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Borderlands: Claptrap's New Robot Revolution was an extremely fun game to play with it's own unique twist of humor. Compared to the base game it had more scenematic experiences as well as more humor.
On August 11, 2010, 2K confirmed the title of the content, Claptrap's New Robot Revolution, and its main premise. The DLC has 21 missions (split between 9 main missions and 12 side quests), 2 new skill points, and six additional backpack slots. The game focuses around a rogue army of brainwashed Clap-Traps (led by CL4P-TP, Interplanetary Ninja Assassin, the same Claptrap that is seen getting struck by lightning just after the end credits of the main game) who plan to destroy humanity for their mistreatment, along with an army of familiar enemies transformed into Clap-Trap styles (i.e., Crab-Traps, Rakk-Traps, and Skag-Traps). A wide variety of old cast members return alongside new faces. New fast-travel destinations were also expected, a first for Borderlands DLC, but ultimately they were not included. On September 5, 2010, Pitchford announced at the Penny Arcade Expo that the release date was scheduled to be September 28, 2010. Pitchford also announced a free patch to increase the level cap by 8 for all players (to a maximum of Level 69, or 58 for those without Knoxx's Armory), regardless of whether the expansion had been purchased.
As per standard protocol I used relevant gameplay, important dialogue all cutscenes to create a fluid cinematic experience. Please leave a like if you enjoy!
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