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This video introduces C/C++ cross-compilation on the BeagleBone platform, and is applicable to any embedded Linux development. I show the steps that are necessary to set up a toolchain, the Eclipse CDT environment and use the Target Management RSE (Remote System Environment) plugin to communicate with the BeagleBone. Finally, I demonstrate how you can set up a cross-platform debugging environment within Eclipse, where you can use gdbserver on the ARM device and gdb-multiarch on the client device to establish a full debugging environment.
This video supports Chapter 7 in the book "Exploring BeagleBone" -- please see more at www.exploringbeaglebone.com