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DCS AI loses to 25 year old sim

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Andrew A

Andrew A

Күн бұрын

Пікірлер: 826
@alex-u3k4w
@alex-u3k4w Ай бұрын
Honestly, dcs fanboys are the worst. They watch some youtubers trying it out and think they know best. Whenever they see the word 'flight sim', they instantly dismiss others and make ridiculous claims like 'its a military simulator' or something.
@andrewa837
@andrewa837 Ай бұрын
Pinned. There are some insane delusional fanboys out there that accept this SLOP
@quackgarage9551
@quackgarage9551 Ай бұрын
I've been around since the early LOMAC days and couldn't agree more. I still play and love DCS (since it's overall the best sim in most regards, let alone the multiplayer) but these fanboys and enthusiastic newcomers are THE worst. All they care about is the "meta this, meta that" as if they were playing LoL, Fifa, or some crap along these lines, they brought the "yea competitive gaming bro" mentality to DCS. All they do is watching the same cringe content creators, binge on stupid Discord channels and watch some idiotic tutorials about spamming AIM-120's. To top it off, DCS is usually their first experience when it comes to flying or aviation in general.
@pawepakura5404
@pawepakura5404 Ай бұрын
dcs is like ea games. itsagame
@SSS333-AAA
@SSS333-AAA Ай бұрын
​@@quackgarage9551 i too hate it when comp players get into sim and/or realistic games. same thing happened to a ton of shooter games meant to be realistic, the comp soyboys got in and the developers made a ton of "Meta" changes. i always enjoy playing the underdog in games but when there's not much choice between bad things, makes it really hard to have fun that way. and if you like using another thing that is lightly too powerful, good luck trying to use it after the next patch. it's also annoying seeing the youtuber normies make a bunch of videos where they give every single one of their autismo fans the best hyper efficient strategies and whatever. ruins the fun of trying to learn what is good and what is not good whenever you can tell what is best already due to the fact everyone is using the same thing. this is very generalized but i'm sure you get what i am saying. glad to see someone understands that games don't always have to be pure arcade and comp. and fuck the new tom clancy ip fans in general, fuck these assholes. tom clancy is rolling is his grave.
@margelatul2001
@margelatul2001 Ай бұрын
@@alex-u3k4w dcs on top💯💯💯
@vincebagadonis8016
@vincebagadonis8016 2 ай бұрын
It is amazing how these old 90's golden age sims have way better content, missions, campaigns, and AI than DCS in 2024. We've traded high fidelity cockpits for sims that were actually playable.
@Enigma89
@Enigma89 2 ай бұрын
real
@FelixstoweFoamForge
@FelixstoweFoamForge 2 ай бұрын
Yup. Pretty don't equal good.
@catfunt5583
@catfunt5583 2 ай бұрын
@@Enigma89FULL FIDELITY IS A TRAP
@mro9466
@mro9466 2 ай бұрын
​@@Enigma89 the man, the myth, the legend
@soliitudegaming7275
@soliitudegaming7275 2 ай бұрын
Speak for yourself. Dcs is way more enjoyable than those basic ass games. Y’all compare one trick ponies to huge diverse games, it’s stupid.
@king-amir3401
@king-amir3401 2 ай бұрын
Same thing applies to IL2 1946 vs IL2 BOS/DCS WW2 The AI in 1946 is crazy in scissoring and takes the nastiest snap shots. Crazy thing is the AI even recognizes your type of aircraft and fights you accordingly (Energy fighting or turn fighting)
@NuclearFalcon146
@NuclearFalcon146 2 ай бұрын
I used to play 1946 for 8 hours at a time and that AI is DISGUSTING when set to max. Also with that AI the difficulty setting matters because it can be absolute potato that cannot hit the broad side of a barn (missing by apparently a precise miss distance) to apparently nailing you with impossible shots and perfect maneuvers on max difficulty. It even affects gunner accuracy (too bad for players all player aircraft have default AI gunners).
@WanderfalkeAT
@WanderfalkeAT 2 ай бұрын
That's not AI but scripts and aimbot!
@DiaconescuAlexandru2024
@DiaconescuAlexandru2024 2 ай бұрын
Yup, got 155 hours in IL 1946 and the AI would always beat my ass if I dared to not watch my speed and the enemy's nose
@Squee7e
@Squee7e Ай бұрын
​@@WanderfalkeAT I'd agree on your statement if you were also including ChatGPT and other models to not be AI
@thepinkplushie
@thepinkplushie Ай бұрын
@@Squee7e there is a very credible argument to be made that many LLMs are not AI in the way the world was used for most of its existence, though language changes and AI is becoming a term that has broader and broader usage. For example somewhere between the early 2000s and 2010s the term "NPC" largely became synonymous with AI despite both terms prior having very distinct meanings, and almost no games having anything remotely close to what would then be called "AI" (as almost all of them were either algorithms with heavy limitations or fully scripted, and nearly none of them were capable of analyzing inputs in real time and "learning" from them). All of that said, LLMs are closer to the "traditional" understanding of AI than NPCs in videogames like IL-2 1946. 1946's AI could not autonomously adapt or learn. It was purely reactive with no proactive elements that weren't programmed in.
@NoBrainSilent
@NoBrainSilent 2 ай бұрын
Man didn't even use BMS to prove his point.
@andrewa837
@andrewa837 2 ай бұрын
@@NoBrainSilent didn't have to hahaha. Gilman Louie is a genius, anyone that knows falcon history knows DCS can't hold a candle to their experience. Pete bonnani directly consulted in both 3 and 4. Actually I bet falcon 3 has better AI.
@NuclearFalcon146
@NuclearFalcon146 2 ай бұрын
@@andrewa837 As someone who played both EXTENSIVELY (to the point of my grades suffering) I can tell you that Falcon 4 definitely has the better AI compared to Falcon 3. It handles you doing out of plane maneuvers much better which was one of the first things I noticed. A lot of my "tricks" that worked against Falcon 3's AI simply did not work in Falcon 4.
@andrewa837
@andrewa837 2 ай бұрын
@@NuclearFalcon146 Oh yeah, Falcon 4.0 tactics are a lot better. They put a lot of work into it.
@montrose699
@montrose699 2 ай бұрын
I played Falcon all the way to falcon 4 then allied Forces and I have both Falcon 4 BMS and DCS and sorry but DCS for me is a fair bit better. Falcon BMS has come a long way but the only hingvi miss is the Dynamic Campaign.
@RedTail1-1
@RedTail1-1 23 күн бұрын
​@@montrose699good for you then. Why are you watching this? Just to say you like DCS better? Like your opinion is gonna make anyone go "hmm.. well if HE thinks it's better, it must be!"...
@lukwinkert
@lukwinkert 2 ай бұрын
Well but DCS balances this out very well! The ground AI is so good, it can even shoot you with AA through hills.
@TaFusaro
@TaFusaro 2 ай бұрын
But when you put a ECM (it doesn’t need to be turn on btw) on the A-10 a SA-11 will lock you but don’t shot even if you are on top of them. My friend show me that, DCS is just stupid, try this later. (It only works with the A-10 for some reason)
@lukwinkert
@lukwinkert 2 ай бұрын
@@TaFusaro Perfectly balanced as all things should be...
@CQF4
@CQF4 Ай бұрын
Not at this point. the ground ai looks to see if a relief intercepts the line between it and its target. on the other hand, tree are not taken into account.
@PilotTed
@PilotTed 19 күн бұрын
​@@TaFusaroI think it is specifically for the A10, so people actually play it. Otherwise, no one would use it because they would just get shot down constantly.
