Saving the camera positions as keyframes as opposed to having multiple cameras! Well don't I feel like a fool, that is such a good idea.
@StudioInvisible2 жыл бұрын
You can also animate objects visibility, materials and lighting that way, to fit the view
@sadhappy88602 жыл бұрын
@@StudioInvisible Great idea!
@rhysgriffiths96752 жыл бұрын
The other nice thing is that when you're ready to render, you can click 'render animation' and it will render out every frame. Just leave it rendering overnight or while having a coffee, and you have a batch render of all your frames.
@tushar12226 Жыл бұрын
Fool of a took!
@Jham3D3 жыл бұрын
That was amazing! Really informative and I couldn't believe how much life you added to the shot in photoshop alone. Very inspiring, thank you!
@niwaki.studio2 жыл бұрын
this is one of the most under rated tutorials out there. thank you for sharing us your workflow. I was wondering if you have a in-depth tutorial about the Render passes in Blender. I'm trying to adapt to this kind of workflow.
@02_ikadekindraagustina813 жыл бұрын
this channel should be on the top
3 жыл бұрын
Great work mate! 💥✌ Can you make a short tutorial for those golden ornaments on the roof as well? Thank you 💖
@tomzimmermann90162 жыл бұрын
Pretty sure they are solidified 3d paths Just create a curve object, give it the desired shape and then add "substance"(/3dimensionality) with a modifier
@Dhieen2 жыл бұрын
your workflow is really cool, mixing 2d and 3d is a complex art haha
@leafyeh86623 жыл бұрын
I will pay for yourr tutorial, that's insane.
@Puccbelit2 жыл бұрын
"Environment Concept Art In Blender" is the main course, you can buy it on the link in the video description
@rodrigomoreira91892 жыл бұрын
man, your classes are like ASMR to me, I watch to learn and relax a lot! tks!
@alifadhil53773 жыл бұрын
could you please make a tutorial on how did you did in 5:17 to 5:38 ?
@gonderage3 жыл бұрын
omg it's so pretty 🥺🥺🥺 id love to try concept environements like this. just blocking out the shapes with butt ugly geometry at first, then taking these fake computer imags and making them really aweseome looking using such hacky techniques like photo bashing and render layers.
@CriticalGiants3 жыл бұрын
Well give it a big ol try!
@improvementTime10.3.17 Жыл бұрын
9:30 good idea to create s small kit bash kit, to create coherence in architecture much like char design, having coherence throughiuot te work makes it feel more harmonized 10:53 thinking about shots
@UnknownMusaSenpai2 жыл бұрын
thats looks like so much work.
@MrLinvalT3 жыл бұрын
When you say we go moooore in depth on the gumroad version, is it also true for the photobashing part ? I mean how to photobash and use your render passes to make it work ? It seems super interesting !
@CriticalGiants3 жыл бұрын
Hi there, in the course we go through the render passes and how to use those in photoshop and which ones to use and so on, photobashing we talk a little bit about, but we don't go in depth on techniques for photobashing, as it is a much larger subject. Hope this helps :D
@yannterrer2 жыл бұрын
Fantastic Demo, tks a lot!
@the3rdimension3 жыл бұрын
Love ur work sir, plzzz make more environment tutorial
@bloqueado2 жыл бұрын
My god! Are you a wizard?
@antronero59702 жыл бұрын
Awesome tutorials wow .. question… where do you get all those images for the photobash? Any recomendation for websites? Thanks
@Thothanos Жыл бұрын
long tutorial show please. look very good
@creationwithbeast12 Жыл бұрын
Make a tutorial on how to create those gold ornament designs.
@david18cruz19892 жыл бұрын
thats amazing
@sambabassesoumare7982 жыл бұрын
Nice job.
@Dhieen2 жыл бұрын
you dont place your camera (for the shots) with cycles activated? why?
@tetra46382 жыл бұрын
Sir, I have a question that will you teach only one shot to paint over in photoshoot or other angle shots also like from clouds and from the interior.
