How Quake II's BFG10K Works

  Рет қаралды 193,665

decino

decino

Күн бұрын

More than just a glorified rocket launcher.
Patreon:
/ decino
KZbin membership:
/ @decino
Merch:
merch.decino.nl

Пікірлер: 974
@coincident
@coincident 2 ай бұрын
Wait... self-damage?! Do you mean to tell me that rockets aren't the only thing I can catch with my face?
@decino
@decino 2 ай бұрын
Quake II playthrough when???
@coincident
@coincident 2 ай бұрын
**Installs Quake II immediately**
@decino
@decino 2 ай бұрын
Yeeeeeeeeee!
@leoneldoleschal1194
@leoneldoleschal1194 2 ай бұрын
After quake 2 ( self-granade damage) coming soon yay
@pannomic1818
@pannomic1818 2 ай бұрын
Watchout, you can face.granade yourself with the Hand and the launcher... Quake II is *THE* game for Coincident
@KernelLeak
@KernelLeak 2 ай бұрын
Adjusted for inflation it should probably be the BFG16K by now...
@i-never-look-at-replies-lol
@i-never-look-at-replies-lol 2 ай бұрын
actually with shrinkflation it would become a tfg (tiny fucking gun)
@Jim_Jimworth
@Jim_Jimworth 2 ай бұрын
And with the new "greed-flation" it's now only available to pre-orders and people who have the subscription...@@i-never-look-at-replies-lol
@WackoMcGoose
@WackoMcGoose 2 ай бұрын
And a 401k should be way, way more ($401,000 would get you _half_ of a house these days)...
@AlphaEnt2
@AlphaEnt2 2 ай бұрын
With argentinian inflation it would be BFG9000K
@Roxor128
@Roxor128 2 ай бұрын
I'd say more like 22k, given that with 3% inflation, prices double every 23 years.
@Landfall364
@Landfall364 2 ай бұрын
Pumpkin man casually flexing his time traveling ability by showing us a screen recording from the future. What can't he do?
@decino
@decino 2 ай бұрын
I can't do a leg split.
@Landfall364
@Landfall364 2 ай бұрын
@@decino _Yet._
@xenalin1
@xenalin1 2 ай бұрын
@@decino you probably could after enough rocket/BFG jumps
@namefamily2748
@namefamily2748 2 ай бұрын
​@@decino try to play ULTRAKILL
@the866-sushi
@the866-sushi 2 ай бұрын
@@namefamily2748 ULTRAKILL reference spotted, deploying 12 coin rations (we are running out)
@zgriffon
@zgriffon 2 ай бұрын
I can't overstate my excitement when you dive into the code behind the game mechanics. It demystifies why certain mechanics work the way they do while providing a unique view into a world few get to peek into. Fantastic, as always, pumpkin man.
@myself8354
@myself8354 2 ай бұрын
It basically works the same way the doom 3, 2016 and eternal bfg works. We can thank quake 2 for giving us the arena clearing I'm about to die please save me gun that we take for granted today.
@MyScorpion42
@MyScorpion42 2 ай бұрын
also the Displacer in Opposing Force
@dmatech
@dmatech Ай бұрын
Yep. This is the iteration that gave us the energy tendrils that were the final ingredient of the BFG formula (and a huge part of the enjoyment). The only real change in later games was perhaps increased damage and significantly reduced ammo availability.
@junkolover9518
@junkolover9518 2 ай бұрын
Fun fact, that i've never seen anyone mention - the sound it makes is the same sound Gortash's Steel Watch does when they attack with their swords.
@MukyuMyonNyanMimi
@MukyuMyonNyanMimi 2 ай бұрын
I wonder how I find Touhou related stuff *here* of all places. It really is everywhere.
@junkolover9518
@junkolover9518 2 ай бұрын
@@MukyuMyonNyanMimi hey, doom is basically bullet hell, in a sense, from a certain perspective. If you put a lot of non-hitscan enemy on your map it'll be like a Touhou stage.
@MukyuMyonNyanMimi
@MukyuMyonNyanMimi 2 ай бұрын
@@junkolover9518 I know a lot about Doom, even more about Touhou. But it still keeps surprising me.
@jessemarkham6887
@jessemarkham6887 2 ай бұрын
probably some sound library track
@michaelandreipalon359
@michaelandreipalon359 2 ай бұрын
Doom has a lot of sound effects used in other media. The Imp sounds became camel sounds in Age of Empires II, while one of the door sounds got recently used for a malfunctioning flying car in NIMONA 2023... decino may wanna make a compilation video or more out of those. WE SORELY NEED THEM!!!
@marrvynswillames4975
@marrvynswillames4975 2 ай бұрын
I love how Decino will talk on Quake before Doom 3
@mjc0961
@mjc0961 2 ай бұрын
He even skipped ahead to Doom 64!