@garyslayton8340
@garyslayton8340 19 күн бұрын
Real modern aa can fire over the horizen and lock through geography in a lot of cases
@muhammadsaleh7229
@muhammadsaleh7229 2 ай бұрын
Dcs is always like this . They always hit you with the "We ArE wORkInG on AI CHanGeS"
@niceagle22
@niceagle22 2 ай бұрын
LOL such an ordinary ED EnDing
@Mikkall
@Mikkall 2 ай бұрын
DCS AI is Light-Years ahead of where it was just a few years ago. Still needs work, but there's also the added impact "here" of not knowing the ME setup. Most things about DCS take work. I know that's a difficult concept for modern gamers but... it is what it is.
@mk4_supra339
@mk4_supra339 2 ай бұрын
2 weeks
@muhammadsaleh7229
@muhammadsaleh7229 2 ай бұрын
@@Mikkall still doesn't compare to the original lock on modern air combat which is a shame
@lucasart328
@lucasart328 2 ай бұрын
​@@Mikkallill be dead before they release a dynamic campaign gahaa
@PolarBearSeal
@PolarBearSeal 2 ай бұрын
ED have two devs and a turnip working on their AI. Don't worry.
@nyandyn
@nyandyn 2 ай бұрын
At this point I trust the turnip more than the two devs.
@robertkalinic335
@robertkalinic335 2 ай бұрын
That sounds like decent pitch for eastern european cartoon.
@marcosavila8215
@marcosavila8215 2 ай бұрын
i always said that, ED team are 5 or 6 guys in a very small room so no one can join and help, its their baby like they say, so...no more coders here because we want that money and we are very jealous of our "bay-bay"
@candle_eatist
@candle_eatist Ай бұрын
cranking out updates slower than tf2's potted plant and janitor
@TheTuttle99
@TheTuttle99 Ай бұрын
ED? Like Elite Dangerous?
@cat-nl4sv
@cat-nl4sv 2 ай бұрын
I knew the AI wasnt great when, me a player with less than 10 hours, beat an SU27 armed with r-73 on veteran diffuclty, in an A-4E-C
@jacobdirkse7399
@jacobdirkse7399 Ай бұрын
Broooooooo an SU-27 loses to a skyhawk? That ai is braindead
@margelatul2001
@margelatul2001 Ай бұрын
its an A-4E😂😂😂 the C stands for community since its a mod it isnt actually anything to do with the plane or plane variant
@cat-nl4sv
@cat-nl4sv Ай бұрын
@@margelatul2001 Ah thanks, wasnt sure if the C really mattered, i decided to just keep it in for clarity
@margelatul2001
@margelatul2001 Ай бұрын
@@cat-nl4sv np
@USAF-NGAD
@USAF-NGAD 18 күн бұрын
@@margelatul2001 ur a clown 😂🤣
@CptFugu
@CptFugu 2 ай бұрын
I call DCS a technical sim. It's all about the buttons, but there is little about war and tactical employment in there. It is a dead world with barely the hints of an AI.
@TaFusaro
@TaFusaro 2 ай бұрын
DCS is not technical at all, try to pull 9g in a F-16 with mk84’s, nothing happens! You don’t get even a single avionics and SMS fault.
@CptFugu
@CptFugu 2 ай бұрын
@@TaFusaro True. But I was referring to Technical as in focused on the task of operating the equipment, rather than on the actual battlefield employment during a tactical operation.
@TaFusaro
@TaFusaro 2 ай бұрын
​@@CptFugu Operating as well, they implemented the CAT I and CAT III storage config not that long ago, I never got a FLCS bit fail, never got any fault to be true. DCS don't have the EPU safety pin as well
@maverick8697
@maverick8697 2 ай бұрын
@@CptFugu Why woudl you want to play with all of the buttons when there is no battlefield around?
@StoneCoolds
@StoneCoolds 2 ай бұрын
In DCS, there isn't much to do in single-player to be honest, ED has totally forgotten the solo community, but in the multi-player world, you can find nice dynamic servers, like DDCS hardcore, with logisitics missile stock piles, air frames, ground operations, heli slings. Everything is human driven, with no AI, and it changes everything The problem... is not really feasible in DCS, you need to know programming to be able to create such a dynamic world, but with DCS native tools, the best you can get is a noob server like GS servers lol So technically, not even that is DCS TM
@807800
@807800 2 ай бұрын
Digital Cockpit Simulator.
@margelatul2001
@margelatul2001 Ай бұрын
multiplayer???🤡🤡🤡🤡
@807800
@807800 Ай бұрын
@@margelatul2001 Oh, that's a good excuse to have a worse AI than a 25-year-old sim.
@margelatul2001
@margelatul2001 Ай бұрын
@@807800 I'd rather have horrible ai and multiplayer than no multiplayer but i assume you don't play multiplayer cuz u don't have friends or is there another reason I'm missing
@807800
@807800 Ай бұрын
@@margelatul2001 Sure, good for you, but you're the ignoring the issue here. The developer have been promising about fixing the AI, but nothing. And as you can read, how on earth could a game from 25 years ago, freaking 1998, have better AI than DCS? I mean, in 1997, the fastest super computer in the world was 1.06 TFLOPS, your mainstream CPU today is way faster than that!
@margelatul2001
@margelatul2001 Ай бұрын
@@807800 womp womp
@_cyantist
@_cyantist 2 ай бұрын
bms ai is hands down better in every aspect, the ai will shoot you if you fly though the hud at high aspect, the dcs ai wont shoot in that situation. the bms ai will do active missile defence apart from flares, it will maintain a high rate turn which makes it impossible to tighten down and shoot a missile, the dcs ai just reverses in front of you, literally hands you the kill. the dcs ai just dumps all its flares as soon as it gets within a certain range of you.
@andrewa837
@andrewa837 2 ай бұрын
@@_cyantist the flare dumping is hilarious.
@wmouse
@wmouse 2 ай бұрын
Watching the AI use some actual BVR TEAM tactics in Falcon BMS made it real hard to ever want to fly against AI in DCS ever again.
@sweaty8717
@sweaty8717 28 күн бұрын
better except no one plays it 💀
@Starfurexxed
@Starfurexxed 2 ай бұрын
DCS Ai also heartily loses to the indie game Tiny Combat Arena's AI. It's weird. I've seen F-14's and Mig29's run away from the frogfoot after a merge in DCS.
@Lucas_WAZZAA
@Lucas_WAZZAA 2 ай бұрын
TCA AI still needs work. When they dont have guns, yet do have missiles they will run away, I have seen lots of instances where the AI just crashes their plane for some unknown reason and the AI dont do evasive manoeuvres to counter missiles.
@Bobamelius
@Bobamelius 2 ай бұрын
In TCA's defense, it's literally just one guy making the game.
@Lucas_WAZZAA
@Lucas_WAZZAA 15 күн бұрын
@@Bobamelius eh not really, if you look at the credits there are a small amount of people working/helping on the development of TCA. While TCA is good, its not perfect, there's still a lot that needs to be done and considering its still WiP I have faith in the dev on improving the game.
@damsonn
@damsonn 2 ай бұрын
It's not a fair comparison, DCS AI is from the time of the first Flanker (1995) while F4 came out in 1998. So clearly 3 year advantage ;)
@Hornet135
@Hornet135 2 ай бұрын
We could only hope the AI was copied from Flanker.
@FullMetal-Tech
@FullMetal-Tech 2 ай бұрын
however, Falcon came out in 87 yet evolved into what it is today and you mean SU-27 flanker for DOS in 95, flanker 2.0 was a paid update with 3dfx glide support released in 99
@pusheenthecat9264
@pusheenthecat9264 2 ай бұрын
Not fair? It's 29 years later and DCS still has outdated AI. 100% devs fault.
@ChucksSEADnDEAD
@ChucksSEADnDEAD 2 ай бұрын
​@@pusheenthecat9264 I'm noting the trend of jokes and sarcasm being taken seriously more often tha ever and it's getting worse.
@jackeyboy6538
@jackeyboy6538 2 ай бұрын
@@ChucksSEADnDEADyeah it’s pretty bad, what level of reading comprehension do you have to have to miss that one…
@FlyingWithSpurts
@FlyingWithSpurts 2 ай бұрын
Falcon 4.0 was so ahead of it's time that other than Graphically it still has not been surpassed as a single plane study level sim.
