Magma planet, it's a little hot. Save game file from end of video (No spoilers please) drive.google.com/file/d/1nyEN... / francisjohn Credits song - Aaron Kenny - Happy Haunts
Пікірлер: 350
@Valendr0s3 жыл бұрын
Pip-planted oxyfern and wheezewart work wonders inside a ship.
@DasPanoptikum3 жыл бұрын
That's simple and brilliant. Thank you!
@FrancisJohnYT3 жыл бұрын
I think you need about 10 or so wild oxyferns to keep up with one dupes, might work on the big rocket capsule.
@DasPanoptikum3 жыл бұрын
@@FrancisJohnYT One oxyfern and a wheezewort will, over time, remove the CO2 and the heat from the rocket. So as long as you don't need the rocket, the plants can do their thing. Way more eco than rebuilding it.
@imaltenbach91663 жыл бұрын
@@FrancisJohnYT what about a slickster. If you had one.
@ahmataevo3 жыл бұрын
@@imaltenbach9166 - My slicksters didn't live for long below 85 degrees. I don't think I'd want my dupes in a rocket that hot.
@TheHalf53 жыл бұрын
FireOni: I'm literally lava Francis: So anyway I started digging
@aleverettes27893 жыл бұрын
The most efficient way of transporting energy in ONI: *Bottled magma*
@nolan43393 жыл бұрын
If only there was a good way to get them to carry, transport and drop/store bottles of liquid and/or air without relying upon an emptying errand
@LuisGustavoCoelho3 жыл бұрын
@@nolan4339 you can automate a door with a duplicant sensor just before the bottle emptier. When it closes the dupe drops the bottle.
@Mike-qx2iy3 жыл бұрын
@@nolan4339 it's a shame they don't include the bottle inserter mod into the base game that solves all those types of issues instead of needing a pump + visco gel exploit to move magma
@jebkerman54223 жыл бұрын
I think turning one planet into a natural gas or petroliumboiler, then using rockets to ship it of world might work as well.
@FrancisJohnYT3 жыл бұрын
I have played this game so long I forget how unintuitive and ridiculous it is that you can use a pitcher pump to move magma. Though I do think we can export magma from this planet at some point.
@deefdragon3 жыл бұрын
it is amusing to me to watch you slowly get further and further into your end credits song as more people join you.
@FrancisJohnYT3 жыл бұрын
I need to start drinking more whiskey or add more hobby stuff to the list. I don't think eggs and cheese really count as a hobby though.
@imaltenbach91663 жыл бұрын
@@FrancisJohnYT you can drink more expensive malts. If you struggle I would consider helping you out, emptying those 12 year olds you are to wealthy for.
@deefdragon3 жыл бұрын
@@FrancisJohnYT do you have a goal listed to where you go full time?
@AE-ii7fk3 жыл бұрын
" These could be abused"....Meanwhile, Brothgar- "Lets use the rockets to build farms!"
@larrylindgren94843 жыл бұрын
He's the King of cheating. I never watch him. I don't want to see how to exploit everything in the game to the max. Which is all he does. I'll pass.
@kevinjohn70563 жыл бұрын
@@larrylindgren9484 I wouldn't call it cheating, he's not altering the game, he's just pushing the boundaries of what is possible. A lot of balancing changes made in the game are because of him and people like him who discover things that Klei didn't think were possible. I'm not saying you need to watch him, just maybe not accuse him of cheating when he plays in a different way than you do.
@FrancisJohnYT3 жыл бұрын
Brothgar has his own style and approach, sort of like the spiffing brit. Everyone has their own way of playing and this is a single player game so no one's play style affects anyone else. I get called out for using infinite food vacuum storage, dumping magma into space, infinite debris storage, diagonal magma solidification, creating natural tiles, door magma tunnelling and lots more. While also getting recommended to break open rockets, dismantle them for steel, infinite liquid and gas storage and lots more. So I just use what I'm comfortable with and don't judge. Though I do have preferences to what I watch :)
@Sheldezare3 жыл бұрын
@@larrylindgren9484 Since when did experimenting with the game mechanics and systems become cheating? Methinks you need an update on your definitions. Brothgar did all that he could in the game, now he's finding extremely novel ways to play to keep it interesting.
