I'm terrible at Elden Ring, but I love the game, and luckily a lot of people do. I want more games like this, like Baldur's Gate 3, and that's why I make videos. Thank you for watching, and lets keep supporting the games the matter.
@NoshikiYT6 ай бұрын
I’m bad at Elden ring but good at games like genshin
@wiseguidedmissile6 ай бұрын
my guy got the video early
@olegdusov42736 ай бұрын
@@wiseguidedmissile every single invade I do players use range spam and fingerprint shields. So almost everyone is terrible at Elden Ring, its fine.
@MaTtRoSiTy6 ай бұрын
Same, I was absolutely terrible and it was a massive struggle for me but now I have completed the game at least 6 times with 100% Steam achievements and I am STILL kinda bad. But when I try other games... it is really hard to enjoy them after an amazing game like this
@atraxian58816 ай бұрын
If you have issues defeating a boss, remember shield poking with a lance is always there to carry you.
@angryalice96986 ай бұрын
I’m a 63 year old woman who’s rubbish at video games I’ve tried loads over the years and find moving around in 3 dimensions too hard. I tried subnautica and gave up cos it took me too long to do anything and I spent most of my time grinding for bloody copper and stuff. I am in NG+ in elden ring and only have one boss to beat in the DLC and that’s the Consort, and I have got him down to 40% life so far in my attempts and I’ll get him! The reason I can play Elden Ring is the motion controls and the game playing mechanics are so good. My daughter encouraged me to play and I found I could, and so I did! Also it is sooooo enjoyable, the autonomy, the freedom to do what you want and go where you want, to discover, to speculate on who what and why, to join in the community and watch all you guys play, it’s fantastic! I am going to try dark souls 3 next, wish me luck! I will also keep playing ER tho, I a, totally addicted :)
@PopcornMax1796 ай бұрын
Rock on 🤘
@Stuphy11476 ай бұрын
Please tell me you're actually a 63 year old woman? Cuz if that's true I love you and wish you were my grandma. So awesome to hear stories like this
@triviummaster6 ай бұрын
legit alice keep on going my fellow tarnished
@hariharnarayanswamy23146 ай бұрын
You should play bloodborne too. It’s a great great game
@wngmv6 ай бұрын
There is a video series of a Chinese grandma being absolutely rubbish to beating the final boss. It's so fun and inspiring to see people of all walks of life enjoy the game!
@clashgamers40726 ай бұрын
80 % retention rate for a game that is considered "too hard" is crazy . This could only mean that there is a big vocal minority while majority of the players are ok with the difficulty
@cursedimageseveryday55596 ай бұрын
Honestly the whole difficulty thing is just a stupid meme people made way back in the day of DS1
@Bitcoin_Baron6 ай бұрын
But that vocal minority would also disappear if the game had difficulty levels, and everyone could be happy. Except toxic fromsoft fans of course, who are outraged at the idea of a difficulty level being added that *they do not have to play*
@zzrroott64596 ай бұрын
@@Bitcoin_Baron cry about it
@clashgamers40726 ай бұрын
@@Bitcoin_Baron There will always be a minority . You can't satisfy 100% of your player base . The goal is to keep the minority % low. Fortnite on some new season launch loses around 50% of their player base because of them trying to cater to new players.
@majorshepard26 ай бұрын
@@Bitcoin_BaronThe game does not need difficulty levels. The whole experience of the game is to overcome the difficulty. If they don't like it, they can play other games. Same as when people cry that games take too long for one play through. Nobody forces them to play what they don't like. They just want everyone to bend so that it fits them.
@SmotheryAxe14146 ай бұрын
Who would've guessed a full complete game with no microtransactions would be better than a half baked game full of skins and battle passes.
@anonenormous23765 ай бұрын
What a novel idea huh 😅
@ricksbrain16205 ай бұрын
nba 2k24 is better than elden ring though
@SmotheryAxe14145 ай бұрын
@@ricksbrain1620 have nba 2k24 go band for band with elden ring right now
@blackraven88415 ай бұрын
@@ricksbrain1620yes for franchised children easily fooled with the next copy and pasted sports game. Calling yourself a gamer at this point is literal slander since you chug EA slop by the gallon.
@dr.embersfield15515 ай бұрын
@@ricksbrain1620 That's an obvious bait , mate!
@Boss_Fight_Index_muki6 ай бұрын
Elden Ring reminds me of the 90s-2000s, a time when microtransactions had yet to exist. The Shadow of the Erdtree DLC is what used to be known as an "expansion pack", a full sized campaign added on to the base game. A term long lost yet so apt/
@SimplCup6 ай бұрын
sort of like frozen throne for warcraft 3, because it was called an expansion, but it surpassed reign of chaos in everything and added a lot of new interesting content and was basically a game on it's own.
@IBADSNU6 ай бұрын
Don't be mad at the industry for microtransactions. Be mad at the gamers who spend money on the microtransactions. They are the reason it exists and the reason it's only going to get worse and worse. They feed the beast at their own detriment. Eventually, our PC games and console games will be identical to mobile games because people keep feeding the flame. You are witnessing the death of gaming as we know it, and every dollar you feed them via micro is a nail in the coffin.
@marcelwindbrake44776 ай бұрын
Old Blizzard time. The expansions packs of Diablo 2, StarCraft and Warcraft 3 were legendary.
@nathanlaleff42736 ай бұрын
"Expansion Packs" are still in use, Destiny is a good example for it. The problem I think you're looking at is that "DLC" is actually an extremely broad term that covers anything from a skin to a mission to an entire expansion pack. Technically, they are all "downloadable" content.
@xenn49856 ай бұрын
@@IBADSNUNo, I can be mad at the industry. Nobody asked them to spend more money on making games.
@indigo78986 ай бұрын
I am just glad Elden Ring is as successfull as it is, it just shows people are not fully brainrotted by whatever sludge triple A studios serve us for 70+ bucks every year
@shonenbat65536 ай бұрын
More like 100+ bucks
@MrRafagigapr6 ай бұрын
I mean , even dark souls 2 arguably the worst in the series is better than most studios attempts at a soulslike While elden ring is rushed and overscoped they still are better than anyone else due to how their proprietary engine is great at doing its job , and have been doing this for 15 years
@AMFATR6 ай бұрын
I love the game I just wish it had more than what feels like 16 bosses reused 50 times
@taxibanderas6 ай бұрын
yeah cause rollslop isnt peak brainrot btw
@lukasor99366 ай бұрын
70€ plus 30€ DLC for an empty map, 9 bosses reused multiple times and unresponsive gameplay that basicaly can be explained with "press spacebar twice, left click once, repeat until the health bar goes down to 0". The art style is great but other than that it's an objectively bad game so it being succesful actually proves the opposite of what you're saying.
@jasonheath70456 ай бұрын
5 million tarnished in the land of shadow and that's just 40% who've defeated Mohg I've been setting a summoning sign in front of Mohg's boss room to help others access the dlc
@jpthedrummer42586 ай бұрын
Legend 🫡
@MeechoNino6 ай бұрын
Absolute W 💯
@BaldorfBreakdowns6 ай бұрын
The poor souls are going to die to the regular mobs :|
@theOzz136 ай бұрын
That is awesome! I'll probably see you soon, lol
@blazikeaton74786 ай бұрын
based
@richardjamesIII6 ай бұрын
"My roof leaks" "Well, I worked really hard on it" "Oh ok, that's fine then."
@Felipe90s6 ай бұрын
?
@OC-ek2ji6 ай бұрын
@@Felipe90s "Oh look the problem still persists. At least they worked hard right?"
@neileapenninan87066 ай бұрын
@@Felipe90s basically other studios keep saying they worked hard. But they aren't solving the problems.
@hubbabubba-tw6gy6 ай бұрын
@@Felipe90subisoft dev detected
@Narding55666 ай бұрын
@@Felipe90sOh that is what we call analogy. Is your brain unable to process that
@novapatricia6666 ай бұрын
It's so fucking sad and pathetic to see how this AAA devs would rather shit on a well crafted game, rather than using it as a framework to improve their games.
@cambienvenu6 ай бұрын
To be fair, you’re talking about2-3 people that are part of teams in the hundreds. The vast majority of the teams love the games, don’t fall for the rage bait
@SamahLama6 ай бұрын
@@cambienvenuthe reason they’re ok with acting like that is because that’s the culture they are working in.. they live in a “bad work is ok” environment and you’re allowed to hate things just for being good
@moralambush6 ай бұрын
@@SamahLamaI think some of these devs actually hate their customers. It's why they keep engaging with sweet baby inc for example.
@WeirdWhiteRabbit6 ай бұрын
No one gave a dump about Leonardo DaVinci's pain when painting a chapel... but they sure as shit cared when they saw how beautiful the Sistine Chapel looked AFTER he was through with it. Its part of the struggle with artists... its so ....current year... that these ppl today feel we should care about their "journey" in creating a pile of sh*t
@El_Diego866 ай бұрын
They will but they won't admit it.