@cdgncgn
@cdgncgn Ай бұрын
ahead of its time ? Or simply, what came later or became bigger, did not reach its standards. It does look gamey, the graphics are seriously dated, but somehow those coders were able to do things other lazier ones never managed or never bothered to fix. It would seem the coders are either difficult to get or coders education and ability went seriously downward. Most games arent made by coders right, only use generalized 'languages'. Not only coding, but the whole air thing is also a parallel depth that The coder needs good understanding of. One can code but if he is a dummy, good luck with that :) Guess DCS devs are dummies. :D
@ElShogoso
@ElShogoso 29 күн бұрын
Are you saying it's more study level than a PMDG in X-Plane? Or are you only talking about military?
@FlyingWithSpurts
@FlyingWithSpurts 29 күн бұрын
@@ElShogoso Don't see anything in PMDG library that has as many systems to be modeled as a military jet.
@ElShogoso
@ElShogoso 28 күн бұрын
​@@FlyingWithSpurtsI mean in terms of being able to, say, be used for actual instruction. I'm pretty sure a PMDG airliner is about as close as uou can get as a hobbyist to the type of simulation they'll use in typerating courses (minus the lvl d hardware)
@djbozo3323
@djbozo3323 28 күн бұрын
@@ElShogoso then check out the VRS Superbug for P3D. I'd say it's comparable to the PMDG level of detail, so it's the closest I know to a fighter jet version of that..
@HardDeckProductions
@HardDeckProductions 2 ай бұрын
05:09 "This guy is going to scissor me like no tomorrow." 🤣🤣🤣
@andrewa837
@andrewa837 2 ай бұрын
hehe
@4nonym0u5
@4nonym0u5 29 күн бұрын
@@andrewa837owO?
@callsignDEVIL11
@callsignDEVIL11 15 күн бұрын
so to speak
@chefmannnn
@chefmannnn 2 ай бұрын
DCS LoOks PrETtiEr, So iT's BeTteR
@Hornet135
@Hornet135 2 ай бұрын
It has all of switches like the real thing. Realism 10/10.
@andrewa837
@andrewa837 2 ай бұрын
@@Hornet135 Half of planes are in early access half of switches are placeholders.
@Hornet135
@Hornet135 2 ай бұрын
@@andrewa837 Exactly. Just too much half finished stuff overall.
@markcorrigan3930
@markcorrigan3930 2 ай бұрын
@@Hornet135 so a cabin simulator not a combat simulator. Cool.
@Hornet135
@Hornet135 2 ай бұрын
@@markcorrigan3930 kinda
@Halozocker104
@Halozocker104 Ай бұрын
How to enjoy dcs: Step 1: Disregard fixed wings entirely. Step 2: 🗣Helicopter Step 3: ? Step 4: You are now enjoying Dcs
@andrewa837
@andrewa837 15 күн бұрын
@@Halozocker104 that's not what I heard. The ground AI has Terminator aimbot
@Halozocker104
@Halozocker104 15 күн бұрын
@@andrewa837 they barely hit on the first burst anymore, except if your stationary/near stationary or within 300m.. which ultimatly makes it a issue of doctrine and usage of aircraft and lack of situational awareness.. you wouldnt fight a sam system with hydras, diving from 30k ft- you wouldnt fight stuff that can hit you up close where it can hit you. Theyre also working on accuracy since the dcs algorythms originally are made to calculate fast aircraft, which does lead to increased accuracy on slow moving helis, but theyre on it and already reduced detection by a decent amount.
@KotaroKoala
@KotaroKoala 2 ай бұрын
I love when I’m fighting a ai pilot on the highest difficulty setting and like 2/10 times he ends up either just diving his aircraft into the ground for some reason or running away. Especially love how the WW2 ai just doesn’t adhere to the laws of physics that my aircraft adheres to
@FrankStallone42
@FrankStallone42 15 күн бұрын
Maybe try fighting human opponents...
@Rayjacker
@Rayjacker 10 күн бұрын
@@FrankStallone42 What if I don't want to? The AI is there to play with, else DCS would be PvP only.
@FrankStallone42
@FrankStallone42 10 күн бұрын
@@Rayjacker why wouldnt you want to fight other humans? Bad internet service? Or, is it a skill issue? The ai is there, and it is serviceable. Growling sidewinder just uploaded a single player mission featuring ed's ai, and it performed as well as anyone could expect the ai to perform.
@giuseppefazio9313
@giuseppefazio9313 2 ай бұрын
I remember a few years ago I was running a BMS campaign with a buddy. We were running a tacview track of our last CAP sortie and we watched in silence as a chinese flanker outran and outmaneuvered 2 amraams by dragging the missiles and split s-ing out of the way. "DCS, eat your heart out" were the words that broke the silence.
@StoneCoolds
@StoneCoolds 2 ай бұрын
In DCS, they literally hit the brakes, go to 300 knots at a 45 degrees "notching", and somehow the missiles "miss" or they just hit lol
@giuseppefazio9313
@giuseppefazio9313 2 ай бұрын
@@StoneCoolds missile kinematics and tracking in DCS are horrible. You literally cannot hit anything above 15nm with a medium range missile.
@rinsatomi9527
@rinsatomi9527 2 ай бұрын
The bandit is down.
@MC_Deedle
@MC_Deedle 2 ай бұрын
I’ve dragged a lot of BMS ai close to the ground and have not once been able to force a manoeuvre kill. In DCS it seems to be 50/50.
@sirschizo
@sirschizo 2 ай бұрын
In all fairness, DCS is pretty much a game where the multiplayer experience is the reason to play
@Dr.Obtuse
@Dr.Obtuse 2 ай бұрын
Now I'm curious how the old Jane's Fighters Anthology performs.
@duitk
@duitk 24 күн бұрын
That series is to this day my favorite, I still remember getting into actual turn fights with the AI.
@RTPJu
@RTPJu Ай бұрын
I completely discredited DCS when I see a video of an A-10 unloading a full burst on a WW2 fighter and it barely scratching it's paint. DCS, over time, became a complex simulator, but never an accurate one. It's "popular" just because if someone want a good modern aircraft realistic game the only two options, that are DCS and Warthunder (I don't think that an explanation about how good simulator this game isn't is required)
@FrankStallone42
@FrankStallone42 15 күн бұрын
If dcs is so terrible, why does the air force use it for the a10 pilot training pipeline???? We are literally known for having the best pilots on the planet...
@0Ignition0
@0Ignition0 2 ай бұрын
You should do a video of ground units, they don't have reverse and they get stuck in buildings and bridges.
@andrewa837
@andrewa837 2 ай бұрын
Falcon ground units phase through everything. They're nothing special either but at least part of a dynamic campaign
@GenericName1084
@GenericName1084 2 ай бұрын
​@andrewa837 Plus, from my experience, all infantry (manpad teams included) are completely invisible, unlike DCS. Though I still prefer BMS AI. The SAM crew AI's can be insanely sneaky, waiting for an actually good shot. The SA-15's and 10's can be especially dangerous. I remember being able to (in DCS) fly up and strafe an active SA-2 site and fly away perfectly fine. To be fair it didn't have any shorad, which made it possible in the first place, but I doubt I should be able to do that so easily. That and, again, the pilot AI's are atrociously bad
@ChucksSEADnDEAD
@ChucksSEADnDEAD 2 ай бұрын
​@@GenericName1084 min engagement distance depending on variant goes from 6 to 3.7 miles and min altitude went from 1,600 feet with the V-750VK/VN to 1,000ft with the V-755 20DP and 300ft with the V-755U DSU. The biggest success of the SA-2 in Vietnam was increasing the number of AAA kills by forcing the US to fly lower. Without SHORAD the SA-2 is vulnerable to being snuck on.