@GraveUypo
@GraveUypo 2 ай бұрын
doom3 isn't from the same era of games, it makes total sense.
@XenoSpyro
@XenoSpyro 2 ай бұрын
A lost opportunity. Doom 3's BFG is the mechanically the same as Q2, although it's rays seem pretty weak.
@misterpopo3736
@misterpopo3736 2 ай бұрын
i am not anti doom 3, but it is shallower than the old ones
@Aedryc
@Aedryc 2 ай бұрын
@@misterpopo3736 Still one of the most important Doom releases in the franchise's entire history, and the primary reason the Doom community survived the early 2000's.
@void6432
@void6432 2 ай бұрын
Now the car battery isn't just the ammo, its the gun itself!
@patientallison
@patientallison 2 ай бұрын
To me it looks like an old TV camera, basically the only thing it's missing is a viewfinder
@ChaseMC215
@ChaseMC215 2 ай бұрын
The BFG 10K looks like if a VHS Camcorder and the BFG 9000 had a baby
@vjspectron
@vjspectron 2 ай бұрын
...and the 9K already looked like an old vacuum cleaner
@PeterLawrenceYT
@PeterLawrenceYT 2 ай бұрын
11:02 how could you forget the sequel to Doom Eternal, Mighty Doom. It uses the Quake II BFG as well!
@decino
@decino 2 ай бұрын
I would've rather included Doom 3's Q2 BFG.
@TheSixteen60
@TheSixteen60 2 ай бұрын
We have Unmaykr.
@SegaSaturnS13
@SegaSaturnS13 2 ай бұрын
@@decinomighty doom analysis vid/playthrough when
@Ankhtheanimator
@Ankhtheanimator 2 ай бұрын
We dont talk about mighty doom.
@TheSixteen60
@TheSixteen60 2 ай бұрын
@@Ankhtheanimator We don't talk about, but YOU do.
@PenguinDT
@PenguinDT 2 ай бұрын
One little factoid you missed; the original weapon model for the BFG in Quake 2 was completely different. You can actually see it in some of the pre-release stuff, including the final review in PC Gamer. That model was later used as the Plasma Beam in the mission pack. I was so confused seeing that thing in the PC Gamer after playing the game.
@ParilPMC
@ParilPMC 2 ай бұрын
It's a bit of a mess, but basically the Plasma Beam model was originally the BFG, and the BFG model was originally the "Disintegrator" - hence why there's leftover g_disint/v_disint and icons related to it. It was the same animation except no pull of the lever.
@PokePika01
@PokePika01 2 ай бұрын
Oh my god, I see it! I looks a LOT like the Doom sprite, that's awesome! Kinda sad Id didn't use it, now.
@knightofthenine3121
@knightofthenine3121 2 ай бұрын
Reminds me of Battlezone when during a certain period ingame they still had 2d cockpits like uprising til they made everything 3d and ditched the original tank model from the promos for the now iconic Grizzly MBT. I wish someone could upload and scan all of the 97 and 98 PC gamer mags unto the archives
@marscaleb
@marscaleb 2 ай бұрын
Factoid is something that is false; that's why it has the suffix "-oid."
@ParilPMC
@ParilPMC 2 ай бұрын
@@marscaleb Another factoid is that that used to be true! It's common parlance now that a factoid can also just be a small or insignificant (but true) fact
@edward850
@edward850 2 ай бұрын
The BFG10K effects added to the remaster actually come from Quake II 64. Well kind of, it didn't use them on the BFG, it was an electric gate effect we needed to port over along with the maps. When doing an effects pass, Paril and Sponge decided to give the BFG ball the same effect as it was available to use. Meanwhile, the BFG being changed to not pierce and indirectly effect destructing triggers was due to a common problem where firing the BFG could accidentally trigger progression without the player being aware of it (due to large indiscriminate damage to a whole room), causing players to become lost or triggers activating too quickly.
@ParilPMC
@ParilPMC 2 ай бұрын
I answered somewhere else, but the pierce is still there it's just visually broken, & the BFG func_explosive/func_button thing was a bug caused by Ground Zero's code changes - but I agree that it's probably for the better, since otherwise you could fire a BFG and get "You have found a secret area!" that's not even on your screen lol
@edward850
@edward850 2 ай бұрын
@@ParilPMCAh weird. I remembered a QA report from the above and thought that was the reason for the change. Weird how that accidentally turned into the same thing. :V
@ParilPMC
@ParilPMC 2 ай бұрын
@@edward850 Oh you're right I do remember that image, I can't remember why that came up though. I think QA was just like "this secret is dumb" because chances are something would blow it up anyways. I really do wonder why the level designer thought it appropriate to add *five/six* exploboxes there though lol
@davidchez513
@davidchez513 2 ай бұрын
Yooo you guys rock! Thanks for bringing us such a great remaster! Q2 is such an amazing game, so really, thanks a lot. Side note: Will the PSX campaign be released eventually? I heard it was gonna be either a future update or a separated addon for the game.