@altaem91523 жыл бұрын
The funny thing is their idle AI is "stand somewhere safe".
@FrancisJohnYT3 жыл бұрын
Their idea of safe and mine is a little off.
@LazyLifeIFreak3 жыл бұрын
Motherlode: Ow! This magma is really hot! D: John: STOP STANDING IN THE MAGMA! D:< Fruit Loops: This magma is really hot! John: *Explodes*
@FrancisJohnYT3 жыл бұрын
I want a idle location beacon, so if dupes have nothing to do they will hang out at the beacon.
@rueautumn83032 жыл бұрын
Sounds like a pretty sweet mod :)
@johncolt35823 жыл бұрын
You don't have to worry about Niobium Volcanos, Niobium SHC (0.265) has about two thirds of Copper's SHC (0.386) but only comes out 500°C hotter. The truly dangerous Volcanoes are Aluminum ones, since it has about twice the SHC of Iron. I wrote the page for Metal Volcanoes on the wiki, see: oxygennotincluded.gamepedia.com/Metal_Volcano
@FrancisJohnYT3 жыл бұрын
Oh christ, that means for a passive cooling solution you would require 4 steam turbines, that is way to big. Looks like they are the last one's I'm taming.
@nikofrancisco98943 жыл бұрын
The left side of the planet seemed better for getting niobium imo, if you just cleared the tiny bit of magma above the obsidian (which you kinda did) you can dig a staircase for the dupes to get all the way down to the niobium volcano, get your bit of niobium and I'd also just leave the volcano open to get more niobium later.
@FrancisJohnYT3 жыл бұрын
I just checked you are right they is a way down that way, we could have avoided the use of doors altogether.
@MikhailShevtsov3 жыл бұрын
CO2 on magma planet came from landing rockets.
@starlightbreaker5613 жыл бұрын
mad lad mining the larva planet :D You might want to swap the battery and the atmo pump around next time you try this though. I'd like to see Klei add life support either to the nosecone or as a dedicated module, we really need some pipe connections to the command module so we can get rid of CO2 and pump in new gas/liquids. I'd also be nice if the command modules would have some small integrated tanks, like one for o2, one for co2, one for water and one for pwater, that way we could actually automate the refilling of these tanks when they land, then they could be self contained when on missions.
@FrancisJohnYT3 жыл бұрын
I was trying to think of a way to swap the two before launch but could not figure out how to arrange it. You need to get to the second floor so you need an opening. The gas pump can float so you come up that way. If you put in a battery or bed instead you need a floor. I baked my noodle a few times trying to get it working before settling on good enough.
@Conqueror9333 жыл бұрын
unless you have a good reason to uncover the entire starmap, leave it undiscovered in case a patch with a new planet comes and it needs an undiscovered tile to spawn into
@FrancisJohnYT3 жыл бұрын
Pretty sure that is decided on launch but I'll leave it as is, we have found all the planets so no need to risk loosing out.
@bruhder58543 жыл бұрын
Yeah I can't really think of a way to dig down the lava without using some type of exploit either. Wonder what the intended way by the devs was 🤔
@ancientgammoner69613 жыл бұрын
Well it's not finished. However you could: (1) pump the magma with a liquid pump (using the recirculating fluid method) and dump it into space, (2) solidify (then mine) the magma by pulling the heat out with adjacent diamond/metal tiles that dump the heat into a steam turbine, or (3) use the building-tiles-diagonally method to push the magma aside (and into space) as you expand. Still I think the map just needs some work.
@TheTdw20003 жыл бұрын
I can think of one way that involves bringing a steam turbine and some water
@FrancisJohnYT3 жыл бұрын
The left hand side has enough material that you could dig a tunnel down to the core, but that is unlikely to be an option on all maps. I am sure they will figure out something, they have done a great job on the game so far, I remember when everyone said they could never balance steam turbines and yet they found a way.
