Dungeonborne is like a vacation where I get a challenge but I am still able to kinda calm down. Both games can exist alongside; Dungeonborne for people who like such challenging games but like to have a more chill approach or D&D if they really try to push their limits to the absolute maximum. That's how I feel bout it.
@urbangent253
@urbangent253 2 ай бұрын
Spot on
@silentwake1
@silentwake1 2 ай бұрын
Hates rogues in DaD but plays one in Dungeonborne 😂 idk why that struck me to be so funny. I enjoy both games. Dungeonborne does have balancing issues too.
@getcutson
@getcutson 2 ай бұрын
Rogues are like snipers and shotguns in COD. People bitch about them because it's jarring to die to, but that doesn't mean OP. Rogue is extremely situational. But what do I know I'm new.
@MrDimes537
@MrDimes537 2 ай бұрын
It's less frustrating in COD since your respawn in 10 seconds
@PossiblyKevinTV
@PossiblyKevinTV 2 ай бұрын
I don't mean to take the words out of YOUR mouth, but I actually think you meant that the AI and enemies feel unpolished. I'd say that DaD feels less polished compared to DB.
@armeAnna
@armeAnna 2 ай бұрын
a good comparison but how do you miss to mention dungeonbourne got better graphics? All in all I prefer dark and darker due the sword & shield mechanic.
@urbangent253
@urbangent253 2 ай бұрын
I honestly don't think it has better graphics at all
@nimeRaze
@nimeRaze 2 ай бұрын
@@urbangent253 тут думать не надо это факт братан
@gapirchik
@gapirchik 2 ай бұрын
​@@nimeRaze да, по факту, купили ассеты получше))
@CivRichieP
@CivRichieP 2 ай бұрын
I think it's cool that you are giving an honest versus. One of the biggest problems I had with the Dungeonborne community is that you saw promoted content being made to basically say DB was so much better than D&D only to turn the comment section off. It was just obvious that the DB producers are pouring a lot of money into youtube advertising in a sleazy way. And DB having "more content" like crafting doesn't mean anything when it looks too bulky and janky. It's like they ripped most of the visual content from Elder Scrolls Online, Diablo and Dark and Darker and through it all together in a big pile of slop with too many moving parts. D&D is getting ready to add so much content that is polished and not rushed. And in my honest opinion it's much better to add content like druids and socket gear etc first instead of stopping to do a balance pass every 5 seconds. It's better to get the content out to the fans so they can help balance stuff to, then after you release content do one big balance pass. But if they stop every time they release a new class or feature to balance the whole game it will keep them from focusing on newer content. They can balance later. I can get behind playing both but if I want to master the timing and combat of D&D I have to focus on that as both are a time sink. I honestly learn something every day in D&D and it levels me up as a player, not just leveling my character up. It's like Elden Ring in that if you have 1 player with grey squire gear fighting another player with the same grey squire gear, the more experienced player will win every time. It's like Elden Ring in that I can go in with grey squire gear and potentially beat any player, any mob and any boss without ever taking a hit IF I'm good enough. Everything comes down to timing and dodging. If you mess up and fail to dodge you can get wrecked in 2 hits. It's the way I play and I love it. After I learn a new class meta and get my skills just right for the playstyle I will be using and get my squire gear just right I go in like I just spawned in Elden Ring after dyeing and see how far I can make it, how much I can loot and level my character up before dying and starting over. Each new time my character starts with grey gear but I as a player have leveled up to be better and I can go even further next time.
@urswanderer745
@urswanderer745 2 ай бұрын
To be fair, complaing about visual content look like stolen is not the best argument as D&D literally just did that. And I don't think it is a problem as both games try to deliver the typical dungeon crawler experience which was delivered quite good with games like Diablo. I also think that D&D has more content but the content of Dungeonborne is more polished. Build diversity is waaaay higher in D&D than in Dungeonborne which also makes D&D way harder to balance on the other hand.
@alpha-do7xf
@alpha-do7xf 2 ай бұрын
one big issue of dark and darker is the learning curve or dare i say a learning cliff. im stuck at the position where i can almost effortlessly win my fights in below 125 lobbies but at the same time i cant really learn how to fight geared people cuz im constantly being shit on due to insane gear difference if going naked (green/blue gear) or skill difference when going geared. tbh i have no idea how can i get better in situations where you simply get steamrolled in less than a minute.
@urbangent253
@urbangent253 2 ай бұрын
It's definitely tough and takes time, hop and the discord our mods can give you some good advice.
