I really don't understand why the option has been taken from us, especially for PC players. Like, my internet gets pretty bad packet bursting due to texture streaming - but I have 8TB of storage, so file size doesn't bother me. I'd much much rather take the larger install. Why take away choice from players?
@Twist-kj2fb4 ай бұрын
Activision hasn’t given a shit ab pc players in a long time man….
@Unlovelywriter4 ай бұрын
Console storages can be expanded by SSDs too so there's literally no reason to make such a ridiculous decision by Activision!
@CumeronThomas4 ай бұрын
The game's held together with ducktape and strings at this point, offering an option would've broken 10 other unrelated things.
@Tatman2TheResQ4 ай бұрын
@@Twist-kj2fbOne could argue they never cared.
@samet999074 ай бұрын
Just turn it to minimal.
@tobywonkinoby89164 ай бұрын
So that’s why I kept getting a “how would you rate your connection in the last match?” questions at the end of several of my matches.
@StolenJoker844 ай бұрын
I’ve been getting those recently too. I always put poor every single time, and I will always say it’s poor until I can play a game that doesn’t give me constant packet bursts.
@JoesapTV4 ай бұрын
I just put bad for them all so they they maybe try to fix the problem
@imadecoy.4 ай бұрын
Got that after a 170 ms zombies match
@nemesiswes4262 ай бұрын
@@JoesapTV At the very least, it means they might put more work into optimizing and or creating entirely new better systems for future games and that benifits them and us..
@AS.Se7en2 ай бұрын
@@nemesiswes426lol they never do that
@cesiupro1234 ай бұрын
"We are taking choice away from you, and we are doing it for your own good" Yes Activision, being forced to use texture streaming in exchange for not being able to play the campaign offline, is a great deal for me.
@percy-45804 ай бұрын
when's the last time someone's actually played campaign offline?
@tigerplace33974 ай бұрын
@@percy-4580Whats the last time someone played mw3's campaign after 1st walkthrough?*
@raptorcell66334 ай бұрын
@@percy-4580okay, what about Zombies then? Plenty of people play Zombies entirely offline.
@Elia04Ita4 ай бұрын
@@percy-45802 days ago
@Elia04Ita4 ай бұрын
@@tigerplace3397again 2 days ago
@UnhingedCanadian4 ай бұрын
I really don’t care what resolution a bush is. I’d rather have a connection with no packet loss or burst
@likklegoon4 ай бұрын
Did you even watch the video
@UnhingedCanadian4 ай бұрын
@@likklegoon yeah and knowing activision they’ll still mess this up. Mw2 and mw3 have had the worst packet loss for me of any cod games I played before those 2.
@likklegoon4 ай бұрын
@@UnhingedCanadian did you even watch the video
@LukeHimself4 ай бұрын
@@likklegoon It's not about "Raw Bandwidth", it's about *_NETWORK CONGESTION..._** buffer bloat, etc.* I didn't see any buffer bloat tests or network congestion tests in this video. I didn't see multiple setups tested, multiple ISPs tested, nor multiple locations in the USA tested. Minimal may have not used much in the few multiplayer maps he played, but that's not the whole game, Warzone exists.
@likklegoon4 ай бұрын
@@LukeHimself did you watch the video
@FEWGEE14 ай бұрын
They force us to download CoD HQ, BO6, and MWII packs, just to play MWIII, but we can't download texture packs, because it'd increase file sizes.. Sure Activision.
@spazzinvader90834 ай бұрын
You can uninstalled them, Rookie
@StolenJoker844 ай бұрын
@@spazzinvader9083 That’s beside the point. You also can’t uninstall the “pre-release” data for BO6 - at least, not that I’ve seen. I haven’t pre-purchased it, haven asked for it, haven’t signed up for the beta, or anything … so why was I forced to sit through a 130GB update, then forced to agree to the BO6 beta program terms of service … just to play f*cking MW3? They seriously need to ditch HQ, and go back to individual games.
@FirstLast-ge4yd4 ай бұрын
you want them to put back the option to turn OFF texture streaming? when the survey pops up at the end of a match asking you "how was the connection quality" select POOR. the sole purpose of this survey is for the devs to gauge how texture streaming ON is affecting the connection of the community. if enough people do this they will be forced to put it back.
@AS.Se7en2 ай бұрын
They don't give a shit
@Unlovelywriter4 ай бұрын
Please have the devs hear us Ace I've been playing CoD for years with so little issues but since the last update the game has literally become unplayble for me and my friends Stutters and packet burts every 60s with no hit registers People are gonna leave the game for real because of this Not everyone has uncapped fiber with a large bandwidth at home I have no issues with having the choice either turn it off or download the texture packs since I have enough storage, and even if someone does't, it's always an option to expand it
@roar1044 ай бұрын
not saying you should have to do this, but port forwarding helped reduce the packet burst for my friends and completely eliminated it on my end (still see everyone in the lobby having the issue on every death cam though)
@SalemThiccTrials4 ай бұрын
Womp womp
@Mookie129114 ай бұрын
With the extremely small bandwidth texture streaming takes up, if THIS is what its causing for you, you’re either lying, or you had a severely bad connection already
@danielsmokesmids4 ай бұрын
@@Mookie12911why are u making so many comments defending activision? they arent paying you
@SethizFTW4 ай бұрын
@@Mookie12911 it may be hard to believe but there is many parts in the world, even in the US, that has terrible Internet plans. Luckily I don't anymore but still common in this world
@HexxedPhenom4 ай бұрын
I think the real solution here would be just include the minimal texture settings by default, and have optional downloads for high-res textures. You could even split the packs up so its just textures for MP, or just Zombies, etc if you only care about certain modes. Requiring streaming is awful regardless of how minimal the effects are for most players. Especially when it forces modes like Campaign and Solo Zombies to have a forced internet connection.
