Timestamp? Aside from occasional wet gasps caught by mic, quality was quite nice
@GulliverMurdaugh-cc5cd7 күн бұрын
then buy him a good one
@СпегеттиКвадратные7 күн бұрын
Watch the video a bit further than 30 seconds maybe??
@OtsoVesterinen7 күн бұрын
yea it's called good ambience editing. dude with 3,5mil subs does the same thing you can hate it while they make it :p
@arthurbarros518910 күн бұрын
They probably had to change from a molotov to an incendiary granade because the dwarves kept drinking the alcohol.
@ChucktheSpicyChicken9 күн бұрын
I'm now imagining a Driller drinking a molly after a successful hard mission (maybe a dreadnaught hunt or H4 escort duty). Then spitting fire like a dragon at the cafeteria while other dwarves around him cheer on. And can't forget about MC face-palming at the dwarves shenanigans.
@supersquirrel06128 күн бұрын
They should add it to the game, but have a 25% chance or something to just have the dwarf drink it and get a minor drunk effect.
@ameep1688 күн бұрын
@@supersquirrel0612 that or, in classic dwarf logic, your bullets get dragon's breath (driller 's flamethrower probably instead has driller spit fire)
@HSF88118 күн бұрын
@@ChucktheSpicyChickenExplains why the Driller doesn't start with a beard.
@aspen353110 күн бұрын
I LOVE OBSCURE GAME DEVELOPMENT LORE!!!!!!!!!
@seafire190010 күн бұрын
2:17 Huli hoarder jumpsacre.
@ultmateragnarok837610 күн бұрын
Truly this is the horrors Hoxxes holds.
@arthurbarros518910 күн бұрын
"The vengeance of the Huuli Hoarder" is a classic dwarven horror movie.
@meokayenglish83619 күн бұрын
Every dwarf is gangsta until the glyphids starts chanting "god is coming!"
@ultmateragnarok837610 күн бұрын
5:03 Finally, bug trap 1.0. I would like to note that cryo grenades still don't explode on contact. They do instantly explode on contact with enemies, but they bounce a little off of terrain before exploding. Also plasma bursters are plenty useful, people are just bad at using them.
@LazyBuddyBan10 күн бұрын
"people are just bad at using them" bro no, just no. The "frag-grenade-like" on other classes don't require 456 iq and luck to use for full potential and they perform on similar effectiveness. Not only that, engineer is the least class that needs this grenade, because anything on Secondary slot does the job of it and does it better. Doubling its pathetic 3m radius up to 6m would at least make it reliable, so its damage isn't completely random chance, Its the only grenade in the game that makes me hate using it.
@ultmateragnarok837610 күн бұрын
@@LazyBuddyBan I dunno, man, I manage to use them fine consistently, with no luck involved. Most people who try to explain why it's bad do in fact turn out to just be bad at it, which is fine, grenades are a playstyle choice, but that doesn't mean it's useless. It clashing with secondary builds is also fine because you can build your secondary to do other things with that freedom.
@benismann10 күн бұрын
Honestly plasma is not bad, it just got really outcompeted by shredder nade, which basically does the same if not better for the low low cost of not doing it instantly and lowering your IQ by about 10 points
@arthurbarros518910 күн бұрын
Shredders have the added bonus of making me feel like a mad scientist. The only thing able to make them out of my loadout is a haunted cave, which asks for lures.
@hypernovamkvi7158 күн бұрын
i just have terrible luck sometimes with plasma bursters lke turning around and running in the opposite direction to which i threw it and still gatting hit by it after it bounced
@manboy472010 күн бұрын
welcome to deep rock galactic. after 9 years in development, hopefully it would've been worth the wait.