@christianlandgrave5796
@christianlandgrave5796 2 ай бұрын
Dark and Darker PvE is just as bad if not worse IMO. They LOOK better, but holy shit are they janky. You hit a goblin and he runs away then stands there for 10 seconds emoting, or maybe bugs and stays there forever before 180ing you when you walk up. I think the PvE in DB actually have a lot less issues at least in regards to functionality.
@colby8104
@colby8104 2 ай бұрын
Dungeonborne > D&D
@darius9806
@darius9806 2 ай бұрын
super cool review! In my opinion i prefer dungeonbornes pve over dark and darker mainly because the elite versions of the maps, theres way too many pve movesets to remember to effectively clear everything (unless your warlock lol). I also like the fact that in dungeonborne atleast i have a chance as a melee player against casters in DAD i find myself constantly getting kited to oblivion by people B-hopping and taking their clothes off mid-air slinging spells as im trying to get in atleast 1 hit before i die.... might just be a skill issue but the skillgap between the 2 games in clearly very different.
@taraslysenko9547
@taraslysenko9547 2 ай бұрын
Great video)
@Nicholas-qy5bu
@Nicholas-qy5bu 2 ай бұрын
yeah the balancing is a problem, maybe also because DaD got a lot of depth and personalisation for each class, with plenty of differents builds, which make the balancing harder i would suppose than dungeonborne having a much less complicated system with its classes. Balancing issue also comes in because you get 2 tap in this game, while in dungeonborne you have more opportunities for counterplay having more health. I hope they nerf damage and priest soon so the game actually becomes fun again. What i like about theses 2 games is that they are differents enough to create an healthy competition to improve both of theses games. I really liked the bid auction in dungeonborne to easily sell your gear, which let be honest is really time consuming in DaD which sometimes i just sell items to the merchant because of how boring it gets, even if i loose shit tons of money. Inventoy management is also a pain ( money taking space, specially early on where you dont have big bags ) etc... Quest UX is really tedious, while in dungeonborne it auto validates etc... In DaD you spend probably 10x more time outside games than in dungeonborne because of theses. I feel DaD add complicated and badly designed system which get you out of the dungeon crawler game and the gameplay loop, which is sad, because the depth of the gameplay is really its strength.
@aghy4076
@aghy4076 2 ай бұрын
why complain about rogues when barb can 1shot now...
@urbangent253
@urbangent253 2 ай бұрын
I stated in the video the only real counter to rogues is a Barbarian. The Buff to Bardiche was a huge buff for Barbarian!
@JuanAntonioGarciaHeredia
@JuanAntonioGarciaHeredia 2 ай бұрын
Barbarians are even worse than rogue now. They see you, you are dead. Unless with the rogue if they fail the ambush they are dead 100%
@christopherclark4038
@christopherclark4038 2 ай бұрын
if the only thing that makes a class op or not is how few hits it takes them to kill someone that seems like a very boring game to be honest
@JuanAntonioGarciaHeredia
@JuanAntonioGarciaHeredia 2 ай бұрын
@@christopherclark4038 Thats all shooter game
@christopherclark4038
@christopherclark4038 2 ай бұрын
@@JuanAntonioGarciaHeredia say that again but make sense this time
@garrickrowe482
@garrickrowe482 2 ай бұрын
There is a theme for someone who forces other men to strip in dungeons... 😂
@mentatteg
@mentatteg 2 ай бұрын
rouge in dungeonborne looks OP af
@urbangent253
@urbangent253 2 ай бұрын
He's pretty strong although you have to be careful because of every class has a way of dealing with them.
@urswanderer745
@urswanderer745 2 ай бұрын
Rogue in DB is like: when you panic you are dead. When you are attacked by surprise you are pretty dead aswell (if you are not a tanky class). In all other cases the Rogue is dead.
@kylercampbell5221
@kylercampbell5221 2 ай бұрын
Rogue counterplay.. hit them 2 times super difficult I know
@urbangent253
@urbangent253 2 ай бұрын
Found the rogue main.
@TheUnskilledLegend
@TheUnskilledLegend 2 ай бұрын
Personally played DaD for hundreds of hours but DB is better in terms of QOL, just general fun. Plus I spend way more time actually pvping and having fun. Having a map is amazing, so many small things that make it just easier. It isnt a 9-5 job to get geared.
@urbangent253
@urbangent253 2 ай бұрын
1000% agree it's not nearly as sweaty, could be because the game is newer also could be that the classes are better balanced and TTK is higher. There is more room for counterplay. Which gives more skill expression.
@NobletheKnight
@NobletheKnight 2 ай бұрын
I feel like meta in any game can be pretty finicky and changes a lot every patch if you're in the know. I just started a month ago and am over 120 hours into DaD and play under 124 gs lobbys mainly, so a lot of grains if salt. Havent played DB yet so cant compare.
