mechan when his calculator says 2m gauss spikes by 0.0001% on 1 trigger
@hemlia11 ай бұрын
VERI COOL!!!! :P
@kelalatir11 ай бұрын
Both options got the job done, on a hydra, no less. Can someone explain the difference, other than the obvious that the weapon sizes were swapped for 2 hardpoints?
@cobaltviper11 ай бұрын
4m does much more damage, 2m2s won't spike on max firerate but this is only relevant if you 1: use firing macros (lol) and/or 2: you're trying to do a zero damage kill and are worried about getting hit by a shot or two during a momentary heat spike. In this case you can just fire the 4m slower
@mariemonroe55311 ай бұрын
To put shortly 4m does more with less effort and better ammo economy
@cobaltviper11 ай бұрын
poggers
@bohdanherasymenko756911 ай бұрын
"Shot" means a fire from fire group (2 cannons) First heart: 4 medium cannons: 21 shots go exert, 5 shots to kill, 6 heatsinks used, 42 seconds total 2 medium, 2 small cannons: 32 shots to exert, 10 shots to kill, 6 heatsinks used, 60 seconds total with 8 sec pause Second heart: 4 medium cannons: 21 shots to exert, 9 shots to kill, 6 heatsinks used, 48 seconds total 2 medium, 2 small cannons: 28 shots to exert, 9 shots to kill, 5 heatsinks used, 51 seconds total To be honest, I'd expect an increase in weapon class to increase damage quite a bit, but in reality it's just a bit :)
@mariemonroe55311 ай бұрын
At the very best you'd get slightly different results - this example here is just a more realistic one since I didn't do it more than 1 attempt. So it kinda represents an average run I'd get. And well the limiting factor for damage usually is the distributor itself
@bohdanherasymenko756911 ай бұрын
@@mariemonroe553 imo, the main challenge lies in avoiding damage, rather that dealing it. Even in low intensity ax conflict zones the entire human fleet falls apart once more than 1 interceptor shows up. Shit's crazy :) Btw, requesting a beginners guide on fighting hunters! Their lightning attack messes me up no problem ☠️
@mariemonroe55311 ай бұрын
@@bohdanherasymenko7569 Oh im not exactly an expert on that and they dont really have any counterplay asides a specific human weapon build where ur essentially just aiming and holding left click til they die. This was fdevs idea of countering player made metas lmfao
@bohdanherasymenko756911 ай бұрын
@@mariemonroe553 that matches my experience, unless you pack much superior firepower, you're dead. Reminds me of payday 2: "we call this a difficulty tweak"