Elite Dangerous Odyssey FPS Weapon Review: The Manticore Primary Weapons

  Рет қаралды 3,893

Logan Terrick

Logan Terrick

Күн бұрын

Пікірлер: 18
@y_ffordd
@y_ffordd 7 ай бұрын
Thanks for this Logan Terrick, you are the master of these weapons, I am just about to get to G3 on the executioner.
@loganterrick
@loganterrick 7 ай бұрын
My favourite weapon, the Executioner. It’s great picking people off with it. Have fun!
@MrShadowpanther3
@MrShadowpanther3 Жыл бұрын
Tormentor, Executioner, Intimidator. Pretty much my standard combat loadout. I usually run the Executioner and Tormentor on my Maverick. Still working on getting all the data I need for attachments, but it is coming along. Certainly some solid reasons for the attachments you have chosen.
@loganterrick
@loganterrick Жыл бұрын
They are good weapons! With my Maverick suit it depends what kind of mood I'm in. Sometimes I just want to run around and murder everyone! 😄 In which case I use the Intimidator. 😉
@jasperlit1345
@jasperlit1345 Жыл бұрын
Hey great video! I use the Intimidator(2) most of the time with the Dominator suit. I found that the intimidator is the best weapon in the game after fully engineering 7 of them to work out a good combination. I use two different loadouts, for CZ its stowed/scope/mag size/faster handling, and for settlement raids its stowed/scope/mag size/audio masking. When the scope is paired with increased hip-fire accuracy the spread is reduced, and every time you disembark from your ship or SRV with these 2 mods equipped the spread reduces further, if this is done 10 times the spread is finally reduced to the size of the Executioner projectile. I discovered that if I switch to another loadout with scope and without increased hip fire the reduced spread is retained, even a relog to main menu doesn't effect the preset spread. So the process is to reduce spread with hip fire/scope to desired size, then switch to combat loadout. - From my testing long range isn't really worth it on the Intimidator, at max range (little over 200m) it does about 10% more damage with greater range, but it is a 2 shot (3 for high CZ enforcer) take down either way, and doesn't actually increase overall range, just ads minimal damage at range. o7
@jasperlit1345
@jasperlit1345 Жыл бұрын
Not sure if this link will work, but here is an example of the Intimidators (I am not very good and play with Xbox controller lol). kzbin.info/www/bejne/o6nZg4ibr62Ki5o
@loganterrick
@loganterrick Жыл бұрын
Nice find!
@Rykaas
@Rykaas Жыл бұрын
What about reload speed? Do you think it is a good mod for the intimidator? My thought is that since it has 3 bullets per clip with the extended magazine, you're gonna be reloading very very often, so better make it faster
@jasperlit1345
@jasperlit1345 Жыл бұрын
@@Rykaas Yeah sure could, not a bad idea, maybe swap for faster handling. You will want to keep scope though- for the super small spread if you set it up right :) o7
@Rykaas
@Rykaas Жыл бұрын
@@jasperlit1345 thanks cmdr. o7
@gabeghiby6935
@gabeghiby6935 Жыл бұрын
me too I prefer the Executioner and Tormentor, similar to today's sniper rifle and shotgun, just adapted for the interstellar travel era we live in EDO...
@Kissamiess
@Kissamiess Жыл бұрын
Hmm, I tend to use less Fast Handling/Stowed Reloading with plasma weapons, because I go with the idea that they are meant to be universal weapons that can do both shields and body without switching. My Executioner has Range, Scope, Audio Masking and Stability. It's a pure assassin's weapon and if I end up in a firefight with it, I have already failed. Kills at 200 meters with such slow projectile are satisfying + it doubles as binoculars for my Artemis. Stability because I think it helps to get a second shot out faster, as shielded targets must always be double tapped. For Intimidator my style is not set to stone. I've done the tighter spread mods and 3rd barrel + reload speed mods. It's usually for the Maverick suit. Opressor is broken, but I try to make use of it. Used on Dominator suit with the L-6. Magazine Size, Reload Speed, HS Damage and Accuracy so I can keep moving while firing from the hip. It might be a good weapon to catch a group of enemies coming at you in a narrow corridor or a staircase, but the broken autoaim makes the shots go wide very easily.
@vanderaj
@vanderaj Жыл бұрын
Oppressor is S tier for most players even in CQC situations. It just takes too long to do anything.
@loganterrick
@loganterrick Жыл бұрын
I think you meant F tier but I get the point. I totally agree, for most people it's not worth touching.
@dainishauka7205
@dainishauka7205 10 ай бұрын
scope has no effect on oppressor's spread i presume?
@loganterrick
@loganterrick 10 ай бұрын
The Oppressor doesn't have spread. Spread is when a weapon fires multiple projectiles at the same time and they spread out, like a shotgun. Scope won't help the Oppressor at all.
@dainishauka7205
@dainishauka7205 10 ай бұрын
@@loganterrick well-ok, it has jitter that scatters the projectiles, but to be frank- the scope SHOULD NOT have helped the shotgun either. I guess i could have asked if there is some odd (positive) effect from adding scope in other weapons, especially the painball gun. such a shame that the probably best looking weapon sux soOOOOO bad...they could add a dlc with more weapons tbh..
@rowancastle
@rowancastle 10 ай бұрын
I found the oppressor was reasonable at fighting revenants, but the tormentor, intimidator or rocket launcher are better.@@dainishauka7205
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