This may be one of the most amazing projects I've ever seen. It is a marvel, bro. I am in awe of the simplicity of solutions for a lot of really complex problems. Thanks, I already bought it, can't wait to start using it today!
@JudahMantell3 жыл бұрын
Hi, I just purchased Splines, but I am unable to add or remove points after the initial creation. Any help would be appreciated!
@negativ80238 ай бұрын
Hello, please tell me. What could be wrong, the level generator does not work in the WEBGL build, but in the UNITY project everything works fine, the level is generated...
@GauravKumar-vy4hg Жыл бұрын
What is bridges, forward and backwards in your example scene (junction) .... And why my follower teleport some distance forward when i switch spline
@wikramabbas9093 ай бұрын
in script, I have create Node and spline point, but how can I link then with code? if there any way for that or I have to use drag and drop feature?
@anttiv7109 Жыл бұрын
Why I am missing the placement mode? I want my spline to follow the surface.
@boywithbrain75569 ай бұрын
Hello, is it possible to control the train manually by the player and control?
@SmallWorldBigThings Жыл бұрын
When crossing Node Connector the Spline Follower jumps for a second to opposite side of a spline (calling RebuildImmediate() doesn't help).
@takemymonkeyoff3 жыл бұрын
For some reason before switching the path it returns my object to the start of the current spline for 1 frame and only then switches it to the new path
@rashidfarhan62233 жыл бұрын
same here
@mastreo902 жыл бұрын
Same here as well
@riccardopambianco9492 жыл бұрын
Same here
@mastreo902 жыл бұрын
Try calling RebuildImmediate() on your follower script right after you set it's spline and percent
@Hozgen Жыл бұрын
@@mastreo90 it may generate garbage leaks on the mem?
@DARK_AMBIGUOUS Жыл бұрын
How do you make the spline follower use gravity like as if you were trying to make a roller coaster car
@slyceth4 ай бұрын
So a node is like a spline point+
@scoobydoo75543 жыл бұрын
I need spline creation at run time. also its a bit hard to curve the spline without messing up the orientation of the plane
@AkkoyunKuntay3 жыл бұрын
Hi, a tutorial for usage of juntion handler to handle with the switching splines would be great! I hope you will make one or if there exist you can let me know. Thanks a lot !
@afzalhaq34833 жыл бұрын
hello dreamteck plx make videos how to to use dreamtech on run time
@scoobydoo75543 жыл бұрын
please give example scene on spline creation at runtime
@dreamteckstudio3 жыл бұрын
There is one in the package. Open the audio visualization example.
@afzalhaq34833 жыл бұрын
i am working on it but it seems very difficult to use it on run time
@QuazarCG_Studio2 жыл бұрын
Unfortunately, there seems to be no way to reverse over a junction? If anyone knows how please reply to this comment, I've been stuck on this for a while now.
@dreamteckstudio2 жыл бұрын
Hi, get in touch with us in support and we can take a look.
@Canonm3 жыл бұрын
I want to make a game like subway surf, how can I move the character in different lanes?
@GauravKumar-vy4hg Жыл бұрын
How to merge two or three point into one just like you did
@eytanguler28613 жыл бұрын
can't work the roller coaster example scene. nothing can be seen, there is a package called playmakeractions. i figured out that this package includes the mesh generator scripts but when I include them all of the scripts give errors. Assets/Dreamteck/Splines/PlaymakerActions/SplineUser/SplineUserTravel.cs(14,16): error CS0246: The type or namespace name 'FsmFloat' could not be found (are you missing a using directive or an assembly reference?)
@hisprincess94583 ай бұрын
Same. Reimport them. That helped me w the errors
@forwatching67082 жыл бұрын
I cant find information on generating splines at run time. is it possible? Even the user manual seemed to have zero code in. all i want to do is allow the player to generate a spline between two objects in game.
@dreamteckstudio2 жыл бұрын
Manual, page 60 literally has a code example of creating splines with code: dreamteck.io/plugins/splines/user_manual.pdf Also check the FAQ: dreamteck.io/dreamteck-splines-faq/
@forwatching67082 жыл бұрын
@@dreamteckstudio My bad. I have it worked out anyway using go to definition. even managed to add a second renderer with thickness overrides to create the effect of an outline. Sorry for the silly question xD
@raajroy93172 жыл бұрын
can you help how to use speed like real train acceleration and breaking system
@GlitchVR3 жыл бұрын
How do I sphere roll on the path>?
@GlitchVR3 жыл бұрын
tried adding a rigid body
@-.._.-_...-_.._-..__..._.-.-.-2 жыл бұрын
What's the difference between the variables "int point" and "int pointIndex"?
@tbunreall2 жыл бұрын
Is there a way to automatically add a node to every generated control point?
@dreamteckstudio2 жыл бұрын
Select all control points and click "Add nodes" in the inspector.
@tbunreall2 жыл бұрын
@@dreamteckstudio TY, sorry if you have time, last question. Can you mirror objects with the object controller so the appear on both sides of the spline. I couldn't really find any info
@turoreal3 жыл бұрын
Could the player make a rollercoaster thanks to dreamteck splines?
@dreamteckstudio3 жыл бұрын
Yes, absolutely. We also have an example scene for this.
@simonsobo46442 жыл бұрын
A video on camera follow would be most helpful.
@TheVRSofa4 жыл бұрын
Yay!
@smithvr50072 жыл бұрын
I hate to be that guy, but it's pronounced be-zi-eh, not like busier. Great asset and video, btw.
@Rishabhvlogs Жыл бұрын
i just want to bend my meshes to use this tool as my level design tool everything is there other than the actual info I wanted just wasted my time