@marvin42334 ай бұрын
Apparently this will be the case with bo6. So for now we are testing how it works in mw3.
@slayparty4 ай бұрын
@@marvin4233i love being the guinea pigs for activision instead of actual paid full-time QA testers
@sohan60584 ай бұрын
How would that work. There's shared assets in the base cod app too so what about pack there
@HexxedPhenom4 ай бұрын
@@sohan6058 same thing. Include the minimal quality textures, and have optional high res texture packs for the CoD app. I assume most of the shared assets are for Warzone anyways, so just make a Warzone high-res texture pack too.
@j25-games964 ай бұрын
@@marvin4233 how can you be so sure?
@TheWHEATISHweet4 ай бұрын
Great, so the setting that made my game hitch like a madman is now non-negotiable. Love it.
@imelguapo4 ай бұрын
They’re truly listening to the player base.
@Bananazz.z4 ай бұрын
Cod needs to die
@ulyssesthedm4 ай бұрын
Yep
@Schpoo4 ай бұрын
Somebody didn't watch the video.
@mash24814 ай бұрын
@@Schpoofacts
@FOS_Sven4 ай бұрын
You could have tested in live multiplayer not just private lobby without any other players, so you have to stream their camos, character models etc.
@JagsP954 ай бұрын
Its not that drastic i tested it
@tmx86864 ай бұрын
Exactly, there's more going on in multiplayer than solo
@JagsP954 ай бұрын
@@tmx8686 again its not as much as you think and will make no difference
@LB-HEARTLESS4 ай бұрын
I agree with you. They should give us the option to download the high resolution version if we have enough storage space.
@392uwu4 ай бұрын
I don't get why they don't just give us a high-res texture pack in the store to download? Then just add to it every update? If you're literally streaming the same textures over and over again, then a consolidated download seems like a better solution. I used to wonder why in MWII I had such bad packet burst, then I realized texture streaming was on. Once I turned it off I was fine. I'm definitely disappointed in their choice on our lack of choice.
@LukeHimself4 ай бұрын
Having a minimum texture cache of 16GB is comedy.. "saving all this storage space", but "let me use this much of your drive to temp store the textures we won't let you keep!" 🤦
@kiprasking85814 ай бұрын
Bad idea and even worse to force it on everyone
@kidthekiddo89964 ай бұрын
did you watch the video? ace says the exact opposite
@kiprasking85814 ай бұрын
@@kidthekiddo8996 He did say not having the option to just download the hd stuff is bad
@kidthekiddo89964 ай бұрын
@@kiprasking8581 true true
@PbZeppelin4 ай бұрын
as an Australian player, this is extremely disconcerting. the average speed here is 50mbps. Yes , you heard that correctly, and they charge $75 AUD for it monthly (one of Australia's biggest scams ever pulled off). I am very worried that texture streaming on such low bandwidth speeds in Australia/Oceania specifically will lead to lots of ping spikes, affecting their so-called "delta ping" (🙄), leading to even MORE lag-comp/de-sync which is already really bad in Australia due to our massive ping discrepancies and having to cram Oceania into one huge region.
@crucesignatus27084 ай бұрын
Tell me about bro, I'm in NSW and I'm searching maps in MP ≤185 ping. I got up to 360 ping in small map mosh pit Karachi HP
@darrensankey68634 ай бұрын
I'm in Australia and get 1000mbps with Aussie broadband
@PbZeppelin4 ай бұрын
@@darrensankey6863 yeah, good for you, but thats why I said the *average* speed here is 50mbps. Not everyone pays an arm and a leg for 1gbps
@hadesau77024 ай бұрын
Should we clap or? @@darrensankey6863
@TurdFerguson2174 ай бұрын
@@PbZeppelindude, I’m in America in the country and getting 15mbps max speed for $80. I feel your pain.
@Artiick4 ай бұрын
I'm using minimal and it's still lagging.... it's absolute garbage honestly.... Get it out. Let me turn it off entirely and just let me download whole textures ffs
@vibesmagma84514 ай бұрын
Most likely the servers being messed up than just lag but I agree it’s stupid
@bribair12784 ай бұрын
Same. I'd rather just install the whole game. Hell just make high res textures they're own separate pack to download
@AS.Se7en2 ай бұрын
Same
@supremekinggaiseric77794 ай бұрын
-43 Gigs an hour is not insignificant. If you have a 1 TB cap, you will hit your monthly cap before the end of the month just playing 1 hour a day. So if its set to optimized by default, this could be an issue for some people.- I was a little off, 43 gigabits per hour is like 5.4 gigabytes per hour. And the 1 TB cap is usually listed as terabytes, so you would need to play for like 186 hours to reach that cap. Or like 60 hours if you have a 300 GB cap. Not impossible, but way more time required then I had originally calculated. Thanks to the people who replied who pointed out my mistake.