@ParilPMC
@ParilPMC 2 ай бұрын
@@davidchez513 Separate add-on, probably through moddb. Plan is to have it ready this year.
@txcrix9236
@txcrix9236 2 ай бұрын
I never realized the quad didn't affect the seeker laser damage omfg
@Tucher97
@Tucher97 2 ай бұрын
To be honest, I always thought the self damage made sense because I always figure its an exploding ball of energy. And as weird as it sounds, this is my favorite look of hte BFG, there is something about it that looks fascinating yet simple.
@OsakaLover
@OsakaLover 2 ай бұрын
Quake 2 vid? When I've been playing a hell of a lot of the remaster lately? Hell yeah! Can't believe I missed out on this gem of a game for so long.
@better-shotgun1686
@better-shotgun1686 2 ай бұрын
0:35 wait a moment, it’s a second off. I want my non-existent money back.
@decino
@decino 2 ай бұрын
PC shows 34 seconds!
@Brick_Eater_
@Brick_Eater_ 2 ай бұрын
i think different platforms have different rounding methods
@better-shotgun1686
@better-shotgun1686 2 ай бұрын
@@Brick_Eater_ I wouldn’t be surprised
@ThatOneGuyWhoLikeBees
@ThatOneGuyWhoLikeBees 2 ай бұрын
I dunno, it's only 4-7 frames off for me
@TheDoomer666
@TheDoomer666 Ай бұрын
​@@decino I very much liked that, how you broke the fourth wall to show simultaneously the same time on video and irl
@franthehonest-eyes4883
@franthehonest-eyes4883 2 ай бұрын
There's one more extra detail: When firing, it causes the player to experiment a strong feeling of power and satisfaction up until the targets have been completly annihilated 😈💥
@BeheadedKamikaze
@BeheadedKamikaze 2 ай бұрын
And for a few moments after the explosion, the duration and intensity being proportional to the number of targets annihilated.
@spineappletea
@spineappletea 2 ай бұрын
Quake II as a whole is just so cool and you rarely see anyone talk about it. Quake's Lovecraftian vibe is great and all, but Quake II was just so ambitious and nailed the grungy si-fi aesthetic it was going for. Also it has one of the best soundtracks ever made.
@evgeniydragondog
@evgeniydragondog 2 ай бұрын
Id always has doom as sci-fi. I wish they made some Lovecraftian quake again.
@BeheadedKamikaze
@BeheadedKamikaze 2 ай бұрын
Sonic Mayhem did a fantastic job with Quake II
@Bruced82
@Bruced82 2 ай бұрын
Unreal releasing at the same time didn't help either... Those were great times to be a gamer, though (if you had the pc to run it).
@Khrada
@Khrada 2 ай бұрын
Learn more about the BFGs is always a good thing. What a legendary weapon.
@dapapeyu1
@dapapeyu1 2 ай бұрын
for the longest time since i was like 3 i thought the bfg shots came out of jorg's armpits lmao it took until your breakdown of makron's stats to realize he's lifting jorg's arm to shoot past it himself definitely looking forward to more quake 2 videos whenever you feel like it
@decino
@decino 2 ай бұрын
I thought so too lmao.
@Ascertabus
@Ascertabus 2 ай бұрын
The Makron's model never made much sense to me considering how different it was between phases It wasn't until this video and this comment that I realized just how that thing actually works
@Techhunter_Talon
@Techhunter_Talon 2 ай бұрын
Funny that Borderlands 2's Scorn skill makes a similar firing sound and shares a few other traits with this version of the BFG's projectile.
@Sniff738
@Sniff738 2 ай бұрын
Even D3 borrowed the BFG10K's tendrils and also added a charge mechanic, in which if you charge for too long, it can kill you. There's also the Sabaoth boss and i guess how you can destroy his projectiles with bullets because of some worldbuilding about chips inside the projectiles.
@nardgames
@nardgames 2 ай бұрын
I was looking for this comment.
@NerfPlayeR135
@NerfPlayeR135 2 ай бұрын
"Don't let it overcharge!" "What do you mean, overch-" "NO-" [Gibfest]
@KingLich451
@KingLich451 2 ай бұрын
doom 3?
@darkprinc979
@darkprinc979 2 ай бұрын
I'm fairly certain you can also shoot down caco and mancubus fireballs in that game.
@deadmind1566
@deadmind1566 2 ай бұрын
And revenant missiles
@Frigiduck
@Frigiduck 2 ай бұрын
a quake analysis? hell yeah, epic decino w!!!