@AdamArchangel6 ай бұрын
The thing that big studios hate about ER and BG3 is that they've shown the consumers that they can, in fact, have amazing AAA-quality games that feel well-worth the price tag, without the inclusion of predatory monetisation. Companies like Activision-Blizzard, EA, Ubisoft etc want consumers to believe the lie of "Waaah games are too expensive to make now, you have to deal with shitty subscriptions/microtransactions if you want good games". And then the chad From Soft/Larian shows that no, we don't in fact have to put up with predatory monetisation in order to play AAA games
@Philip77106 ай бұрын
Elden ring literally released an unfinished story and then sold you a continuation in form of dlc.. how is that not predatory monetization?
@AdamArchangel6 ай бұрын
@Philip7710 the story wasn't unfinished, it was expanded upon. And the vast, vast majority of people agree that the expansion was well and truly worth the price. It's larger than most games on its own. And its content is amazing.
@Philip77106 ай бұрын
@@AdamArchangel so a story about collecting greater runes and fighting all the demigods wasn’t unfinished despite being unable to collect all the great runes and fight all the demigods without the dlc? Wdym its content is amazing they copy pasted the same things they already copy pasted dozens of time in the base game
@tomj8196 ай бұрын
@@Philip7710The Fellowship of the Ring was predatory because I had to pay yo watch The Two Towers and Return of the King to finish the story... 😂
@Aleks96Clips6 ай бұрын
@@Philip7710 lol are u for real?
@ajthedemon406 ай бұрын
There is a vtuber I watch who has never played a fromsoft game before. She is currently at Malenia and when someone asked her if she found the game to hard she said "The game can be hard but I like overcoming the challenge that is in front of me because I realize that eventually I will win." Pretty much sums up a new player experience.
@TTen-schir53b96 ай бұрын
Who's that vtuber? I'd like to sub myself
@CrimsonGaming956 ай бұрын
Yes, took a break from Elden Ring after having issues with the Fire Giant and finally picked it back up a few weeks ago.... Already ready for NG+1 so 3rd run. Only reason I'm not starting it yet is I just got the DLC so going to play through that for something more fresh first.
@fattit75984 ай бұрын
Who is the vtuber?
@axelfond83174 ай бұрын
Just tell her to summon and use range. Game is far from challenging
@khristophertanase33246 ай бұрын
I am a 59 year old machinist who has been playing video games for as long as there have been video games. I have owned nearly every game system that has ever existed, and have even owned several arcade machines (Tempest, Star Gate, Defender, and Crystal Castles). “Elden Ring” was my first FromSoft game, and it is my favorite game of all time. It literally made me feel like a child again. I had played over 700 hours of “Elden Ring” BEFORE “Shadow of the Erdtree” came out, and am absolutely loving it! I couldn’t agree more with your assessment of this game, brother, and I pray that more developers/designers follow Myazaki’s example, here.
@ronniedeel49906 ай бұрын
brother same here 46 and yea elden ring first soul game now ilm in love with soul games but elden ring 800hours in counting dlc that feeling of exsploring new maps and wow it's the feeling that i can't exsplain this is the first game i pre ordered ever and did it months before hand 🙏🏻
@daveyoung94846 ай бұрын
Same hear I have 600 plus hours in elden ring before starting dlc I think this is a great game and I bin playing games since the atari. and i would love do have had an arcade machine of crystal castles I loved playing that game as a kid at the games arcade hell ya
@Horizon0505iije6 ай бұрын
I wanna play it with you! What’s your user ?
@MoooseBlood6 ай бұрын
Beautiful comment
@damiku-88666 ай бұрын
Will soon turn 58 and fell in love with Elden Ring based on playthroughs I watched on YT, but I've always been a PC keyboard gamer and my one Souls experience over the years was DS3, which I quit after many failed attempts at the first boss and a complete lack of ability to understand how the game worked. So before trying Sekiro or Elden Ring, I thought I'd go back and try DS3 again with a new XBox controller. Just killed the second boss and am enjoying it a lot. Still getting comfortable with the controller and have much to learn about the game, but it's fun now.
@iownall22226 ай бұрын
One thing thats never mentioned with fromsoft and Miyazaki is their level of brand and name recognition. Armored core 6 is the PERFECT example. Mecha games in general are an INCREDIBLY niche thing. But after the name recognition and the reputation that fromsoft has built over the past 10 years, it wasnt just old AC fans like myself who were excited for the game and got it, but it was also souls fans who built a trust in fromsoft to deliver a good game. And because of that, they successfully revived their AC franchise. The franchise that brought Miyazaki to the company in the first place. That was an incredibly smart decision.
@AlfredoElizondoLife6 ай бұрын
I’m so waiting for an AC6 expansion
@666whippetlovemetal6 ай бұрын
i am exactly the person you are talking about, never cared about Mecha but i trust fromsoft so bought it anyway... oh man i just love the game, felt like a kid again back in the days playing in my basement doing missions. Just a GREAT game well made just like the olds days.
@ncremy446 ай бұрын
I have to agree with this sentiment, i personally dont care for the mecha genre in any facet, however.. FromSoftware has my trust wholeheartedly and on more than one occasions ive contemplated played AC6 JUST BECAUSE its a FromSoft title.
@lx_wb_xl47596 ай бұрын
Ummmm Armored Core 6 sucks ass tho.
@benwil60486 ай бұрын
Agreed, personally I did not feel like playing AC so I did not. But I was very tempted to get it, just really isn’t my genre
@SyphexG596 ай бұрын
I never played a souls game before and didn't play elden ring when it launched. I bought the $80 bundle base game + DLC and i just finished both the main game and DLC in about 120 hrs. And it's one of the first times in recent memory that I've haven't regretted buying a game or found my self saying "Was this really worth the price I paid?". What a lovely experience fromsoft made, forever thankful for them.
@OkayyyIGetIt6 ай бұрын
120hrs? Casual.
@flamela2846 ай бұрын
@@OkayyyIGetItHow dare he play the game in 120 hours!! That makes me angry cuz I beat it in half the time and I’m better.😡 😡
@The_Joestar6 ай бұрын
@OkayyyIGetIt He bought it last month dude.
@SyphexG596 ай бұрын
@@The_Joestar no I bought it about 2 weeks ago and finished the DLC yesterday.
@The_Joestar6 ай бұрын
@@SyphexG59 Which is last month 😂
@Phoenix6966 ай бұрын
"You either climb the wall, dig under the wall. Or in my case BECOME THE WALL."
@apolloisnotashirt6 ай бұрын
preach!
@dmitriyrasskazov88586 ай бұрын
THE WALL!
@JudgeNicodemus6 ай бұрын
THE WALL!
@SpiralDownward6 ай бұрын
NOTHING ON EARTH CAN MAKE IT FALL
@Texansfan596 ай бұрын
Giga chad
@barrytooth43066 ай бұрын
Miyazaki is the type of dude to tell you he’s giving you a Mercedes for 10 dollars, you show up and you see it. Then he smashes the merchandise and tells you he lied to you and hands you the keys for a Lamborghini.
@dragonslayer35526 ай бұрын
The guy said the dlc is the size of limgrave XD I mean sure he is right technically if you count weeping peninsula and stormhill as part of limgrave and then stack 4 limgraves on top of one another
@None383896 ай бұрын
Both BG3 and Elden Ring are made by teams who have been working together to make the same kind of game for over 10 years, it is impossible to replicate that when big companies kept laying off people and tearing teams apart as soon as they failed one project. You can't just pay big money to get a bunch random talents together and expect good work, a team takes years to learn how to work with each other, they'll likely fail first before they succeed. What the money people don't understand is that you don't get success if you don't leave rooms for failing.
@michaelh8786 ай бұрын
And are chasing trends rather than focusing on one genre.
@piefrosty3196 ай бұрын
Exactly. Our world operates on the belief that money solves all problems when it’s just 1 tool in a shed.
@RandomDude-x6h6 ай бұрын
@@piefrosty319 No. The world operates on the belief that money is the end goal. Only when your end goal is "Make the best game possible" instead of "Make as much money as possible", can you make a good game. I'm sure that any single game that is nowhere near as good as Elden Ring but is predatory, makes much more money. We live in a bugged game system, where the bugs are intentional as the developers are also players.
@Spencer_Thatcher6 ай бұрын
Perato Principal: 80% of your revenue comes from 20% of your ideas. AAA doesn't let people try new things anymore, they just copy and paste the old 20% and that always has diminishing returns. Fromsoft and Larian innovate new ideas and act on them, launch games with small success, learn, keep innovating while applying what they learned and then they they hit that 1/5 jackpot idea and blow up.
@retsu42626 ай бұрын
wow has a lot of the same team after 20 years. I dont think its that easy.. The publisher needs to do the developers what they think is best, and not vice versa.
@matrf6 ай бұрын
Im a casual gamer. The thing i like best about elden ring is you face a boss for the first time and it destroys you in 10 seconds. It feels impossible. Then you learn it, 20 trys later you kill it. Its a good feeling. It's like a slow build up of confidence and then victory. Plus the world design is the best I've ever seen.
