Спасибо что делитесь своими знаниями. Это дорогого стоит!
@yelftea69205 ай бұрын
Kilian you're killing it with all those tutorials, thank you so much!!
@gianscot5 ай бұрын
Hi Kilian, a little tip that may help: try to use linear keyframes when one foot gets contact with the floor and keep it linear till it leaves the ground. You should have only 2 linear keyframes, one at frame 1 (foot contact) and one at frame 13 (just before the foot lifts off). This way, with just two keyframes, the shoe will slide linearly across the ground. It'll also be much easier to achieve a walk cycle without foot sliding issues. Great content btw! Love your work!
@KilianMuster5 ай бұрын
Will try that next time, thanks!
@udeshikasadamali4525 ай бұрын
❤
@mikeholand53025 ай бұрын
Thank you, Killian! valuable information as always.
@babatundeojo42005 ай бұрын
Nice video. Kindly do a step-by-step video tutorial from drawing a character to animating it. Thank You
@KilianMuster5 ай бұрын
You mean something like this? kzbin.info/www/bejne/aqmxlYJ_aJqLm5Ysi=ePR38-r0WoaGiytz
@babatundeojo42005 ай бұрын
@@KilianMuster Yes. But kindly make it a little slower so that we can get the steps. The steps in this one is very fast.You can subdivide them into parts or volumes so that we can understand the details.Thanks for the response.
@luanao76655 ай бұрын
Thanks so much for your videos!
@mkdoesanimation34485 ай бұрын
Great work thank you 🙏
@rickarroyo5 ай бұрын
Very cool! Thanks
@أحمدالرحال-ن9ي5 ай бұрын
thank you very much
@UGOToons5 ай бұрын
Thanks for the work, but the squash is still in the bones, I use it in my Moho 14.1, just go to the top of the bone
@KilianMuster5 ай бұрын
Yeah, thanks! Moho support just enlightened me about that. It's just confusing having to change your motor memory…
@saahirrecords30625 ай бұрын
Please make one jump animation foot with target bone
@saijb17 күн бұрын
How to change for transitition to stop walk cycle? For example walk and then she stop to walk to transitition for standing?
@KilianMuster16 күн бұрын
I usually try to find a good frame from which I want to start the transition to standing and then simply freeze the bones (⌘ + F for all bones, or ⌘ + shift + F for the visible bones). That will stop any cycle the bones are in and you can then just animate the part where the walking comes to a stop.
@anuraganand98435 ай бұрын
how to army cut then blood effect plzs make video
@ExpedientesCriminales_12185 ай бұрын
Greetings, brother from the Dominican Republic, can you do a tutorial on head turning and the complete character please?
@KilianMuster5 ай бұрын
For tracing and rigging, please check this video out: kzbin.info/www/bejne/aqmxlYJ_aJqLm5Ysi=ePR38-r0WoaGiytz I'm planning to talk about body turns soon.
@GenjutsuOnline5 ай бұрын
tem curso ensinando?
@KilianMuster5 ай бұрын
Unfortunately, no. I have barely enough time to make these badly planned ad-hoc tutorials besides the day job and creating animation in my spare time. I find planning and capturing a well-done course is very, very time-consuming and I simply wouldn't be able to make one.
@mohsenarbabi4924Ай бұрын
Hello, why when I create a bone its very The bone is thin but in this video the bones are thick? can you help me please its hard to rigging for me.
@KilianMusterАй бұрын
It's a setting in the preferences. In the older version the bones were always thicker, and when they made it a setting you can change in the prefs. The default was made thinner than in the previous versions, I personally prefer the thicker setting, so I changed it.
@GenjutsuOnline5 ай бұрын
queria fazer uma animação do meu gato mas estou tendo dificuldade na criação do personagem e na animação simples como andar por exemplo parece que fica forçado
@KilianMuster5 ай бұрын
I've never done four-legged animals. I think cats (felines in general) have a very distinct way of moving, so observation might be crucial to making it look natural. You could try to find a youtube movie of a cat walking, download that, take it as a background object in Moho and put your cat rig on top of it, imitating its moves for a start?