Developer Highlight - Programming

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Coffee Stain Studios

Coffee Stain Studios

Күн бұрын

Пікірлер: 337
@zerbloo987
@zerbloo987 Жыл бұрын
Glad to see them introducing us to the other team members!
@somewowhole42
@somewowhole42 Жыл бұрын
Well the face we're used to no longer works for coffee stain soooo lol
@LiLBitsDK
@LiLBitsDK Жыл бұрын
they only introduce us to those they want to scare away... notice how we get introduced and poof they vanish...
@ethzero
@ethzero Жыл бұрын
Now the iron grip of Jace's rule is no longer! 🤜
@XGN93
@XGN93 Жыл бұрын
I'm not glad about it especially how it was brought about the guy who literally re shaped what gamers think about devs and how they interact with the community and then suddenly he's crying and on a strict script and then this like it NVR happened you have some big shoes to fill guy
@ledgefisher8498
@ledgefisher8498 Жыл бұрын
@@XGN93 because it was strict i smell potential background issues. not saying there is but...one may assume
@Krigalishnikov
@Krigalishnikov Жыл бұрын
"Uh oh, something happened, talk to G2" will be my default debug message from now on.
@izefreeze
@izefreeze Жыл бұрын
As a programmer, I have been waiting for something like this for SO LONG. THANK YOU COFFEE STAIN.
@expensivecats
@expensivecats Жыл бұрын
G2: you shouldn't learn languages for eg. Web Development when you want to develop games. Me: Syntax of C# vs syntax of Javascript... There's little difference.
@Zeratoxx_
@Zeratoxx_ Жыл бұрын
@@expensivecats Ah, he said "basics"! Sure, the syntax is always different.. but the basic understanding for each language is transferable. :)
@Dealman15
@Dealman15 Жыл бұрын
@@expensivecats I disagree, quite significant differences between the two. But they follow similar fundamentals in terms of how their syntax work. There's more to learning a language than just their syntax. That's also ignoring his point a wee bit.
@IannoOfAlgodoo
@IannoOfAlgodoo Жыл бұрын
@@expensivecats True! But like other comments pointed out the basics get you REALLY far, It's like learning a new spoken language. The syntax is different, so you might use different words to describe the same :) And who said you can not make simple games with JS :D
@qualia765
@qualia765 Жыл бұрын
@@Dealman15 this, like for example if one language that you learn (or how to are using it) is mostly procedural, then you will need to relearn a non-zero amount in order to understand object oriented. And then again if you want to do functional.
@wetwillie
@wetwillie Жыл бұрын
CoffeeStain please don't ever change.
@exoplanetarydev
@exoplanetarydev Жыл бұрын
"I don't like merge conflicts" might be the most relatable thing I've heard from a Coffee Stain developer yet
@stevebolton8471
@stevebolton8471 Жыл бұрын
I never heard a programmer say they liked merge conflicts….😅
@SheeplessNW6
@SheeplessNW6 Жыл бұрын
If you ever meet a dev who likes merge conflicts, get rid of them before they drive the team insane
@Nontschef
@Nontschef Жыл бұрын
Thanks G2, helps a lot!
@PatrickJoannisse
@PatrickJoannisse Жыл бұрын
I'd say if you enjoy Satisfactory because you like the puzzle of how to organize your factory and how things flow into one another and even enjoy refactoring stuff, you'd probably enjoy some aspects of programming.
@lanwoah
@lanwoah Жыл бұрын
Yeah you could say that, but Satisfactory is also quite easy compared to programming and keeps funny as you scale. Programming can be difficult, a pain in the ass and demotivating. Though it has been a passion to me for a couple of years, doing a programming course atm
@davidmartensson273
@davidmartensson273 Жыл бұрын
@@lanwoah I would say its a bit like chess, on the surface its quite easy, but if you strive for perfection or massive scale of efficiency, then the complexity really grows, but programming is similar, I can teach almost anyone to write a simple program like Hello World or even quite a but more advanced. But getting from there to writing large applications with lots of interaction, thats very, very different :)
@alexanderbenkendorf688
@alexanderbenkendorf688 Жыл бұрын
That's why i suggest my kids to play Satisfactory and Factorio. (Having a break from minecraft, lol)
@SanarySeggnete
@SanarySeggnete Жыл бұрын
Nice to meet you, G2.
@purplybtw
@purplybtw Жыл бұрын
ONLY 7 PROGRAMMERS??!!!
