Stellar as always Simon. I really appreciate your nuanced insights in every tutorial that go beyond the simple, "push this button and click that box". You are teaching people to fish. The experience and knowledge really shines through.
@SimonUbsdell5 жыл бұрын
Thank you. That comment makes me so happy - that's exactly what I have tried to do, not always successfully. It's about empowering you to do your own great things ...
@peacemekka4 жыл бұрын
I had been using the corner pin thing for a while, since I didn't know how to use the racking data. This really did help. Thanks a lot.
@elevatordailies6 жыл бұрын
It is nice that the tracker is part of Resolve Studio in the Fusion page. Excellent video!
@paulingvarsson66957 жыл бұрын
Well done Simon and thank you, your tutorials are always so clean and full of useful nuggets of info. We have Fu9 but it's not working well with R12.5 so we'll have to wait a bit for now until Resolve comes out of Beta.
@DKIBUI7 жыл бұрын
Thank you Simon. Very well done and amazing delivery as always
@AyushBakshi6 жыл бұрын
Short and simple. Just the way people like.
@kbrodeur5 жыл бұрын
nice tutorial. great added glossy layer to fake dimension, and recalling to use double poly and a faded edge. :)
@insertanynameyouwant53117 жыл бұрын
I like how your object has a pulsing noise but not the new background)
@Pipobike6 жыл бұрын
🤩 Amazing tutorial, learning so much. And in DaVinci Resolve 15, the Planar Tracker is even available in the free version 😃! Can I use this somehow, if I want to clone out something of the board by paint tool?
@TravellingPillsbury5 жыл бұрын
Brilliant, thank you!
@hadigezdir5 жыл бұрын
wowww
@ahmetjan19835 жыл бұрын
fantastic!
@socrs7 жыл бұрын
nice one, cheers. been trying to get fusion studio but seems back ordered everywhere.
@SimonUbsdell7 жыл бұрын
It's well worth the wait! The features that you unlock with the Studio version are immensely useful: not just the new planar and 3D camera trackers, but also the new Delta Keyer and VR functionality, and of course all the other features unique to Studio like stereoscopic and the extremely important optical flow tools. At the new price point, it's an absolute must-have for anyone interested in VFX (and mograph) at any level.
@andersutterstrom60897 жыл бұрын
Hi Simon, Another great tutorial. You have definitely sold me on Fusion. I have started to dig into the roto/mask functionally of Fusion 9 and it's quite something else. Do you know if there's a way in Fusion 9, to import a compound clip created in FCP X, maybe via fcpxml?
@SimonUbsdell7 жыл бұрын
You can go to Fusion from FCP X very easily by exporting an FCPXML to Resolve and then using Fusion Connect to get to Fusion. (I have a tutorial here on using Fusion Connect: kzbin.info/www/bejne/kGOnZmuAha6UZtE ) Personally, I would break apart any compound clips before sending to Resolve to avoid issues - there's rarely any reason not to do this.
@monteurmediacomper686 жыл бұрын
Hello, I would like to use the videos/images you used in your playlist fusion 9 Studio. or can I download its supports to reproduce what you do in your tutos and better understand? Thank you for your answer and happy new year 2019!
@deeber356 жыл бұрын
I want to replace a moving Object 1 with Object 2. Object 1 is sometimes partially blocked (sometimes most all of it) by some other objects. When I track Object 1 with a polygon, that polygon sometimes outlines the entire object, sometimes only the smaller areas visible due to the sometimes blocking of it. When I try to apply the tracking data to Object 2, when the tracking polygon is smaller (i.e. when Object 1 is partially blocked), won't that mess up what the track data does to Object 2? Make it smaller since the tracking envelope is smaller?
@charlemarcharlemar24017 жыл бұрын
GREATGREATGREAT THANK YOU!!!
@ionluv7 жыл бұрын
what do you use the avid artist color for?
@SimonUbsdell7 жыл бұрын
I use it with Resolve where it works very well - I bought it long before BMD bought out the new lower cost panels otherwise I'd have chosen one of them. The Artist Color really speeds up the grading process and has a lot of in depth control of most parameters. Grading with a mouse is a very poor substitute.
@ionluv7 жыл бұрын
I agree I have one myself. I use it with the baselight plug in on avid. I would love to use it with resolve but found the mapping of the buttons very odd and I couldn't figure out how to use it well. is there any documentation out there on the panel and how its all mapped with resolve? It's hard for me to switch over. With the artist color I can switch between all the different options and create, resize, and reposition masks, etc on the baselight for avid plug in, and I just don't know how to do those things with the panel on resolve.
@SimonUbsdell7 жыл бұрын
Pretty much everything you need is mapped and I would think you can do everything with Resolve that you can with Baselight using the Artist Color but it's hard to track down this information, as you say. Send me an email and I can let you have a PDF of the mappings.
@carver75857 жыл бұрын
The final result looks good, but you don't show how to do that. What you did show how to do looked like shit, so you're leaving off the best part.
@SimonUbsdell7 жыл бұрын
I explained how I did it, but, yes, I didn't show the whole process. Maybe I'll do a follow-up on the finishing if anyone else is interested.
@Alex4DGollner7 жыл бұрын
I'd be interested to see how the planar transform was applied to the reflection to get the feeling of depth - what transform was applied to the transform. Even if it’s a few minutes long, I hope you can add a part 2. Thank you!
@SimonUbsdell7 жыл бұрын
Hi Alex, Thanks for your interest. There's a cheat's way to do it, which is what I used here (it's mostly good enough to fool the eye in a situation like this), but there's the right way to do it, which is what I'll try and show in a follow-up tutorial.
@Alex4DGollner7 жыл бұрын
A greedy request: Both ways! Also… I'd also be interested in seeing a Motion-Fusion comparison video. I'd be interested in seeing the equivalents of behaviour-based animation, rigging and real-time development (keep the animation looping while you make changes). Cheers!
@SimonUbsdell7 жыл бұрын
I think it's fair to say you have highlighted all the major ways in which Fusion differs from Motion: "behaviour-based animation" would have to be replicated with expressions (which of course is what Motion's Behaviors actually are, just a bit dressed up, but then Apple will never give us real expressions in Motion), "rigging" again would require expressions and other modifiers (although here you can do things in Fusion that you can only imagine in Motion) and real-time development (keep the animation looping while you make changes), and lastly although you can make real-time adjustments in Fusion while playing back, you're not going to get close to the (frankly still pretty amazing) real-time performance of Motion which is the one thing that keeps me coming back to Motion when I need to work fast (which is most days!).