I've watched nearly all of your videos and I've never once thought your accent was difficult to understand in any way. Thank you so much for these max tutorials!
@gardonkulous5 жыл бұрын
I love Ian Hubert's style and would love to see more Max tutorials like this. Your accent does make it a *little* hard to follow at the same speed though. But great tutorial, very informative!
@HristoVelev5 жыл бұрын
And your accent is fine, it's part of the character!
@dbdoUgaflemo5 жыл бұрын
U too.
@ytmelo4 жыл бұрын
I've done it! Thank you for this funny tut! I reached 20M trees and 59gigs ram (the machine I worked on is an i7-5820K with 64G of ram, 3ds max 2020 + vray Next latest update)... I used a single tree proxy derived from a very high poly oak tree from ForestPack default library... Very slow when I first tried to assign the Instance Material in Tyflow, but then I switched to ticks in viewport display and reduced the number of particles and it worked much faster, then crancked up to 20M and... bang! Really nice tutorial! Thank you Eloi and Merry Xmas to everyone! :)
@cinurwe5 жыл бұрын
This is so incredibly helpful, thank you! And your English is perfect. It's only the accent that is thick.
@KhurramShahzad-id7qy5 жыл бұрын
loved the tut... We have planted over 1 billion trees here in Pakistan in 5 years, started in 2014 and done in 2019. :)
@KhurramShahzad-id7qy5 жыл бұрын
and it was funded by the government and related bodies. :)
@chokysenge5 жыл бұрын
Sometimes I see vídeos at 1.25x speed, now you made it default Yai!!! Amazing tutorial and really enjoyable. Keep up the good work!
@Cathodeus5 жыл бұрын
I really love your video Eloi ! Accent is fine, and i like the fact that it is not just fast too but fast enough.
@HristoVelev5 жыл бұрын
Yes that style is fun :)
@SIMPLE-lp5st3 жыл бұрын
Blender: Whaaaaaat?!!!😮
@danielkuzev49923 жыл бұрын
Dude, I don't remember the last time I had so much fin watching a 3DS tutorial. Thank you buckets!
@jabuar3d5 жыл бұрын
Excellent solution for when you have low RAM. Nice job!. Eloi
@emporato5 жыл бұрын
Firstly what a wonderful video tutorial and has the right pace too... and the accent.. loving it!! Man you are funny as well as creative, keep up the good work...
@daveson3D5 жыл бұрын
Genial Eloi! Me gusto mucho el ritmo del tutorial, y sobretodo la mención de lo que funciona y no funciona. Haz más vídeos como este! You rock!
@vertigo10555 жыл бұрын
Wonderful video and it IS a lot of information but I learned a LOT ....thank you ...now, I would like to know more about this whole process in maybe a slightly more detailed way from the beginning to end so maybe I can learn even more ....this was AMAZING!!! THANK YOU!
@maruatatlau5 жыл бұрын
love it...please make more quick tutorial like this.Super helpful
@juanecheyt5 жыл бұрын
Maravilloso Señor!..... muchas gracias!..... Un dato que vale mucho.
@hseinb3 жыл бұрын
I like that you waste zero seconds of my time, big thanks
@duncanh60455 жыл бұрын
Great tut, I love the speed Nice!
@meego825 жыл бұрын
wow that was funny and very infromative..great work and thx
@weapondcase19785 жыл бұрын
Brilliant, thank you Eloi :)
@fadilvi4 жыл бұрын
Still got question on head, how you cut the edge , if for example you scatter round object on square plane. I dont wanna the scattered object exceed the boundaries (plane). Thanks
@FredSena5 жыл бұрын
Great job! Please, more of these fast and to the point tutorials. Like the blender guy CGMatter. Like a series of 1min tutorial. speed up 1.5 times so if needed we can slowdown using YT play speed
@noelgustav5 жыл бұрын
Would love to see how you explore animation rendering with huge area of buildings, trees and moving vehicles..tried it but always dissapointed with render times...