@Blind_Hawk
@Blind_Hawk Ай бұрын
YEAH! That was so annoying, spent hours flying in CAS missions to find the last guy who was hugging a fucking three story building.
@wmouse
@wmouse 2 ай бұрын
Remember that DCS is an evolution of Lock On: Modern Air Combat, which was released in 2003. That was based on Flanker 2.0/2.5, which released in 1999. That is the DCS AI. It is almost as old as Falcon 4.0. You were very kind not to compare the Falcon 4.0 AI's group BVR tactics against the DCS AI in BVR.
@NitroViper_1
@NitroViper_1 2 ай бұрын
That might be an explanation, but it sure ain't an excuse.
@Hornet135
@Hornet135 2 ай бұрын
The Flaming Cliffs series is a derivative of Flanker and LOMAC, DCS is a lost cause.
@johnpancoast3236
@johnpancoast3236 Ай бұрын
Actually, dcs is older than f4. DCS has its beginnings in 1995s Su-27.
@wmouse
@wmouse Ай бұрын
​@@johnpancoast3236 I'm just not sure if that code survived to Flanker 2.0. You can pretty clearly see stuff in Flanker 2.0 that is in (or was in) DCS.
@johnpancoast3236
@johnpancoast3236 Ай бұрын
@@wmouse It did, along with some of the same people working on both.......and still involved with dcs today. 😉
@scarface1367
@scarface1367 Ай бұрын
I can’t believe I’m saying this… Ace Combat has better AI than DCS….
@FrankStallone42
@FrankStallone42 10 күн бұрын
Ace combat also has horribly unrealistic flight characteristics... you could fly completely vertical in an a10... who cares about ai when the flight models are completely fictional. No energy fighting, no turn fighting, just spam your 100 missiles... ace combat is an arcade shooter, it isnt a flight/combat sim at all. Completely unrealistic and inauthentic to aerial combat by all measurable metrics. Foh.
@cks5148
@cks5148 2 ай бұрын
It is sad that there is no Falcon 5.0 , if micropose picks that up with a new dynamic campaign and a easy to use mission editor , I bet it will be the best F16 combat sim for PC .
@Squigdude13
@Squigdude13 Ай бұрын
Look up the bms mod for falcon 4.0, you prolly already know about it already but after finding that out i didnt wanna spend another second on dcs, 7 bucks for the og game and the mods free as opposed to 70 dollar unfinished dlc on dcs
@RhodokTribesman
@RhodokTribesman Ай бұрын
​@@Squigdude13BMS is easily the best modern era flight sim out there.
@ElShogoso
@ElShogoso Ай бұрын
@@RhodokTribesman military, you mean
@fonesrphunny7242
@fonesrphunny7242 2 ай бұрын
DCS is an evolution of Flanker 2, which released the same year as Falcon 4. 25 years of development, aircraft AI is still terrible and I've even seen helicopters getting stuck on buildings.
@Ak1M1223
@Ak1M1223 Ай бұрын
Ah yes, DCS AI Helis, flying under the tree tops, passing through all the branches, my favourite.
@FrankStallone42
@FrankStallone42 15 күн бұрын
Is it not obvious that the ai isnt a selling point of the game? If you want a challenge go online and fight human opponents, those will blow the pants off ANY AI in ANY SIMULATOR.
@Rayjacker
@Rayjacker 10 күн бұрын
@@FrankStallone42 A human is better at quick decision-making than lines of code, color me surprised. Why do ED offer AI, and insist they're working on improving it then if it's not a selling point?
@FrankStallone42
@FrankStallone42 10 күн бұрын
@@Rayjacker because they still offer and want to deliver a single player experience... do you not know what a selling point is?
@FrankStallone42
@FrankStallone42 10 күн бұрын
@@Rayjacker the silence is deafening
@FalconAC
@FalconAC 2 ай бұрын
Its kind of shocking when compared side to side like this. We're the idiots paying $60 for modules to play in this environment.
@BorysSkrzypce
@BorysSkrzypce 2 ай бұрын
No, DCS is a lot better, it has a multifplayer version and the ai works but it's hard to set-up (it's bad ik)
@Blind_Hawk
@Blind_Hawk Ай бұрын
The thing is most of us are either playing online against real people or against each other or ground missions. My buddy and I for example spent a lot of time doing long range bombing missions and CAS.
@Rokaize
@Rokaize Ай бұрын
@@Blind_HawkThe ground ai is even worse than this
@Rokaize
@Rokaize Ай бұрын
@@BorysSkrzypceNo it isn’t. What you’re saying makes no sense
@FalconAC
@FalconAC Ай бұрын
@@Blind_Hawk Is most correct? Enigma who ran the Cold War Server said 20% of people play multiplayer. Which seems low, are 80% really playing without a dynamic campaign and this AI.
@spongyaaa9741
@spongyaaa9741 Ай бұрын
that imfamous turn @ 3:11 is the infinite rate turn that is due to the fact of every DCS AI flys a SFM or standard flight model where they do not lose energy, maintain airspeed and G indefinitely. which i think is ridiculous i believe this was changed around maybe a year ago for some aircraft but still affects a majority of the aircraft in dcs world especially in instant action missions for the hornet and mustang.
@fonesrphunny7242
@fonesrphunny7242 2 ай бұрын
In Flanker 2, you could cheese every fight by flying really low. The AI would constantly switch between maneuvering and terrain avoidance. As dumb as it was, maybe ED needs to bring this back, even though it's probably going to break helicopters completely, which then takes 3 months to fix.
@hapisua
@hapisua Ай бұрын
I didn't play the original Falcon 4.0, but I spent a lot of time in Allied force. I studied the manual for months, overcoming the language barrier and the difficulty of understanding things, I watched Pete Bonanni's video tutorials to understand how to fight migs, and gathered my strength to test myself in a fight with migs or su. Each fight was like a dance with death, and I was doing my best to avoid being left in the crosshairs, let alone win the fight. And when I managed to shoot down a mig, it was a real celebration, I almost never enjoyed the game as much as I did at such moments. And when I was ready for the campaign, I never got into a dogfight, not even with the 29, let alone the 21, the falcon's AI taught me an important lesson, you better not mess with it, otherwise you will understand why NATO respected the 29 and how you should handle these guys in the air, otherwise you will get a nice opportunity to eject from your sockeye in the DPRK. Remembering this experience and playing DCS, the artificial intelligence there is just a joke
@RHaenJarr
@RHaenJarr 2 ай бұрын
Feels like multiplayer and good graphics have made game devs less inventive in general
@FrankStallone42
@FrankStallone42 10 күн бұрын
More like authentic cpu opponents are an exercise in futility to program, so its left by the wayside to divert resources to more engaging gameplay.
@PhthaloType
@PhthaloType 2 ай бұрын
I got caught in scissors sooo many times in OG F4
@FullMetal-Tech
@FullMetal-Tech 2 ай бұрын
DCS's engine is very very old, it was originally called SU-27, released for DOS in 95 and could run on a 486 ( because that's all the Russians could have at the time, yes ED was a Russian dev team, not sure about current though. ) it evolved from that to Flanker 2.0/2.5, Lock On modern combat, Flaming Cliffs 1/2/3, then DCS. You can see the limitations in the damage modeling, it's still the same as it was since Flanker and Flight physics relies on LUA files ( if plane at this speed, then this is your turn rate plus other factors ) instead of the the planes obeying world physics. Comparing the Falcon F-16's flight model vs DCS's F-16, DCS's flies like a brick. Clean, nothing on it, starting altitude 2,000ft perform a split S at a controlled 400 kts, you will come close to smacking the ground. While in BMS you can perform a split S within 1000 feet. Hell DCS even sucks in the training department, here buy this plane for 80 bucks and not get any training content to teach you how to utilize this aircraft effectively, just read the manuals, no video, no special training mode, just manual. But yet Falcon had videos, and a properly done step by step manual to go along with it to train you. While others like Jane's USAF had in sim training for each step and would nag you until you performed said actions in training. I played every iteration that Preceded DCS and I full on agree, ED needs to create a completely new engine from the ground up and have accurate flight models, better more realistic damage modeling, and better AI, the old engine just can't do it.