@lesvegetables49734 ай бұрын
i only get 300gb a month no way I'm playing the game then😂
@supremekinggaiseric77794 ай бұрын
@@lesvegetables4973 from Ace's testing, it sounds like the "minimal" option will still meet the needs of situations like yours, you just need to pay attention to what that setting is set to and maybe add some alerts through your ISP for reaching certain data thresholds just to make sure you dont exceed your data limits.
@WhyDo4 ай бұрын
I think it's closer to 0.45 gigs an hour. Remember, 12 megabits is only 1.5 megabytes! 1 hour a day for a month would use up 13-14 GB. Not defending this though, still annoying that it can't be turned off.
@vTimmeh4 ай бұрын
My math could be off, but wouldn't it be more like 4.5gb per hour at that speed?
@SoldierBoy-YT1234 ай бұрын
@lesvegetables4973 I'm just curious why do people have data caps? I'm in the UK and almost all providers are unlimited Internet usage a month
@chrisballengee57464 ай бұрын
The biggest part is not running around the map. What I think it will effect the most is when people are throwing flame or thermite and there is a lot that is where the texture streaming could be a problem.
@peabrain68724 ай бұрын
People are spamming those even more than usual now
@MotherRat-ii6ji4 ай бұрын
I am getting the "packet burst" message so much now.. I am on 1.5 gb internet
@ulyssesthedm4 ай бұрын
Yep
@acev35214 ай бұрын
It' Skill based literally happens after you drop 30/40 kills
@troygreen89594 ай бұрын
my situation is exactly the same
@troygreen89594 ай бұрын
@@acev3521 there was a big difference today after I smoked my lobby with the Superi strafe loadout...hmmm.
@DiGz_Au4 ай бұрын
He would be getting packet burst aswell just on consoles you can't see it. I've seen it alot more in game in killcams etc I'm on pc
@JakeP20134 ай бұрын
I think this is a result of the constant complaints of the game install size being "too big" but I think the bigger issue at hand is 1TB or even less still being the standard for consoles is just woefully inadequate for modern games.
@ChewyRibbit4 ай бұрын
I don't get why anyone would only have 1TB of storage these days, I have 3
@MV-ri7zu4 ай бұрын
@@ChewyRibbitI dont get why they cram these new cods full of useless bs. The game should not take this much space.
@will_99104 ай бұрын
I really hate the forced online that Activision has been doing especially for someone who didn't have internet way back then cause my parents couldn't afford it. The campaign was one of the things that kept me constantly playing. I've beaten mw2 and mw3s campaign so many times I can't even remember. And I genuinely had fun replaying it on multiple levels too.
@weirdeurasianboy80914 ай бұрын
The bots on Call of Duty Ghosts made me the nuisance I am today 😈😈😈 The bots dropshot on Hardened and Veteran difficulty. Guess what I do in virtually all gunfights? Muhahahaha 😈
@UnknownSource084 ай бұрын
@@weirdeurasianboy8091no one cares nerd.
@Keano19814 ай бұрын
Series X, hardwired, 55/20mb broadband (UK). No change to my setup before / after the update. The game is noticably worse post update, permenent packet burst icon, tangiable issues with hit detection. And file size is NOT the issue, HD textures havent been installed on the HD since WZ1 / Cold War. Switching between minimal and optamised makes no difference to the game performance.
@elg73654 ай бұрын
Xbox X also lag without any spikes. There is something wrong for some of us. It has to do with providers and some kind of bug
@spookyghost75244 ай бұрын
Seeing that you have a series X this is ridiculous, those on series x or ps5 should not need texture streaming period, seeing how powerful we were told these consoles are. those on series s, ps4/pro, xbox one/one x well that could be a different story.
@redfox-zj5mn4 ай бұрын
As a guy in the military, we have trash internet on base. I get a good 30mbps in a good day but my ping is always over 100ms. It’s normally playable but with that ping I can’t have texture streaming enabled
@Ralexxanderr4 ай бұрын
I’d absolutely love the option to download texture packs. I live out in the countryside in the UK and currently, my max download speed is 28-30mbps. Nothing I can do about it whatsoever, it’s just an unfortunate drawback of living where I do. Forcing us to permanently download something at all times is, just like you said about the Campaign, absolutely ridiculous. We should have choices and your suggestions would solve all problems.
@richardbroad2848Ай бұрын
What about Starlink?
@SvDKILLSWITCH4 ай бұрын
How hard is it for Activision and other game devs to understand this simple rule: give the player the choice. Keep texture streaming in the game for those who benefit from it. I have a 1 Gbps symmetrical connection and get crazy packet bursts with it enabled. I'd much rather have the choice of disabling streaming entirely and choosing between a low/high quality texture pack and having it be a set and forget option. It's also ridiculous that the single player mode can't be played offline due to them forcing texture streaming to be always on. How out of touch can they get?