@ChristopherRoss.
@ChristopherRoss. Жыл бұрын
I just wanted to say (in response to 7:39), that I was genuinely impressed by the programming for the fluid dynamics, with a small team on a huge game that is in early access. Kudos to you guys!
@CJordanNicholson
@CJordanNicholson Жыл бұрын
I love the b-roll of g2 looking at cat pictures.
@Krigalishnikov
@Krigalishnikov Жыл бұрын
I didn't even realized what it was hahaha
@grimwart
@grimwart Жыл бұрын
That was the code for arachnophobia mode
@DameSilwek
@DameSilwek Жыл бұрын
Programming is insanely hard because you have to be logical AND creative at the same time, but it's rewarding ✨ (This video almost make me regret to quit video game industry but I prefer have time to play games and have money)
@KalNertea
@KalNertea Жыл бұрын
Unfortunately I partially disagree, about being creative. This work should be less creative and more crafty Creative solutions are hard to understand, and code should be as plain and simple as possible You don't want people to appraise creative solution, you want them to immediately recognize the pattern and follow along
@CommentPositionInformer
@CommentPositionInformer Жыл бұрын
@@KalNertea It honestly takes creativity to make a code simple, when it needs to perform a complicated task.
@LauraLovesHugs
@LauraLovesHugs Жыл бұрын
@@KalNertea that's not necessarily what creativity means. creativity isn't just doing things in a convoluted way, it can be finding easy to understand solutions that others didn't think of.
@KalNertea
@KalNertea Жыл бұрын
@@CommentPositionInformer again I have to disagree, when you have sufficient experience, this is just all about splitting problem to less chunks and apply common patterns to solve it. We could argue about definition of creativity, but using this word is bringing more damage then benefits. I have mentored many junior software engineers and everytime this was a common issue. They usually can resolve problems by themselves, but the real challenge is to learn how to apply simplest logic that is possible
@CommentPositionInformer
@CommentPositionInformer Жыл бұрын
@@KalNertea True, but that doesn't apply to all areas. It certainly applies to maintenance, and otherwise implementing new features on a well established system. However, plenty of projects are about writing code that quite literally doesn't exist anywhere else, working with patterns that aren't common. Or even in more simple situations like updating outdated code.
@Axellplays
@Axellplays Жыл бұрын
I don't know if you proposed this video or not, but for me at least you motivated me to get out of the queue for League of Legends and to start that idea that I've had in my head for days, actually to launch Unity and start doing something, no matter how small. Just, thank you.
@friendofp.24
@friendofp.24 3 ай бұрын
Based. I hope that spark continued or at least gave further motivation down the line.
@TheGenericPerson
@TheGenericPerson Жыл бұрын
Thanks for showing us this, so nice to see the other team members, and to we what programming goes on behind the scenes. Thanks, Coffee Stain!
@demris15
@demris15 Жыл бұрын
Love seeing more of the team! I can't imagine the frustration programmers go through... I work in HR and I flex into DAX/SQL. I can't imagine being a game programmer trying to integrate realistic hydrodynamics into a game!!! You all are amazing!!
@JacobSantosDev
@JacobSantosDev Жыл бұрын
That is the thing. It only has to appear realistic while definitely not being realistic because that would probably take a supercomputer and several minutes. Luckily with fluid dynamics you can consider the entire fluid as a single entity. I think with Satisfactory, they have back splash and each segment is considered its own unit. I could be wrong. Regardless, pipes make the physics easier.
@knyt0
@knyt0 Жыл бұрын
@@JacobSantosDev wow are you sure?
@Zooka128
@Zooka128 Жыл бұрын
@@JacobSantosDev It's actually implemented in a way that it should be simple & easy in Satisfactory, but it kind of tells you how good their dev team is when not only do they say it's complicated, but also the fact that it's been bugged in multiple different ways for years. Seriously, the most complicated part of the fluid system they're using is literally the image displaying it, the pipes make it literally elementary to design.
@MrHaggyy
@MrHaggyy Жыл бұрын
@JacobSantosDev fluid dynamics is a highly complicated topic, but it doesn't have to be computational complex. Many real pipe work is still calculated in a pen and paper way. Dividing the circuit in pieces with close to equal conditions and approximate the flow with a simple equation does a good job. It's not until you want to study the flow or the movement of particles or molecules in the flow that you need a supercomputer.
