When a fan-dev values Gradius more than Konami ;-; Also, two words to sum up this playthrough: *I N F I N I T E P O W E R*
@kirimusse2 жыл бұрын
As if Konami could care about anything anymore. Perphaps Yu-Gi-Oh, but only because it gives them money.
@ThePageofCups2 жыл бұрын
Weird to watch the absorb without hearing 'ENERGY MAX'
@l1ghtd3m0n32 жыл бұрын
A fellow Ikaruga chad, I see
@adrianhendricks7722 жыл бұрын
Well damn! With all the cross references to _Xevious, Space Invaders,_ and the _R-Type_ series in Stage 5 alone, and the whole time traveling storyline being reminiscent of _Gradius V..._ Talk about it being a love letter to shmup history! ❤
@AndrewBlechinger2 жыл бұрын
Don't forget Ikaruga's entire shtick of absorbing certain enemy shots to charge a counter attack.
@dabomb1962 жыл бұрын
Izumo's sprite with a gun is kinda powerful.
@Mugenri2 жыл бұрын
I think it's funny he felt the need to point the gun at the camera
@freon222 жыл бұрын
Three days after the game drops you have a 1cc on the hardest mode. You’re a fcking wizard, champ.
@TheElectricUnderground2 жыл бұрын
You are crazy for actually playing through this mode legit ha. I've been smashing my head against the wall. One death and you are in for a rough time, even with the recharge item. GG's my dude!! This was super helpful to watch for my review ha.
@tntboom212 жыл бұрын
hey Jaimers, there is a new bullet hell shmup that was released today by an obscure Japanese game developer, its called TUKIYONO and its on Itch io. it has a scoring mechanic that is simple yet fun to execute. I think you might enjoy it. the guy who created the game, nizakashii, has a really cool top down shmup called NEKOTOSAKANA which I cant recommend enough. I don't know the guy but his games are really fantastic.
@akiradkcn2 жыл бұрын
Hmmm
@odddzy2 жыл бұрын
Doubt
@LoppinLazy2 жыл бұрын
Waterboarding would have given me less mental pain than watching you hoard 30+ energy tanks and never buy more bomb slots with them 😭
@alexhndr2 жыл бұрын
He just built different. All shots, no bombs
@Mugenri2 жыл бұрын
had no idea the patterns were infinite. that's *really* busted. overall though the game looks awesome and it's fun to play even if it's on the easier side and there's exploitable mechanics
@gwinbeer2 жыл бұрын
I really like the plot. I believe it is one of the first games where the 2nd loop is essential to the story. Also, the influence of Gradius is real, even the TLB strats, lol (it may be an exploit, but after all these CAVE games we'll take it) I also see influences of R-type 3 (1:42:28 5th boss), Darius Gaiden (3:39 Zone B/C), Raiden II (28:26 first boss), Parodius (42:51 Giant Lady. 46:48 Gokujou, Extra stage & Stage 4 Crazy Core Boss), Metal Black (6:25 boss intro), Giga Wing (the barrier system, polycore = medallion)
@PPunktAlex2 жыл бұрын
I do wish the reason for why the second loop even has to happen was less infuriating. All it would've taken for me was to not have the player character go "I'll spare you, obviously unhinged, evil person because my sister whom you just shot for disobeying you wouldn't want that" and it would've been perfectly fine.
@odddzy2 жыл бұрын
Zero ranger also did the two loops thing for narrative purposes. It's a fairly common trope of the genre :)
@kj16212 жыл бұрын
Don't forget the Gradius-style Options at 25:43.
@MylstarElectronics2 жыл бұрын
46:56 What's your reference at those bosses?!
@l1ghtd3m0n32 жыл бұрын
Nothing more satisfying than tanking a planet buster then sending that destructive energy right back into that bastard’s face.
@ridjenite2 жыл бұрын
I like how when both of them went back in time, Izumo solved the MC's problems for her.
@KnakuanaRka Жыл бұрын
How exactly did that happen? I understand that the fake-Layla plot meant that it didn’t matter that Irina interacted with her differently than in the first loop, but what else happened?
@technicolormischief-maker5683 Жыл бұрын
I’m in love with the way this game looks! It’s a shame to hear that the Ridiculous mode is broken, but on the other hand, the fact that something so long and story-focused looks genuinely fun is, well, it’s a pretty good sign of where the genre might be going. I will say that I don’t understand why the score and the shop currency needed to be separate from one another, though. It just seems economical to combine your systems like that, plus it encourages the casual to engage with scoring mechanics… but with infinite milking on the table, I guess it’s a blessing in disguise in this case.
@majdees2 жыл бұрын
Your skill is otherworldly! You should really make a guide on how to play shmups for all of us noobs out there.
@Levin_Pilot_2468 ай бұрын
keep in mind, not only LADYBUG, was involved in th e development of this game, but as you clearly saw in the credits, there is another indie game developer called PEPOSOFT, those are another indie dev legend, who created Minishoter RS Delta. No doubt why this game was so inspired with so much shoot'em up creativity 😎🎮🕹
@peace4myheart Жыл бұрын
This game looks awesome! Can't wait to play it on Switch.