@BigMacDavis
@BigMacDavis 2 ай бұрын
The more I watch these Quake videos, the more I'm convinced Doom 2016 is actually Quake 2016. This video will be really handy when I start my playthrough. Shameless pony plug.
@decino
@decino 2 ай бұрын
Quake II walkthrough confirmed???
@BigMacDavis
@BigMacDavis 2 ай бұрын
@@decino Of course. After Quake 1.
@MikamoLimo
@MikamoLimo 2 ай бұрын
so glad to hear ur voice again
@deborah_chrysoprase
@deborah_chrysoprase 2 ай бұрын
What happened to AGONIZING RECTAL PAIN?????????? I hope he's okay :(
@decino
@decino 2 ай бұрын
Goner 😔
@deborah_chrysoprase
@deborah_chrysoprase 2 ай бұрын
@@decino rip :( pour a 40 on the curb for our fallen brother :(
@l9day
@l9day 2 ай бұрын
I'll miss being right before that name. I hope to be back myself once I'm employable again
@kevinhernandez2594
@kevinhernandez2594 2 ай бұрын
RIP
@deborah_chrysoprase
@deborah_chrysoprase 2 ай бұрын
@@l9day you will forever be employable in my heart 💜💜💜💜💜💜 My heart doesn't have an HR dept though so it's not able to make any hires or get an EIN.
@Jenkinsmum
@Jenkinsmum 2 ай бұрын
Gosh! This weapon really lives up its name. Now all we need if a DoomGuy BFG9000 versus QuakeMarine BFG10K deathmatch battle, so we can see the amazing strategies players can use the weapons against each other.
@ParilPMC
@ParilPMC 2 ай бұрын
Also: the ducking thing was fixed in re-release. I made monsters duck actively rather than passively (they scan for projectiles that might hit them to duck in time), and I didn't mark BFGs projectile as duckable, so they'll just eat it now lol
@ParilPMC
@ParilPMC 2 ай бұрын
Damn I missed the black sparks bug! I remember looking at it too but never ended up fixing it (EDIT: apparently I broke TE_LASER_SPARKS fully in the re-release engine.. oops)
@decino
@decino 2 ай бұрын
Considering the lasers don't pierce anymore, is there ever a situation you'll see lasers hitting walls in the remaster?
@ParilPMC
@ParilPMC 2 ай бұрын
The lasers not piercing is purely a visual bug; it does pierce, but the laser is only drawn from the ball to the first hit monster - whoops :(
@youmukonpaku3168
@youmukonpaku3168 2 ай бұрын
@@ParilPMC99 little bugs in the code, 99 little bugs, take one down, patch it around...128 little bugs in the code...
@ParilPMC
@ParilPMC 2 ай бұрын
@@youmukonpaku3168 I blame QA for missing it!! (that being said they caught the other 100+ things I broke, so maybe not lol)
@Okada_Caelun
@Okada_Caelun 2 ай бұрын
If you're doing Quake 2 stuff... I'd be interested in how the secret stealth mechanic works. In the Ground Zero expansion, a secret gives you a disguise so enemies ignore you. I can also confirm that you can kill enemies and, as long as you one-shot-gib them, you don't lose your disguise. I have my suspicions about how the programming logic works, but I would like to know what's actually happening.
@mephestys2995
@mephestys2995 2 ай бұрын
On a similar note, there's some interesting stuff with enemies responding to sounds (like dropping into/coming out of water) that they'll run over to check out the cause of, it's almost like barebones mechanics for a stealth-themed game are in place.
@Okada_Caelun
@Okada_Caelun 2 ай бұрын
A (belated) elaboration on my theory of how the game logic is working: Enemy AI is set to wake-up if it sees the player, hears the player, is hurt by the player, or hears a nearby monster wake-up. The disguise makes it so that enemies do not wake-up upon seeing the player. This lasts until the disguise is "dispelled", which happens either triggering aggro in any other way, or crossing a loading zone. If the disguise is lost, the player can revisit the secret at any time to get a new one. If using the Silencer item, enemies will not wake-up upon hearing the player's gunshots. When using the Silencer and the Disguise, if you can one-shot an enemy, the disguise remains intact. My speculation is that the enemy dies before it's AI is able to register that it took damage, and so it dies without ever first waking-up. I haven't looked into the code at all, but these are observations I've made from playing.
@LonelySpaceDetective
@LonelySpaceDetective 2 ай бұрын
/Dude gibs one of your comrades right in front of you Strogg: "i sleep" /Dude lightly taps your comrade with a blaster Strogg: *"REAL SHIT"*
@enocescalona
@enocescalona 2 ай бұрын
WAIT WE ARE GOING TO QUAKE 2 CONTENT?! PLEASE! dude, i would absolutely love that! More Q2 videos, please, if possible.