@Shadsterwolf
@Shadsterwolf Жыл бұрын
Always remember that it's ok to try and fail, the more you do the more you learn, keep it up!
@elkiry
@elkiry Жыл бұрын
I'm in my first year of "Programming school" as a 31 y/o! Long story short I went back to school to study programming because of this game. I'm incredibly thankful for all you do!
@radcoders
@radcoders Жыл бұрын
Ahhh... merge conflicts. The bane of my existence. Keep up the great work guys, much respect!
@ooberholzer
@ooberholzer Жыл бұрын
I really love your games since years... Can't wait for the "story" ;)
@thebulletkin8393
@thebulletkin8393 Жыл бұрын
Im currently doing a game dev course at university, so being able to have an insight into what it’s like to use the skills we learn in an actual development environment is super cool! I don’t see any other studios sharing information like this so it’s a pleasure to watch
@d431d
@d431d Жыл бұрын
would love a video like this but with a 3d artist
@smnlblnc
@smnlblnc Жыл бұрын
There is a playlist to look
@FactoryOfHorrors
@FactoryOfHorrors Жыл бұрын
This is fantastic. Love "meeting" people who work on my favorite game. If they're comfortable with it, personally I'd be interested in you sharing any socials they might want to give so I can follow them. I know not everyone would be interested in that though. So no worries if not!
@ScantaniouslyCombust
@ScantaniouslyCombust Жыл бұрын
This is brilliant, I had a good chuckle in some places! I just started working as Data Engineer and some of the problems mentioned here are exactly the same problems i've had at work. It's great to hear that even senior level experienced programmers still have these issues, and even programmers working in a completely different industry to me. Would love more of this interaction with the technical aspects of satisfactory and coffee stain studios!
@FastTquick
@FastTquick Жыл бұрын
I really do like these highlight videos. It does a good job of humanizing our favorite game developers and is something I wish more game devs would do. I hope videos like these inspire other small developers in the future.
@michaelreeves_
@michaelreeves_ Жыл бұрын
YES Developer highlight! As a developer this is golden material! LOVE IT! Nice to meet you G2
@johnhatheway9918
@johnhatheway9918 Жыл бұрын
Nice to meet you Gustav! Thank you for your hard work and making such a great game. You should be proud of yourself for being a part of this! I haven't felt so excited for a game in years.
@tyelork
@tyelork Жыл бұрын
As a fellow game programmer myself, who has now worked with both C++ and C# professionally, this was a very enjoyable watch :) My advice to anyone wanting to get into programming is that learning to program, for games, applications, web development, embedded systems, etc. is that learning to program is learning to think. You have to learn how to think in a specific way in order to break your problems down to small enough steps that you can then program those steps in whatever language you're using. A good programmer can use virtually any language to achieve any of their goals, they just might need to learn the specific syntax and utilities of the language they're using.
@ashamnixiel1274
@ashamnixiel1274 Жыл бұрын
I would pay 100$ for the game, even in it's current state. Amazing job team and nice to meet you Gustav!
@tyr3759
@tyr3759 Жыл бұрын
I'm a software developer for 4 decades now. Love to see this. And I love your game!
@palpytine
@palpytine Жыл бұрын
Ah-hah! So at least *one* of the "WIP" resources enables portals
@Zandario
@Zandario Жыл бұрын
I'd definitely would love to see more stuff like this. Show off your silly bugs and let us laugh with you! But yeah this vid resonated quite well with me, especially when he talked about merge conflicts and pains of updating to UE5. Definitely a big pain of being a maintainer, though in the end, it's always rewarding!
@ellienyan
@ellienyan Жыл бұрын
Coffee Stain never disappoints.
@steveparker8098
@steveparker8098 Жыл бұрын
Thanks G2! Helps a lot! This was awesome. Please keep them coming!
@jones81381
@jones81381 Жыл бұрын
G2 seems like a chill dude to work with and for. I’ve been interested in learning coding so I think I’ll take his advice and start messing with C++ and C#
@raegune
@raegune Жыл бұрын
Great highlight video! Very informational and mirthful at the same time.
@RockyRacc00n
@RockyRacc00n Жыл бұрын
Big props for the fluid-sims! I can still remember how my mind was blown when realizing that the fluids flows back and forth if the pipes aren't pressurized. Can't imagine the math going into getting that to work realistically :D
@69revalations69
@69revalations69 Жыл бұрын
Love that intro hahaha welcome to my feed!