@helloimdan6 ай бұрын
Should try DS1 then
@threestars21646 ай бұрын
It did nothing new, its below botw.
@Void6-6 ай бұрын
Fak man its the opposite for me. I always get them to like 2 hits to kill them in the first try, out of sheer frigging luck. Then I lose in the worst immediate way possible like 4 times before I start catching up to their patterns lmao. Makes me so mad that my first try is always better than the following 9, it makes no sense
@Bert_Bertsson6 ай бұрын
@@threestars2164ah yes, the vast empty open spaces with maybe a moblin or two.
@Infelious6 ай бұрын
This is how old games used to feel, it felt rewarding learning the bosses patterns, surviving longer and longer then finally beating it.
@arijnr51246 ай бұрын
Crazy fact is now that we are talking about Larian studios and FromSoftware , Interviewers got both Vicke and Miyazaki to admit that their BIGGEST games are NOT their ideal video games and have higher scopes for the future about their ideal game , they do not limit themselves by admiting that Elden ring or BG3 are their greatest product but just a step to strive for something even greater.
@praisetheoak6 ай бұрын
Regarding Miyazaki and Elden Ring, especially following the DLC's release, I 100% believe they could create a game that is smaller in scope, features, and content, yet still surpass Elden Ring in its entirety.
@cbanks52896 ай бұрын
Love this comment
@DDracee6 ай бұрын
thats what happens when you aren't at the mercy of investors and can actually let the actual people working on the game make the game like they want, according to their ideals and inspirations people don't seem to realize that larian and fromsoft are like one of the few AAA studios still privately owned, literally that's all it takes, let passion drive the development, not money even companies that "used" to be good, you know when they went bad? right after the company went public and acquired investors
@IceManFinland6 ай бұрын
Armored core 6 is amazing masterpiece compared to elden ring which is fantastic too
@Ozzard6 ай бұрын
@@IceManFinlandthe online pvp looks insane and it's probably the only pvp that has interested me in a while
@Exile_Sky6 ай бұрын
Elden Ring is not re-inventing the wheel. It is just a well made wheel in a world of poorly made or half finished wheels.
@MediocrityDump6 ай бұрын
"I am mediocre. I have 20 years experience at being mediocre. I survive on mediocracy. I can scale it, make it bigger, make it longer, but I'm not at fault if you the player expect something more than mediocrity"
@thahirshibu50426 ай бұрын
Damn
@DaKussh6 ай бұрын
Said every entitled game dev ever.
@rudygarza64106 ай бұрын
COD Series as of late
@PRO100Dreik6 ай бұрын
@notexisted01 that's pretty much it, game studios nowadays don't try to make a breakthrough, they all doing an "ok" games.
@leoleo10356 ай бұрын
@notexisted01 Absolutely this.
@Trueduck9816 ай бұрын
Elden Ring has "Yellow Paint" Enter any mines. Approach elevator. Go to the side of it, look down. You will see ledges with candles on them. Sometimes they use resource plants to hint that you CAN get on that ledge, which is A LOT smarter. But a form of yellow paint is there. It's just made in a better way.
@NameIsDoc6 ай бұрын
There is also a lot of "invisible paint “ areas off of the yellow tape that make you go "can I go in that direction or too that destination " and you just try. And that gets you some of the rarer items. Or just bragging rights
@scrungo76106 ай бұрын
That’s called “signposting”. A way to convey information/guidance to the player so they can progress or find a secret. Souls games have often used light sources in that way. It makes way more logical sense than splashing yellow paint on a wall. It makes sense that a passage would have candles or a torch lit because that means someone has been through there recently and lit the way. As opposed to imagining someone swiping giant streaks of yellow paint on the wall as they traversed through an abandoned mine…
@joshuakim52406 ай бұрын
This honestly shows that the main issue with "Yellow Paint" isn't its existence, but the extreme laziness of its implementation in most cases. Elden Ring using setting-appropriate items to replicate "Yellow Paint" in a way that seemlessly fits into the visual experience is extra effort for the same result, but WAY more enjoyable since it doesn't break the immersion. It ends up being so good that a lot of times people don't even notice that it's functionally "Yellow Paint".
@casio43516 ай бұрын
The birds kept me from jumping off a high ledge idk how many times.
@c1deon3636 ай бұрын
What "yellow paint" means?
@xeryl_6 ай бұрын
In the developer community this phenomenon is known as "eating your own dog food". I was taught that when programming or creating anything, if you cannot try it out for yourself and test what it is like, then you won't understand your program's flaws or useful features that a user could benefit from. The fact that developers and designers don't do that anymore shows that they fundamentally don't respect the field, or perhaps they never learned in the first place.
@JayBigDadyCy6 ай бұрын
It's crazy to me that devs don't play their own games. That's like a Chef not trying his food before serving a restaurant of 100k people. You gotta know what it tastes like right?
@swyjix6 ай бұрын
The funny thing is, Miyazaki also doesn’t play his own game. But that’s because the experience is ruined for him because he knows every inch of it already.
@ugn1546 ай бұрын
They're all probably from one of these "gaming courses" that keep popping up on the internet.
@Mori-ey8wj6 ай бұрын
In my opinion you have to differenciate between finishing the game from start to end after it's is fully developed and regular playtesting it. Good dev teams will 100% do regular playtests while they still might not do the "full start to finish Release experience" I'd also agree that there also more enough bad sleep who don't players enough and leave that to someone else..
@TRONiX4046 ай бұрын
Especially broken games with poor performance, Elden Ring is a stutter fest. Doesn't make sence when it looks worse then Assassins Creed.
@phrozac6 ай бұрын
"I've been awake since 11am..." Man, your life is brutal. 11am is a big ask.
@JuniorTech-q1k6 ай бұрын
he slept 6 am
@angledcoathanger6 ай бұрын
"It's 10:00pm now, I've been up since 11:00am" .. not even 12 hours ffs
@musicninja986 ай бұрын
Don't know what time he went to bed. That's a factor in the wake up time.
@Muning-Gaming6 ай бұрын
Developers have forgotten one of the most core factor of a "game", and that's, it's meant to be fun. It's not meant to feel like a Job, and Checklist of things to do. Nobody wants to "play a game" and feel like doing chores of the day, everyday life already does that, we want to have fun and be entertained. If you can't do that, you have failed as a developer and missed the whole point of games. Its like going to the park as a kid, rather than naturally having fun at the park, the park gives you a checklist of things to do like; -Use the swing 20 times -Climb jungle gym 20 times. -Play 20 rounds of badminton -Play Hide and Seek 20 times. -etc of any other activities that must be repeated 20 times. Now does this sound fun to you?
@M4Dbrat6 ай бұрын
Lots of people want to play games like that, that's the issue. I've heard of people quitting Halo Infinite's multiplayer after grinding out the battlepass because there's "nothing to do". Seriously, infinite possibilities from all the chaos of different maps, weapons, vehicles, teammates and enemies running around all over the place... So much variety, so much space for decision making, it's endless content! But it's "nothing to do". Modern games cater to people who don't like gaming, because those people buy these games, they like checklists, they like progress bars and numbers going up
@tenkk_ch6 ай бұрын
A lot of people enjoy grinds. For example, games like Factorio will feel like work to some, but it's an enjoyable experience to others. We really can't say what defines as "fun". The only thing we can define is what's your target audience, and how to provide a suitable gameplay for them.
@sussygamer35816 ай бұрын
You made the literal best analogy for this topic I have ever seen, I am totally copying this for future use.
@markhdhu13206 ай бұрын
Welp i have to say replaying elden ring can feel like a big check list of buffs, smithing stones and other items to get which is very annoying. But other than that yeah
@Ralathar446 ай бұрын
You mean like the forced collection of the shards to not get 1 shot by everything? That's just forced collectibles man. Not to mention the recycled content and padding in both the base game and DLC. Both could have been like 30% shorter and been better/tighter games.
@NunEazie6 ай бұрын
Elden Ring is a generational game. A digital masterpiece that in 20 years will still hold up amazingly. So glad to be alive when this launched! Reading some comments, it’s clear many people have differing opinions of “masterpiece” which is great. Play your “masterpiece” to your hearts content, but Elden Ring has set a bar that I have a feeling even From Software will have a hard time reaching again. Though, they haven’t disappointed yet.
@SimplCup6 ай бұрын
i'm sure Miyazaki-san will come up with something even better, because he said in one interview that Elden RIng is the closes thing to his dream game so far, but he said that he can do better
@РаЫо6 ай бұрын
Only once in a generation can you see a game so overrated
@sunnydlite-t8b6 ай бұрын
Stop. This entire "we are witnessing history" shite needs to go.
@SimplCup6 ай бұрын
@@sunnydlite-t8b no, because it will be a history.
@AbsentQuack6 ай бұрын
@@youtubeenjoyer1743 idk, I've played every FromSoft game except Demon Souls & Bloodborne and I've already replayed Elden Ring more than any other game from the studio. I love playing through with different self imposed challenges and different builds. Sure, there are a bunch of 'copy and paste' bosses, but they serve as benchmarks for whatever build I'm using and I can appreciate that all of those repeats are bookended by unique fights or unique locations. My only genuine complaint about ER is that they don't have a ping filter for PvP.