@Insertnamehere30004 ай бұрын
Good to see you are still using the netduma 🙂
@Insertnamehere30004 ай бұрын
I think one scenario you have not covered is if you have enough bandwidth (just) but two users request a packet at the same time across two clients in the same house i.e. not a bandwidth issue but a packet priority issue, I think this will create increased lag/ping
@KingTheLines4 ай бұрын
I absolutely despise texture streaming, a constant up/down connection plus your little agreement of the TOS can allow whoevers on the otherside of that connection to do as they please, but thats a different topic so as for other technical reasons that Ace didnt mention or doesnt know about are Efficient Memory Management, ST can help keep memory down not just physical storage, Scalability across Hardware, ST can make it easier to build a "base" game then allow each different hardware to render to its best performance, a few others are Future-Proofing allows the ability for constant updates and Optimizing Load Times, ST can load the ” base" game the dl the textures allowing to get into match faster... Now most of these dont apply/work with COD lol but there it is
@zhdirjfnfb4 ай бұрын
“Without taking up a ton of storage space” says the game that just randomly decided to start installing an 80gb update with a total game size of 180gb… if that’s how much space it needs without high res textures….
@CenReaper.4 ай бұрын
It's size with maximum quality textures and everything is around 250GB.
@AnEyeRacky4 ай бұрын
4:49 algorithm based packet burst lol
@toughluck80124 ай бұрын
Online requirement for singleplayer storymode has been hated by all gamers for years. Why would they decide to ignore that and do it anyways
@weirdeurasianboy80914 ай бұрын
This is the same company that shut down a passion project *that was giving them money* Why are you surprised? 🤣
@mryellow69184 ай бұрын
All the more reasons to be a pirate
@Cheechers4 ай бұрын
I just do not get why they would force it. Just give players the choice: if they want smaller file size, use texture streaming. If you are okay with larger file sizes, allow players to download the high res textures. Like most decisions like this are financially driven, but I do not see a financial gain for Activision to do this.
@BroJust...78674 ай бұрын
Probably internet companies mightve made a deal and are benefitting since the better your internet the less packet loss and shit
@deathtrooper20484 ай бұрын
@@BroJust...7867I know xfinity rewards let you play BO6 early
@Ownage4lif314 ай бұрын
@@BroJust...7867 that makes no sense what you just said lol. How is constantly consuming bandwidth worth it for isps? Many people have unlimited bandwidth nowadays.
@spakentruth4 ай бұрын
@@BroJust...7867youre actually right on the money. Notice how hard they try to sell ",faster" i terner packages for certain games. Even activision support will outright recommend certain providers even though they have a monopoly in some areas.
@LukeHimself4 ай бұрын
But it's _FAKE_ "size savings".. 😶 The texture cache is minimum 16GB, and it starts out higher than that on default, I think. So you need that much free space for it to fill it up with cache 🤦
@thanos8794 ай бұрын
It's like they're trolling us. They can never give us everything we want even though they could. This has to be on purpose 😂
@AD-sg9tr4 ай бұрын
I mean you guys keep pre ordering every year and putting money on skins sooo
@likklegoon4 ай бұрын
Watch the video?
@LukeHimself4 ай бұрын
@@likklegoon Replying to every single comment pretending there were buffer bloat or network congestion tests on every platform, for multiple ISPs across many locations in the USA? 🤦 How about Warzone? It exists... The few MP maps may have not "used a lot of bandwidth", but it's not about raw bandwidth usage. People claiming "it's not using much bandwidth, ALMOST like being off" don't understand network congestion, buffer bloat, etc. Even QOS packet scheduling can't fix any issues caused by network texture streaming, because it's coming from the game. Delusion.
@likklegoon4 ай бұрын
@@LukeHimself lol
@Naskuji4 ай бұрын
At some point we won't even be able to play in native resolution and with local files anymore on AAA titles. They'll make the trailers look so good with a 4000$ GPU and 900 Go of textures and then regular players will have forced upscaling, forced texture streaming, force cloud computing, no offline.... Man that sucks. These techs were supposed to give breathing room, extra margin for performance like with modest configurations with limited space, limited processing power etc etc. But no. This margin will be eaten and used to push the limit without caring for optimization. Your game runs at 45 fps at 1080p with a 4070 ? Well go upscale mf. You have a 2To SSD for gaming ? We'll use your internet no thank you mf And also, what happens when the servers go offline in 10 years ? Gone ? Unplayable ? Do we need to WORSEN the problem of long term game preservation and archival ? Activision can't even bother patch their old CoD to prevent remote code execution hacking while still selling them 60 freaking bucks. These things should remain options. Usefull tools at your disposal to better your experience. Taking away player choice and agency is plain bad, just incomprehensibly bad. The whole AAA industry will take this and run with it. We couldn't prevent upscaling from being a more and more prevalent mandatory feature and this crap will set another trend we probably won't be able to fight. Depressing Oh and also, cool for the environnement having servers constatly uploading the same billions of textures again and again 24/7 instead of computers reading local files. Jesus christ the more I think about this the more pissed off I'm getting lol. Great video btw, first time watching you earned a subscribe.
@LukeHimself4 ай бұрын
I agree with all of your points 💯
@McKuc4 ай бұрын
Amen
@jakedizzle3 ай бұрын
Legit makes by sense. I could barely see the difference when Ace showed the high resolution textures. I feel it’s just an excuse for always online DRM.
@vfps47964 ай бұрын
I agree. We should be able to play any game WITHOUT internet connection. Especially the campaign.