@imaltenbach91663 жыл бұрын
@@ancientgammoner6961 I said it once before - it is possible to dump heat into the vacuum of space via radiators. Including this as an building would totally make sense. So you could build a setup, that cools the surface and come back in 100 cycles to dig trough solidified areas.
@ancientgammoner69613 жыл бұрын
@@imaltenbach9166 I do think they intend to either modify the map to make it less crazy or (more likely in my opinion) add a building or mechanic like you're mentioning that would allow you to tackle magma without relying on the slightly cheesy methods we're discussing, which I do think is more on brand for Klei.
@nematrec13 жыл бұрын
The fun part of the sugar engine is you can bring your fuel with you, and not worry about making a fueling station. On the other hand, CO2 engines are viable for a rocket chimney. You can also remove the CO2 from inside the rocket by pumping it into a canister filler and delivering it to a canister emptier. Niobium give +50% decor, like gold, but can be used instead of ores. In case you needed a reason to tame the volcano.
@FrancisJohnYT3 жыл бұрын
I'm going to have to give the sugar engine another look, I did not have access to oxylite last I tested them and I hear it gives far better range than fertilizer.
@Uforianer3 жыл бұрын
Balancing the cargo of spaceships sounds rather easy. Just make the fuel costs scale with cargo.
@xarzneimittel82203 жыл бұрын
But what about things dropped on the floor?
3 жыл бұрын
@@xarzneimittel8220 Include that in the total cargo.
@martint53403 жыл бұрын
@@xarzneimittel8220 just count the item.weight of all items in that space.
@FrancisJohnYT3 жыл бұрын
It's still a bit complicated, for example do buildings inside the ship count? If not build a bunch of temp shift plates and that is carrying 800kg of stuff for free. If buildings do count strip out everything and you can carry more cargo for your rocket trips. I have faith in the team, lets see what they come up with.
@imaltenbach91663 жыл бұрын
There is no game mechanic for the mass in such a way. They would have to handle all the debris the same way. Simplest way is not to allow certain buildings inside a rocket.
@CorvinoDan3 жыл бұрын
god damn frootloops you muppet cracked me up so hard dude. watching you struggle makes me feel like your one of us!
@yagamilight50263 жыл бұрын
I love your vids. Even tho I really wanna play it myself, due to various reasons I can't. Watching your vids make me happy. Thanks!
@rueautumn83032 жыл бұрын
How I feel whenever I have a craving for it but don't have much time/space.
@syninys1003 жыл бұрын
For balancing the rocket internals (@2:30), I think the simplest option might be if they made all 'loose debris' fly around on takeoff. That'd injure people and damage things. Make that dependant on the total mass, too much unsecured cargo resulting in enough damage to kill a duplicate, and then there'd be a pressure to not have any loose debris, whilst still allowing a 'trade off zone' with a little lying about. It'd mean a bit of special code, but as it'd only run 'at takeoff', it shouldn't interfere with the general mechanics. It also fits well thematically with rockets!
@TyphonV3 жыл бұрын
Just calculate the total amount of mass inside when the rocket moves, and adjust the fuel use accordingly.
@xarzneimittel82203 жыл бұрын
This seems too agressive compared to the entire game itself to be honest. I think the easiest way would be to just take into account all the mass with the fuel at the end of the calculation. Maybe something like "between 1 and 5 extra tons u need x extra fuel" so it's not ultra picky on weird numbers and tables of data can be made
@FrancisJohnYT3 жыл бұрын
Oh... how about just have all loose debris in a rocket drop out of it on take off? You would still have to do something to limit storage containers, maybe have a built in storage container and that is all you can use/build inside.
@Michael-fv6zh3 жыл бұрын
This planet reminds me a lot of my childhood home. The floor there was ALSO lava...
@FrancisJohnYT3 жыл бұрын
You should really have your plumbing checked, I'm pretty sure that is not normal.
@hovissimo3 жыл бұрын
It would be fun to watch a warp speed compression of your debug mode experiments, maybe for the credits.
@FrancisJohnYT3 жыл бұрын
Oh I so should have recorded the design phase, their was a few odd balls and mistakes in there.
@PresidentBust3 жыл бұрын
This was a really fun video, good job!
