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#LiegeOfGames #boardgames
Warning: Some MILD or MORE SPOILERS (As much as I tried to make them) ahead.
Divinus is the latest from Lucky Duck Games.
Tile Laying Legacy. WITH DICE EVEN! & An APP
If those words together didn't scare you and you want to know more, let's talk. Deep diving into this game after playing through all 12 scenarios of the base game. Let's GO!!
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Time Stamp:
00:00 - Tile Laying Legacy Overview
01:41 - Legacy Version = Stickers & App
- Rules and Iconography
- Events & Character Asymmetry (Slight Spoilers)
03:46 - DICE DRIVEN (Mild Minor Spoilers)
- Upgrade THE Numbers!
04:57 - Main and Mini Actions
05:17 - Tiles, the icons, & the numbers
- Getting Tiles!!
- Dice Manipulation
- Places of Wonder
07:42 - The 4x4 Tile Grid
08:43 - The Dueling Pantheon Gods (i.e. Scenario Objectives)
09:44 - Mild God Spoilers for Sample Objectives
10:55 - Monsters & Hero And How They Change The Game
12:18 - Temple Objectives (Mild Minor Spoilers)
13:30 - Rulebook is Really Good (App Is Actually Better)
14:48 - Playcount Dependent Tiles
15:10 - My Modified End Game Dice Spoilers
Pros/Cons
16:21 - Things I Enjoyed/You May Not
16:47 - First Couple Scenarios Too Simple?
17:12 - Randomness of Tiles/Stickers
18:09 - Randomness of God/Goddess Scoring Objectives
Bigger Spoilers Section FYI
18:48 - Title/Artifacts Spoilers Mattering
19:36 - The Timing of Resting(Refreshing)/Getting Dice Back (Spoilers)
20:53 - Monsters, Heroes, Event Locations: Cool & Randomness Vs DIsconnect?
24:04 - Inside of Box Look/Thoughts
25:12 - Would I Play It Again and Again?
- Dice Mechanic REALLY Works For Me
- Mild “Take That” Monsters
Conclusion:
27:48 - Final Thoughts
28:56 - Easier to Pick Up & Play Than Other Legacy Games
30:30 - My Own “Replayable” Bias