@LateNightHalo4 ай бұрын
I wish they’d just let us uninstall all the useless, bloated store cosmetics and have anyone running one appear as a default solder Ala COD Mobile. The fact my hard drive is taken up by soooo many cosmetics that I’m forced to host despite not buying them is ridiculous
@spakentruth4 ай бұрын
You could always just uninstall the game. Seeiously though. Its absolutely braindead to even need to have an option for downloading high res textures during a fast paced hyper precise fps. Theyre outright saying, you cant play the game the way you want to play it, it needs to look a certain way becayse this is how we intended it to look and be played. Basically get better hardware and get better internet and if you can't oh well. They don't care about players that care about how much you spend in order to access their trash heap of a game. If you continue playing through despite their foolishness youre a sucker.
@LukeHimself4 ай бұрын
@@spakentruth I will edit the config file and set the download limit to 0.000000 every single time it gets reset, then set it to "read-only" 💥💯 They won't pointlessly force me to stream textures over the internet, causing buffer bloat and network congestion, on LOW texture setting. (and yes, it was.)
@riteshpal2t54 ай бұрын
Bro, this works ?, I will try this I don't have much problem but I don't remember what it was like before update cuz i started playing one day before the update, let's see how cleaner the game is after the settings.
@StolenJoker844 ай бұрын
@@spakentruth The game can look a certain way without the texture streaming. They just need to let users download the textures locally … like every other game in existence.
@spakentruth4 ай бұрын
@@StolenJoker84 they used to have this option but since most the playerbase is still on last gen and with every game being condensed under one launcher it inflates the install size beyond 150gb and they can't compress the assets even though the assets they use look bad even on max settings and don't scale well even on higher end systems. They use high resolution textures but that doesn't mean shit when the base textures just look bad. Who is modern COD even catered to? It's not catered to people on high end PCs bc performance doesn't scale well and hogs resources unnecessarily, it's not catered to consoles because then they have to either use a better compression algorithm to run more efficient with more limited hardware either And they don't want to do that. And even if they do it doesn't count for the fact that many people live in areas with data caps for internet even in the US. They basically just said get a better system and get better internet if you want to keep playing our game. Stop supporting this. They've proven They don't care enough about the players just how much they spend It can't get clearer than that.
@scottyg18344 ай бұрын
Huge lift for the community bro. Cheers for the information!
@DeadSpacedOut4 ай бұрын
How am I feeling about this? I hate it. I wanna be able to play Campaign and Zombies locally if I so choose. Sometimes when my wifi goes out or something, I go to play a game's campaign for the time being. With a system like this, I will literally be unable to play Black Ops 6's Campaign if my internet happens to go out, which is not even a rare occurrence for me tbh, it usually happens like once a year lol so if i did wanna play Bo6 when it does happen, I just can't. That is stupid.
@firstnamelastname-oy7es4 ай бұрын
"I wanna be able to play campaign and zombies locally if I so choose" Be wary of buying black ops 6, the Devs said you can't play any of it without having an internet connection.
@DeadSpacedOut4 ай бұрын
@@firstnamelastname-oy7es I already know that, that's what my complaint is about, I think it makes 0 sense to not have that be an option.
@The_Racr14 ай бұрын
The lagg has been much more noticeable after the update than previously.
@pong86r4 ай бұрын
would like to see when you add other users and their many explosions and movements- just how it affects the lag
@bexflex4 ай бұрын
Ace, it would be really helpful to put out a video with tips on how to reduce input lag reduction on a PS5, Network, settings, controller set up etc etc. There isn't much out there that is super reliable. Great content as always. Keep it up!
@User-op3nr4 ай бұрын
I have a 1.2TB data cap, and almost go over every month. I can’t believe I can’t just turn this off
@drigop.6264 ай бұрын
Great information. I love this account. Thank you Ace for going above and beyond just streaming game footage content.
@od131664 ай бұрын
its like putting Online DRM for preventing piracy not enough
@djluvorng4 ай бұрын
This all started because of Warzone Mobile, and look how that turned out...
@MARSHALL_SLAYER4 ай бұрын
8:35 didn't they have that ability on MW19??? Swear they take steps forward to just dolphin dive backwards 🤦🏻♂️
@jakedizzle3 ай бұрын
It’s going to be laggy like BO1 all over again when they had theater mode constantly running in the background. Getting shot around corners was a nightmare.
@Settiis4 ай бұрын
Why would I pay full price for a game that will literally become unplayble whenever the developers choose to shut down the servers?
@InvntdXNEWROMAN4 ай бұрын
Yeah, I would love the option for the HD texture packs as a single download. My PC has plenty of space to download more RAM and Hard Drive Disk space.
@thebesttheworst22774 ай бұрын
MW 2019 High Res texture packs, those were the days. 👌
@CivilianArms2A4 ай бұрын
I’m glad someone made this video. I thought I was going insane seeing texture streaming on while using my 3060.
@itylxrrr41634 ай бұрын
Awesome vid. Just watched the whole thing in 20 seconds!
@Gunner12v4 ай бұрын
The game seems 100% like its more laggy with the texture streaming, i just want to be able to use the ssd space that i paid for so i dont have to do the streaming garbage
@goldnx4 ай бұрын
Since this is only a preparation stage, I wonder if the full texture streaming isn’t available yet. Maybe in the future more high-res textures will be pushed through the feature, causing differences to these results.