@Naviss
@Naviss Жыл бұрын
Massive respect for you G2, And the rest of the dev team!
@PeteDeKiwi
@PeteDeKiwi Жыл бұрын
Coffee Stain Studios - where the game is only half the entertainment! Thanks G2 for your efforts over the years - Satisfactory is a masterclass on a game done right. Well done!
@Gaspedaleks
@Gaspedaleks Жыл бұрын
Amazing content, very interesting! Coffee stain studios really set a golden standard both with the amazing game but also how they communicate, share and interact with their community! :)
@CODE-BROWN
@CODE-BROWN Жыл бұрын
So it's this guy who actually makes "Soon" a reality.
@jgdogg441
@jgdogg441 Жыл бұрын
All of you guys are doing a wonderful job!
@benjamininkorea7016
@benjamininkorea7016 Жыл бұрын
1. Nice to meet you. For a first video, you did great! 2. PLEASE ADD A ROAD BUILDER!!!! You can use the train-track systems, but just with a wider model. I cannot die happily until I've experienced a road builder in Satisfactory!
@SgtCatbread
@SgtCatbread Жыл бұрын
Nice video! I think we would all like more of this!
@fightwithdogma
@fightwithdogma Жыл бұрын
Despite this video being not being as popular as the other formats, you should keep doing those, these are the kind of content that define and solidify your stellar communication the most, and it is IMO always worth the investment. It shines a big light on the core values of the company.
@localhost69
@localhost69 Жыл бұрын
10:21 It's always annoying when I'm programming and get a 'division by 0' error, although it's also kinda fine because I don't usually write programs that have any reasons to divide by 0
@attilavs2
@attilavs2 Жыл бұрын
Just add a +0.0001 somewhere 😘
@zetsubouda
@zetsubouda Жыл бұрын
I know you guys have engineers there but as one myself I find your fluid implementation really impressive. I know there are still some kinks but it's early access and overall it just feels great to be able to follow my knowledge as I plan my pipes!
@davidchapman3228
@davidchapman3228 Жыл бұрын
Brilliant interview, thankyou G2.
@johnpena8704
@johnpena8704 Жыл бұрын
Fantastic video, thanks for highlighting the Programming Team!
@LelleGeruk
@LelleGeruk Жыл бұрын
Lovely programmer bro, also, PORTALS CONFIRMED
@johndurden
@johndurden Жыл бұрын
What a delightful interview.
@12stepsbeyondtheeventhorizon
@12stepsbeyondtheeventhorizon Жыл бұрын
It's so cool to see the people behind this amazing game's mechanics. CSS know how to maintain a healthy relationship with their community, and that's rare. Hats off to you guys.
@Cypri666
@Cypri666 Жыл бұрын
Satisfactory is such a cool game! It really reminds me of programming logic, where you have to organize your inputs and outputs, and even think about scalability. It's like building your own factory and seeing if your designs can handle the growth. For anyone interested in programming, my advice is to keep practicing and don't be afraid of trial and error. It's all about understanding the concepts and applying them on your own, rather than just copy pasta from Stack Overflow. That's how you truly learn and improve your coding skills.
@nauthic3p0
@nauthic3p0 Жыл бұрын
Juhuuuuuu, developer highlights!!!
@BKGT
@BKGT Жыл бұрын
LOL as always - but great work G2! as a community we love this game and the company behind it - the open frank and honest approach works! And its great to see some of the 'issues' that you have to resolve from your programming point of view... keep up the great work!
@DonkeyHopper
@DonkeyHopper Жыл бұрын
What an insightful video! ❤ As a Front-end developer and an interest in game development and video games in general, this video was so fun to watch! ❤ And Coffee Stain Studios, man you guys are amazing! 🔥
@IannoOfAlgodoo
@IannoOfAlgodoo Жыл бұрын
Software developer here, LOVE seeing anyonce view on programming and LOVED this video!
@TaylorMadeAI
@TaylorMadeAI Жыл бұрын
Great video! Great Questions. Great staff energy!
@WillHuizenga
@WillHuizenga Жыл бұрын
The Man, the Myth, the Legend.
@BLAndrew575-
@BLAndrew575- Жыл бұрын
Amazing! Thanks for showing some more insight!
