Code - github.com/baraltech/Jumping-PyGame Thanks for watching!
@seba18422 жыл бұрын
This was the only thing I needed for my portion of the code in my group to be complete thank you so much!
@baraltech2 жыл бұрын
Always glad to help. Thanks for watching!
@KyleGameTesting3 ай бұрын
I like the way you explain bro. Appreciate the detail!
@MowiWowi7 ай бұрын
So satisfying seeing code work so perfectly
@sasamak420 Жыл бұрын
i found so much stuff that had like 10x your code and i understood your tutorial way better than all of the other ones ty for that
@baraltech Жыл бұрын
Tysm my g
@gamalielgerona23918 ай бұрын
Nice. Now I can enable jumping for my PyGame Slime Destroyer project. You got a subscriber.
@rajpulapakura001 Жыл бұрын
Clearly explained and simple! Exactly what I needed!
@Ishaan_Garud2 жыл бұрын
THANK YOU SOOOOOO MUCH!! I WAS MAKING MY GAME ENGINE, AND WAS Stuck BUT NOT ANYMORE BECAUSE OF YOU BE SURE TO CHECK MY ENGINE
@baraltech2 жыл бұрын
No problem dude haha
@flowersArePretty12 жыл бұрын
THE BEST tutorial, thanks man, very handy indeed
@baraltech2 жыл бұрын
Thank you so much!
@Kal-elB Жыл бұрын
Thank you! I never thought about how you'd make the character move up without teleporting it
@baraltech Жыл бұрын
No problem!
@dualscreenchef85352 жыл бұрын
Thanks to this video, I can break copyright correctly
@pursuingcode17732 жыл бұрын
solid tutorial my dude
@baraltech2 жыл бұрын
Glad you liked it!
@심지은-j4e2 жыл бұрын
really helpful thank you
@baraltech2 жыл бұрын
No problem!
@eternulized2 жыл бұрын
Thank you for this video sir
@papajowapapaja2759 Жыл бұрын
Cool, thx!!!
@baraltech Жыл бұрын
No problem!
@Ray-sb8qi2 жыл бұрын
I have an issue where my character will land a little bit higher than where he jumps from every time I jump. My variable values are the same as yours.
@alvo6375 Жыл бұрын
me too
@realjonav Жыл бұрын
hey is there a way to make it so the "S" key would make you fast fall?
@thatanimeguy84618 ай бұрын
if key_pressed[pygame.k_s] gravity = bigger value than normal gravity
@seal69782 жыл бұрын
Thank you so so so much.Your amasing!!!!
@baraltech2 жыл бұрын
No problem! Thanks for the comment!
@romanward78 Жыл бұрын
Thanks man it works great. What does the boolean variable ‘jumping’ do in the code?
@ahmadsyahmibinjamaludin10362 жыл бұрын
Great video! My suggestion is you should also show how to make it in sprite class. I saw many people usually used sprite class since it is more organizable. Love the content😁
@baraltech2 жыл бұрын
Thanks for the comment! I'll keep that in mind!
@noodle692 жыл бұрын
very helpful thank you
@baraltech Жыл бұрын
No worries!
@tasmiatasnim-pw7gm6 ай бұрын
I don't understand one thing, y_pos = y_pos - jumpvel(10) wouldn't it go way up the screen then vel would become 9,8... to 0 won't this be beyond our screen. i get it how it goes up and then down but i didn't understand this part. Upward movement: 10 + 9 + 8 + 7 + 6 + 5 + 4 + 3 + 2 + 1 = 55 units Downward movement: 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 = 55 units why it doesn't look like it jumped 55 units
@UXER2602 жыл бұрын
Nice video! You could fix the 20 division bug if you use ‘floor division’ (‘//‘ instead of ‘/‘ and then multiply it by twenty
@baraltech2 жыл бұрын
Thank you!
@lovelivevike5507 Жыл бұрын
got a subscriber at 2:30 sec in =)
@baraltech Жыл бұрын
Thank you :)
@KeyGilz11 ай бұрын
cool tutorial, thank you. for some reason, mario_rect is at x=376 and y =568, so he's hovering over the ground... any ideas? i used the same values in the tutorial 400, 600
@Vitvab Жыл бұрын
very helpful tutorial, but how do i make it just fall though the ground and i cna make it jum again even if it doesn't stand on anything
@UsernameaBad6 ай бұрын
thanks
@Ganav_ha_shtihim11 ай бұрын
the sprite can jump how much it want like flying not just one time it can go up infinatly help
@BardockSuperZ9 ай бұрын
Nice tutorial , i copied the logic of your tuto for apply in the ursina engine
@baraltech9 ай бұрын
No problem! :)
@matrixneo2412 Жыл бұрын
Hi i know my comment is late and idk if you will see this but i wonder if you could make a video so your character can be able to left or right anyways thanks for this tutorial
@pranavnair32822 жыл бұрын
Help! What is Y_POSITION equal too?
@tskvito54942 жыл бұрын
for some reason it jumps and never comes down, i checked 100 times and i cant find the difference between my adn your code
@baraltech2 жыл бұрын
Try copying it
@abulhasan9232 жыл бұрын
Really helpful but I want horizontally long jumps and this tutorial made the character jump very short horizontally... Please can anyone help?
@darkultimate67233 ай бұрын
Video does not work for me I watched the tutorial for hours but it only works when I hold space or any other key down.
@J6342-n8d Жыл бұрын
what if the sprite is moving?
@cws03 Жыл бұрын
why are you using all caps?
@sploosh28572 жыл бұрын
Gravity
@anya6372 жыл бұрын
😌 ᴘʀᴏᴍᴏsᴍ
@jasonsworld3332 жыл бұрын
This is no good because you dont show how to find the charcter location. thats the most important part so this is useless to me
@baraltech2 жыл бұрын
Thanks for the feedback. You can find the character location by referencing its rect’s x and y properties. Ex. print(mario_rect.x). Sorry you feel that way about the video and hopefully this helps!
@jasonsworld3332 жыл бұрын
@@baraltech This is a common problem I'm seeing amongst pygame tutorials. If you can find a way to do an easily scalable tutorial for all little elements like movement, assets, camera, etc... and explain them in depth everyone is making pygame tutorials but very little explanation of how to copy that to your code in a generalized way. These tutorials are saying what to do with a tool vs actually describing the tool. One of them puts viewers in a position to mimick you, the other puts the viewer in a position to mimick the concept.