@cdgncgn
@cdgncgn Ай бұрын
I used to play with 1.0 editor a lot ince afaik that was the only way getting something going, saw the same in 2.0, lomac. Never DCS-ed apart from 40 min BS1, left it there. Still same menus, same mission editor, a bit prettier. It always tried to fry GPU on release or the stutter was serious anyway.
@a_common_weeb
@a_common_weeb 2 ай бұрын
AI from 1998 smarter then most war thunder pilots
@MotoGreciaMarios
@MotoGreciaMarios 2 ай бұрын
Eye opening. Saved me some money - thanks a great lot for this.
@JD96893
@JD96893 2 ай бұрын
This is why i've stopped playing DCS. I'm slowly getting into BMS, but i've never used the F-16 and am a bit busy. But DCS is just too frustrating ATM, ground AI is literally non existent beyond the aiming script(which is fucking shit, it has perfect aim and always sees you) and the 'move when nearby friendly is hit' script. Half of the experience was learning the aircraft, that is fun. But i've been playing DCS for about 2 years, the problems were still apparent from the beginning, but no development of core ground AI and marginal development of BVR only AI over a several year period is just atrocious. You can only go so far on a MP only experience. Especially if ground attack is what you enjoy.
@limatwofive8951
@limatwofive8951 2 ай бұрын
Oh wow.. seeing and hearing the original Falcon 4.0 again brings back so many memories
@184Kitkat
@184Kitkat 2 ай бұрын
Even the RWR sounds were epic 😄
@BlueMax109
@BlueMax109 2 ай бұрын
To add insult to injury. When you try to watch back the track where the AI has done the same thing over and over like clockwork it will change when you try to replay it.
@Ak1M1223
@Ak1M1223 Ай бұрын
And then just randomly eject in the middle of corrupted track.
@JasonSnow-zq2ve
@JasonSnow-zq2ve 2 ай бұрын
The most expensive tech demo on the market!
@FrankStallone42
@FrankStallone42 10 күн бұрын
Well, no, that would be Star Citizen, and there is no competition in that regard.
@JasonSnow-zq2ve
@JasonSnow-zq2ve 9 күн бұрын
@@FrankStallone42 Star citizen is a game now, you can do things in it.
@FrankStallone42
@FrankStallone42 9 күн бұрын
@@JasonSnow-zq2ve BAHAHAHAHA found the cultist
@JasonSnow-zq2ve
@JasonSnow-zq2ve 9 күн бұрын
@@FrankStallone42 Congratulations, you have found yourself.
@FrankStallone42
@FrankStallone42 9 күн бұрын
@@JasonSnow-zq2ve im not the one calling star citizen a damn game.
@WanderfalkeAT
@WanderfalkeAT 2 ай бұрын
Trust me, you flying a Mig-23 -> you also would not turnfight a F-16, you'd extend for miles and turn back for a frontal attack again. You'd also not start vertical maneuvers because of the hard time you'd have to set the wing sweep for climb and dive. There is almost nothing that can beat the mig-23's acceleration in straigt flight, so he tries that instead. That mig-23 in Falcon 4.0 flew like a guy in a Mig-21 and lost all his energy within seconds. You were even able to shoot at him with the gun.
@andrewa837
@andrewa837 2 ай бұрын
Anything is better than literally flying straight. It's funny despite how primitive the flight models and aircraft are in Falcon 4.0 you still see the wings sweep realistically. I have lots of other footage of the mig23s doing it.
@moistsp00n98
@moistsp00n98 Ай бұрын
I remember when I used to play DCS, I would beat an F-14A with the A-4E community mod, on average 50% of the time, with the other 50% me losing too much energy and literally crashing into the ground (pilot error)
@Killa117er
@Killa117er Ай бұрын
On point. I tried to take on a Mig-29, guns only in BMS. Flew circles around my F-16 and eventually shot me down. Same thing repeated 10 times. In DCS, it's relatively easier as the AI sort of 'gives up' after some time.
@ethancampbell2422
@ethancampbell2422 2 ай бұрын
Even Strike Fighters 2 AI is, marginally, better than DCS's, and it's not particularly bright.
@muhammadsaleh7229
@muhammadsaleh7229 2 ай бұрын
Especially strike fighters 2 North Atlantic ai is also much better . They will shoot you if you cross their nose
@LesPeterGuitarJam
@LesPeterGuitarJam 2 ай бұрын
what skill level was the AI in DCS vs the AI in Falcon 4?
@blasterml
@blasterml 2 ай бұрын
important question
@hresvelgr7193
@hresvelgr7193 2 ай бұрын
Yeah defintely feels like these DCS AI were not set to a high skill level. DCS AI on Ace is fairly solid
@valaksimulations4503
@valaksimulations4503 2 ай бұрын
@@hresvelgr7193I agree from experience.
@LesPeterGuitarJam
@LesPeterGuitarJam 2 ай бұрын
@@hresvelgr7193 yeah 100%. I flown dcs long enough to recognize the difference between rookie VS Ace AI enemies...
@bjondersson
@bjondersson 2 ай бұрын
Important information missing. Just stupid it isn’t mentioned, even if it is on Ace level.
@speedkiller3026
@speedkiller3026 2 ай бұрын
I remember having good fights with the DCS AI back then but when I fly against the AI now they pretty much always crash into the terrain
@lucid484
@lucid484 2 ай бұрын
I play DCS for the flight model and Fidelity and focus on ground combat. If never were to want to do dog fighting it’s always multiplayer. I played Falcon AF/BMS for years. But switched to DCS because it more accurate for what I wish to use it for. If you want to play solo dogfighting and don’t feel DCS AI is up to par then play Falcon/BMS. But I find these simulators far more enjoyable playing with actual people. Who really want to play alone?
@majorborngusfluunduch8694
@majorborngusfluunduch8694 2 ай бұрын
I prefer playing alone generally. People suck.
@lucid484
@lucid484 2 ай бұрын
@@majorborngusfluunduch8694 Why do people suck. That are fore more unpredictable than a computer simulation. And I have spent countless hours flying on a team, from prebriefs and mission planning to full debriefs. There's nothing else like it.
@andrewa837
@andrewa837 2 ай бұрын
Because most DCS multiplayer is just fancy team deathmatch
@Hornet135
@Hornet135 2 ай бұрын
But the flight models are nonsense too. What does “fidelity” mean anymore? Is it all just marketing fluff?
@ArchOfficial
@ArchOfficial 2 ай бұрын
None of the flight models in DCS are remotely as good as the BMS F-16 flight model, and I would bet most of the other ones as well.
@evandoerofthings6538
@evandoerofthings6538 2 ай бұрын
War thunder has better dogfighting AI than that, and I'm pretty sure they just pull towards you constantly. Didn't realize it was that bad.
@stormjet814
@stormjet814 2 ай бұрын
Yea I’ve seen the ai planes on ec maps randomly pull for shots or fire missiles at people that get too close to the bombers
@evandoerofthings6538
@evandoerofthings6538 2 ай бұрын
@@stormjet814 I've never seen them fire missiles, but they can definitely dogfight, especially the plain name ones that pad player counts at certain BR ranges.
@titouan6858
@titouan6858 Ай бұрын
@@evandoerofthings6538 if i remember they have advantage on the player with some physic effect set to null like G and stuff maybe they corrected that but idk been a month or 2 i stopped playing this shit
@iplaygames8090
@iplaygames8090 Ай бұрын
@@evandoerofthings6538 "Edward" getting 10 kill streak in AAB
@Andrews_Sandy
@Andrews_Sandy 27 күн бұрын
@@evandoerofthings6538an AI Mig-21 fired a missile at me once and I was really surprised
@NuclearFalcon146
@NuclearFalcon146 2 ай бұрын
What would be interesting is comparing DCS to its earliest direct predecessor, Flanker. I get the impression DCS is more PVP than PVE oriented when it comes to air-to-air.
