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This is the fifth of an eight part series where Robert is joined by Phil Japikse to discuss design patterns. A design pattern is a best practice you can use in your code to solve a common problem. In this episode, Phil demonstrates the Singleton pattern. This pattern restricts the instantiation of a class to one instance and provides global access to that instance.
Resources:
- Sample code: github.com/skimedic/presentat...
- Design Patterns: Elements of Reusable Object-Oriented Software book: www.amazon.com/Design-Pattern...
- Head First Design Patterns book: www.amazon.com/Head-First-Des...