@iirelative979710 күн бұрын
Oh, it was
@darth_crumbo10 күн бұрын
9:37 Saw trap and stickies are underwhelming, sure, but plasma bursters are great
@G0RSHK0V10 күн бұрын
Bro, stickies are one of the best options
@temmie94309 күн бұрын
All the grenades are fun
@izaakburningham31889 күн бұрын
As a guy who plays Engie, I love the Plasma grenade for just clearing a crowd, plus if you deck a Praet in the face with it and have all blasts go off on them, it does decent damage to a single target.
@user-pc5sc7zi9j9 күн бұрын
The use of the plasma burster is to be a replacement source of area burst damage when running the laser secondary imo.
@donbionicle10 күн бұрын
Alas, poor saw grenade. Too cool to be forgotten, too niche to be used.
@RookieREX10 күн бұрын
the duality
@the7screw8 күн бұрын
If only it worked with vampire
@thegingerbreadmaninyouroven8 күн бұрын
I use the saws exclusively, just build a bunkie really fast and throw it at your own wall 😏 Situational yes, but it's absolutely fun and usable
@restlessfrager5 күн бұрын
WIth bunkies they completely trivialize waves.
@alessandrotullio-perez167410 күн бұрын
3:28 Deep Rock Galactic > HellDivers 2, fight me
@JérémyAdrian-l3b10 күн бұрын
I'll make it a 2v? by joining you. Helldiver didn't live up to expectation, fight me
@RookieREX10 күн бұрын
i play deep rock but i just want to say, you shouldnt be looking for a fight. if you hypothetically ""win"", it just serves to stroke somebody's ego. if you hypothetically ""lose"" it will just result in a childish and immature argument. i think you should be more open to a *discussion* of why you think deep rock is so great rather than phrasing it as a "fight". a fight sounds like it would help precisely no one and only serves to stir resentment amongst yourselves. its fine to like deep rock, its fine to like hell divers. you can think ones better than the other, they're just video games, its all cool. rock and stone. have a good day lads.
@JérémyAdrian-l3b10 күн бұрын
@RookieREX Sound like you're scared of losing xD Internet is 18% pointless argument.
@ultmateragnarok837610 күн бұрын
Both have their merits. I think HD2 definitely took some notes from DRG with the passively camaraderie-building lines and actions, but other than both being horde shooters they have pretty different things they're trying to do.
@perz1val10 күн бұрын
If you want a fight, go to the helldivers community. We're all drg camp here, nobody will disagree with the truth you're saying
@user-zp8kj2cl9g10 күн бұрын
That intro was amazing
@rxlcs10 күн бұрын
great look behind the scenes as per usual, loved the intro and editing throughout. 09:36 claiming plasma bursters have questionable usefulness is a wild take tho
@qffy10 күн бұрын
It is useful in terms of harming your teammates
@MinecraftSpongeT10 күн бұрын
Possible engagement bait.
@MitruMesre10 күн бұрын
plasma burster is objectively the worst engineer grenade
@ultmateragnarok83769 күн бұрын
@@MitruMesre All of engi's grenades are viable, but in different situations. It comes down to loadout and playstyle, something many players don't change all that often, as to which one is best in a given situation. Most players who think one of engi's grenades are bad are just not using them well or are using them to fill a role their loadout already fills - plasma bursters fill the role of group clearing, something that alongside turrets and some team support allows you to forgo it on both your primary and secondary weapons, for instance. All of engi's grenades have some difficulty in using them to efficiently (except for shredders), and plasma bursters' difficulty comes from having to keep track of both where it will roll and where it will impact, which makes them quite dangerous, but that is by no means impossible.
@vizthex10 күн бұрын
sticky grenade is the goat, tf? it could do more damage (and a buff in general tbh), but i like being able to stick it to a glyphid and have it attack the entire group.
@bebrasmachnayq569110 күн бұрын
I really want then to add Climable Axes for driller into the game, its such a cool idea even though its almost useless, because you know (DRILLER) has (DRILLS)
@arthurbarros518910 күн бұрын
If they do, they should add a quote for when you step on them: "ninjas have shurikens, dwarves have axes" Or "I'm a bearded ninja master!"