@strifermjolk3 жыл бұрын
Fantastic episode!
@tetrikitty16863 жыл бұрын
You can reset the niobium temperature to 45C by using it to build some tiles.
@rueautumn83032 жыл бұрын
Whoa that's so cool and so simple. Dupes can essentially cool anything over 45C.
@ronburgundy97713 жыл бұрын
For balancing the weight requirements of the ships, they could just add a weight calculation. Just add up all of the stuff inside the capsule (both completed furniture, storage, debris on the ground ... everything) and use that weight to counter-act the distance of the ship. Of course, they'll have to balance those numbers and dial things in... but that provides an equation that can be balanced.
@interstaffing3 жыл бұрын
Short n sweet... thanks Francis. cheers mate.
@FrancisJohnYT3 жыл бұрын
I sweat more than a little this episode, the heat was real.
@piotrsawek36133 жыл бұрын
I kinda catch up on previous series now and this is proper cool. With these 3 superhumans as a main force it feels so much more engaging. And when you flew that rocket into the inferno with them it felt really tense like your favourite characters from a show are about to die, like something's gonna go severely wrong. That was great.
@SupaMusicUK3 жыл бұрын
checked for upload and here it is! Thanks!
@tejing20013 жыл бұрын
Looks like an interesting challenge. In hindsight you probably should have swapped the battery and the gas pump, and made the internal buildings out of steel so you would have the right material to repair them of they were damaged. Still, that went very smoothly considering what you were up against. Well done :-)
@FrancisJohnYT3 жыл бұрын
Learned a few things this round, next time should be a bit smoother.
@nagibmahfuz16193 жыл бұрын
I am surprised how well you can manage all this
@mrShift_00443 жыл бұрын
and i'm almost terrified with it. There is NOOOO way i manage to let them all be alive in that misson.
3 жыл бұрын
@@mrShift_0044 You can get a new dupe every third cycle.
@dorsetwarrior38703 жыл бұрын
Waited sooo long for this
@liverii65403 жыл бұрын
Rocket management feels like mini asteroid all over again
@FrancisJohnYT3 жыл бұрын
You know that might be where they came up with the idea.
@lv1up3 жыл бұрын
Awesome episode! Congratulations on your completed mission :) I haven't even touched space yet, but is it possible to put an oil slickster on the ship to take care of that co2?
@vpdownunder90323 жыл бұрын
Pip planted oxyferns work well.
@simonfalkner16823 жыл бұрын
@Richard Ballantyne you would need to create a natural tile first, we high should be possible by cooling down liquid sulfur to a solid tile, which the pips c as n then plant the oxyfern on. You would need 12 wild oxyferns to support one dupe though.
@vpdownunder90323 жыл бұрын
@Richard Ballantyne If you build a vertical manual airlock between tiles you can disassemble it leaving behind a tile of iron ore.
@xarzneimittel82203 жыл бұрын
@@simonfalkner1682 or just one to deal with O2 and keep using algae
@FrancisJohnYT3 жыл бұрын
A Slickster would work for a while but they die below 35C so you would need to be careful. Takes a lot of oxyferns not sure how viable wild planting would be.
@jasharin3 жыл бұрын
definitely try to tame the niobium volcano!
@GazeboPelt3 жыл бұрын
You could create atmo suit checkpoints flanked docks to exploit the fact that dups don't create CO2 while inside of them. Maybe getting rid of the beds for something else that gives more morale could save space in the rocket too? Also, instead of generating O2 inside, you could rig up something to store an absurd amount of O2 in a 4 tile space where a gas pump sits, in order to get around the fact that gas storage tanks are crazy big and suck?
@FrancisJohnYT3 жыл бұрын
Now that we have gold we can make oxylite so O2 on rockets will be even simplier, for CO2 I'm thinking of a powerless gas filter.
@bruh-ment-um3 жыл бұрын
Yo,this is literal fire
@hikaritsumi21233 жыл бұрын
Wow that magma planet looks very hostile, I honestly didn't think all of them would came back alive but your skill was awesome.
