@Shagaru Bleed, Formerly known as Engineer Gaming steve?
@makinode42873 жыл бұрын
69 likes nice
@nmoon42373 жыл бұрын
DANG IT
@willsith97623 жыл бұрын
Dangit you stole my joke
@thetankwargunner4 жыл бұрын
Its cool he combined 2D and 3D animation (or am I wrong and its full 3D)
@UncleSalad4 жыл бұрын
I made this to experiment with doing 2D animation on top of 3D. I rendered the animation, then put it in a really old version of flash to animate the effects.
@joshd10713 жыл бұрын
Christ Jesus bless you :" )
@exazee14973 жыл бұрын
@@UncleSalad so basically a 2D perspective right?
@jimwellrenz3 жыл бұрын
@RaKsuz _ no its 5d
@jamkoro70753 жыл бұрын
mitochondria is the powerhouse of the cell
@ashamed52324 жыл бұрын
how knock back 3 feels like
@WhimsicalCreature4573 жыл бұрын
“BY THE POWER OF GREY SKULL!!!”
@LazyCatAnims3 жыл бұрын
This is amazing! I absolutely love the combination between 2D and 3D animation. It goes together surprisingly well!
@JosePerez-ps8yl3 жыл бұрын
Smash bros: what should we add for his side smash Me: look at this vid Smash bros: ok that looks good Also smash bros: makes the side smash like the vid
@Flour-43 жыл бұрын
This is what random critical hits feel like
@Austo5013 жыл бұрын
This looks like something from smash Bros, great job 👍
@datnoob16473 жыл бұрын
This is why Steve's in minecraft
@mr.quacks62483 жыл бұрын
Everybody gangsta till enchanted netherite sword comes
@demopl1433 жыл бұрын
Netherite be like: oh, yeah?
@actuallybingo2 жыл бұрын
If only swords had channeling. Shit would be awesome.
@nmoon42373 жыл бұрын
"I'm gonna pick bowser next time"
@JimmyJohnJahames3 жыл бұрын
nobody Bad cop when he throws a chair
@txictraits40863 жыл бұрын
Netherite: is this a challenge?
@xynic3 жыл бұрын
Cc: zombie: tf you want Unclesalad: *IIII HAVVEEE THEEE POWWWEERRR* Zombie: well sh-
@UncleSalad4 жыл бұрын
why isn't he burning in the daylight??
@mekhj42784 жыл бұрын
Better question, why did you come back here?
@UncleSalad4 жыл бұрын
@@mekhj4278 I'm dustin' off the cobwebs
@mekhj42784 жыл бұрын
@@UncleSalad Sure- since we’re here, have a great day/night/week/month/year/lifetime, I like your iron golem animation a lot, keep up the good work
@UncleSalad4 жыл бұрын
@@mekhj4278
@nikofox85133 жыл бұрын
@@UncleSalad you are cool
@FelixHelixihare3 жыл бұрын
That lightning effect sounded like the building sound of the protoss from Starcraft.
@NotArles3 жыл бұрын
Or a crit from tf2
@cream_pieluver3 жыл бұрын
I got the power! *Sword spins in the air*
@shotjon29573 жыл бұрын
Yes, he added crits to his sword.
@yazidefirenze3 жыл бұрын
UncleSalad *BONK!* Zombee
@axokingofthenight12973 жыл бұрын
Knock back 💯
@eeeeejack5 жыл бұрын
Uncle Salad uploaded!? Am I dreaming?
@lightningstrike14583 жыл бұрын
The enchantment: *knock back 1000000*
@Sealboi2333 жыл бұрын
The knock back must be crazy on that
@ThisisAEDEN3 жыл бұрын
I wish
@creeperbeeper29053 жыл бұрын
so I'm just going to guess that was a knockback VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV
@greenevvo57103 жыл бұрын
Nice, this looks like something from an Anime intro!
@halimahh5h2683 жыл бұрын
I'm sorry but you can only get 69,420 knockback with command
@ophel64083 жыл бұрын
next do enchanted sticks
@Krimarihiyama963 жыл бұрын
Steve: EX... CAAAAALIBUUUUR!!!
@SRGlalve3 жыл бұрын
Is that the team fortress 2 kritzkrieg sound?
@foolguy11823 жыл бұрын
If anything i just feel bad for the zombie
@JimBimBum3 жыл бұрын
i'd love if minecraft had charge attack weapons.