@urbangent253
@urbangent253 2 ай бұрын
You're definitely right balancing is difficult in every game.
@Jetraychamp55
@Jetraychamp55 2 ай бұрын
Has anyone really had enough time to put into DungeonBorne to really know how balanced the classes are? I feel like balance is easy to achieve in these types of games toward less experienced players and that it's when people put a few hundred hours in that the balancing issues become noticeable.
@christianlandgrave5796
@christianlandgrave5796 2 ай бұрын
(From the perspective of a DaD player) There are some core gameplay differences that allow for better balance from the ground up. The main two being that everyone has much higher HP and the second is that there can be no movement speed meta.. you can't strip off your armor mid fight and classes have set movement speed. You don't and can't build movement speed the same way. In addition to that, every class has a way of dealing with running and kiting. Death knight for example has a skill shot that pulls an enemy to them. Pyromancer has an ability that knocks enemies away. The third core gameplay difference is that blocking/parrying functionality exists for every single class, not only fighter like in DaD, which allows for a much greater deal of mechanical skill expression whereas almost all skill expression in DaD comes down to knowledge of counters and shit like bunnyhopping. DaD is a game that takes exponentially longer to get good at despite having far fewer mechanics... that is not a good thing. It is an issue of bad game mechanics far more than it is an issue of player skill. It took me hundreds of hours to "git good" at Dark and Darker and about 5 to get good at Dungeonborne. The combat mechancis are much better and much more fluid. Skill diffing in DaD feels like cheesing and skill diffing in DB feels like outplaying the enemy. The devs in DB are also actively making drastic balance changes that are good and in touch with the community, unlike in DaD where the devs seem very out of touch.
@urbangent253
@urbangent253 2 ай бұрын
This is fair the game hasn't been out for long enough for their to established metas.
@TheUnskilledLegend
@TheUnskilledLegend 2 ай бұрын
Put in over 120 hours in all playtest combined, the balancing is really well done. Especially after the patch today. Nearly a solid patch every day / every other day. Dev team is cooking, not making changes, revert rinse repeat. Way more balanced than my 250hrs in DaD
@DickMongerlickball
@DickMongerlickball 2 ай бұрын
@@christianlandgrave5796 I think your opinion that DaD takes longer to get good at is heavily biased because you went into Dungeonborne with prior experience in a similar game. Going into Dungeonborne as my first game in this genre was incredibly difficult and confusing
@christianlandgrave5796
@christianlandgrave5796 2 ай бұрын
I'm surprised you didn't say anything about the movement speed meta. They should rename Dark and Darker to Run and Runner. Dungeonborne is an actual fighting game and DaD simply isn't. I hope DaD fixes that eventually because I like the game a lot aside from the shitty PvP and dsync.
@Flowthro
@Flowthro 2 ай бұрын
Interesting take
@JuanAntonioGarciaHeredia
@JuanAntonioGarciaHeredia 2 ай бұрын
Yeah fr handsdown the most frustrating aspect of the game. So tired of naked meta, already had enough of it in Elden Ring now in this game too???? Holy hell
@christopherclark4038
@christopherclark4038 2 ай бұрын
@@Flowthro i agree with him tbh, i watch youtube videos on it and each fight is them running through 6-9 rooms for 5 minutes healing before one of them dies, it looks retarded
@hex6879
@hex6879 2 ай бұрын
I wish the two companies could come together and pull resources to make one really good game, my current problem with how the indie game scene has developed.
@urbangent253
@urbangent253 2 ай бұрын
That would be badass! Great idea.
@christopherclark4038
@christopherclark4038 2 ай бұрын
competition prevents monopolies, monopolies have no need to improve their products as consumers wont have any choice otherwise, competition is always better for the consumers
@deluxe4064
@deluxe4064 2 ай бұрын
good vid homie DAD ON TOP RAHHHHHHHHH
@urbangent253
@urbangent253 2 ай бұрын
That's on gang.
@Mazzolium
@Mazzolium 2 ай бұрын
Rogues suck but I play warlock and bard mostly and I feel like I have counterplay. Warlock phantomize (if they don’t have cuthroat), bard I run high PDR and dex so I usually win the 1v1 even if I get ambushed. Rogues are definitely annoying though.
@Killer2Croc
@Killer2Croc 2 ай бұрын
It's fun seeing you hating on DaD rogue, then playing the dungeonborne Rogue which is insanely more OP than the DaD one
@urbangent253
@urbangent253 2 ай бұрын
Oh petrify is definitely OP right now on Dungeonborne. Rogue is way more balanced on Dungeonborne the only massive damage comes from backstab and there is no true Invis even while standing invisible also I hopped on it out of spite.