@NeilForshaw
@NeilForshaw 2 ай бұрын
5 years since last quake 2 vid !? Where does time go!?
@SaturnineXTS
@SaturnineXTS 2 ай бұрын
Ahh, the wonderful BFG10k. Always felt like a direct imrpovement to the 9k, one of the most rewarding weapons to use in any classic shooter. Still, in the recent Quake 2 remakes they've tweaked and upgraded a lot of the expansion weapons so the arsenal feels better to use than ever. Now if we could just get that Phalanx skin for hte Tribolt in Quake Champions, I'd be a happy guy
@ItsBofu
@ItsBofu 2 ай бұрын
I always loved the Quake II BFG. I wanted to try to recreate it in MBF21, but it might be a bit beyond its capabilities.
@decino
@decino 2 ай бұрын
Could maybe work by letting the projectile continuously emit blast damage as it travels.
@yousefslimani99
@yousefslimani99 2 ай бұрын
😠😠😠😠😠😠😠😠😠😠😠😠
@nickblake8767
@nickblake8767 2 ай бұрын
​@@decinoyeah but then you would have to deal with blast damage fall off.
@ghoulbuster1
@ghoulbuster1 2 ай бұрын
You need decorate to get close.
@XCATX25
@XCATX25 2 ай бұрын
Here's my theory about the sparks: they wanted to have them in the same color as the palette of the texture of the wall that is being hitted, and then it was too complex, or they forgot, or there was no time, so they left it like it was, instead of initializing dynamically depending on the wall hit
@doomgooey6038
@doomgooey6038 2 ай бұрын
Fun fact: if you've got homebrew on the Wii, you can play Quake 2. It works flawlessly, except - firing the BFG instantly crashes the wii. This doubles for the boss. Good luck!
@OmegaPaladin144
@OmegaPaladin144 2 ай бұрын
I always love these videos. hoping for all the best for your new baby pumpkin!
@hoovysimulator2518
@hoovysimulator2518 2 ай бұрын
When I first got around to play Quake 2, I immediately noticed how the arsenal is almost 1:1 copy of Doom's. Even some enemies are similar (the guards = zombies, and the enforcer = chaingunner are very good examples). It would be amazing if someone made a mod for Quake 2 that allows WADs to be played in it! Would be cool to see how much the 2 games actually match in enemies and arsenal.
@T3sl4
@T3sl4 2 ай бұрын
There was a mod briefly that ported much of Doom into Quake 2... it didn't last long for obvious reasons lol
@whoischampjohncena
@whoischampjohncena 2 ай бұрын
I like that you knew your viewers so well that you know we all use dark mode.
@TheUKNutter
@TheUKNutter 2 ай бұрын
We need more quake 2 videos honestly. This was the one game I played as a child.
@shambleshef
@shambleshef 2 ай бұрын
Same, it's fun to learn about this game. I always was drawn to being able to travel/backtrack between levels and respawning enemies, made it feel kinda like an rpg rather than just a linear level design where you just go from A to B.
@pock3ts137
@pock3ts137 2 ай бұрын
The BFG10K has the same oddity as the chainsaw and minigun from Serious Sam, where the first person model you hold the handle with your right hand, despite the third person model you hold the handle with your left hand, it being the way the gun is meant to be held. At least for me, the first person model makes me feel like I'm holding this massive gun one handedly
@harbingerdawn
@harbingerdawn 2 ай бұрын
Quake II is my favorite classic id game, so I'm always happy to see Q2 content ♥
@lasarousi
@lasarousi 2 ай бұрын
Yellow = endorphins
@Sians5769
@Sians5769 2 ай бұрын
it's like everytime i start to get really good at a game, you make a video on it and i realize i'm full of crap when i'm trying to explain things. it started with the serious sam videos. are you watching me??? seriously, i love your analysis vids, good work man pumpkin
@tacosunbirth
@tacosunbirth 2 ай бұрын
I really appreciate you doing videos on other id games, Decino! You got me super-obsessed with Doom, and I have been interested in other id games but I didn't know where to start, but now I have this video to start my eventual obsession with Quake!