@the7screw8 күн бұрын
Actually that means driller could make a platform for scout to stand on
@arthurbarros51898 күн бұрын
@@the7screw oh, a bait for C4
@SergeantCrwhips10 күн бұрын
i love the saw roller to be honest, gets annoying bugs on the celing driller cant reach, or locks down a hallway if it cycles around forever
@DrillerDRG10 күн бұрын
Rippers are amazing. I will not be hearing anyone out, they will be c4’d. Rippers are super fast to use, bugs? Ripper, gone. Cleaned up. Even better in small choke points where they can loop and obliterate everything. ROCK AND STONE!
@Waluigi_Time77810 күн бұрын
He also showed stickys and plasma bursters when pointing out grenades of "questionable use" but stickys are great for getting praetorians to turn around and are a good fear tool, they also do good chunk damage, and plasma bursters, like rippers are bug crowd deleting machines, see a pack of slashers? Now you don't, easy as that.
@awsomegaming900910 күн бұрын
*The Vietcong would like to know your contact information*
@Delfigamer110 күн бұрын
It just feels redundant. Close-range crowd control is already done well by practically all of Driller's primary builds. Instead of having a second button that does literally the same, I'd rather have a tool that covers for what is missing from the rest, for example, axes providing the single-target burst damage. Though, there's an element of personal preference there as well - I just value versatility in all of the builds, I absolutely hate it when some situation happens in the caves, and the best I can do is to just stand helplessly and hope someone else deals with it (I play a lot of solo and small teams with randoms at haz 5). On the other hand, if you're perfectly fine with ultra-specializing in only a few roles and leaving the rest to your teammates - then you probably won't have any problem with redundancy, since you don't even care about things you're bad at anymore, and for things you're already good at, it makes you even better.
@G0RSHK0V10 күн бұрын
It needs to count as melee, otherwise it's doing the same job as your primary weapon but worse
@iirelative979710 күн бұрын
It also has ridiculously long range
@koboldcrusader9 күн бұрын
wait, why is the sticky nade shown when you said "questionable usefulness," it's almost always my go-to nade on gunner; the raw damage is nothing to scoff at when it comes to clearing grunt pods, and the fear effect is great imo
@Addsomehappy8 күн бұрын
the fear effect on scout who grappled into the way of the grenade and is screaming "HOLY SHI-" in the middle of his flight
@blastinbuddy62358 күн бұрын
The Damage Enhancer makes me think of the A-Wall ability from Titanfall 2. It was a player-sized holographic wall that could absorb enemy projectiles, but would enhance friendly projectiles that went through it.
@WolfyTheDark7 күн бұрын
Shield Link is one of my favorites. I still think it's very useful for teamplay and pretty good in most cases, even if it's overshadowed for certain builds and nullified by Shield Disruption. I feel like the Bear Trap would be very useful and good, but probably overspecialized if it could stun boss mobs. And Tim's Parasite Specimen sounds like it would have been friendly Parasites (Carnivorous Larvae apparently) from the mutator. But those things seem like they would have been overwhelmed against the bugs.
@fongjasper82067 күн бұрын
Bruh having undersuit shields finally able to take a hit on higher hazards sounds like a dream to me. Shame they're probably never revisiting that concept, id help a bit in solos since shield link doesn't work there
@pluviamachina35836 күн бұрын
The damage enhancer reminds me of the Amped Wall from Titanfall 2, which functioned as both a directional shield and increased the damage of player weapons fired through it. If Ghost Ship reconfigured the damage enhancer to behave like the amped wall, it could be extremely useful.
@Grockstube7 күн бұрын
That damage amp "grenade" should really just be gunner's Shield Generator mod
@Attaxalotl5 күн бұрын
That teamkilling pile of purple has saved my ass soooo many times as engie!
@mattvin250310 күн бұрын
Intro feeling goofy today, i like it
@tomoe725510 күн бұрын
We still got a lot of unused nades: Ripper, HEG, and maybe a few more 🤣 Good vid as always explorer!
