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Quick set-up of Enums in C++, having them available in blueprint, and a few tools you can use with them.
For copy pasting:
UENUM(BlueprintType)
enum EMyEnum
{
PRE_Value1 UMETA(DisplayName = "BlueprintName"),
PRE_Value2 UMETA(DisplayName = "BlueprintName2"),
PRE_Value3 UMETA(DisplayName = "BlueprintName3")
// etc. etc.
};