@CsendesMark
@CsendesMark 2 ай бұрын
More Q2 videos are welcome! Quake 2 need more love! ❤
@Kuba18i
@Kuba18i 2 ай бұрын
8:23 - I should probably ask to be sure, if this is affected by the player choosing to respawn or disconnect from the server. So, basically, at point blank range, it's 500 damage from the main blast, about 200 from the projectile, 10 damage from the laser tracer, and then 100 damage per second from the laser? That's about 710 + 100*seconds passed. Compared to Doom's BFG, those numbers seem kind of shabby(not enough to kill a Baron!), but I admit, I don't play this game as often as the former. Perhaps small numbers are far more deadly in the world of Quake. I suppose those lasers could really pump out the damage if the projectile flew a really long distance, but as said the in the video, those levels are a bit cramped... Gotta try it on the Longest Yard usermap! Also, we have 3 different things named BFG 10 000, and they all differ. Quake ]['s is a like the Doom BFG9000, Quake ]|['s is like a plasma rifle that shoots explosive plasma bolts, and the Doom Eternal one is like a cannon that can cause holes in planets, Samuel cried a river. How annoying!
@decino
@decino 2 ай бұрын
If the player respawns it will choose the new position for its line of sight and distance calculation. If the player disconnects then there's nothing to use for the line of sight check and no explosion effect damage will be dealt.
@youmukonpaku3168
@youmukonpaku3168 2 ай бұрын
the damage numbers are indeed a bit weaker than the Doom BFG. It's still plenty capable of killing dangerous enemies (if you can get a shot off before the prick summons goons to eat your ammo, it's the best solution to annoying Medic Commanders in the expansions) but also generally much less useful against the smaller number of beefier enemies in Q2. Your railgun or grenade launcher are going to get far more use against dangerous enemies, and your chaingun or SSG against clusters of 'em.
@AnisterStarlight
@AnisterStarlight 2 ай бұрын
This is awesome. I hope we get more Quake analysis videos!
@BlazingLee0610
@BlazingLee0610 2 ай бұрын
Love Quake 2! Thanks for doing a video on it!
@rockethero1177
@rockethero1177 2 ай бұрын
Quake 2 was the real trendsetter for BFGs going forward. Honestly I prefer the lasers coming from the ball instead of having to make sure I’m close enough to my enemies to deal maximum damage. Imagine if you had to do that in the modern games :v
@MrHusang23
@MrHusang23 2 ай бұрын
I love Quake II, hope you're making more videos about it!
@starmantheblaziken1453
@starmantheblaziken1453 2 ай бұрын
Funny how many 10k BFGs we have throughout the years. The Skulltag's 10k that shoots hitscan or projectile lasers, the Q3 10k that shoots orbs, Doom Eternal's 10k monster thingy... And maybe I will include that one Demon Tech BFG 10k I see around which is mechanically the closest to the original. I wonder why the number is that popular though...
@ardag1439
@ardag1439 2 ай бұрын
8:11 Probably for all the gamma-ray-flipping-bits situations. You never know.
@greenefieldmann3014
@greenefieldmann3014 2 ай бұрын
decino and Quake II: pressing all my dopamine buttons!
@amaruqlonewolf3350
@amaruqlonewolf3350 2 ай бұрын
I wasn't expecting to be referred to as "silly buns" by the pumpkin man today.
@retrokid104
@retrokid104 2 ай бұрын
You know it’s gonna be a good day when a yellow thumbnail background Decino vid drops.
@fuzzix
@fuzzix 2 ай бұрын
Great analysis! I note the absence of one of your agonising ... pain patrons - he will live on in our hearts.
@HellbirdIV
@HellbirdIV 2 ай бұрын
I'm not a big fan of Doom and I've never played the Quake games, I have no interest in programming or coding, but I still come to each and every one of Decino's yellow thumbnail videos because something about his narration is soothing and makes even things I don't care about fun to listen to.
@bigtastyben5119
@bigtastyben5119 2 ай бұрын
Babe wake up, Decino is going in depth on Quake 2 weapons now!
@user-xu2pi6vx7o
@user-xu2pi6vx7o 2 ай бұрын
It's been so long since I last played Quake 2, I completely forgot the president of France had a BFG.
@G4Br1ELCLM
@G4Br1ELCLM 2 ай бұрын
The video is now at 10K likes. Pretty good for covering the BFG 10K.
@JangianTV
@JangianTV 2 ай бұрын
The Pumpkin is back! 🎃
@adrianmalacoda
@adrianmalacoda 2 ай бұрын
So long AGONIZING RECTAL PAIN
@decino
@decino 2 ай бұрын
o7
@lekolega
@lekolega 2 ай бұрын
your analysis videos truly are one of a kind. love the video.
@jojo0753
@jojo0753 2 ай бұрын
It's cool to see some Quake videos again.
@NeoKesha
@NeoKesha 2 ай бұрын
Quake 2 is great, but barely anyone remembers it. We need more Q2 vids and maybe Q4
@Damien.D
@Damien.D 2 ай бұрын
Well, you can call me "barely". I have fond memories of Q2 complex and ambitious single player campaign, and the Strogg wars universe is a great setting.