@jonathanfoote5720 Жыл бұрын
I’m on the final boss first play through - This is how the game is meant to be played. Its kinda harder than any gradius ever on this difficulty but also a bit less punishing. I’ve lost count the number of times I have had to defeat a gradius boss or boss run with a nothing more than a single speed up and a blip gun.
@Chloroxite Жыл бұрын
I know you say the game is boringly easy but for someone like me this game is still brutally difficult. And I'm not exactly new to shmups. Hard Story felt kinda easy for a shmup, not too easy not brutally hard. Taking it into arcade hard I immediately died in the first level. This game is no joke. EDIT: it occurs to me that this was 1 year ago, and the game may have only had the equivalent of story hard in arcade. Within this context, I can totally imagine the game being stupidly easiy in arcade mode. It seems, however, they added in the equivalent of ridiculous since you've last played. It's definitely brutally hard. Now if only they added an extended version of this too.
@EkoEko-yx5zd Жыл бұрын
OPERATION NOVA GUST MISSION 1 BOSS 1: SANADA YUMIKURA MISSION 2 BOSS 2: IONA SORAI MISSION 3 BOSS 3: DATE MASAMUNE MISSION 4 BOSS 4: KATAKURA KOJURO MISSION 5 BOSS 5: ITSUKI MISSION 6 BOSS 6: HONDA TADAKATSU MISSION 7 BOSS 7: MORI RANMARU MISSION 8 BOSS 8: TOKUGAWA IEYASU MISSION 9 BOSS 9: FUMA KOTARO MISSION 10 BOSS 10: AZAI NAGAMASA MISSION 10.3 BOSS 10.3: AZAI MICHIKO MISSION 10.49 BOSS 10.49: CHIHAYA KISARAGI AND SHIZUKA MOGAMI MISSION 11 BOSS 11: HOJO UJIMASA MISSION 12 BOSS 12: UESUGI KENSHIN MISSION 13 BOSS 13: MATSU MISSION 14 BOSS 14: HINOMORI SHIHO MISSION 15 BOSS 15: M-JASMINE FINAL MISSION FINAL BOSS: MISAKA NEPTUNE MISSION OPERATION COMPLETE NEXT OPERATION TO BE CONTINUED
@PhantasyZX2 жыл бұрын
DESTROY THE CORE!
@LixeiraDoFrost2 жыл бұрын
Jaimers, will you ever try Hellsinker or Akashicverse?
@JaimersSTG2 жыл бұрын
Definitely want to try Hellsinker at some point at least!
@LixeiraDoFrost2 жыл бұрын
@@JaimersSTG Can't wait for your run in Hellsinker. It became my favorite STG ever and I can't believe something like this existed inside the doujinsphere
@kirimusse2 жыл бұрын
Having read the description, you think Team Ladybug will update the game to v1.1 so Arcade mode is available on the Ridiculous difficulty as well? Also, I've said this before, and while I know nowhere near as much about Shoot'em ups as I do with metroidvanias, I insist: everything Team Ladybug touches, becomes gold.
@Chloroxite Жыл бұрын
I realize now when deciding to try 1ccing a shmup this one is a terrible choice because there is not a single practice mode as far as I can tell.
@triplehate67592 жыл бұрын
About time Team Ladybug made something other than the same exact Metroidvania over and over again (watch through their games in sequence if you don't believe me).
@21c10q2 жыл бұрын
Sick
@showti2 жыл бұрын
And how did you cross the door without disintegration after the dragon stage?
@JohnshiBRPG2 жыл бұрын
Wait. Is it true that if you hold longer than the full green circle, the target lasers get stronger? I thought the powers of green lasers always peak at green circle. Hence I let go at full green circle for invincibility. From watching the play through, the green lasers only get stronger at full green circle when held longer. Going to give another run.
@JaimersSTG2 жыл бұрын
I think that's the case yeah, sometimes you do mad damage from big charges.
@benjaminbeltran70042 жыл бұрын
I was also releasing right at full circle and going back to absorbing to do another full circle right after. I thought doing several ones was better than charging more. I was doing it wrong all along? lol.
@AndrewBlechinger2 жыл бұрын
It looks like if you hold the drain after you get the full green circle, the shot power doesn't increase, but it does keep going to hit more things, or circles around to hit the same things again. So you're kinda both right.
@wommpa2 жыл бұрын
1:02:45 play Burst Out from Darius Gaiden over this, literally the same energy
@BlackGhost00272 жыл бұрын
I want to buy this game on Nintendo switch
@kirimusse2 жыл бұрын
Luna Nights and Record of Lodoss War took their sweet time to come to the Switch, so although I believe your desire will be satisfied, you might have to wait.
@BlackGhost00272 жыл бұрын
@@kirimusse Ok. I got Splatoon 3 on my list buy anyway.
@showti2 жыл бұрын
How do you manage to get so many lives?
@MarquisDeSang Жыл бұрын
This game is the worst shmup ever made, it will take you 30 minutes to kill a boss if you even loose 1 power up.
@Chloroxite Жыл бұрын
Someone's never played gradius
@MarquisDeSang Жыл бұрын
@@Chloroxite Unless you have save states, Gradius is mostly something best left in the past.