@FrankStallone42
@FrankStallone42 10 күн бұрын
Dcs' cpu opponents are serviceable for everything outside of bfm/dogfighting. Of course it could always be improved but its not ever going to get anywhere near as good as real human opponents. You can not program human error, luck, or situational awareness in cpu opponents... at least, not with current technology. The more dynamic the experience, the more the flaws start to show.
@NuclearFalcon146
@NuclearFalcon146 10 күн бұрын
@@FrankStallone42 Heron Systems developed "Falco", a very formidable AI dogfighter that was tested both in a simulated environment and installed into the X-62 VISTA (modified F-16) and was able to fight on equal grounds against one of the most experienced F-16 pilots we have with a real jet! There are some absolutely terrifying AIs out there now, but I doubt the USAF would allow "Falco" to be used in something like DCS.
@FrankStallone42
@FrankStallone42 10 күн бұрын
@@NuclearFalcon146 its formidable because it cheats, and knows things that it or any other pilot wouldnt know. Its like arma cpu opponents headshotting you from a kilometer away with a standard infantry rifle using iron sights because it can get line of sight on you despite camoflage or concealement. Falco knows your airspeed, aoa, and basically everything about your _state_ in the air. In a real setting, it wouldnt know all that but in a simulation, it can abuse the "game knowledge" and programming to almost always maintain an edge over its opponent. If you had to fight against falco in dcs you would complain that its horribly broken and completely unrealistic. Its also ridiculous that its called ai, because that simply doesnt exist. A dcs "pilot" managed to beat falco, likely by abusing the game and cheesing it while the f16 weapons instructor tried to beat it "fair and square." That being said, falco could very well end up in dcs, as the developers of it are essentially begging eagle dynamics to let them put a falco module in the game.
@NuclearFalcon146
@NuclearFalcon146 10 күн бұрын
@@FrankStallone42 Not gonna lie, I would buy the Falco module. I wanted to take a crack at it ever since the news of it broke.
@FrankStallone42
@FrankStallone42 10 күн бұрын
@@NuclearFalcon146 im sure you would buy it, and itd beat you every time until you learned how to cheese it or gave up on it...
@ElShogoso
@ElShogoso Ай бұрын
I like ace combat Arcade plane goes woosh, carries 40 missiles, shoots orbital laser
@TaFusaro
@TaFusaro 2 ай бұрын
Good video brother. DCS AI is like: "Oh, I'm on deck, let's do a infinite two circle fight with him at my 6"
@andrewa837
@andrewa837 2 ай бұрын
@@TaFusaro omg he's coming at me let me fly straight and dump flares
@TaFusaro
@TaFusaro 2 ай бұрын
@@andrewa837 It’s incredible how DCS AI has always the exactly same behavior, it’s literally that haha
@Bobamelius
@Bobamelius 2 ай бұрын
What I'm slowly gathering is that I will need to start playing BMS for a good single player experience.
@istvanbarta
@istvanbarta Ай бұрын
It should be a good project to import these older but better AI scripts into DCS.
@FelixstoweFoamForge
@FelixstoweFoamForge 2 ай бұрын
Contentious statement sir. I agree. Falcon 4 and follow ons is a great game. For me, the main points is the fact that it takes place in a dynamic environment. Try the "going for a rate fight on the deck", in falcon and dont be surprised when a zsu or manpad ruins your day. Go for full-on bvr at full afterburner and end up walking home.
@RT81775
@RT81775 2 ай бұрын
It’s a shame DCS AI is bad. It was bad in LockOn and in Flaming Cliffs. The dynamic campaign in Falcon is cool and all from a technical standpoint, but never had much interest in it. I never could get past the opening day BARCAPS or the inevitable shoot-down on some suicide mission to crater a runway before losing interest. Does the US not have cruise missiles for that task? Why are we sending fighters to photograph the damage? Satellites are a thing. What I enjoyed most was the sandbox element of Flaming Cliffs, setting up my own scenarios based on real-world limited conflicts. The issue was always the AI. Always. It was a coin flip if it would work. AI wingmen were useless, basically decoys and nothing more.
@Chonkems
@Chonkems 27 күн бұрын
Leave the multimillion dollar russian company responsible for several espionage arrests alone!
@andrewa837
@andrewa837 27 күн бұрын
Everyone's afraid to speak out against ED for what they did to Razbam. Dev can't even fly his own jet anymore.
@Waffle4569
@Waffle4569 Ай бұрын
Imagine if they spent their button and switch simulation development time on things that actually mattered like AI
@FrankStallone42
@FrankStallone42 10 күн бұрын
The cpu opponents are serviceable for everything outside of bfm/dogfighting.
@RayleeRaven567
@RayleeRaven567 Ай бұрын
i feel like an alien coming here, like idk cool magic words
@nuclearsu
@nuclearsu 2 ай бұрын
I didn't get a single thing that was going on during this video (basically), since I am not familiar with advanced fighter jet combat lol, but I can TOTALLY understand that having the DCS AI CRASH INTO THE TERRAIN is completely outrageously bad. I could also tell the 1998 AI was surviving far longer than the 2024 AI, and it seemed like you were having a difficult time with the 1998 one. Being beat by a 1998 sim is extremely embarrassing 😅😅You've actually convinced me to check out that 1998 game and learn how to do combat in fighter jets lol
@FrankStallone42
@FrankStallone42 10 күн бұрын
Neither is the uploader... he thinks using the vertical means fighting from higher altitude... using the vertical is literally just a 2 circle rate fight perpendicular to the ground as opposed to a standard 2 circle rate fight going parallel with the ground (2 circle rate fight is a "nose to tail" fight, with fighters traveling in the same direction, think dog chasing its own tail) a 1 circle fight is nose to nose fighting, each aircraft is going around a circle in different directions (one clockwise,vthe other counter clockwise). He doesnt even understand the basic language for aerial combat and cheesed the dcs cpu. Sure, it looks bad but honestly, the instant retreat for an f16 that spawns magically, directly in front of the mig is the correct call, as it can not compete in the vertical or the turn fight, it very likely wasnt equipped with missiles either because if it had been, it wouldve fired one directly into the f16s nose before the merge.
@Kennyuk77
@Kennyuk77 2 ай бұрын
Would be interesting to see some other aircraft, the mig 23 is low fidelity
@someweeb3650
@someweeb3650 16 күн бұрын
DCS AI reminds me of all the players I fight in War Thunder
@jurajhablak3424
@jurajhablak3424 Ай бұрын
And thats why I play Falcon 4 Allied Force
@Blu0tuth0ninja
@Blu0tuth0ninja Ай бұрын
Im not sure whats going on with your ai. Ive never really seen them fly so lazily unless damaged and trying to rtb.
@playerguy2
@playerguy2 Ай бұрын
Great video. I never realized how smart the Falcon BMS AI was. Weird too, since I distinctly remember having one hell of a time in DCS trying to get guns on any bandit in almost every BMS mission for the F/A-18C hornet. The AI would never use the vertical as much as it should, but was very slippery with it's reversals and attempts at flat or rolling scissors if it got the chance. I'd easily bleed speed, overshoot, or get put into another rate fight, burning up precious seconds of afterburner. Might have to re-set up the gear and test it again, though I'll admit I'm not _the best_ pilot around.
@005AGIMA
@005AGIMA 14 күн бұрын
Thanks for this video. The Falcon franchise was awesome from day 1. I love this comparison. I recently returned to Falcon 1 on the Commodore Amiga and loved it. Awesome sim. I was doing link up PvP.