@TimbavatiLion
@TimbavatiLion Жыл бұрын
"Uh oh, something happened, talk to G2" 😆 Best error log ever. Finally the Developer Highlight i've been waiting for the most. Somehow i never got my foot in the door of developing games, even though i've consumed enough Unity books and videos to do it. But i can't artist and was forever stuck at the "console input and output" stage. 😅2D, 3D is outside of my talent zone. I can do cubes and spheres with solid colors.
@Kbuenker
@Kbuenker Жыл бұрын
Great video! Also I like that you have Joking Hazard on the table behind you!
@Grisu-k5h
@Grisu-k5h Жыл бұрын
Ich möchte einfach nur mal los werden ihr macht einen verdammt geilen Job und ich liebe euer Spiel jetzt schon danke an euch alle
@swampmonkey420
@swampmonkey420 Жыл бұрын
Thanks G2 and Jace! 2100 hours in your game has taken away all my time to smoke meth! I only inject now, on days with a vowel in it GOTTA KEEP THE FACTORY RUNNING
@bfoster68
@bfoster68 Жыл бұрын
I had the nickname B2 because I was the second Bill at a company I worked at in the late 90's so this resonated with me.
@Dullwo
@Dullwo Жыл бұрын
BRA JOBBAT GURRA! tack för att du klev framför kameran! och tack för ett grymt spel. ni får gärna prata mer om programmeringen! hare gött
@its_baardy
@its_baardy Жыл бұрын
Awesome! Keep these coming! As for deadlocked trains, would a simple voting system not work? 3 trains deadlocked, each instance votes for a random train to be allowed first. The train with the highest number of votes goes. If no train has enough votes, start the vote again? Or each train is assigned a timeout, where it does not move or trigger the sign. After the time out, checks if the sign is still blocked. Logically one train should at least have a green light. Probably a lot easier to say the to actually implement..
@jackolanternita4526
@jackolanternita4526 Жыл бұрын
Question to G2: Like me, do you worry if a lot of changes and new stuff simply appear to work at first try? Because I'm always worried that more subtle issues are hiding... 😅
@realityveil6151
@realityveil6151 Жыл бұрын
If this is a genuine concern to you, then your unit testing sucks or is non-existant. If your debug process is "Whelp, let's just see if the compiler throws any errors and that things look broadly correct" then you are learning a very bad habit. Get your unit testing off the ground and you'll worry about this less and less. That being said, unit testing can be more art than science, so it's something you will get better at over time. But not if you don't start.
@Tatourice1
@Tatourice1 Жыл бұрын
G2, you and all your coworkers are doing great work man. Keep it up 😊
@BoltGamr
@BoltGamr Жыл бұрын
I'm sad to see Jake leave, but seeing this I'm confident there's more than capable hands to communicate with the fanbase. You didn't try to copy Jake's style, but you were still funny and informative. I respect that.
@flawmore
@flawmore Жыл бұрын
No game is perfect, but I got to give it to you. For what Satisfactory is, there are remarkably few bugs. Well done programming team!!
@timothylan9522
@timothylan9522 Жыл бұрын
Thanks, Gustav! Helps a lot!
@theAgamer11
@theAgamer11 Жыл бұрын
So you're saying that the first Gustav is G-one?
@kobusstander324
@kobusstander324 Жыл бұрын
The funny thing about this is we had second developer called Schalk and called him S2
@LustraGaming
@LustraGaming Жыл бұрын
I love his tips for beginning programmers, don't just follow the tutorial but play around with it. Careful when you do it on your homework though. I lost some a lot of points in school by doing so. My homework rarely looked like the expected result and my teacher didn't bother.
@Dalokohs
@Dalokohs Жыл бұрын
For new programmers I usually say pick a goal. If you want to make games, start by learning how to do a simple feature from your dream game project. Ex. get that player character moving. A lot of tutorials for that and it's easier to go forwards when you have something ready. Next up shooting
@schnitzelhannes6431
@schnitzelhannes6431 Жыл бұрын
your advice is worthless
@CalvinoBear
@CalvinoBear Жыл бұрын
For the fluids, it seems like some sort of damping coefficient would help. A very small one would work. Have a look at first order underdamped systems math. Maybe that will help 😀
@heighRick
@heighRick Жыл бұрын
Thanks G2, helps a lot.
@cliptracer8980
@cliptracer8980 Жыл бұрын
Always I hear it’s difficult to restart big power if giant issues happen. Can there be, a kinda debug hologram map that shows scaled down everything and possibly show the cause? Flash orange for proper inputs and power cable is attached and flow teaching? Subsystem analysis. Train heading possible, I mean extremely likely hold ups that will happen if unchecked that could save the whole productivity. Can call it, critical analysis system holograms. Cash.