@TheQuequequeso5 жыл бұрын
Kauaiiii ! Super cool video, love the pace !
@alexandreoliveira87395 жыл бұрын
Another awesome tuto! I laughed a lot watching it. haha I loved it!
@mikbal70555 жыл бұрын
YOU ARE SO FUCKIN GOOD. I WAS STANDING UPRIGHT WHILE WATCHING IT.
@HungViet-rz7kl5 жыл бұрын
Thanks! Very useful!
@ezr3alfrost8 ай бұрын
Kudos!! I'm a bit late here, but is this possible with Corona proxy or other forms instead of Vray proxy in tyflow?
@milangohel65055 жыл бұрын
Awesome tutorial please make more for this type forest tuts.
@jhill3d5 жыл бұрын
Nice work! Keep your style, i like it.
@musashidanmcgrath5 жыл бұрын
Someone has been watching Blender Hype Tutorials...... :D It's funny, I go to Spain every single year and have been learning Spanish off and on, but the speed that Spanish people talk among themselves is sooooo fast. So this is your normal speed in your native tongue. :)
@barahcam5 жыл бұрын
i have a really fun time watching this video, so cool
@pedrotorres36472 жыл бұрын
Does this work with an animated tree that has detached animated elements like in your tree animation tut
@andvfx2 жыл бұрын
You can convert the tree first to vrayproxy with animation and then scatter this. Or, create a tyactor with all the elements, and use a tyactor instead of a Shape.
@AyushBakshi5 жыл бұрын
damn... those ram considerations.. Never put that much thought.. It'll help me in heavy projects.
@ivanbonavick2274 жыл бұрын
How is it possible it runs soooo slow for me whit just 500 particles?? i have i7 8700k and 32gb of ram, it makes no sense. I have been using tyflow whit other projects and had no problems
@EgzonNikqiFB5 жыл бұрын
Great! Now we only have to do it in real life
@dusanstojsavljevic30845 жыл бұрын
This was so cool! :D
@lesliepaler115 жыл бұрын
Looking for more tutorial really informative instead of buying forest pack I could use tyflow for architectural visualization for scattering Grass.
@CGTricks5 жыл бұрын
Cool!!!
@DualityEdits5 жыл бұрын
My man that was great!
@cgsouq3dmodels5 жыл бұрын
Lol... thats amazing man! So cool!
@soulwanco4 жыл бұрын
Love your vids!
@janikarvonen5 жыл бұрын
Followed this tutorial but I hit 32 gigs ram at 60 000 trees =I My tree.vrmesh is only 200 KB in size. I have no idea what I'm doing wrong. Downloaded free tree from turbosquid, which has 2 textures.. one for trunk and one for branches. Any clue what I might be doing wrong?
@andvfx5 жыл бұрын
Jani Toikka I created a note on the video. On mesh: you need to select vrayInstance, super important! Then doesnt matter if your tree has 6 polys or 6M.
@janikarvonen5 жыл бұрын
@@andvfx Thanks for the quick reply! :) I have that "Vray instances" option greyed out and can't be chosen. Mesh operator also has note "This version of tyFlow is only compatible with VRay Next. Instancing is disabled". I'm using Vray next.
@andvfx5 жыл бұрын
Jani Toikka This sounds like a bug then! Report to tyson, with your tyflow version and vray version. I did that with vray 3.6 but should be exactly the same on vray next.
@janikarvonen5 жыл бұрын
@@andvfx Will do, thanks :)
@janikarvonen5 жыл бұрын
@@andvfx Problem solved, I had too old version of VRay :) Now it's working!
@REDSIDEofficial5 жыл бұрын
I don’t know if i can do this on cinema 4D
@dropdoo5 жыл бұрын
Excellent! I must have missed something though because i keep hitting 60gb RAM with just 2000 trees. (Fixed) did not switch the Tyflow {Mesh} to vray instances. Hello 20 million!!