@bencrossen24734 ай бұрын
On PC (Warzone only)- Tried swapping between Minimal and Optimized every other game for 10 games on Warzone(Big Map). The "Minimal" setting caused stuttering and dropped frames consistently as I ran through the map. This happened to our whole squad. The "Optimized" setting played more normal, no more stuttering or dropped frames while running around the map. I think the options for player choice should be there. Catering to all players would include the option to turn off texture streaming. As someone who plays on PC, most PC players have more than enough HD space to handle the larger file size.
@toughluck80124 ай бұрын
Whats annoying, and this happened just as much before the update, my gun takes sometimes up to 30 seconds or more to load in, so I'm forced into gunfights like I'm playing halo with the blind skull on. I would think it would prioritize the gun model rendering over random cosmetic props
@krustybeans11604 ай бұрын
Welcome back Cloud Gaming!
@S1B1C14 ай бұрын
the biggest issue is that its a CACHE not a download, soo when you reach 62 (not 64) the game will then overwrite meaning their is no end, just give the user an option to download it all like in MW19 high res texture pack for people that have that space. and trow that bandwdith to improving the connection. FYI the game will use IPV6 connection if you have that enabled for the CDN for the texture.
@NeelixMaster3 ай бұрын
I think its not That hard to implement a feature to ask the users if we want or not to install the Higher quality textures, its just downloading ONCE instead of downloading it Everytime in game, yes it has only to do with storage space and I think the streaming option is a good idea generally but yeah like I said earlier putting an option for the players that has an extra storage for it should also be a feature tho..
@ryan90204 ай бұрын
Great topic to have touched on. I didn't even realize they messed with this. of course though, leave it to these Dev's to play with something that simply doesn't need to be played with..
@D-Man-2234 ай бұрын
Ace thanks so much for doing this! I'm one of the poor bastards with a crap internet connection with max of 12 gb per second and I can barely get by. I really don't like them forcing this on us. I'm glad to see your testing show at least minimal setting helps.
@joogwoog4 ай бұрын
As a player with a really good internet connection + ethernet, it doesnt bother me at all. But my friends and other players have been complaining about this aswell so its clearly and issue. But imo, even *if* they added the option to download high res textures, people are still going to complain that "the texture pack is too big!" And such and will request the abilty to only download some of them. Theres no pleasing everyone unfortunately. Although one intreting thing i found after playing the bo6 leaked beta, is that for some reason Devs have the ability to turn off texture streaming entirely. Since it gave us the minamal, optimized, and a third option "None" with a pink Dev flare on it.
@LNCRFT4 ай бұрын
What I’d also like to see is the recent censorship for German players in MW3. It can be forced by logging in with a German IP address. Basically, the censorship contains lack of dismemberment, no cursing and because the gore effects have been toned down, many bundles which feature finishing moves became a waste of money. This affects warzone, multiplayer and zombies and basically removes the option to enable/disable gore from the account settings.
@mash24814 ай бұрын
You da man, Ace! Great video! I’ll probably be going with minimal
@MrRemnants4 ай бұрын
I think you've missed a couple important things here Ace. From the description and my own understanding, the Optimized setting appears to save the downloaded texture to a cache, which is shown in the menu and also shows the cache amount used so far. This implies that anything downloaded will remain in the cache until at least the next time the game is loaded, and possibly will remain until the cache is filled and stuff needs to be cycled in/out. With the default cache size of 32 gigs that's likely enough for all the HD textures, so I'm thinking that the Optimized setting will function more or less the same as just downloading a HD texture pack. Also, I think for your tests here you'd likely need to run your Minimal tests, clear your cache and reboot the game, and then try the Optimized setting, otherwise there's a good chance that cached textures will be used in your comparisons. One more thing, in the settings menu you can hit X for more options in the texture streaming section, and in there you can set your cache size and download limits and you can also limit speeds. I'm on PC but in your PS5 footage here it showed that in your menu as well. Worth checking out for anyone with monthly caps or other users on their network. Edit: Typo :(
@TheXclusiveAce4 ай бұрын
When I did my minimal tests, I ensured I was booting maps that I hadn’t played since a console restart. It also appears the cache isn’t very big, especially with the small setting since the download never stops even when standing still for several minutes which implies small isn’t a large enough cache to store all of the required textures for even just that one area of the map. When I set it to large, it would download for about 30 seconds (depending on the map) when standing still which suggests the cache is big enough to store textures for that section of the map. I feel including all of that extra info would overcomplicate things for the average viewer while pushing the video length too far
@MrRemnants4 ай бұрын
@@TheXclusiveAce Oh yeah no, sorry haha I didn't mean to sound overly critical or imply you'd done a bad job or anything, you do great work for us here :D I was just looking at my in-game menu while watching your video and noticed a few extra things that seemed relevant, to me at least. But nah your video was great and I didn't mean to put you on the defensive or anything. I'm not sure how PS5s handle caches, or how texture streaming really works down at the lowest levels, so for me I'd want to clear the cache between tests but I tend to get really anal with little details that usually aren't especially relevant hahaha XD Heck, I'd probably fully uninstall the game for tests like this, so nah you're fine lol keep doing it how you do, although the extra settings would be worth a mention for folks who want to control their bandwidth usage. Anyway tho cheers, and thanks again your videos always have good info and I'm not criticizing, just a bit of feedback :D
@TheXclusiveAce4 ай бұрын
No worries at all! Those were totally reasonable things to bring up
@MrRemnants4 ай бұрын
@@TheXclusiveAce Phew! I'd hate to accidentally offend my favorite CoD KZbinr lol, social interactions are not my specialty and sometimes I fail hard when offering feedback, but it is meant to be constructive :D
@pongopea4 ай бұрын
what pisses me off the most is that now every single time I boot up the game I have to wait for the pre-caching to do it's thing (which for some reason takes AGES for me), this feels like they're only doing it to piss us off, there's absolutely no reason to take this option away a whole year after the game came out
@WelshTurkey4 ай бұрын
This isn’t just a game issue It’s an issue with greedy internet providers and substandard infrastructure. Fast internet is possible for everyone but governments and companies hold back so much unless you pay up. Countries like South Korea set a good example on fast internet speeds. America being “large” is a good argument but they have the capacity to do it but lack of investment in rural areas and low income areas keeps people stuck in a loop. But I agree, the choice should be there that would be the best option
@boltstriker77364 ай бұрын
Even for me with a good connection, no data caps and exelent bandwidth I still don't like texture streaming. The way the cod does it is that they separate a space on your ssd to be constantly overwritten that in long term can cause ssd degradation and even failure of that drive. And considering that the ps5 ssd is just memory chips soldered to the board I wouldn't advise anyone to play cod unless they install it on a added on m.2 drive
@Fractalgeek4 ай бұрын
Time for an article on cache size optimisation.