@FrancisJohnYT3 жыл бұрын
When we landed on the swamp planet a few episodes back I was sort of trying a dry run of this strategy by taking a home with you. Learned a few lessons on that one that helped us here.
@FaithOriginalisme3 жыл бұрын
Well, no one died.. so huge success
@FrancisJohnYT3 жыл бұрын
Yeah that kind of sums it all up for me.
@MarcCastellsBallesta3 жыл бұрын
That was a superb mission!
@MaskedCritic19323 жыл бұрын
Francis: "I think using pitcher pumps and the void of space, one of the few intended mechanics for eliminating unwanted materials, is a bit too cheaty." Also Francis: "I'm going to use this glitch that lets me build doors through doors to drill down through the magma until I reach my destination." Silly :P
@wasfas19773 жыл бұрын
It's probably better to just bring some extra materials to repair the atmosuit docks but it might be worth it to build a pipe system to store some carbon dioxide inside the rocket (without the actual storage building, just gas pipes everywhere and a filter).
@FrancisJohnYT3 жыл бұрын
Yes, this is what I was thinking. Powerless gas filter and some pipe segments ending in a bridge. Would allow for much longer expeditions.
@Frostedi3 жыл бұрын
How about getting a mini gas pump to eject the carbon dioxide inside the rocket to the vacuum of space. Just build a single gas vent outside the ship. I imagine that wouldn't count so much as "cheating" since I can imagine real spaceships could use something similar, and you can imagine using said carbon dioxide as the fuel to make yourself feel better about it. Even better would be if you could actually refuel the rocket from the carbon dioxide inside the module via a specific tool made for it, but alas, this should suffice. As usual, a great video, always happy to see it in my feed.
@harrin19823 жыл бұрын
Carbon dioxide engine can only carry 2 additional modules, so it's super limited. Sugar engine will need the small oxidizer booster to give it range, and the fuel is more expensive, but it can carry 4 total modules. Downside other than fuel cost? Speed. That description card you moused over in the video near @22:00 is what i'm asking Klei to update, it's not accurate. I did mention that on a prior post to you, I imagine though, that I may not have been as clear as just no. Downside to insomnia. Sugar engine, plus cost of either fertilizer or oxylite is a lot more hefty than just carbon dioxide, but imagine having a simple space module, and as long as the range isn't too bad, you could ship 3x liquid/solid/gas loads at a time, provided the planets are close enough. BTW, I am so looking forward to this: Go into the codex next time you play, and look under rocketry buildings. There is an interplanetary payload launcher! It's not in the game yet, the opener is, but the launcher isn't. When that gets put in? May not even need rockets outside of transporting duplicants!
@Conqueror9333 жыл бұрын
balance the rocket so you cant put an entire planet in it? pretty easy actually just give the rocket as a whole a weight limit add up everything thats inside the rocket and done
@Genesis89343 жыл бұрын
If they give us expanded fuel capacity, you could link such a weight limit to fuel needed (probably a hard cap needed though).
3 жыл бұрын
@@Genesis8934 The rocket equation provides the limits.
@pronkel3 жыл бұрын
as always thanks for the video :)
@Alan.243 жыл бұрын
Lava: over a thousand degrees celsius and will kill you if you touch it for too long Dupes: *taking a shower in lava*
@larrylindgren94843 жыл бұрын
Funnier yet pump it out with a pump and carry it to where you want to do. Really? That's pretty weak game design. It should cook a Dupe carrying 1500c+ stuff.
@paradiso50573 жыл бұрын
Great Video as always! maybe you can use the algae terrarium somehow ro remove the carbon dioxide in the ship? also placing a plastic pump in the very top of the rocket and a small battery would help with place and co2 problems; then a massage table would fit and the rocket would be ready for more stressing missions :)
@simonfalkner16823 жыл бұрын
Algea terrariums need too much water. 300 g/s is so much and your duped would have to manually water them. They also take lots more space.
@Genesis89343 жыл бұрын
I think it'd be fair to allow vertical expansion of the rocket interior using the tile replacement exploit. The main downside is the tile compression between the rocket module exterior and the size of the interior map. Also, I definitely think there should be (there isn't atm) a research item to allow recycling that CO2 from the living quarters into the engine module.