@NeoKesha
@NeoKesha 2 ай бұрын
@@Damien.D q2 was literally the first game I've played. Sadly now Quake is associated with arena shooter after Q3
@Damien.D
@Damien.D 2 ай бұрын
@@NeoKesha q4 was a great sequel of q2 with at last the technical capabilities to reveal the real horror setting of the stroggs. Q2 was great but looked and felt too cartoon-ish.
@NTAD
@NTAD 2 ай бұрын
I dunno boss, I got quite a few barely anyones that visited my loops of the OST over the years. We're out there.
@Winnetou17
@Winnetou17 2 ай бұрын
I'm barely too!
@TealTunic
@TealTunic 2 ай бұрын
YELLOW THUMBNAIL! MOM, DECINO UPLOADED! 😂
@Nob1ej0n
@Nob1ej0n 2 ай бұрын
Wow, it's been 5 years since the last Q2 analysis video?! I haven't fired a Q2 BFG since the 90s, but this was still fascinating. Well done, Decino. I loved the little details, like calling out the video length and the "Big, uh, Freakin' Gun" from the manual. 😆
@michaelp_c
@michaelp_c 2 ай бұрын
Seeing a new Quake II analysis video rather than a Doom analysis video is quite a breath of fresh air lol
@g-blade9983
@g-blade9983 2 ай бұрын
BFG69K
@AstorEzequiel
@AstorEzequiel 2 ай бұрын
"Honey, wake up. decino uploaded another yellow video!"
@deadmilkman121
@deadmilkman121 2 ай бұрын
Always gotta be one special snowflake dropping this lame quote
@plaguedoctorjamespainshe6009
@plaguedoctorjamespainshe6009 2 ай бұрын
Hell yeah quake 2 content Can't wait for more
@JediMB
@JediMB 2 ай бұрын
9:34 I played this game back in 1997, yet this moment is the first time I've noticed that Makron is riding on the back of the battlesuit, rather than being inside it.
@dinitroacetylen
@dinitroacetylen 2 ай бұрын
The awkward moment when this Macaron dude becomes even more lame than he already was.
@hebonky
@hebonky 2 ай бұрын
Face... B... F... G's?
@KernelLeak
@KernelLeak 2 ай бұрын
Quick, someone tell Coin!
@NowhereNarrative
@NowhereNarrative 2 ай бұрын
Quake 2 is better than Quake 1, don't @ me.
@SinisterF.
@SinisterF. 2 ай бұрын
@you
@NowhereNarrative
@NowhereNarrative 2 ай бұрын
@@SinisterF. frist of all, how dare yo u
@decino
@decino 2 ай бұрын
I agree.
@las4gna84
@las4gna84 2 ай бұрын
rocket jumping with a literal death-inducing room cleaner is the most metal thing i've ever seen
@tobi1314
@tobi1314 2 ай бұрын
Oh yeaaaaaah! I grew up playing Quake 2 on the playstation. I was hoping that you’d make a video about that game, and finally it’s here!
@megan00b8
@megan00b8 2 ай бұрын
This is the first videogame I've ever played, on a PS1 specifically. This video felt rather nostalgic.
@chantimothy
@chantimothy 2 ай бұрын
the winding up and firing sound from this gun is so satisfying...
@ThePhantomPhanto
@ThePhantomPhanto 2 ай бұрын
I keep having recurring memories of this legendary weapon(which we used to nickname "movie camera") performing in our Quake 2 deathmatches on Ps2! I remember the green sphere sprite to not be translucent back then. Anyway, thank you so much for yet another video to add on top of your knowledgeable series! :D
@Dollar_Store_Cacodemon
@Dollar_Store_Cacodemon 2 ай бұрын
I just finished a full original Quake II run a couple of days ago then you go and post this up right after for us decino? That's some great coincidental timing! 😄👍🏻
@alystair
@alystair 2 ай бұрын
This was my favorite iteration of the BFG
@StreakedSilver
@StreakedSilver 2 ай бұрын
I love ANY break down video you do of any of the games like this.
@expio4257
@expio4257 2 ай бұрын
I suddenly really want some more quake 1 and 2 analysis. Like how sound propagation works in these games since it's a 3d space and not just lines on a map, or how Quake's really aggressive AI works.
@pokeshark
@pokeshark 2 ай бұрын
you might want to check the channel Matt's Ramblings as it contains many detailed explanations of Quake specifics (both gameplay mechanics and rendering techniques)
@expio4257
@expio4257 2 ай бұрын
@@pokeshark thanks for the recommendation
@jamesreid9284
@jamesreid9284 2 ай бұрын
Oh, I hope this means we'll get more Quake-related analysis videos in the future! I missed out on the Quake series when I was younger, but I've really gotten into it lately. I personally hope to see an analysis video on Quake 1's monsters! ❤
@MrBertieDastard
@MrBertieDastard 2 ай бұрын
I never knew until this video that the Makron peeks out from his battlesuit to fire his BFG That's adorable
@Perjoss
@Perjoss 2 ай бұрын
This was pretty cool, tons of info in there that I didn't know about but especially interesting is I didn't know both the player and the green ball require line of sight to enemies. Thanks for the upload
@stormap4071
@stormap4071 2 ай бұрын
Quake 2 should be more popular, has alot of modding potential!