@andvfx5 жыл бұрын
Arg! You are right, the fragment of the video saying this has been deleted from the video. Super important to set it to vray instance! I added a note there, thanks!
@dropdoo5 жыл бұрын
@@andvfx No problem, Looking forward to the next one :)
@alexle35985 жыл бұрын
Pc requirements to hold such massive piece?
@andvfx5 жыл бұрын
alex le I was using 22Gb of ram, this is the limitation on the maximum usage, thats the biggest limitation scattering a lot of objects.
@tomschuelke79553 жыл бұрын
Heee man.... please please.. not so slooooow... still laughing.. your stuff makes fun..
@ramdpshah5 жыл бұрын
It's insane
@leecaste5 жыл бұрын
I commented something similar on CGGeek's video because I was surprised about the amount of resources these renders take. Some years ago I rendered a scene in Maya using Arnold, 10 billion instances of a 200k poly character with a 16GB of ram laptop from 2011. I didn't have any problem at all, how is it that blender and max or cycles and vray take up so much resources?
@andvfx5 жыл бұрын
Arnold is very good managing high number of geometry, the problem in max is that right now there is no way to scatter them over particles or anything in an efficient way. Now.... 10 Billion instances, are you sure? will not be 10Billion polys?
@leecaste5 жыл бұрын
🤔 mmm...now that you're asking I'm not sure, it was some years ago, maybe it was polys not instances...I was surprised how easy it was for Arnold to render all that stuff on a laptop. I still have that laptop though, I may try where's the limit 😜
@m4r_art5 жыл бұрын
Did that computer fry?
@HamzaAsghar7865 жыл бұрын
Now you have it. Global warming solved.
@kianoushayazi62463 ай бұрын
❤
@ravivaghasiya5 жыл бұрын
What was the final render time?
@andvfx5 жыл бұрын
Depends on the render. Without volumetrics, fullhd, was below 2 minutes. Some that I show at the end are with volumetrics,gi, and 4k, and then rendertimes was around 20 minutes.
@Jetstream__5 жыл бұрын
Hi - make this another fundraiser video!
@hamidsalami70225 жыл бұрын
Great tutorial! may I ask you how much memory does your VGA have?
@andvfx5 жыл бұрын
Hamid Salami 4 gb, not making a difference during rendering since I render by cpu
@hamidsalami70225 жыл бұрын
@@andvfx I have only 1 gb memory for vga and 6 gb ram. Too weak for the rendering. 10 years old PC :(
@lzmihich5 жыл бұрын
Great !what about 10.000 animated tree instances ? He He and adding some randomness
@andvfx5 жыл бұрын
Yes, sure, you can even animate the 20M instance will not make too mich difference in ram. Where will start increasing a lot ram is adding variation, but if you add just 4 different offsets should be possible.
@mikegentile137 ай бұрын
Hi. I'm on your patreon. Thanks for these. For the trees you said you were inspired by "iron harbor"? tutorials. Can you please spell that out for me.
@mikegentile137 ай бұрын
Ian Hubert!!!
@ambocc5 жыл бұрын
Make more please.
@PandaJerk0075 жыл бұрын
You should do this tutorial to help with another important movement, the protests in Hong Kong. You can show 8000 HK policemen attacking 500,000+ HK protestors. Then it can show everyone in the world coming to help the Hong Kong protestors!
@musashidanmcgrath5 жыл бұрын
Quantum RAM hasn't been invented yet.....
@PandaJerk0075 жыл бұрын
@@musashidanmcgrath Well it sounds like we should get inventing, make it happen :)
@hrishimeher1155 жыл бұрын
Love you 3000 Learning more n more from U Sir❤
@machinefannatic995 жыл бұрын
Trucking ram
@hashemmajanni24624 жыл бұрын
dont copy lazy tutorial dude its not your thing ..... and your doin it wrong