@iGourry3 жыл бұрын
Some way to pump in gasses and/or liquids would be nice, then you could build your own little contraption to do what you want with the CO2. Maybe introduce an advanced big spacefarer module for that so it isn't too OP right off the bat. Rockets probably should also count the interior mass towards the final rocket mass for fuel consumption so you can't just lug around an entire planet's worth of material in one go.
@Genesis89343 жыл бұрын
@@iGourry Maybe have some way of accessing storage from your rocket modules too. perhaps a built-in / new module for sweeper storage.
@Blufall3 жыл бұрын
I think the simple way of balancing the rockets would be to let the rocket get heavier the more stuff you put in which in turn should affect the range of the rocket.
@chandl343 жыл бұрын
This reminds me of Dwarf Fortress, when you have to tunnel through a heavy aquifer.
@harrylam55073 жыл бұрын
Could've built/deconstructed sth with the niobium and cooled it that way:d
@FrancisJohnYT3 жыл бұрын
Quick drywall tile would have done it, but I will admit to being in a bit of a hurry to get way there in the end. That planet is tough but next time I will be better prepared.
@dominiquesavoie5683 жыл бұрын
I am wondering, did Klei remove the storage modules? Because if not you might be able to use those and some automation to go tame the volcano and then bring back both magma and niobium with automated rockets.
@FrancisJohnYT3 жыл бұрын
We can automate them later, the issue is how do we keep the dupes oxygenated and the capsules from overheating on a continuous transport run? We need a dupe to run the rocket and that means food, O2, CO2 removal and stress management automated for hundreds of cycles.
@fluffyunicorn27773 жыл бұрын
Build one or two temp shift plates out of niobium to reset the temperature of the material, deconstruct and load up. Done.
@0x04043 жыл бұрын
Fieroni might be a Flavortown destination.
@christopherrice29113 жыл бұрын
if oxyferns had a bit more oomf behind them, that would be a neat way to try to make a sustainable capsule. as it stands though, you'd need over 3 domestic ferns per dupe. thats not to mention the water; you'd need several tiles to even sustain one dupe for more than a few dozen cycles. iits (slightly) o2 production positive, but it probably wouldnt be a problem with how short of a trip you could manage with say 2 dupes and 7 ferns
@senseeman3 жыл бұрын
terrariums might be an option,although i dont have the math down for it...
@larrylindgren94843 жыл бұрын
And if you don't have a planet with ferns? They shouldn't even be an option. The Tec tree is where options should be no exploiting a dirt tile (and it's a exploit big time) Then hoping you have a pip to plant a fern. Talk about a nightmare of design. It's just a mess of game design for rockets right now. Wow. Doesn't look fun in the least.
@senseeman3 жыл бұрын
@@larrylindgren9484 pretty sure the rocket mechanics will be greatly expanded in the future. An alpha state release just before xmas is a very nice marketing move,now the developing cycle begins in earnest.
@vitorfray3 жыл бұрын
Hey Francis. The dupes will usually only take scalding damage if both their tiles have magma. They can usually walk on 1-tile deep magma with no problem.
@FrancisJohnYT3 жыл бұрын
Will have to double check that, would be good to know for this planet.
@genehenson88513 жыл бұрын
Love the 4400 reference! I liked that show.
@richard2mitchell3 жыл бұрын
14:33 just remove a suit dock and move the CP back...2 can use suits and go out and one can stay in for base keeping chargeing the power cleaning the outhouse and so on
@FrancisJohnYT3 жыл бұрын
That is what ended up happening, worked great until the docks broke. Will manage the CO2 better next time.
@rubikmonat65893 жыл бұрын
I put a single oxyfern in in a "natural" tile in each of my rockets in the bottom right corner using a pip. You then end up with a layer of co2 in the bottom to keep things fresh and over time the excess co2 gets stripped out. You could have run two plastic pumps above the toilet to avoid the co2.
@brendanrobertson59663 жыл бұрын
Some other players have been using Algae Terrarium's to clean the CO2 from the rockets.