@TheChriscrowder4 ай бұрын
I'm sure it's something with my network, but texture streaming was killing the first couple of minutes of gameplay on a map. I kept getting constant packet bursts, but it does seem they fixed it with the new update. I need to continue testing to confirm, but it is at least better.
@TheSilentEntity4 ай бұрын
Just a side note i havent seen you mention yet. There are a bunch of textures being downloaded that only come during gun fights or rare instances. Where you will experience a lag spike if youre connection isnt good enough. Minimal has very much made this happen wayy less
@StrikeShulgin4 ай бұрын
Great, great video Ace. Coming with straight facts from real time testing. Love it. The lag I get in COD is server based issues, I am almost positive. I lag out for a few seconds every 4 or 5 matches on multiplayer and its even more common on Warzone for some reason. Maybe larger server size has something to do with it. The file size has been a problem so I get why they are doing this but even on PS5 you can get external hard drives and store as many games as you want. So is it really a must have? I dunno.
@taiguy534 ай бұрын
I severely despite this change. I don't want to increase my data usage monthly just to play this game. Just allow us to pre-download textures and graphics qualities of our choice, just like how we are able to choose to download or delete the multiplayer/campaign content of the game.
@Metatrix4 ай бұрын
Thanks for the help Ace
@SabreLeonheart4 ай бұрын
They're encouraging you to camp and stare at the safe space at the high resolution wall. 😂
@Atmo_nS4 ай бұрын
Ever since this update has happened at the Season Reloaded, I've noticed a TON more Packet Burst. This may very well be why, but I'm not sure. I have super stable connection otherwise 1gig down/40 up and the past few days especially have been borderline unplayable and I've played all the seasons mostly until battlepass completion. I have an extremely high end PC (7950x3d/7900xtx/32gb DDR5 6000) certainly capable of running this game at high settings and the constant packet burst stuttery mess is a joke for the amount of money COD makes. I'd much rather have large file sizes than be forced to use something like texture streaming even if it's not supposedly a huge performance/bandwidth hog.
@oscarfunez38064 ай бұрын
I did notice texture streaming will sometimes cause a DEV error which Essentially locks you out of the game. This I experienced only ONCE, and all I did was disable it and it fixed the issue. I re-activated it and I never had issues again, being forced to use it for the campaign is just stupid beyond recognition. This is essentially the issue that NFS had with 2015 being always online, which the community did not approve of this decision, which is why every new NFS has a separate single-player mode and multiplayer mode. The same applies here, the game should not be online only. That basically makes it pointless to buy a physical copy if you can't even play it because it's always online.
@LarsBars174 ай бұрын
Download the texture once or download it over and over again. I don't really understand why this feature exists.
@samwilliams56624 ай бұрын
When you did the ten up and down test your latency went from 22 to 29 and that was without gunfights which will make it go up again, I noticed this last week and turned it off and experienced a lot less little lags in gunfights and a overall better performance and gameplay
@ZLaurey4 ай бұрын
My connection is still pretty consistent after this update even with texture streaming forced on, but when I do get packet burst it's a lot worse than before, with it sometimes dropping frames a ton too.
@mryellow69184 ай бұрын
Yep that's what texture streaming does
@shannonjones88774 ай бұрын
So i noticed that if you expand the texture setting in the menu, it gives you the option to set the daily limit for downloading textures as low as 1gb per day. So i assume that means that once you hit the cap you just use the low res textures for the rest of the day?
@sstier484 ай бұрын
This is my biggest problem with COD rn. Them trying to force things on us, and not giving us options.. the main reason I'm not buying BO 6
@DSM4234 ай бұрын
I’m not sure what has changed in MW3 in the last 3 months but I just started playing again recently and had to disable the threat prevention in my Synology router because it was blocking the connection every time I tried to load the game. I played the game from launch until the release of XDefiant with that threat prevention feature enabled with no issues so it was strange.