@propablyconfused6 ай бұрын
Elden ring devs to the whole game industry : "SKILL ISSUE" For the 2nd time in a row
@thahirshibu50426 ай бұрын
GIT GUD
@Goblinboyo1626 ай бұрын
GIT GUD
@JayBigDadyCy6 ай бұрын
Facts 😂
@Gems566 ай бұрын
Fanboys glazing a overated game.
@WyvernLi6 ай бұрын
@@Gems56 spotted the guy who cant GIT GUD
@jschex1236 ай бұрын
I wanna go back to the days where people use to make fun of others for playing video games and parents use to say you can’t make a career out of it. Back then, company’s made good games FOR us. Once big business found out, the take over started and diluted the product
@HarlanDrake6 ай бұрын
You're spot on there.
@dr.embersfield15515 ай бұрын
That's exactly what happened. The suits took over the passionate developers.
@jaimeferrer30956 ай бұрын
I was working on a small game within a small development team. After six years of development, the CEO and main designer of the company was asking basic questions about our game. No joke, he even asked how to jump. True gamers don’t ask those questions; they just play. We are being led by people who have never touched a controller in their lives.
@Estoc_Bestoc_6 ай бұрын
Sounds like a nightmare, like trying to explain tech to your grandpa
@dr.embersfield15515 ай бұрын
@@Estoc_Bestoc_ And in this case, your grandma is your boss.
@ch_boki6 ай бұрын
As an Ex Game dev I keep just standing around especially on cliff's edge and watch down how many different level designs are connected with each other. It's just absolutely insane! I keep starring at the complexity of the depth and layers of the map. With the story and lore within It has like Skyrim charisma where you just like being in the game. That alone is just amazing. Another topic I don't see get's mentioned often is the ''Multiplayer'' message within the game, This alone made me stop so many times and laugh, cry and thank them for helping out! Big thanks to the community! You play a single player game with other people's memories in your game you can interact and see other people's thinking and especially how they support each other. This is so freaking GOOD!
@kavid81206 ай бұрын
Bloodborne is on the same level of map design too where there’s tons of levels underneath it and around and how interconnected it is with amazing shortcuts to make run backs much easier.
@MotoVroomTV6 ай бұрын
@@kavid8120 Bloodborne is really short, the map is a lot smaller. Most areas are not interconnected as well, as they are only accessible as dreams and separate "states". All 3 Dark Souls games are a lot larger and have more map layers, with 2 being the one with a little less integration on the main map. Elden Ring is something more akin to Breath of the Wild, but with better structure and more depth on side quests and objectives. Where BOTW have a lot of semi-irrelevant shrines, Elden has whole lore plots locked away on optional bosses.
@ZugzugZugzugson6 ай бұрын
speaking to you as a game dev; Time for introspection, and then try finger, but hole.
@Super_Broly6 ай бұрын
I love Skyrim, I don't love anything about this game but to each other's own.
@Ralathar446 ай бұрын
The messages lost their luster for me quickly. They were fun at first but quickly devolved into the same copy pasta repeated over and over again. The map is as you say, impressive, in certain parts....but for large stretches its also just empty space to trek through so you can poke into every nook and cranny to find maybe, if you're lucky, something useful 10% of the time. And then the DLC made that worse with forced collectibles. So the map was a mixed bag for me both design wise and user experience. I feel like the Souls games as a whole just get more appreciation for the same stuff than most other games because of the cultlike following around them. I DO however like seeing the ghosts of other people fighting things and dying though. That's neat. And the boss design and enemies variety is really good when not recycling things. Not always well balanced, but interesting and varied.
@dmturtle21096 ай бұрын
i like how people are still saying "if you use this build you're cheating" meanwhile myazaki is like "i will literally use anything and everything at my disposal"
@JayBigDadyCy6 ай бұрын
Sadly, as an OG of the Souls community, these people are always out there. What's hilarious is that if you put these people in a room they will all argue with each other and say the same to each other. Like there's some "real" way to play Souls games. One of the Greatest things about the Souls games is how many different ways you can play it. I wish these idiots who gatekeep could understand that.
@ManlyTear6 ай бұрын
@@JayBigDadyCy Well, I personally am glad that there seems to have been a pretty big shift in clowning over them, cause they do look like clowns when they start with that shit. I remember a meme yesterday on twitter involving Sam asking Frodo if he beat the game and the pic had Let Me Tank Her's build, the fingerprint, that big badass steel armor, the anstur rott rapier which btw takes a long time to apply the rott... even the frigging PHYSICAL DEFENSIVE TALISMAN, with Frodo sarcastically being like "You sure did Sam." What was funny was seeing the post get ratio'd but my god, now using damn talisman that gives 20% natural, but about 10-15% phy res after diminishing returns it considered not beating the game for some of these weirdos, lmao. Kinda funny to imagine where they'll raise the bar next :D
@ugn1546 ай бұрын
The same people that complain about difficulty, while making the game more difficult for themselves. Moronic hypocrites I tell you 🙄
@DBLRxyz6 ай бұрын
These games aren’t hard holy shit just level up and instant easy mode.
@pendetv72566 ай бұрын
it's still sad that those people don't take time to learn the bosses moveset. I don't care if you use dex or magic if you're dealing normal damage forcing you to learn the fight to move forward. Elden Ring brought a sht ton of pssies to the community. Everyone can get good, i'm terrible but i don't give up and learn the fights.
@slippez38296 ай бұрын
"Quest design" made me laugh so hard. Fucking make an NPC follow quest that walks slower than I run but faster than I walk and shut up.
@Pfuetz45 ай бұрын
The quest design? Where you actually have to listen to dialogue and won't have an orbital strike marker on your map on where to do? I think it's awesome. Rewards exploration and problem solving.
@slippez38295 ай бұрын
@@Pfuetz4 agreed. That shit is for babies xD
@arenndups52945 ай бұрын
@@Pfuetz4aw hell naw. Even die hard fromsoft players complain about quests in fromsoft games. The problem especially with elden ring is that there are too many npc's to follow and would benefit from a morrowind style questlog, where there are no quest markers or anything but actively tell you the last things an npc said to you so you could keep track of all the qiests. Not to mention that a lot of quests have obscure af quest design. Ranni's quest for example has one of its quest steps to talk to a doll 3 damn times. Like who tf would even think of doing that?
@jimmythecrow5 ай бұрын
@@Pfuetz4 good quest design isnt giving some cryptic message that doesnt even tell you what you need to do. Thats actually convoluted and terrible quest design.
@jimmythecrow5 ай бұрын
@@arenndups5294 they dont understand because the ones who like it actually just follow a guide that tells them when and where to go.
@1LuvMLPFiM6 ай бұрын
Elden Ring definitely changed my life. It's my first "soulsbourne" game.
@h0rk3d6 ай бұрын
A videogame changed your life? Really now? lol I feel thats kinda disturbing if its actually true
@PhrooberCZ6 ай бұрын
Now BloodBorne and then Sekiro
@101mylo6 ай бұрын
@@h0rk3dget off your high horse ,everyone knows what a person means when they say a video game changed their lives
@stephenbennett61086 ай бұрын
@@Reverie_Blazeover level is what I've had to do, I can't enjoy it otherwise
@shutup10376 ай бұрын
Yet veteras struggling in the dlc😂@@Reverie_Blaze
@apollodivine6 ай бұрын
I found it interesting how the only developers which openly praised Elden Ring was CD Projekt Red - a developer who has made a masterpiece of their own - Witcher 3. Despite their setback with Cyberpunk at release, the game today is incredible. Greatness recognizes greatness
@jei39706 ай бұрын
And cyberpunk is 100% a masterpiece and im glad they got to finish it
@Brxlee6 ай бұрын
Well they just hired sweet baby for their next title so get ready for hot garbage
@wolfcovetous38756 ай бұрын
Lol, cpr marketed cyberpunk as rpg, yet on release it was shitty unplayable piece of shit with ubisoft like gameplay. Funny how people prise it despite it being downgrade compared to witcher 3
@NameIsDoc6 ай бұрын
They just hired sbi people so say goodbye to that
@Brxlee6 ай бұрын
@@NameIsDoc getting BioWare feels now lol
@captainthunderbolt75416 ай бұрын
The constraints help. The reason that Elden Ring can't be made by larger studios is that they employ too many people who's jobs are to make games easier and more accessible. In many cases making a game more 'accessible' also makes it less rewarding, since you don't need to work hard in order to succeed.