@retey898210 күн бұрын
Wish the proximity grenade was used instead of HE, exploding on impact and carving terrain would make it a lot more fun, even if it`s just an explosive axe
@shwingleman10 күн бұрын
The HE grenade carves terrain, and you can cook it so it explodes on the bugs instead of on your scout
@retey898210 күн бұрын
@@shwingleman But I want it to explode on my scout... Lol I didn`t even know it carved terrain because it`s pretty bad compared to axes and neurotoxin, hell even the ripper fells better
@pisquid93097 күн бұрын
I actually enjoy engi's plasma grenade. It can be fun trying to take out a line of grunts.
@somedude40878 күн бұрын
8:54 ah yes an average shreder drone run in DRG:S except with actual shreder drone model and not the standard drone model...
@zendakon82994 күн бұрын
I love drilling a bunker to abuse ripper grenades in solo
@WolvericCatkin5 күн бұрын
9:37 _"This results in some grenades with questionable usefulness..."_ Bruh, the plasma burster isn't bad... 😹 It gives you some quick crowd-clearing, it you understand its bounces, and it's good for scaring off Praetorians if they're bearing down on you, due to the multiple explosive bursts each rolling its fear chance...
@benismann10 күн бұрын
I wouldnt call plasma nade to be of "questionable usefulness", the damage is not bad and you have 6 of them. Sure you probably have a breach cutter doing the same thing, but it's still not bad, and it's probably the only "gtfo from me NOW" grenade out of all the engi has
@Steir1210 күн бұрын
All engi grenades suffers from shredders being unquestionable OP. I would totally use plasma grenade on a gunner or driller, but i feel like i purposely sabotage myself if im not picking shredders.
@benismann10 күн бұрын
@@Steir12 yep very much this. Shredders do what plasma does except you dont need to aim and the tradeoff is that it's a bit slower to wind up. And plasma was already my go-to pick because other nades require more setup and thinking.
@Nova-ly7tx10 күн бұрын
Every grenade has it´s uses, I used most of them a bunch of imes and only have a few that I don´t understand how they would be more useful. Even learned that 2 grenades do more then I thought. But I have a small problem with scouts grenades, every ime for a long time I tried using something else then the boomerang I just could not They´re just too good to not use, you can do so much with them and I can´t ever see myself switching them out soon
@yorchXD7 күн бұрын
9:47 i always use 2 loadouts since i got all upgrades for scout, dont fix whats not broken i guess
@DraconicKobold10 күн бұрын
4:30 Now I wanna bridge with axes.
@zcs23258 күн бұрын
Thank you train conductor
@lol46uk10 күн бұрын
i will not take this sticky grenade slander
@x7upsuperstar10 күн бұрын
The incendiary grenade we have today is still wildly inconsistent in multiplayer. Even when used on flat surfaces.
@UsedRags8 күн бұрын
I hope they bring some of these nades back in rogue core
@Wolflord-e5i7 күн бұрын
The ripper isn’t meant for single targets it’s meant for large grunt swarms as it one shots all of them
@matthewboyd868910 күн бұрын
The idea of making the stalker so that more people would use a shield link. Perk is interesting to speculate on I hope that they do that with all their updates where they make something that that has a solution already. It's just one of the unused choices whether it's perks mods or overclocks.
@Delfigamer110 күн бұрын
I personally don't like this approach very much. The problem with "weak" perks is not that they are weak or bad by themselves, but that you suffer the opportunity cost of not equipping a perk that's stronger. If you decide to equip Shield Link - that means you have to pass up on Dash, Iron Will, Field Medic or some other perk from that category - and just to counter a singular enemy, that you don't even know if it'll be in the spawn rotation at all, and even when it does, only appears once in a blue swarm? In my opinion, Dash and Iron Will give you so much value _in general,_ that they are on an entirely different level from the rest of the active perks. If you want players to have a more diverse meta, then you'll have no other way but to deal with these two Alpha And Omega Perks - buff others to the same level of generality and usefulness, move these two abilities from perks into the dwarves' basic kit (e.g. as a suit upgrade, possibly as alternatives on the same level), or redesign the rest of the game to make these two less dominant (e.g. removing slowdown/stun entirely would be an indirect nerf to Dash).