@urbangent253
@urbangent253 2 ай бұрын
Not only that, every single class has a way of dealing with Rogues.
@MsAgustin11
@MsAgustin11 16 күн бұрын
if you are broke as me and you wanna play freeto play version. bro play dungeonborne, dark and darker is a demo, you dont have the market to sell and only can create 1 character. really bs
@Don-Swanson
@Don-Swanson 2 ай бұрын
Balancing should be done with a scalpel. DaD is balanced by a sledgehammer
@urbangent253
@urbangent253 2 ай бұрын
They really do!
@gianlucaarcangelofranco2581
@gianlucaarcangelofranco2581 2 ай бұрын
30 bucks or a smoother game with more QOL for free?! easy.
@dyio1811
@dyio1811 2 ай бұрын
can we talk about how bad the spels are in db i am a spel caster main and i hate it so mucht only like 3 spels to use per caracter in db
@urbangent253
@urbangent253 2 ай бұрын
Def not the best for sure
@illusionist19-sl4nh
@illusionist19-sl4nh 2 ай бұрын
Fighter, rogue, barb, warlock, cleric, ranger, how many spells again ?
@urbangent253
@urbangent253 2 ай бұрын
I'm thinking he's meaning just the cyro and Pyro. And the staffs
@urswanderer745
@urswanderer745 2 ай бұрын
Well you could also consider the staffs being spells. It is fine in DB in my opinion. You also can recharge staffs by holding right click too. And you can normally hit enemies with simply clicking left and not holding it which I use to save some staff energy and mana for PvP fights. Ressource management is quite important as a caster but on the other hand spells feel super impactful. I feel like this fulfills the caster fantasy perfectly.
@mattheller5131
@mattheller5131 2 ай бұрын
DaD rogue pisses me off so much. I play a lot of squire lobbies where id get blasted by rogues, even with the update. wouldn't you know i try rogue in squire and get 2 hit by everyone even if i can get 2 or more hits in first while totally blindsiding the...like what? Do my stabs to the face just not do the damage others are doing to my face???
@The1Floyd
@The1Floyd 2 ай бұрын
Whilst Dungeonborne has arcady melee, it has infinitely better magic. The casters feel like caster. The D&D Wizard is like Gandalfs shit homeless cousin.
@urbangent253
@urbangent253 2 ай бұрын
🤣🤣
@typowyrak1074
@typowyrak1074 2 ай бұрын
can't agree
@Terran0va_Plays
@Terran0va_Plays 2 ай бұрын
Dungeonborne feels like a mobile game lol
@Dumbellofdoom
@Dumbellofdoom 2 ай бұрын
IMO dungeonborne has more cartoony like graphics, which I do not enjoy, compared to dark and darker it is easier, never had same emotions from winning hard duel as I did in DaD, can you aswell please make video on dagger fighter? people say it is good, I would really like to see how you build it
@urbangent253
@urbangent253 2 ай бұрын
You put into words exactly what I was thinking dark and darker fights are so much more intense. I'll try and drop a video on rondel fighter
@Just-the-Gameplay
@Just-the-Gameplay 2 ай бұрын
Dark and Darker is BiS
@urbangent253
@urbangent253 2 ай бұрын
This is also a fact!
@rolandolopez2442
@rolandolopez2442 2 ай бұрын
you are one of those in the voice chat bullying progaganda xd
@urbangent253
@urbangent253 2 ай бұрын
What does this mean lol
@CretinousFiend
@CretinousFiend 2 ай бұрын
A con for Dark and Darker is the melee doesnt feel good. It feels like slow mo trash game. Where as ranged can stand 5 feet away and shoot you in the face and be perfectly safe.
@brandoxantana
@brandoxantana 2 ай бұрын
skill issue ngl
@antonyapostolov8252
@antonyapostolov8252 2 ай бұрын
The main thing for me is that the mechanics of dungeonborne look way too much for "casuals" compared to D&D. In D&D weapons truly have a weight and you need to master them, spacing is very important, you need to learn how to dodge, matrix, etc... When I watch dungeonborne to me it feels like it's lacking all the complicated mechanics of D&D that truly makes it a gem. To me as a DotA2 player it feels exactly like how LOL is to DotA2, just bland in comparison with less skill expression.