@M_CFV6 ай бұрын
optional settings like that are fine, almost always accessibility toggles does NOT affect game design for people that dont turn them on. Unlike say, microtransactions that are pay for convenience, which can affect an entire game's economy and XP system regardless of who paid for it, which Asmon has gone over plenty of times
@captainthunderbolt75416 ай бұрын
@@M_CFV Multiple tiers of difficulty are how you get hard difficulty bosses who's only distinguishing feature is the fact that devs have pushed the HP slider all the way up. 50 billion different accessibility settings is just a huge distraction getting in the way of the devs focusing on what is actually important. I'm not saying that absolutely none of this stuff should exist in a categorical fashion - but as it stands right now it's getting a bit silly.
@JackCarsonite6 ай бұрын
@@captainthunderbolt7541MMO much 😅?
@MrRaitzi6 ай бұрын
Bigger studios focus on options, bonuses etc. Those draw in lazy people instead to raw talent. And when you are managing money, you are not managing the end product.
@thewingedserpent58236 ай бұрын
whenever someone talks about fromsoft and larian as the saviors of the gaming community i also always want them to mention owlcat games in that same breath. probably right now my favorite studio. (There is also studios like Nihon Falcom, smaller JRPG studios, that are too niche but also make quality games consistenly)
@Tetrohedracon6 ай бұрын
Why does Asmon look like Jesus Christ from South Park?
@DaddyDumptruckDeluxe6 ай бұрын
Truthfulicious
@erkziltonz6 ай бұрын
Have you ever seen Jesus from South Park and Asmon in the same room?
@apolloisnotashirt6 ай бұрын
@@erkziltonzNo... OH MY ASMON
@RampidWarthogStudios6 ай бұрын
Damn. I always though he looked familiar
@zam10076 ай бұрын
You've got it the wrong way around, South Park Jesus looks like Asmon.
@capyxx046 ай бұрын
I've recently joined the player pool for Elden Ring (Not DLC yet), I bought it 2 weeks ago and I've already logged more than 80 hours and this is whilst having a full time job. The game is great! I wish there were more games like it.
@HamsammichesTv6 ай бұрын
Have fun and take our time exploring. There is so much to be found.
@unsaltedskies6 ай бұрын
I'm right there with you. At $42 it seems a good value proposition.
@DaddyDumptruckDeluxe6 ай бұрын
I wish there were more games like you big boi
@johncook93926 ай бұрын
I've been playing video games almost daily since 1985, and to me Elden Ring should simply be considered one of the best games of all time!
@marcosdgonzalez52706 ай бұрын
Blodborne life of p are beter
@UnknownTuber4506 ай бұрын
When it is under $70 and it is so good people are willing to pay more just to preorder and to support devs
@yordanmendez42456 ай бұрын
yea i paid extra for dlc osts man that music is made by god
@simple37946 ай бұрын
The quest line is the only thing I can ever gripe about in Elden Ring. I wish the player character would carry some form of journal that had maybe, a section for notes that would have a note saying what the npc said to you. No hints or anything just exactly what they said. Its not to to hard to remember, but when I go to work and don't get to hop back on for 3 days straight, its hard to remember exactly where I was at and what I need to be working on.
@maiafay6 ай бұрын
Yeah same. I’ve screwed up so many by not knowing where to find their next location and when it’s open world, it’s quite easy to miss the next “beat” of their questline. I’ve had to rely on the wiki for many of the Npcs.
@simple37946 ай бұрын
@@maiafay I have used the Wiki for all of them, I dont even bother anymore, and I have a note on my pc desktop to check back at which step im on
@thebigenchilada6786 ай бұрын
Agreed, fromsoft’s quest design is a genuine criticism most people have especially considering that in an open world ARPG the simple act of exploring will fail quests. Especially egregious in the DLC lmao. Did you know that by talking to moore, then Thollier, then back to moore, then back to Thollier you’ll get an exclusive quest item that’ll unlock a secret interaction with the dragon priestess that’ll unlock her (very good) spirit ashes and a unique incantation? And you can completely miss this by simply getting within 70 feet of the shadow keep or by crossing the bridge in Bonny village. Or it can be failed by defeating Bayle. So you can completely blunder a quest by heading towards a major point of interest and visual significance or by beating a completely optional boss Most people don’t even know that moore and thollier have an interaction and fewer still know that the dragon priestess has a quest tied to her lmao. It’s really bad.
@J0n4THANOS6 ай бұрын
The Quest Lines are optional and have no real impact on the story as a whole.
@thebigenchilada6786 ай бұрын
@@J0n4THANOS except side quests in ER are directly tied with endings as well as items and spells.
@reapergaming90246 ай бұрын
I am of the opinion that one of the reasons people gravitate to games like Elden Ring is because when you buy the game you get the full game. When you buy the expansion you get the full expansion, none of this rubbish about season/battle passes. No in game purchases, it is just you versus the game. I think im lucky enough to remember when every game was like that and you didn't have to spend £90 either. Gaming is on its knees because these developers are constantly scheming on how to drain every last penny out of gamers from the original purchase price to ingame purchases. FromSoft/Elden ring can be seen as a line in the sand against all that BS!
@NameIsDoc6 ай бұрын
Also nothing is sealed away from you. There is no fomo. Everything is available to you you just need to know where to look
@jamess3596 ай бұрын
"We spent 1 million making animal fur that looks real! You see every strand!" Me: .......Ok
@kaelkirkby91916 ай бұрын
"That'll be 300Gbs and your firstborn child, please."
@ricardordz75386 ай бұрын
Furry goddamn devs probably
@SuperGnomepunter6 ай бұрын
To be fair, CD Project Red did that with the Witcher 3 and that game is excellent. Its all the other bullshit they expect you to take to counter-balance cool technology that really sucks.
@jamess3596 ай бұрын
@SuperGnomepunter The Witcher 3 is excellent, the overpriced work on animal fur is not.
@BaldorfBreakdowns6 ай бұрын
Dev: "The horse balls shrink in the cold weather!" Me: "Why, though?"
@kgp2776 ай бұрын
Elden Ring is the only game purchase I've made in two years. No politics, no microtransactions, no messaging, no culture war, no price gouging. Just a beautiful, polished fantasy game.
@EvilBookMan6 ай бұрын
There's politics. You can make discourse about what caused the shattering and the different endings. It's just not propaganda, let alone the popular directives of the day. Call out propaganda for what it is.
@95onimusha6 ай бұрын
@@EvilBookMani disagree, the vast majority of manking media, in all of history, carrues over and share the ideas and values of the author. Nothing wrong with that
@laurenfazenbaker97776 ай бұрын
This. OP is correct
@EvilBookMan6 ай бұрын
@@95onimusha that's what the disingenuous mean when they say everything is political, when we mean "please remove your propaganda or tone it down and make it holistic with the given story" when we say it mockingly. I think we just have a difference of opinion with similar conclusions.
@95onimusha6 ай бұрын
@@EvilBookMan dunno, i think it depends on the story. The majority of stories have the goal of carrying over a specific message or idea
@PenOfEvil6 ай бұрын
What makes a creative work great is when the consumer intuitively knows what it is without being told. The more complex the message being communicated the higher the skill of the creator.
@Eezula6 ай бұрын
“Stop being bad, just roll the attack” - Asmon “The Wall” Gold
@reapercussions84506 ай бұрын
2 minutes later wow is too hard 😂
@mac1bc6 ай бұрын
Curse you, Bayle!!
@IncognitoActivado6 ай бұрын
Pass; Bloodborne's dodge step is better.
@kevinforget5496 ай бұрын
Honestly the game became a lot more fun when I started using shields, proper spacing, and jumps to compliment my rolls. Also running in and out of combat quick while my summons tank aggro.
@Eezula6 ай бұрын
@@kevinforget549Its a single player game. Everyone can play however they like. I just think Asmongold is a huge hypocrite sometimes 😅
@TheNiteNinja196 ай бұрын
My dad and I in the 1990s would design levels for build engine games like Duke Nukem 3d, redneck rampage, etc, and we go back to play those levels nowadays and we realize how hard they are because we knew the game back then.
@bsherman82366 ай бұрын
My tony hawks maps were impossible for 95% of the kids in my street
@nyomandimas126 ай бұрын
can you imagine putting yellow signs before fogwalls and someone summoned you. you helped beat the boss, emoting at the host, sees no response, shrugged it off, and continue help other hosts. not knowing that you just entered the game world of god damn miyazaki himself.
@joesmo37226 ай бұрын
It’s passion. Passion and love come through clearly in games like these. When devs put love and passion into a game and don’t just throw it out to make money, you get a game like Elden ring
@p90p906 ай бұрын
Elden Ring is such a unicorn that even though I've never played it, I get so much enjoyment out of hearing my brothers and cousins discuss their deaths. builds and the lore.
@MetalSolidCrisis6 ай бұрын
Wtf are you waiting for dude? What are you even doing here?? THERE'S A THRONE WITH YOUR NAME WAITING FOR YOU MY LORD 😂😂
@moon56366 ай бұрын
Maybe ill give it try on my patoto pc 800×900 resolution
@paulmaudibatreidis6 ай бұрын
Try it!
@mikehannigan8486 ай бұрын
@moon5636 buy a cpu,board,and GPU and elden ring...is worth it. Early this year I bought a new cpu board and ram for 350 bucks and my 6600 gpu last year for 350...there's better deals now and it's worth it.