@Steir1210 күн бұрын
Shield link suffers from being bad weather kind of perk. It only useful when things go bad and perks that would allow to prevent things from going bad are naturally more valuable, especially for good players. Plus activation condition is kinda wack, you need to locate other dwarf and get close to him and likely you want to use it when the situation is most dire and chaotic with dwarfs jumping around erratically and away from danger.
@matthewboyd86899 күн бұрын
I agree it's not ideal, and hopefully some of these perks will get buffs that make them work better, like not a numbers increase but a rework like shield link is active whenever you are within 10 meters of a player for the duration of time and with a much shorter cooldown, or is constantly active whenever health is lower than 50% I don't know, something more like horizontal improvement rather than vertical (instead of increase a number, have a new tool that specializes in a few things better and worse at everything else)
@comrade452910 күн бұрын
Может, некоторые мы увидим в Rogue Core. Благодаря изменениям в геймплее, разработчики могут не ограничивать себя в количестве оружия
@warriorsabe179210 күн бұрын
Contagion grenade makes me think of the superweapon from ender's game for some reason
@a.keeper10 күн бұрын
Ackchyually mr explorian sir the non impact grenades do twice the damage of their impact counterpart so they're clearly very unique☝🤓
@doctorhealsgood54569 күн бұрын
They didn't until very recently though
@judgement72799 күн бұрын
God i love drg grenades
@somerandomguyintheinternet10 күн бұрын
unused nades? ROCK AND STONE
@adwans149110 күн бұрын
I really wish they kept the dark style man. AT least give us like... an event for this! Or a new biome thats this gritty and dark. I really loved the old design for biozone!! I want that so bad
@Delfigamer110 күн бұрын
Dark and griddy beytah content pog :D
@hody.838110 күн бұрын
The beta was truly dark and gritty!!!
@ultmateragnarok83769 күн бұрын
Rogue Core might be returning to that style. They said they wanted it to be scarier than DRG, and that's one of the first places to start, is further limiting light.
@Rain0T8 күн бұрын
TIL the IFG makes the enemies take more damage. almost a thousand hours and i thought all it did was slow.
@celestialowl886510 күн бұрын
Giving HEs to gunner and molotov to driller makes a fair bit of sense. I also miss drillers climable axes
@scorchscale10 күн бұрын
I scrolled past this comment, said "drillers climaxes??" Never scrolled up so fast to read a comment again
@celestialowl886510 күн бұрын
@scorchscale I mean I've never asked him...
@moonfull685510 күн бұрын
Babe wake up new drg content
@jvbbomb62610 күн бұрын
Yea helldivers 2 goes for quantity over quality.
@secretname26709 күн бұрын
What's the music at 9:51? I can't find the exact track.
@explorianguy9 күн бұрын
soundcloud.com/jinkxbeats/slash
@imsweetthanks76778 күн бұрын
hey wait I like the plasma burster :(
@nomuom20868 күн бұрын
Engineers BURRT grenade is REALLY GOOD. The reason some people think its bad and that to many people use it, is because nobody knows how to use it. It can 2 shot Bulkys, and it can clear entire crowds really quickly. You have to get it to land in a spot where its bullets don't just hit the floor and vanish.
@ashtongiertz872810 күн бұрын
2:08 huh. Probably didn't want to be sued by Pixar for throwing what is clearly a modified scream canister.
@boke330710 күн бұрын
if i didn't know you already, i probably would have clicked off. bold intro
@Florescentia027 күн бұрын
maybe it would have been worth talking about the unique grenades that are featured from the board game (tunnel carver or corrosive bomb)