If all operations are done on the server side, the "For loop" counter on the computer is not enough. Can u watch my inventory
@unreal-dev-with-yaz3 ай бұрын
hey :) in my case the UE is only working as a client and the server is on here: github.com/yazoo321/mmo_server_with_micronaut the for loop is only used to create the (slot) widgets that user will be interacting with, nothing else the messages are sent and returned using websocket which the client will process and update the UI feel free to expand in the discord channel