@MiguelAngelGutierrezRamirez6 ай бұрын
You need to light the flame of ambition.
@Xalocin6 ай бұрын
May Fromsoft and Miyazaki never be corrupted by the west and/or money 🙏 best studio of our time
@MadCowRS6 ай бұрын
I think the problem in the gaming industry right now can be summised very simply; video games used to be made for fun by people who love what they do, video games now are made for money by those under pressure from directors to squeeze as much money as possible in tight timelines.
@fakedemocracy6 ай бұрын
Naw dood. Old fart boomer here. Games was always made for profit. Space invaders in the arcade printed money dood. Good games was always an exception not the norm. That’s why the Atari video game crash happened nothing but cheap garbage being mass produced. But everyone remembers activision at that time because they made gems during that dumpster fest.
@zozozozozizizizi6 ай бұрын
@@fakedemocracy You are totally wrong.
@mobilegamer49566 ай бұрын
I'm 38 and consider myself lucky that I can still enjoy video games. What I mean by this is that gamers today need to realize that the golden era of gaming was during the 90s and early 2000s. This was a time when streaming wasn't yet mainstream and most people worked outside their home from 9am - 5pm once they reached working age which here in the U.S. is 18, 14 for part-time farmworkers. This means the demographic for gamers during the golden age peaked at 22. By 22 a person having completed college would begin working and spending most of their life outside home. The problem with gaming today is that the industry panders to streamers as these people are a large part of marketing in regards to advertising and convincing other whether or not to like a game. These companies are worried about what gamers 30+ think and feel. Fact is any kid from elementary - high school could easily run through all of FromSoftware games easily. This due to the changes in the way we think as we age, not whether or not a game is being made more difficult or easier which are abstract. This is why Rise of the Ronin got unfair negative reviews despite the fact that those who played it, myself included greatly enjoyed it.
@Gamblers_Ashandarei6 ай бұрын
Played Elden Ring for the first time in June this year. Finished it twice now (including DLC) and it's my new favourite single player game. I am pretty late, but i can understand why people praise it so much.
@apolloisnotashirt6 ай бұрын
My fellow brethren 🤝
@kavid81206 ай бұрын
Now play another masterpiece… Last of Us
@Gamblers_Ashandarei6 ай бұрын
@@kavid8120 First off is Baldurs gate 3 the next time i have some free time. Might take a while ;) Might check out Last of Us afterwards.
@Lupercalum6 ай бұрын
@@kavid8120 lmao
@youngsomalia15116 ай бұрын
@@kavid8120 Kappa
@teakettle70216 ай бұрын
The difference between Elden Ring and other “AAA” games is the intent driving its production is not some disconnected idea of “what players want,” it comes from a very specific vision that Miyazaki and his associates thoroughly understand. It just so happens that a substantial amount of players enjoy that vision. It comes from a place of real inspiration first, and a desire to make a quality product second.
@BaldorfBreakdowns6 ай бұрын
The way things should be.
@JumpCatStudio1026 ай бұрын
There are a lot of compromises here and there to fit with what the players want as well. You can see it in ER vs DS series (respawingn in front of boss room instead of far way and re-running through a lot of tough enemies, summon being a main aspect of the game, etc)
@teakettle70216 ай бұрын
@@JumpCatStudio102 I agree, there are several things in Elden Ring that were clear attempts to make it a more accessible but nothing too egregious. I think Stakes of Marika were necessary since ER is far more expansive and open, some optional areas aren’t as hand crafted as DS3 spaces so forcing boss room runs could have burnt out a lot of people who just want to explore and obtain items. I do think summons are a weird addition, but they are cool. A lot cooler than a menu setting that reduces enemy health and damage.
@CytherMeh6 ай бұрын
I am not good at this game. I have never once considered this too hard. I simply had to work to beat the bosses. The devs give you every tool you will need, it’s upto you to use them.
@kevinforget5496 ай бұрын
Flame pots and learning elemental weaknesses definitely made the game more enjoyable. I just wish some mechanics of the game were a bit more intuitive as things like parrying and perfumes aren't really explained well. Especially perfumes as you don't encounter them until midish game.
@BaldorfBreakdowns6 ай бұрын
Amen!
@iTried-cr4to6 ай бұрын
As far as the dlc, Get the freaking blessings 😂 also Guard Counter makes a lot of the enemies pushover, especially with the tear.
@darksplat86056 ай бұрын
Good news i beat elden ring last week and I got the ranni ending and this was the first souls game i played im planning to get dlc next month cause im broke but i can say the game was amazing
@YouMystMe6 ай бұрын
If you treat players like they are stupid they will be stupid. If you treat players like they are capable of beating one of the hardest bosses in the game... they will be capable of beating one of the hardest bosses in the game.
@subject_846 ай бұрын
Reminds me of a lyric by NF from the search: “the mind is a powerful place, and what you feed it can affect you in a powerful way, pretty cool right ya, but its not always safe, just hang with me this will only take a moment ok, just think about it for a second, if you look at your face, everyday when you get up and think you’ll never be great, you’ll never be great, not because you’re not but the hate will always find a way to cut you up and murder your faith. I wrote it from memory so it may be missing a few words but I’m pretty sure it’s mostly correct.
@jacob1716 ай бұрын
@@subject_84 yikes
@bleeem6 ай бұрын
@@subject_84 damn mf is quoting NF /s
@brianpeng33596 ай бұрын
legend of zelda, elden ring, baldur's gate, three best game i have ever played
@wavefile16746 ай бұрын
Try Castlevania symphony of the night. You might like it too.
@imscaryskeleton54466 ай бұрын
@@wavefile1674 The animes are absolute bangers, so I've been wanting to check out the games
@Butelish6 ай бұрын
try playing more games)
@johncook93926 ай бұрын
Ocarina of Time, Elden Ring, Last of Us are best 3 games of all time in my opinion.
@elwendyrofys59446 ай бұрын
Pokemon, final fantasy and resident evil, truly the best games. What do you mean which gen?
@MasterizerX6 ай бұрын
Many often forget a video game is mainly a piece of art and what makes a good art piece is passion more than anything else. Sadly some people go work in game industry for the wrong reasons, not because they are passionate, and that’s what kill games/AAA titles. On the other hand, indie studios makes generally better games, make games they love working on, because they are run by passionate people that often used to work in those big studios and left to create their indie studio exactly to be able to fully harness their passion.
@wilfloyd76356 ай бұрын
The fucking Diablo 4 guy talking about labor being why no one paints like Renaissance masters anymore. Like, homie. People don't paint like Renaissance masters anymore because they had patrons who financed their lives and had NO EXPECTATION OF EVER PRODUCONG A WORK. There is a galaxy-wide gulf between the priorities that lead to the creation of something like Diablo 4, and the cultural priorities that allowed for the creation of the Sistine Chapel's murals.
@asdfqwerty145876 ай бұрын
I also think that it's a rather dubious claim that renaissance masters were actually better at creating art than modern artists.. I mean, people value them highly specifically because of some cultural value associated with their work, but if someone created art today in an identical quality and style but without that cultural value tied to it I'm pretty sure it would be worth next to nothing. I'm sure there are thousands if not millions of people that could create that kind of artwork - they don't because the art isn't actually that special or amazing, people value them because of their history not because of the art itself.
@kengojoe24446 ай бұрын
@@asdfqwerty14587yep as to why we have an artist that put a banana to a canvass and that considered art
@dodderythedromedary68906 ай бұрын
@kengojoe2444 Maybe the banana was satire. 🤔
@bjones2436 ай бұрын
@@kengojoe2444 I mean to me that just goes to show rich people will but anything if you label it art and act like it has some deep meaning. I'm pretty sure I could tape a handful of pubes to construction paper, call it "the duality of man" or something similar, and as long as I'm pretentious enough to sell it as high art some dumb billionaire would buy it
@Tawleyn6 ай бұрын
@@asdfqwerty14587 I can't tell you how many small art stores/studios are out there with these kind of quality paintings on display for years at a time. Not a lot of the paintings are as big as many renaissance paintings, but the quality of their work is often on-par if not exceeding "the masters". Because we have this incredible game-changing thing called The Internet where knowledge can be so freely shared and consumed that our dumbest members of society would make a farm hand look like a toddler. You don't need to be born to a rich family in a specific geographical location with access to the connections you need to be trained like the old masters. You can just use google.
@MarkNau6 ай бұрын
I've been making video games for 30 years: making a great game requires a team who actually loves playing games who believe in the project and who have the time and permission to alter and improve the game as they make it, as they find out what's going to be great about the game and use their knowledge and love of games to focus on that.
@Mr.KittensAndGibberish6 ай бұрын
It's jealousy. They want to make these types of games, but their employers are stuck in trend farming when they themselves don't want to, and this is how they cope.
@zemtov6 ай бұрын
If Fromsoft was like other companies the Raging Wolf armor set that was/is the poster boy armor set for Elden Ring would have been a pre order only armor set. But Fromsoft made it a secret questline armor instead. And thats fucking amazing
@TheRadMan.6 ай бұрын
One of my favorite armors. Rocking the headpiece of it as I play the dlc.