@DragoLogo3 жыл бұрын
KNOCKBACK
@ventithedrunk95064 жыл бұрын
Smite V be like
@TheSignificantHarassment23 жыл бұрын
If the master sword was in Minecraft
@toddhoward18923 жыл бұрын
Do you like my sword?
@shikikunt3 жыл бұрын
Vibe Checc
@SHAD0WB0XER733 жыл бұрын
HAJUUUUUUKIN!
@tmmlvr3 жыл бұрын
HE PREDICTED SMASH
@Pogbirb3 жыл бұрын
After 2 years...i'm back.
@costconium3 жыл бұрын
yeet
@djchameleon65823 жыл бұрын
Too bad it only a Smite on it
@BingusDev1233 жыл бұрын
Netherite: ELLO
@just_E3 жыл бұрын
Me when enchanting my sword with Channeling + Knockback X + Smite V
@X_Waves_Musi3 жыл бұрын
Thunder v enchantment be like : (more like other mod[idk what I'm saying{bruh}])
@Heavenira5 жыл бұрын
There's something off about the weight of the sword... it seems like his arm's flopping is a product of his jello-like arms and not the blade itself. He overall looks very lazy; the sword is made of styrofoam or something. If this was intentional because of how overpowered the sword was, then well done. :)
@Heavenira5 жыл бұрын
@@UncleSalad The way the character moves makes the sword appear very light. There are a number of reasons for this: Reason One: 0:02 (after frame 65) As its being swung, the sword magically MATCHES its rotation to the forearm's rotation. This is not physically correct, as there should have been an OPPOSING force combating the rotation of the sword (due to momentum). If the sword had no weight, you could technically pull this off. However, this is not the case. (I originally thought you did this intentionally because an "enchanted sword" could technically pass as weightless. I just shouldn't think about these things too hard. ;)) *tl;dr: The sword should have rotated backwards instead of forward.* (Conveniently, this applies to the 5th Principle of Animation, "Follow-Through") Reason Two: 0:03 (around frame 88) As he initiates his landing, the character effortlessly freezes his left arm and sword in place. At first, one might think that he violates the conservation of energy. However, this isn't entirely true, as the character DOES successfully absorb his landing through the use of his feet (nice detail!). Unfortunately, the character's feet CANNOT absorb the momentum of his arm and sword, simply because they are too heavy and faraway from his feet. We see that the sword and arm freezes in sync with the body. This is confusing, because one might think that the sword and arm were the objects that caused the character to spin around in the first place. They are clearly strong AND have weight to them, which is why it is so jarring to see them come to a sudden stop. *tl;dr: The sword should not **_ease_** towards its destination as if it is being held by the handle. Rather, depict the hand as if it is being weighed by the sword.* Reason Three (the most important reason): 0:00 (20 frames in) The sword is *clenched by the forearm,* resulting in some *absurdly bad rotation.* Believe me, I get this one. Minecraft edicate states that, "Objects must be parented to the forearm when being held." This is an example where that's gone too far. When the character's arm rotates 180°, the sword transforms exponentially alongside the arm. This sets a precedent throughout the rest of the animation saying, "Oh hey look at how easily I wiggle this sword it must be as light as a feather!" The impression perceived from the fast moving sword is that it is lightweight and easy to move. It is very hard to forget this error and the viewer is convinced that the sword has always been that lightweight. In the future, you should try to make the sword's centre travel in an arc. This is hard to do when parenting objects to the forearm (curse you Minecraft edicate), but it is necessary when maintaining believeability in character animation. *tl;dr: Simmer down with the drastic arm rotations. It makes the sword move too quickly, making it look light.* (This is the 7th Principle of Animation and arguably the hardest to achieve with parenting the object to the forearm; especially if the object is large.) Glad you read this far. I thoroughly enjoy your animations and wish for many more to come!
@Heavenira5 жыл бұрын
@@UncleSalad Ohh that is a neat way to approach dual wielding; parenting the IKs to the physical sword. (I will make sure to write that one down!) Anyways, I am glad to be of help.
@AVGyerra225 жыл бұрын
Lmao, what are you even talking about? Real life swords weigh next to nothing. Arming swords or "one handed swords" as what uneducated people might call it, weigh around 1.1 kgs or *lesser* (roughly the weight of a rapier, rapiers aren't light either & lighter than a katana) so logically speaking there is nothing wrong with this animation given that diamonds are actually lighter than steel.