@dahgo64
@dahgo64 Жыл бұрын
I really thought the video would end with something like "And that's why you should join our team. That's right, we're hiring!" It doesn't hurt to dream, I guess
@craigchaotic
@craigchaotic Жыл бұрын
Currently learning software engineering in college so this was nice to hear 👍
@AwesomeEnterpriseInc
@AwesomeEnterpriseInc Жыл бұрын
Thanks G2! Helps a lot! :)
@AusSkiller
@AusSkiller Жыл бұрын
MS Paint for the art? That's a true programmer right there, nothing better than using paint to get artists to replace placeholder art quickly ;)
@mercurial6480
@mercurial6480 Жыл бұрын
finally, we found him! the man responsible for all the bugs! get him!
@chekote
@chekote Жыл бұрын
Pulling in multiple people to resolve conflicts sounds crazy. Maybe there’s some extenuating circumstances I’m not aware of, but I’d expect small, atomic, well-documented commits that make it clear what was done and why so you can resolve the conflicts with little to no additional communication.
@admiralcasperr
@admiralcasperr Жыл бұрын
The moment when you become a programmer is when you start reading code without thinking or noticing which language it's written in. A generalisation for sure, but I wanted to make it quippy.
@VollTrottel999
@VollTrottel999 Жыл бұрын
Thanks G2, that helps a lot :) - Satisfactory is a really great game!
@MattiasLarsson76
@MattiasLarsson76 Жыл бұрын
Interesting video, it's nice to hear different sides of the teams. Now go fix the hoverpack drift!! :D
@tramsgar
@tramsgar Жыл бұрын
6:31 Banker's algorithm was too hard to apply to a dynamic track network?
@FlanderDev
@FlanderDev Жыл бұрын
Ahh yes, Merge conflicts. One of us my brother.
@Circenn
@Circenn Жыл бұрын
With Jace out of the picture, are we getting golf implemented?
@LizardMods
@LizardMods Жыл бұрын
you could simply write the logic that you would encounter in real life like at a four way stop whoever arrived first right person takes right away. If it's still a deadlock the next rule could be which trains bigger.
@radbot1
@radbot1 Жыл бұрын
YAY it's great to meet more of the team! And what's wrong with MS paint? I really do use it at work, a simple individual pixel editor is really useful to me sometimes :)
@schnitzelhannes6431
@schnitzelhannes6431 Жыл бұрын
it instantly destroys the alpha channel
@knightowl3874
@knightowl3874 Жыл бұрын
Thank You G2
@IllMind3d
@IllMind3d Жыл бұрын
Thanks for this insight from G2! I do wonder though if the troubles of making the switch to UE5 are indicative of a potential delay of update 8? I’m just curious as I am quite excited for it, but am more than happy to wait too!
@Villi_Price
@Villi_Price Жыл бұрын
Have a nice rest, by the way, will there be a freight elevator for different cars? Very necessary!
@astrayamatu
@astrayamatu Жыл бұрын
coffee stain studios , these guys are my favorite in the gaming scene they know how it works and too keep people happy without to much nonsense going on in games those are the games i keep playing
@nickl6820
@nickl6820 Жыл бұрын
Really cool video. The pipes don't have any resistance and that's why it infinitely oscillates between two volumes at the same level. Now, how that would translate into efficient coding is beyond my personal knowledge. You might be able tap a mechanical engineer that does 1D simulations and has solid background in fluids while understanding the code side of things. Then again, they might be overkill since they are generally aiming for realism, and not light weight, effective code.
@XGN93
@XGN93 Жыл бұрын
What officially does coffee stain studios have to say about jace leaving or why he left honestly was too sudden for me not to be suspicious and ask questions ❓
@MasonzeroDigitalWorks
@MasonzeroDigitalWorks Жыл бұрын
Jace leaving is not sudden. He announced it this week, but he is not leaving Coffee Stain until July. He has been thinking about it since February, as he stated in the video on his personal channel. If you watch that video you will see it's because he has his own game idea that he wants to work on and he wasn't sure when he would have the time if he didn't just quit and start doing it. He will still be doing more weekly videos until July.
@Villi_Price
@Villi_Price Жыл бұрын
When there will be a freight elevator, we really need this freight elevator!!!
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