@KDoodleNoodle996 ай бұрын
I think a huge part of From being so good at what they do is they actually keep their devs after they finish games
@mikehannigan8486 ай бұрын
In a world where media has gone from artistic labors of love, to cookie cutter money grabs meant to appeal to as many people as possible and usually failing to deliver on content...E.R returned to art for the sake of being art and nailed it.
@xyketh0n6 ай бұрын
Miyazaki did a thing again, it seems to keep working.
@MATCHLESS7896 ай бұрын
His life story is fascinating. At 29 he played Ico and was like "you know what, I wanna make video games". Began as low level employee, 2 years later was a director for an AC game. Another 3 years later made Demon's Souls, which was kinda universally shat on, famously so by the president of Sony, but Miyazaki knew there's something to it and did not let it put him down. Then Dark Souls came out another 2 years later (which is essentially more polished DeS) and basically spawned a new subgenre. Then in 2014 became the president of From Software.. so he could make more and bigger games, not be hands off, delegate everything and be the "business man". And since then everything he touches is gold.
@alexmurphy65746 ай бұрын
He polished that one thing to perfection.
@bsherman82366 ай бұрын
Just to see how far gaming could go if we get rid of all the lawyers and investors rotting everything
@ghostering86 ай бұрын
I wait for his new game since they got all good hand from ED term to help up. It gonna be big From leak it should be Magic focus world with dungeon crewing adventure.
@mac1bc6 ай бұрын
@MATCHLESS93 I think it was western gamers word of mouth and popularity about Demon's Souls that helped him continue with Dark Souls.
@jullcepts87806 ай бұрын
18:20 It's like improvised scenes in movie that become the highlights of them. They weren't intended for sure, but the fact people loved you could do that and the devs deciding "let's not concern with fixing that" adds to the game's worth.
@whatthe97066 ай бұрын
Crazy that there's consistently 200-300k online during the weekdays just on Steam alone
@undying31326 ай бұрын
39:54 there's like 3 elden ring manga that's ongoing right now. 1 is a comedy about where the protagonist complains about how difficult the fights are. One focusing on the other characters, like the first chapter is about when Roderika and the reactions of other people in the round table. The third one is about the journey of a tarnished through the lands between, talking to people and drawing/recording the enemies and bosses he fought in a journal.
@1990tcyta6 ай бұрын
If you ever watch Arcane, the screenwriter admitted it was their first series, all on their mind was how to make the story believable and good Voala, the secret recipe for it was just trying to do it good, same principle apply to everything else, something producers of the game and movie industry are starting to forget
@apolloisnotashirt6 ай бұрын
I feel like... its not the developers and writers that are forgetting this value but rather its the companies they work for. You've nailed it on how Fromsoft is absolutely giving their everything when it comes to making their games, the rest of the other companies give their everything to make as much money possible.
@Ubreakable-lr2dk6 ай бұрын
arcane wasnt That good its good but not that good.
@durakeno55756 ай бұрын
@@Ubreakable-lr2dk It IS certainly THAT good tho.
@liquidefreet6 ай бұрын
Voila* That's a french word. Or I completely misunderstood in which case forget this comment.
@Stanzbey696 ай бұрын
@@Ubreakable-lr2dk arcane has 0 flaws. It’s truly exceptional by every metric
@sololeveling73906 ай бұрын
I love trying out different stuff to beat bosses as in types of ddamage and statuses usually looking for their weakness. I literally one shot the ghostflame dragon just as any deathbird in the main game since it counts as undead with this combo for anyone intersted: things needed: x2 sacred order ash of war one in each hand(you can put it on two random weapons like daggers and the level ofthe weapon doesnt matter) golden epitaph weapon on right hand a max level weapon(or the highest level possible) with sacred blade on it on right hand put on holy shrounding cracked tear and maybe the faith +10 tear in physik the holy talisman alexanders talisman relic sword talisman you do whatever with this last slot like gold scarab Right before fight: use all general buffs you have like howl of shabriri and golden vow drink physik then use sacred order skill in your left hand by two handing it then undo the two hand and use the sacred order skill on your right hand then swap right hand with golden epitaph weapon and use its skill And lastly get close enough for sacred blade to get in range of the boss' head and while it wakes up or whatever before doing its first attack use sacred blade right on the head to oneshot it(it will be easy to hit the head cause it doesnt move too much when youve just engaged it but try to hit it while its still to not miss) Its so funny It seems convoluted but once you have everything and learn how to do all this by heart it takes just 1 minute to prepare all this
@Blondguyification6 ай бұрын
Souls games are just a genre that brings a smile to my face. I'll play all of them
@t3tsuyaguy16 ай бұрын
My favorite example of unintended gameplay is combos in Street Fighter 2. They never intended that to be part of the game. They didn't code it with combos in mind. It's a gameplay feature that didn't even occur to them. But they found the input windows were too small and the game was harder than they meant to be, so they made them slightly longer. Players figured out that they could string certain moves together. This was possible because of the increased input windows but was completely unforeseen by the developers. Nevertheless it _felt_ like it was intended and became a huge part of the gameplay for SF2. As a result, from SF3 onward combos became a central design feature for the series.
@tennooperator81826 ай бұрын
Elden Ring has better writing than the $180,000,000 Acolyte show.
@bl00dy1ng6 ай бұрын
Elden ring has bonkers good lore, arguably I would put it against the whole Star Wars saga let alone just the acolyte
@cursedimageseveryday55596 ай бұрын
What do you mean? The Acolyte show has 95 rating by critics and rating by reviewers is so good I can't even find it 😀
@apolloisnotashirt6 ай бұрын
@@cursedimageseveryday5559Exactly! No Audience reviews, but who the hell cares about what they think? Its all about the critics, they know whats up!
@WhiskeyFiend6 ай бұрын
We will be told what we like and like it.
@jackbower90876 ай бұрын
Im convinced disney star wars and marvel is just straight up money laundering
@Jest78696 ай бұрын
I think a big part of this is miyazaki's mindset of I look at what players ask for and give them what I think they need
@vapegod36596 ай бұрын
need more massive open world games that integrate dialogue and plot elements into combat and traversal based objectives. Most of the time they follow no script, sometimes they try to emulate movies and tv shows not realizing gamers want to PLAY not WATCH
@Butelish6 ай бұрын
But bg3 have hours of cutscenes) The failure of immersive sims proves you wrong.
@funguy3986 ай бұрын
@@Butelishthe thing is, when the obstacles comes in Elden Ring and in BG3 you can overcome it with dozen different ways, unique experience for everyone. Often in AAA "games" that more like a "cinematic experiences" there is only one way to fix a problem, so you better look this kino in a youtube instead of playing the game yourself.
@Butelish6 ай бұрын
@@funguy398 aha, then why tlou1 and tlou2 have so many sales? Elden ring and BG3 it is unique experience for peolpe that play, maybe, only this two games.
@kennethyoung74576 ай бұрын
@@Butelish Its crazy that Prey 2017 undersold when it was basically exactly what Capital G gamers be crying for all the time it let you figure things out yourself and play the game. Had interesting lore, great exploration and great lvl design as well. Fromsoft just has more fanboys straight up if Miyazaki took a dump on their heads and took their wallets they would be trying to figure out the deeper meaning of it.
@Butelish6 ай бұрын
@@kennethyoung7457 yes, and prey is failure.
@PartridgeExteriorCleaning6 ай бұрын
I;ve just started playing it, maybe a week ago - only 25 hours in - never played any souls games etc, it's fantastic. godrick got me stuck for a few hours but felt so good when i beat him, i went back after beating godrick with some new found confidence and smashed the tree sentinel first try. Well not first try because he killed me 15 times straight when i first started the game :D
@xe37046 ай бұрын
interesting. Godrick was easy for me but Margit was absolute pain. you beat him easily?
@EndertheWeek6 ай бұрын
That's ER - one minute you are feeling like a noob, the next like a god. The enemy design is so good. I've always felt that unlike previous games where a "build" would get you through, ER encourages a broader approach. Such a fun and enjoyable game (except for the consort, maybe😒)
@ShinySylveon4206 ай бұрын
Its embarassing how few people know that all you need is the blood purification crystal tear and mohg turns absolutley autistic
@kevindogaru40806 ай бұрын
Not necessarily you can even kill before goes into second phase
@dangielfrauk84846 ай бұрын
Mohg turns into rainman
@Masochisticpotato6 ай бұрын
@@kevindogaru4080 you can script him before phase 2 at level 1 using the bloodhound fang lol
@mello_50516 ай бұрын
It’s embarrassing how many people had to look that up to beat him.
@chimeraelite6 ай бұрын
I literally just chugged twice through Nihil and killed him soon after
@miguelyt80156 ай бұрын
I think that making fromsoft games “easier” is actually great, because it becomes so easy to sculpt how challenging you want the game to be. Players who struggle will use summons, players who don’t never will. Players who want to make sure bosses are hard enough can choose to hold back on Scadutree fragments or they can just go all in. It’s challenging for those who want it and accessible to inexperienced players
@bletneja6 ай бұрын
"Using the shield isn't intended". Ok? Why are shields in the game then?