@freekjegeen86032 жыл бұрын
I'd pay good money for a more in-depth tutorial into the photoshop part of the process.
@improvementTime10.3.17 Жыл бұрын
5:17 may i know how you went about doing ornamentation? is it an addon? what techinque, etc could i learn this?
@omardraws3 жыл бұрын
Very cool!
@mohitarora17013 жыл бұрын
I have a issue that when I think about any concept art but can't made exactly in blender can you suggest me how to improve that
@cyano3d2 жыл бұрын
i have a critic for ur photobashing the trees/foliage look to real and stick out like a sore thumb whereas the entire scene has a stylistic look
@MunaLab3 жыл бұрын
I love looking at your process! I have a question: from @7:45 I can see you're using a sort of assets library. Is that a plugin?
@Blemonade13 жыл бұрын
It's a feature in Blender 3.0, but it's still in Beta
@happyroguue93582 жыл бұрын
@@Blemonade1 what's the name of the addon?
@Blemonade12 жыл бұрын
@@happyroguue9358 It's not an addon, it's a feature of the upcoming blender 3.0 release which is available as a beta version
@RS_Chess2 жыл бұрын
Hi sir you are incredible artist... Can you please release one off your paid tutorial free us please sir.
@koulikdas81332 жыл бұрын
what to do for a moving shot? still use of photoshop possible ?
@marcopirrotta27912 жыл бұрын
How did you do that in 4:17? I've been trying to replicate it and failing
@anik49212 жыл бұрын
How do you use the curve to generate those ornaments on the roof , do you have any videos regarding that ?
@franciscomachado51742 жыл бұрын
probably gave it a skin modifier with subdivision surface on top
@wikychristophin69823 жыл бұрын
Do you need to have photoshop to do concept art? is it necessary? also what exactly if concept art ?
@neskafilms3 жыл бұрын
hello man, congratulations! great video! I have a question, this tutorial teaches how to create assets? or do you use a purchase kitbash (megascans)? I've always wanted to know how to create highly detailed assets, especially organic ones in blender. regards!
@CriticalGiants3 жыл бұрын
Yes it does, we go through the creation of the towers :) and some nature assets
@neskafilms3 жыл бұрын
@@CriticalGiants Thanks man! It would be nice to see some material on creating kit assets in blender in the future. A hug!! ;D
@CriticalGiants3 жыл бұрын
@@neskafilms We use a combination of megascans and self-made assets for the natural parts, but all the architecture we make in the tutorial, but mind you these assets are for concept purpose only, they are not build for a film production or game production. Just to keep that in mind :) Depending on your skill level of Blender for Concept Art you can check out our beginners course, that has a pretty in depth look at creating materials and so on.
@neskafilms3 жыл бұрын
@@CriticalGiants thanks man! :D
@harshdahiya10762 жыл бұрын
you feels like shroud's twin brother.
@Kakao-Felix2 жыл бұрын
Man, this is so cool, fuck
@korakot20033 жыл бұрын
wow great work!, wish I could be like you someday! do you use a wacom tablet for the sketch?
@CriticalGiants3 жыл бұрын
Yes indeed!
@korakot20033 жыл бұрын
@@CriticalGiants wow nice i should get one soon!, btw one quick question im really new to blender and cant seem to find good asset library for it, can u recommend me some?
@CriticalGiants3 жыл бұрын
@@korakot2003 So we actually build most of our asset libraries ourselves, but for nature we would suggest Megascans it almost has everything, except for trees, But we got you covered on that one ;). For buildings and architecure there are some purchaseble packs out try searching for kitbash kits, hope this helps :D
@korakot20033 жыл бұрын
@@CriticalGiants Thankyou! I'll give it a go!
@arvee.abanes2 жыл бұрын
it looks like 2d but it's actually 3d!
@Dhieen2 жыл бұрын
you want fast renders in cycles but you are using your CPU instead of GPU haha
@haydon18252 жыл бұрын
Could you speak up please
@TigreDemon2 жыл бұрын
Damn, this photoshop thing feels like cheating ahah