@charleyking89314 ай бұрын
I have notices that I'm experiencing packet loss a little more consistently (about once every three matches or so for about 30 seconds at a time) since the update. I'll try the minimal setting and see if that helps. I like having the option to save some storage space, but I agree that forcing players to use it is freaking stupid.
@dev-99624 ай бұрын
The only internet connection available in my area is my phones hotspot, so this has effectively killed my ability to play call of duty. F*** you activision, F*** you xbox.
@メZメ4 ай бұрын
What service?
@dev-99624 ай бұрын
@メZメ currently on verizon, but it doesn't seem to be any slower or faster than others I've used in the past.
@Mothman65gaming4 ай бұрын
I was in the same boat, just got starlink since it's on sale. Game changer!
@hayden1990lmjm4 ай бұрын
Is the file size and why they are doing this down to the game engine? If so is it time they changed it to prevent this in the future
@Ka0sProductions253 ай бұрын
They're not going to let people turn it off anymore because they want their SBMM algorithm to manipulate someones bandwidth if playing too good in a lobby they're not supposed to be in.
@Ganion4 ай бұрын
Mostly I’m worried about the future. Basically nothing can be played offline, so unlike BO3 if I go back to zombies 10 years from now I might not even be able to play it because of hackers or no internet
@mryellow69184 ай бұрын
Pirate it.
@Ganion4 ай бұрын
@@mryellow6918 do pirated copies remove online requirements? Hypothetically speaking in 10 year with BO6
@geeyeah144 ай бұрын
Minimal essentially turning it off is a bit odd to me. I understand why low bandwidth may impact the optimized setting so it stops streaming, but why not just call minimal the ''off'' setting instead of making us think it's doing anything and maybe even harming the experience? It seems like all they did is actually add an always-online DRM on top of whatever solution they have. So what are they trying to accomplish here? This is a weird solution for something that could be easy to fix... and they're doing it for Black Ops 6 as well.
@ConanGr3 ай бұрын
I have an 18Mbps connection with a Hybrid Function using a SIM card. When more bandwidth is needed it automatically draws extra from the SIM card with 4G raising my Bandwidth to 50+Mbps.... However now that the texture streaming is ALWAYS on it recognizes that my Bandwidth is 50+ so it constantly forces the SIM card to give more speed resulting in major latency spikes which is REALLY frustrating..... I quit the game due to that and will not join unless they change it.....
@Zack-dw5op4 ай бұрын
Yeah my eyesight is not good enough to be worth ANY risk of lag to stream textures. Also that pop-in you mention is a big factor I never would've thought of. Thanks for doing this research!
@davesturchcgi4 ай бұрын
They need to sort their servers out. Packet burst has been a constant feature since this game launched!
@Group-9354 ай бұрын
I really don't think this is them solving the file size issue. This is just their way of having more control over our games. Cause these games aren't any smaller, really. They are still over 120GBs, for no good reason. I'm no game dev, okay? But with how fast our tech is now, we should be able to make games much smaller, because of how fast our CPUs, GPUs, RAM, and SSDs are. Modern day systems have no trouble uncompressing files on the fly. So games should be getting smaller, not bigger. I find it wild how we used to have games that could fit onto a DVD or Single BluRay disc, and be played off of these disc no issues. On much slower systems, with virtually no RAM. Games were massive in scope, even back then, and had hours upon hours of play time, and only took up about 5 or so GBs of space(or even smaller if you go back further). It's getting pretty out of hand nowadays, and I don't know why. Laziness? Greed? Both? Who really knows. All I know, is it is really dumb. Just... Make games small again. Nothing wild, I just want games to be under 50GBs, at least. If you can make them smaller? Well, more power to ya...
@samhanmma4 ай бұрын
12 mpbs ? What ? I don't even have 2 mpbs whoever stupid idea this was need to be fired , get textures streaming off option back and F graphics , and pls @xclusiveace try it on warzone BR , and give us some statistics
@Jakeski874 ай бұрын
Data caps are my concern. I'd like to know if a one time hi-res pack is less data usage than streaming over a period of time.
@gimligloin84394 ай бұрын
I guess the fact minimal is effictively off makes it ok, why they couldn't have said this? Although we probably wouldn't have believed them, thanks for the info.
@HaZeyTheViking4 ай бұрын
There is a setting for PC players in one of the game files where you can turn it off. I just use minimal with the lowest cache size and it seems fine
@lafromla14 ай бұрын
does putting 'minimal' on help you see people hiding in areas that would have to pop-up on optimal?
@freakbag4204 ай бұрын
At some point the world governments will have to step in. In no world should a physical game purchase result in you just temporarily renting said game. With this forced bandwidth thing. They're turning this game into a rental but charging full price and telling you that you own it
@TopGriefs4 ай бұрын
The problem with how this test is being done is simply placing a limit on a router doesn't make your connection act like a 10mb connection. The issue that happens when a connection is saturated is called Bufferbloat which makes the latency spike. Gigabit fiber is not going to have this issue by imposing a router speed limit on it. Someone really on 10mb or any kind of slow connection is going to get a ping increase as a result of the download causing Bufferbloat.
@TheXclusiveAce4 ай бұрын
The test shows that when the game recognizes you’re on a low bandwidth connection, it automatically turns off texture streaming so no buffer bloat would occur at that point
@MrTomWaffles4 ай бұрын
I'd rather download a massive HD texture pack then use texture streaming, It should be an option for people