@zhasenei6 ай бұрын
If they weren't intended they wouldn't have put them in the game! It's not as if they're removing shields as if they're some kind of bugs.
@fawkesandhound6 ай бұрын
I spent several runs ignoring shields but the launch DLC was so hard hitting I finally used them and damn it’s fun walking into most fights like, “Hit ME!!”
@ericharris34146 ай бұрын
4 types of shields, 2 talismans based off using a shield, and upgrading the shield adds to its stability. Sure nope not intended at all in any way ever at all.
@Duloks6 ай бұрын
People with money used to not pretend they know what needs to be done. They often took risks by investing and sponsoring those with vision. Be it science, art, movies, engineering, games etc. They hoped it will be successful but didn't force it the way developers are now ordered to make a game that will make profit asap, and if they have time left they can implement artistic vision into it. For example Bell company had a department where they literally paid smart people to do whatever they want however they want it. Out of their tinkering came things like information theory that gave us Bit which is the basic unit of our information age. If game companies did half of that, we would have games that are firstly works of art, then playable, and ultimately profitable because people appreciate and always had genuine works of art.
@soramercury70746 ай бұрын
monster hunter world / iceborne really was the wakeup call before elden ring. but sadly, not that many companies woke up. we got some really good games but it's like 1 or 2 each year and most likely not from companies that need to wakeup that much.
@wiredz6 ай бұрын
Elden Ring is overall incredible. One of the most interesting aspects is how game-design is integrated in the world building. Quests are presented in npc dialogue, sometimes from multiple sources. Difficulty is chosen based on under/overleveling and using certain weapons or tactics. And the amount of optional content is shocking, with the content not being fetch-quests, but whole bosses and area's
@madmaxmel6 ай бұрын
Having played for over 20 years, it's rare to get a game made with such love and passion. As a player, I feel that the developers have really gone out of their way to make you comfortable and have fun. It's a pleasure to pay for a game like this. No holding hands, over explaining things. Discover the wonders yourself and explore the world without being guided every step of the way like a small child...like many games do these days. The feeling of discovery and success, that's missing from many games. I love Dark souls games and Elden Ring.
@wngmv6 ай бұрын
There are many games like this. You just gotta stop buying AAA. All FromSoft titles (I don't even consider ER as the best), previous Larian titles (both Divinity original sin games), hollow knight, animal well, outer wilds, Subnautica, Hades, slay the spire, the list is unending.
@Alex_the_Dad6 ай бұрын
To put it bluntly, Shadow of the Erdtree was the first dlc where i pre ordered it in the same purchase as buying the base game. I finally had the money to swing and I knew the people making it were gonna do great things.
@root6666 ай бұрын
Elden Ring has achieved something special. Although it was actually aimed at a specific player group, it attracted people for whom it was not made at all. People saw the challenges, how people failed again and again and succeeded in the end after investing a lot of blood, sweat and tears. These people wanted the same feeling of success, a success that was earned by themselves and not by luck from a loot box.
@marthalent6 ай бұрын
I stop playing after I beat the main game but I came back and played the DLC caught myself doing a completely new Playthru after beating the DLC the game still a lot of fun after two years I feel like they made it even funner with the new DLC
@ShaneT5S6 ай бұрын
“People only look at the fruits of the labour and not the labour itself” Well yeah, if you spend hundreds of hours on something awful then it’s awful, no matter how much time and effort was put into it. I can spend weeks on a painting and it’ll still be garbage because I’m not a painter, I don’t have painting skills. Same goes with game design. I don’t care about random game dev 300493 because they spent weeks/months/years making a bad game and claimed it was game of the year worthy, I care about the studio who makes a complete game that’s good top to tail, even if they only also spent weeks/months/years
@Tdx216 ай бұрын
People love Elden Ring and Baldurs gate 3 because the companies focused on their product instead of their pockets. If these other companies can stop trying to design the best possible money model and start listening to what the people want, they might just be able to make a good game too.
@Philip77106 ай бұрын
Eh for a company like fromsoftware it’s not difficult to listen to what their fans want because their fans will praise anything they release and attack anyone who criticizes it in any way. Fromsoft could release the worst game known to man with microtransactions out the ass and all you’d see is people talking about how microtransactions in that game actually aren’t a problem and are well made. You can see that with elden ring where any glaring issue or things other companies get shit for the fans say is not really a problem
@dev41596 ай бұрын
@@Philip7710 From has released bad games before and everyone agree's they're mid to bad, lol
@Philip77106 ай бұрын
@@dev4159 ds2 is the only exception to the souls fanboy rule
@dev41596 ай бұрын
@@Philip7710 you know from doesn't only make souls games, right ?
@threestars21646 ай бұрын
What?? These publishers are making millions a month from mtx, so its obvious people want more mtx.
@pristinethroat81036 ай бұрын
I love this game with my busy schedule i play for 2-3 hrs a week and it takes me months to get a area done but thoes 2-3 hrs are soo fun that it acts as a really good stress buster .
@tanjastrau59254 ай бұрын
You are spot on with the puzzle argument in ER. As someone who never really played games until my late 30s (with Covid), and who was therefore hesitant to even attempt this supposedly "hard" game, I can tell you from my 1600+ hours in the game that it is absolutely possible and enjoyable to overcome your own shittyness by finding one of the multiple ways the game provides you. I still suck at timing my roles, jumps, or to find the right time to go in for an attack but I finished almost every boss in the game without help at this point. There is absolutely no such thing as too hard in this perfect game. There is only your lack of patience, focus, or willingness to experiment with different approaches. Going for different builds, different combat styles or higher difficulty (like no summons, all melee, etc.) allows you to play this game over and over without feeling repetitive because the puzzle is always different for your respective build, available tools, and weapons of choice. AND THEN there is the massive, stunningly beautiful world that you can go out into and explore, finding things you didn't even look for. Stumbling upon a night boss, hidden cave, portal or hidden wall will soon teach you to look behind every corner and beyond each precipice and you will hardly ever not be rewarded for it. And all of this is accomplished without any handholding.
@axelfond83174 ай бұрын
Yeah it's called summons
@darencree99596 ай бұрын
"You can pick your dialogue option, the character responds to what you say and then it just continues the story normally" Quite literally what happened at the end of the gameplay showcase of Dragon Age The Veilguard.
@isaacdennehy45636 ай бұрын
It’s like fallout 4 lol it isn’t as fun
@TeddyPainn6 ай бұрын
The problem is that the industry is gonna look at this and double down on souls likes which isn’t what we want. What we want is a fully cooked well thought out and executed game
@Azmania30006 ай бұрын
"Thats why you dont see modern artists painting like Renaissance masters" I saw a doco about China, and it interviewed street artist who will paint the Mona Lisa for $20 😂
@robertpayne67816 ай бұрын
I love how he describes his "work" day like it is something difficult or grueling.
@Ryo396 ай бұрын
Z Targeting in OOT was the first (and almost perfect) iteration of the modern Elden Ring lock on system
@drewprew6 ай бұрын
The brilliant thing Elden Ring did is give you exploration as a break from one of the “wall” boss encounters. Get stuck on Margit? You can go explore the weeping peninsula and come back a lot stronger.
@jonathanlebon97056 ай бұрын
This is what I keep saying. It really opened up accessibility to this genre to a whole new type of player. Old DS..if you didn't defeat that guy in front of you were stuck and that's it. Elden Ring is a hard game that offers you so many ways to make it easier. You choose your own difficulty it it's crafted in such way.. fundamentally designed around rewarding exploration that you never feel like you really need to just go grind so you can finally defeat X. It takes an experienced team with true passion in game development to reach this level of craftsmanship. And other Devs are jealous, plain and simple..of they've already been defeated and have settled. Big part to blame is the way game companies are designed and crafted by corporations. You don't have passionate people leading anymore...and it's sad. But here is a glimmer of hope with from soft and larian studios.
@sakinu58436 ай бұрын
This is nothing new to gaming tho, for DS yes. but is pretty normal in other Open World RPG games.
@skinnytimmy16 ай бұрын
Ds3 wasn't necessarily open world but there was always another place to go
@joerogers60436 ай бұрын
That's the only reason I bought eldn ring lol
@itsyaboii966 ай бұрын
Never EVER let game compagnies gaslight you into thinking singleplayer games are dead ! Never !!
@PaulGuy6 ай бұрын
Sony's premier catalog is filled with single-player games. God of War, Horizon, Spider-Man, Ghosts of Tsushima, Uncharted, The Last of Us, and on and on. Many of those games don't have any multiplayer component at all.
@theblackhorizons6 ай бұрын
i think one thing that never gets brought up is that so many people in the industry openly insult their customers and hate them. It doesn't take a genius to see that people don't like being called the bad guys or tasteless when they don't like the product released.