@Ply447
@Ply447 2 ай бұрын
i miss the comfort of your playthroughs, but these videos coming out help mitigate that.
@dotcomgamingd5564
@dotcomgamingd5564 2 ай бұрын
Thanks for the quake 2 analysis!! This was a real treat!!!!
@dotcomgamingd5564
@dotcomgamingd5564 2 ай бұрын
(Seems my last comment got deleted, at least on my end, hope Im not accidentally commenting twice)
@ipaqmaster
@ipaqmaster 2 ай бұрын
Good reminder to do my yearly Quake 1+2 playthrough Man I always thought his arm was blue or something but in the remaster its just a blue light from the 10K.
@opalpersonal
@opalpersonal 2 ай бұрын
the camera work and editing in this one is really good, excellent job as always pumkino!
@casedistorted
@casedistorted 2 ай бұрын
Quake 2 was my first Wuake game as a kid with my dad. May he rest in potatoes
@DavidFrankland
@DavidFrankland 2 ай бұрын
I still smile when I hear "Riley!"
@georgeheilman885
@georgeheilman885 2 ай бұрын
It's been over 20 years since I've played Quake II but I remember how satisfying it was to take out hordes of enemies with this bad boy. And of course, emptying it into the final boss to get rid of his armor as fast as possible before finishing him off with the rest of my weapons.
@y4r1l07
@y4r1l07 2 ай бұрын
wow, video about Quake II from decino, thats definitely cool!
@L4PSE
@L4PSE 2 ай бұрын
thank you pumpkin man I can finally get my quake fix
@AswelGaming
@AswelGaming 2 ай бұрын
There is also the BFG 30000X from the megawad NeoDoom. Although its weaker than the "Big Vanishing Gun" that I call it on the other one, the BFG 30KX works as a normal BFG, explodes as a nuclear missile and the tracers will cause an explosive burn on enemies caught, and also creates firestorm on everything hit by the gun.
@SmeddyTooBestChannel
@SmeddyTooBestChannel 2 ай бұрын
I only JUST NOW realized that Makron's first phase peeks out and shoots you from behind the armor. I genuinely just assumed he shot the ball from his armpit.
@Kreiser_VII
@Kreiser_VII 2 ай бұрын
Love checking the different versions of the weapons we love, and now I hope we get a view on the Quake 3 BFG, which is actually the first BFG I knew of
@FloodclawKupo
@FloodclawKupo 2 ай бұрын
I hadn't considered that the BFG in new Doom was modeled after Quake II's, but it makes a lot of sense now you've pointed it out. I always thought the deadly lasers coming out of the ball were a modern take on the tracers that happened when the ball impacted.
@Bubbinska
@Bubbinska 2 ай бұрын
yooo I love the BFG10k and its weird triangles of death
Why the Beta BFG9000 SUCKED!
8:24
decino
Рет қаралды 652 М.
So They Finally Remastered Quake 2...
21:06
GmanLives
Рет қаралды 555 М.
TRY NOT TO LAUGH 😂
00:56
Feinxy
Рет қаралды 12 МЛН
Её Старший Брат Настоящий Джентельмен ❤️
00:18
Глеб Рандалайнен
Рет қаралды 7 МЛН
Doom's Nightmare Difficulty: Everything You Need To Know
16:36
Quake II - Welcome to the Machine
26:56
Civvie 11
Рет қаралды 1,2 МЛН
The Absurd History of Level 8-2
34:44
Kosmic
Рет қаралды 416 М.
Why did Quake (and arena shooters) die?
26:23
Skeleblood
Рет қаралды 337 М.
The World of NIGHTMARES | Stroggos | FULL Quake Lore
15:57
Skyrionn
Рет қаралды 57 М.
The Portal Speedrun That Gets Every Cube
24:42
Msushi
Рет қаралды 560 М.
SELACO IS MAGIC
35:39
Civvie 11
Рет қаралды 174 М.
The Broken Pain Elemental Secret
13:09
decino
Рет қаралды 233 М.
Enemy Health, Damage and More
23:58
decino
Рет қаралды 904 М.
Блэк Кити в Биг Сити 2 (Конец) 😼
13:29
Valera Ghosther
Рет қаралды 1 МЛН
Lp. Последняя Реальность #85 НОВЫЙ ПИТОМЕЦ [Собака Персик] • Майнкрафт
35:49