@christianlandgrave5796
@christianlandgrave5796 2 ай бұрын
As a DaD player who has actually played Dungeonborne, I can tell you that DB has FAR more mechanical skill expression. Skill expression in DaD usually looks and feels like cheesing. Bunny hopping, yanking your camera up 180 degrees while crouching (which looks so fucking stupid btw) and dragging swings. Aside from that, skill expression simply comes from matchup knowledge.. knowing who is rock paper and scissors. In DB, every class is good and capable of dealing with pretty much any other class. You have roles that are better against other roles, but you don't have classes that hard counter other classes with 0 room for outplay. Every class in DB has access to blocking and parrying mechanics. In my 20 or so hours of playing Dungeonborne I have had FAR better PvP than in my 100's of hours in DaD and that statement applies to both solos and trios. I am able to actually outplay any class on any class I've played through sheer mechanical skill... positioning and spacing are very important as are reflexes for things like timed blocks. In DaD you just see fighters crouched staring at the ceiling on broken ankles. DaD looks so fucking stupid that it's hard to even express. While DB looks more arcadey, it doesn't look outright stupid like DaD often does with the broken ankles, bunny hopping, and stripping armor off to run faster naked. You should really try out DB. The mechanics are far more complex than in Dark and Darker while also being much more intuitive. The more DaD players try DB and see what Dark and Darker combat COULD be like, the greater the chances are of pvp in DaD actually becoming good.
@nimeRaze
@nimeRaze 2 ай бұрын
в DB Есть вес у оружия, и динамика есть и скорость, а в тёмном что ты бьёшь мечём? как ведёшь по расплавленному маслу? я могу с уверенность сказать что пвп в DB гораздо более скиловое и завязано на механиках уворотов, блоков и парирований. В тёмном механика оружия просто как в слоумо ещё и разбавленная отстойной графикой.
@antonyapostolov8252
@antonyapostolov8252 2 ай бұрын
@@nimeRaze mne etot slow motion nravitsa esli shto... vapros vkusa ))
@TheEricon
@TheEricon 2 ай бұрын
Rogues are broken!?!?!?, Yet Warlocks have Invis detection (hydra), 4 SOURCES OF HEALING (curse of pain, curse of sacrifice, lifedrain, auto attack heals while in demon form + perk), phantomize (movement speed + no body collision), raycast range dmg with DOT, project tile dmg with wide hitbox, access to all armor, demon form (HIGH PDR WITH HIGHER BASE STATS THAN ALL CLASSES COMBINED) access to longswords, can reduce healing significantly on other classes. But a Rogue who can go invis and silence you which is literally your only counter, unhealthy for the game. XD Even in the clip you showed you just walked into that room without giving yourself any space to retreat. Assume your suggested nerfs were placed onto rogues, how should rogue be able succeed without relying on surprise attacks, armor pen and stealth? That's just the design of the class and not being able to use those tools why even have rogues? Rogues are exactly what they are glass cannons with stealth. Also Dungeonborne sucks ass and D&D is PEAK. No hate from me, love this game and want to see it succeed! All classes should have their strengths and weaknesses.
@urbangent253
@urbangent253 2 ай бұрын
I respect your opinion I think the issue I have is with rogues being able to out dos you face to face. If they sneak behind you and attack you fair enough that's their class. Also the reason why it feels bad with rogues now and most of all the main streamers agree is because the hp pool was significantly increased on rogue when they started the season. Meaning it takes an extra hit to kill them giving up enough time to get a couple more hits in before they die. They aren't really squishy anymore. I hit a rogue with 2 zwei hits and 3 punches on barb with a legendary bis zwei and he didn't die.
@christopherclark4038
@christopherclark4038 2 ай бұрын
@@urbangent253 this is what people dont understand lol, it should be a very simple thing to have a weakness in a class, but when you got the highest movespeed in a movespeed meta game(wow i move faster than you so i win, such fun) highest dps, and the ability to sneak up on people on top of that, you're not even playing a rogue you're just playing a faster fighter/barbarian that has different options of attack
@urbangent253
@urbangent253 2 ай бұрын
@@christopherclark4038 exactly a strong slayer fighter with invis lol
@Llamabong
@Llamabong 2 ай бұрын
Cool game vs knock off phone game
@Matthew-m6r
@Matthew-m6r 2 ай бұрын
Rouges 🙄
@dyio1811
@dyio1811 2 ай бұрын
rouge not that op
@urbangent253
@urbangent253 2 ай бұрын
Cap dj lol
@MickeyDee420
@MickeyDee420 2 ай бұрын
Dungeonborne is the superior game
@aCID990
@aCID990 2 ай бұрын
Pvp in DB is miles better than DaD
@justjoshinrnd6958
@justjoshinrnd6958 2 ай бұрын
Have you seen some of the cryo life steal on hit..... no freaking thanks... to gimmicky it's like overwatch.... I'll pass
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