Рет қаралды 38
Better Quality than the other one but without my commentary.
I've been adjusting my build based on current BG environment. Too many cc, lots of tempests and barbs.
Embracing that I'll get caught in CC or pulled in by a barb, I've decided to inflict as much damage to enemies while delaying the idol.
SKILLS:
Punish - need that added block chance of 30%
Condemn - main damage dealer - stacking magic attributes (Condemn 3/4)
Falling Sword - using new essence that gives 2sec cc-immunity and can occur every 2 secs if falling sword hits an enemy. Basically making cc-immune up the whole time.
Holy Banner - 100% Crit Chance - proccing Condemn magic attribute to cause 75% additional damage if enemy is below 30% hp plus Falling Sword magic attribute (4/4) causes additional damage
GEARS:
Head - Arrowkeeper - 100% crit chance to proc Condemn magic attribute
Chest - Heart of Grandeur - AOE with stacked damage from gears and magic attributes.
Shoulders - Bale Protector - provides 2sec cc-immunity when Falling Sword hits an enemy and procs again after 2secs!
Pants - Permanent Reproach - increase Condemn radius by 29%
Main Hand - Observerer
Off-Hand - Gates of Hell - 38% damage increase to enemies below 50% hp
Man Hand2 - Luminous Reign - ensures falling sword hits an enemy every 2 secs to proc cc-immune from shoulders
Off-Hand2 - BatterHymn - additional 3% damage for every enemy hit up to 24% - hence the Pants setup. This anticipates you'll be cc'ed, why not damage them when you can't move or do anything.
Saders don't have any escape mechanism
SET GEARS: 4pc Montebanks, 4pc VIthus
PARAGON: Brawler - Heavy Armor, Rugged, Combat Expertise, Combat Tricks, Defender of Sanctuary
PARAGON - Gladiator: Cheat Death, Grizzeled Veteran, Hold Formation, First Aid, Battle Morale
ROTATION:
Pop Banner, Condemn and Falling Sword before engaging enemies then bubble shield if/when needed. Rinse and Repeat