@KDFBu
@KDFBu 2 ай бұрын
Well, Falcon was one of the most realistic ones. I loved the Microprose and Janes sims, I don't really know how advanced the AI was regarding dogfighting. What the sims did usually have where realistic and motivating campaigns ... storylines. Strike Commander was also awesome, there was some dogfighting there. And a wonderful storyline with cinematic sequences.
@gwagabogo
@gwagabogo 16 күн бұрын
boy am I glad I paid 7 dollars on my F-15 and not sixty
@shazam-253
@shazam-253 Ай бұрын
Well, DCS is 15 years old, and if you go back to Flanker (1) that's close to 30 years old. I guess they still use the same AI engine 😂
@The_Boastful
@The_Boastful Ай бұрын
Ah, yes. I forgot that there's a wholly cheaper, much more rich and full, equally if not moreso capable combat flight sim available. Thank you for this video popping up in my recommendations to remind me that Falcon 4.0 exists.
@margelatul2001
@margelatul2001 Ай бұрын
"... DCS has secured a $77m contract to offer certain support services to the US Air Force's (USAF) Air Force Operational Test and Evaluation Centre Fighter Test …" "Some air forces have used DCS World as a training aid. A professional version called Mission Combat Simulator (MCS) is available for organizational use."
@mjkoo5365
@mjkoo5365 Ай бұрын
You do realize that the public and private versions of software are usually separate, right?
@margelatul2001
@margelatul2001 Ай бұрын
@@mjkoo5365 ok Mr no multiplayer 😂😂😂😂🤡🤡🤡🤡🤡
@USAF-NGAD
@USAF-NGAD 18 күн бұрын
@@margelatul2001 get ratioed bozo 🤡😂🤣🤣😂😂🤡🤡🤡🤡
@margelatul2001
@margelatul2001 17 күн бұрын
@@USAF-NGAD I didn't get ratioed tho😂😂😂😂😂😂
@USAF-NGAD
@USAF-NGAD 17 күн бұрын
@@margelatul2001 3-2 bozo, L.
@Nvr4getGachi
@Nvr4getGachi 8 күн бұрын
this video came into mind after i watched growling sidewinder playing BMS and mentioning multiple times how the graphics werent that great, meanwhile the entire f4 campaign is so fleshed out its like multiple games in one
@jakobole
@jakobole Күн бұрын
You're in a war!
@Iceman42nd
@Iceman42nd Ай бұрын
Thats the reason why I play Falcon 4 Allied Force on my channel
@RikkiSan1
@RikkiSan1 2 ай бұрын
What sucks is I feel a lot of DCS players when it comes to the AI will just say "Oh just play multiplayer and fight real people" and like that's not the point. I'm not into multiplayer anything except on rare occasions with my friends, I just want to boot up DCS and play SP campaigns.
@Hairysteed
@Hairysteed 2 ай бұрын
AI just dumps ALL flares at pre-merge
@jerryv7411
@jerryv7411 Ай бұрын
You can change that in the AI settings, you can make it so they only chaff/flare when a missile is fired.
@electr0metalpr0cy0n
@electr0metalpr0cy0n Ай бұрын
Great job in showing this. 100% true and hopefully DCS gets its act together and actually does something about it.
@KKH808
@KKH808 Ай бұрын
“He’s going to scissor me like no tomorrow” 😂
@Oi-mj6dv
@Oi-mj6dv 2 ай бұрын
man i remember playing DID f-22 sim as a kid. it was all frustration until i got my head around on how to actually lock targets and fire some aim9 and am120. i wish more sims reproduced the 90s campaing style of those back in the day games and not be barren empty worlds outside of a cockpit. Might even give BMS a try!
@Blind_Hawk
@Blind_Hawk Ай бұрын
As I started with DCS, I was always annoyed by the buggy campaigns and mostly useless AI when I played redfor. One mission where we needed to take off, my wingman consistenlty crashed at the IL-76 and ejected. I know he was following waypoints, but as if it wasn't possible to programm the AI avoiding obstacles on their path.
@dcsdummypilot
@dcsdummypilot 2 ай бұрын
DCS enemy AIs units are over-cheated monkeys and Ally AIs are stupid as a rock, period. Said that, I have been enjoying DCS gameplay a lot during 4-5 years, and I play EXCLUSIVELY SP. I'm not saing that DCS is the culmination of human technology and knowledge, quite the opposite. I hate the frame drops, the constant CTD, the overprized stuff, the way ED ignores every request to fix core problems or easy suggestions from players, the GET US MORE REALISM mantra, the general bugs everywhere because all is EA, the broken core functionalities every update, etc. But, How come I enjoy it? because I understand what is the strong point for single player in DCS. With all due respect, I don't say this as a critic to your point (that is completely accurate and understandable), but another way to enjoy it. DCS is a great sandbox, with a powerfull Mission Editor and a great scripting engine, that allows us to play and create highly inmersive missions, with a lot of voiceovers and in-mission triggers. I don't care if the AI is not a match for a 1vs1 fight, because I don't play that way. I have 2 o 3 times a week where I have enought time to play a DCS mission, so I try to make it count: I play missions where I taxi, takeoff, fly to the AO, launch AI packages to open a gap in the enemy defenses, bomb/escort/take pictures of/support/explore/hunt something, AAR returning to base and land. All surounded by random events, voiceovers, in-mission events and in VR. For me the joy is the ride during the mission and, if DCS do not ruin it with a bug (missiles refuse to be launched, triggers fail because reasons, CTD in the worst moment, etc), I can call it a day. for single players like me, I think that BMS is about dinamic campaign (strategic) and air combat (a way to play "Multiplayer" in single player). DCS is about history driven missions. Anyway, DCS should have an AI improvement for sure. Because even history driven missions are ruined when your support package decides to drop all the payload and return home instead of doing their asigned SEAD mission :(
@Wizzar_sillymus
@Wizzar_sillymus 2 ай бұрын
DCS AI is shit, ED should work on AI and leave modules for 3rd party devs
@briantoplessbar4685
@briantoplessbar4685 2 ай бұрын
Try fighting a mig-15 on ace in dcs. It’s great. J-20 on BMS = mig-15 ace dcs
@andrewa837
@andrewa837 2 ай бұрын
@@briantoplessbar4685 that's hilarious
@KingMen1Force
@KingMen1Force 2 ай бұрын
Actually I've found out that the Hornet (playable one) has the best dogfighting AI currently and sometimes the Su30, whenever it decides to work. The rest are bugged out to the point that they decide to run away at the merge.
@Schimml0rd
@Schimml0rd 2 ай бұрын
it's not just DCS: i wanted to play the Ka-50 campaign, but my wingmen would simply fly into mountainsides or nosedive when i told them to use their A2G missiles. I got so sick of it I decided to fly an IL-2 BoS campaign: the campaign itself has interesting attrition-mechanics, but the AI will simply take every head-on and crash into the enemy XD And should they miraculously miss they will both enter a lazy turn in which the AI will magdump every bullet without pulling lead, so firing a perfect bullethose JUST behind the bandit^^ its baffling honestly.. I'm just glad i'm a multiplayer, but it was pretty scarring wanting to fly PvE for once and not being able :D
@slyguythreeonetwonine3172
@slyguythreeonetwonine3172 Ай бұрын
Anything with a multiplayer component is an excuse to not work on the Ai. "Oh do you think the Ai sucks? Yes? Well we just spent a day on it, you're supposed to play multiplayer." They sometimes out right say this. It's pathetic.
@Duchovicius1983
@Duchovicius1983 Ай бұрын
DCS ai I believe is based on similar algorytm as IL2 1946 was. Enemies are dumb. But their jets have unlimited amount of flares and engines produce thrust comparable with Millenium Falcon only lol
@gtdcoder
@gtdcoder 2 ай бұрын
DCS really offers nothing new or better except graphics. It's just better looking.
