Good level. One thing I like about this one specifically is the world building by adding visuals that look like they'd belong in part of the level gameplay but simply don't. For example, the upper parts at 0:33 - 0:47, and the crane(? still don't know how it's called) at 0:54, the jump at 1:05 made me believe you'd hop back left cus it looked so convincing hahah.
@kubinka05053 ай бұрын
thank you for short _review_ level-making taught me that filling empty spaces, especially at the places that players can't achieve makes the map more filled and interesting, although it can't be overflown with content which I did in this stage at some parts adding ambiguous sections like in 0:20, forcing you to play again without *immersion breaking* and potential emotion ( requires i.e. _a spot that you can jump off in order to progress_ ) also is welcome, but obviously not mandatory sadly this video is kinda outdated and the newer level version (available to download) _has_ changed elements, however not very drastically. I would do some things differently there, since a lot of updates to the editor have been released throughout the time, but I don't want to _overhaul_ existing, published, *well-known* creation despite Unity-based Vectorier doesn't have the _easiest_ props placing system (I use texture prefabs rarely as they are repetitive, killing creativity) I have to say that after some point it's satisfying to think about what else could be added to the map
@fajdek70323 ай бұрын
@@kubinka0505 Yeah np man, if it's outdated then I'm sure you as a level maker has improved a lot. I am very happy Vector has revived these past few months and to current and likely the future. I really enjoyed playing Vector in 2021-2023 trying to find new glitches and bugs to mess around with Hunter or get out of bounds hahah. One bonus level in the second world lets you climb through the ceiling, run inside the vent to the end, then you'll hit a wall, you will teleport to the left side of the vent and go up, then you can jump over the high-but-not-wide rectangle, walk past the Hunter, then use a trick to get out of bounds and fall off the map hahah. Among other things.
@LeftForgot5 ай бұрын
good. keep going
@reebok01alt6 ай бұрын
how do you play custom levels once you download them?
@Lilymaster-b3s6 ай бұрын
It only works at pc
@SandristasOFC5 ай бұрын
When the game is for mobile I will try to install it
@StandupWind7093 ай бұрын
It has been for 12 years hasn't it?
@Joao-1114Ай бұрын
@@StandupWind709Vectorier is current
@SandristasOFC5 ай бұрын
if it's good
@Falcx_7596 ай бұрын
Download?
@Mohammed_taher9916 ай бұрын
Copy the link in the discreption.
@KukiLI_IАй бұрын
0:07 deceived) 0:46 I don't understand such jokes, can you explain? well, really, even the developers did such moments where you jump on a wall and fall off it somewhere 1:23 I love folding ladders in this game :) 1:56 I thought for a second that he would fall, catching on a folding ladder😅😂
@kubinka0505Ай бұрын
0:07 i treat textures that are not black as props, not collidable elements; although there are exceptions for black props having thin (subjective) lines, such as barriers 0:11 it is a way for climbing prevention protecting from bugs or logical errors, such as defined in aforementioned point
@KukiLI_IАй бұрын
@@kubinka0505Okay, got it 0:55 by the way, my thoughts are at that time : WHAT KIND OF MORON PUT A LADDER, REINFORCED CONCRETE SLABS AND SIMILAR ROOFS ON A CRANE!?!?!?!? Haha, this question is for the idiot workers of this construction site😂