@hresvelgr7193
@hresvelgr7193 2 ай бұрын
Convinently ignoring carrier operations, better multiplayer or the ability to fly anything that's not a Viper or a frankensteined Viper
@gtdcoder
@gtdcoder 2 ай бұрын
@@hresvelgr7193 I wasn't talking just about Falcon 4.0. I have been playing flight sims since the 1980's and DCS has not brought anything new or groundbreaking to the genre except better-looking graphics and high-fidelity cockpits.
@lucasart328
@lucasart328 2 ай бұрын
​@@gtdcoderits only good for youtube tactical milsim larpers content multiplayer fun lol
@muhammadsaleh7229
@muhammadsaleh7229 2 ай бұрын
@@hresvelgr7193 I'd fly a viper and an F15C constantly in a campaign where I get medals and actively repel the enemy rather than have multiple aircraft fly in a dead ass environment
@hresvelgr7193
@hresvelgr7193 2 ай бұрын
@@muhammadsaleh7229 You say that as if you can’t make DCS not a “dead ass environment” which is completely and utterly wrong
@angelsforty5361
@angelsforty5361 2 ай бұрын
One of the problems with the comparison is that the AI dogfight logic is plane based. You can see that the MiG-29 behaves much better than the MiG-23: kzbin.info/www/bejne/o5PcmnqafLKHf9k This is, I think, related to the GFM updates, which appear to be per aircraft based like the AFM updates to missiles a few years ago. DCS absolutely has AI problems, but this video isn't universally representative of DCS AI. Still it's good to point out the problems that still exist and to remind ED that we really want them fixed.
@andrewa837
@andrewa837 2 ай бұрын
@@angelsforty5361 The mig29 CRASHED after a rate fight. Look later in my vid.
@angelsforty5361
@angelsforty5361 2 ай бұрын
@@andrewa837 Yes I saw it, though mine put up a pretty good fight. I also did a quick comparison between the 23 and 29 before commenting and the 23 behaved as your did while the 29 acted like the one in my video. I'm not totally sure why your 29 did what it did. My best guess is that the mountainous terrain threw it off. Terrain has been a good way to confuse the AI in DCS in the past. If the discussion is on dogfight logic though, the 29 is appears to be a better opponent. Perhaps try at higher altitude?
@andrewa837
@andrewa837 2 ай бұрын
@@angelsforty5361 it's just telling a 25 year old game has none of these problems. I didn't bother to include the footage but I baited the falcon 4.0 AI into mountains and it'd rather give up a little potential advantage than suicide.
@angelsforty5361
@angelsforty5361 2 ай бұрын
@@andrewa837 There is no denying that DCS fails to do some very basic things. I remember Falcon and to this day it has DCS in beat in areas outside the AI as well. And this isn't even getting into BMS. On the other hand, I don't want to overlook when ED puts effort into addressing DCS shortcomings. There have been AI improvements. We still need a lot more, from the terrain handling that you highlighted to the perfect aim of ground AI. I'm not arguing against your video. I think it's something that needs to be pointed out, but it's not showing everything the current AI is capable of.
@LuftManu
@LuftManu 2 ай бұрын
Nah, the DCS AI is awful. Stop giving misinformation.
@jltb5283
@jltb5283 2 ай бұрын
For WW2 content DCS AI is noticeably worse than IL2 BOX and that is saying somthing. Also the flight model in DCS WW2 aircraft is just not right for most of the aircraft (hyper sensitively). DCS is good for one thing - in depth cocpit simulator. If you like learning when to flip switches go for it. Otherwise not so much.
@PandaJoe14801
@PandaJoe14801 Ай бұрын
i find it hard to believe a game in 1998 is that good. i dont get how such technology at that time was able to make AI
@baka9x949
@baka9x949 27 күн бұрын
DCS server player here, first of all i'm not gonna argue that DCS AI is borked, but gotta say I see quite some different behaviour from what is displayed in the video. BVR wise, the AI seems to always tunnel vision and does horribly when facing multiple incoming hostiles. When fighting BVR against a single aircraft (or say as long as every player is kept busy by 1 AI aircraft), they perform acceptably ok, but not good for sure. They tend to over focus on a single hostile aircraft while neglecting another 10nm away and inbound hot. Dogfight wise, not sure why singleplayer AI is so borked in this video, but based on my experience on certain servers, they either goes full on ESP and chase you down without ever breaking line of sight, which makes me wonder if they cheated aero too, or they just flat out reject dogfight and attempt to do nothing more than break away and resume mission, this is especially common on AI aircraft with ground strike missions assigned to them. Speaking of flares, my personal experience is that: if you lock AI within BVR range and point at him, he will 100% chaff flare, no matter whether you fire a fox 1 or is using guns. Dont start on ground AI or SAM AI, they are equally horrible. Heli players know this
@RealSiViX
@RealSiViX Ай бұрын
If you're already playing Falcon, you should check out the BMS mods for it, really helps to modernize the visuals and allows you to add whole new maps, planes, functionalities, etc...
@andrewa837
@andrewa837 Ай бұрын
@@RealSiViX I have BMS and a whole hotas setup :)
@berserker6341
@berserker6341 2 ай бұрын
Great job man! Another 90's sim player here. Miss the challenge of beating the pc (yes, the pc, AI is far more complex and today anything is called that way, when is not). The main point of every game is to be fun, alone or multiplayer, then you can add whatever you want: endless manuals, insane cockpit details, etc. Eagle Dynamics are becoming a snowball: poor pc (ai lol) behaviour, 3d models of lock on era, endless (again) own and third party products (rip F-15E) and so on. I think they will stop for two years to put in order the mess that the sim is.
@thelordofcringe
@thelordofcringe Ай бұрын
Its because people spent thousands on their vr and hotas setups and cant handle that older non-vr games are better.
@andrewa837
@andrewa837 Ай бұрын
@@thelordofcringe honestly the only thing that made old sims bad is lack of headtracking and resolution, now with dgvoodoo2 and ddrawcompat, we are in a golden age with that too.
@ElShogoso
@ElShogoso 28 күн бұрын
Once you get used to vr it's hard to go back tho, the absolutely childish urge to pretend I'm a pilot inside a plane makes the immersion in it a bigger factor than most others. That's why I even gravitate more towards arcade games like project wingman these days. It's not realistic, it's absurd, but boy the VR is good.
@andrewa837
@andrewa837 28 күн бұрын
@@ElShogoso I have a reverb g2 but it sucks, the fov is just too small and VR is kinda glitchy for me.
@user-gh7wb2fu6e
@user-gh7wb2fu6e 16 күн бұрын
I never knew about Falcon, i'm going to check it out immediately.
@G-Cole-01
@G-Cole-01 Ай бұрын
back then they didn't have enough space for programming actual AIs so they just sacrificed the souls of veteran pilots directly into the game
@speedycpu
@speedycpu 2 ай бұрын
DCS may have ultra-realistic aircraft but those same aircraft flown by AI are UFO's. Fly an F-16, set an F-4 AI to follow you. Go into a climb on mil power, then go to the F-4 view. He is hanging with you and the engine are only at 85% Then, try a 9G max rate turn on the deck. It will stay with you through everything. All the planes are broken when AI fly them. That needs to be fixed, then they can work on the AI skill. Right now it seems like they try to fix the lack of dogfighting skill with aircraft performing 2-4x better than real life.
@ytdlder
@ytdlder Ай бұрын
No offense, but the DCS 1on1 seemed staged; the AI in DCS really isn't great, esp. with IR missiles, but dogfighting got a lot better with... idk, 2.8? And an AI flying straight while you shoot at it? Maybe at the lowest AI difficulty, but even then, it doesn't seem likely. I can't say anything to the Falcon/BMS AI, as I haven't played that game yet though.
@Fregatte86
@Fregatte86 13 күн бұрын
Maybe that AI isnt change since Lock on moderd air combat
@Zacho5
@Zacho5 2 ай бұрын
I pay to play MP with a diverse set of aircraft. Thats always been the case with DCS/LOMAC.
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