@xarzneimittel82203 жыл бұрын
I'd do too, but I think he hates the polluted oxygen u get whenever the bottle sits there and so on and so fort. Plus, you need a way to pump water to it from time to time
@FrancisJohnYT3 жыл бұрын
I have some ideas involving a powerless filter.
@brendanrobertson59663 жыл бұрын
@@FrancisJohnYT I like Brothgar's powerless loop filter, now I understand it. The gas output will be an issue (smallest would be an 'infinite gas storage' brick) unless you just use a big pipe loop to store it. That only delays the inevitable buildup.
@JONYghost3 жыл бұрын
Maybe they'll use a ton limit inside the capsule making it cost more fuel
@hypocondria68353 жыл бұрын
I laughed my ass off on this one 13:01 thank you for this awesome playthrough Francis
@magnustheman5243 жыл бұрын
Have you thought about just not building them cots to sleep on? Or do a manual hot bunking so you can have more room. It looks like you'll be microing a venture like that initially so it might be worth it to have more space
@FrancisJohnYT3 жыл бұрын
I though about leaving only one bed, but then you have to do a lot of manual micro. I think that while their is room for improvement, for a first attempt (second attempt really as the swamp planet was sort of a dry run) I think we did ok.
@ashescloud85483 жыл бұрын
I'm kinda terrified of try that myself xD
@sober6673 жыл бұрын
i see couple improvments to be made for your rocket base for example using mini pump to save some space( thou it may generate more heat overall so i dont know second more fun - you can use alot of pipes as so to say oxygen "storage tank" they can stack on everythink so you can weave them in throu entire cabin( thou its ofc decor hit but it gona save you r suits for longer) thou i think i will rather go for 2 more big ships after small lander and have in each full blown base for 1 dup And another think wich you can do but only with one dup- put weel before atmo suit checkpoint so when thy go in they can spin weel before they get into suits ( you could fit 2 dup chepoint if you move it to rigth side of cabin after pilot chair but that gona mean your dups gona pilot in suits and you need to fit somethink in those 2 spots between wich is not bed or food or table
@ASciencePotato3 жыл бұрын
an easy way i found to oxygenate rockets is to just dump some oxylite inside it using an auto dispenser (with hand delivery by dupes) then the oxylite can just sit on the floor offgasing oxygen using no power or resources at all. a bonus side effect of t his ive found is the carbon dioxide emitted by the dupes falls to the floor and gets deleted by the high pressure oxygen, meaning 0 CO2 buildup in the rocket.
@FrancisJohnYT3 жыл бұрын
That should have been the plan, I could not use it earlier as I had no gold and once I had gold I forgot to change.
@becmek25523 жыл бұрын
You can put a gass filter in the top left corner so the dock dont bracke
@custume3 жыл бұрын
nice one, good video
@spicybaguette77063 жыл бұрын
They can make a launch condition so that the rocket won't launch if it has items other than food in the capsule
@Tamizushi3 жыл бұрын
I gotta say, I kinda want to see you transport that lava to other worlds for power. I know it's not really useful because solar is just easier, but IDK it kinda sounds cool.
@FrancisJohnYT3 жыл бұрын
I want to do something like that to. Maybe just pour the stuff on the ice planet.
@HappyGingerWolf3 жыл бұрын
I feel like taming fireoni is more about the challenge than the benefit
@furkaneren92003 жыл бұрын
Yes, the niobium geyser will be almost 3700'C. Without procautions there will be lots and losts of rock gas.
@SeriousBurnsUnit3 жыл бұрын
@@furkaneren9200 indeed, since Obsidian will melt into magma at 2728C, even Obsidian tiles won't contain it. Insulated Insulation may be required. That will be a challenge.
@furkaneren92003 жыл бұрын
@@SeriousBurnsUnit Lots of Steam turbine with their cooling loop? Or cleaning out all pieces at planetand pumping liquid niobium onto a netronium tile then make it cool? Both are too much effort indeed.
@HappyGingerWolf3 жыл бұрын
@@furkaneren9200 depends on how much it outputs, you could just go really over the top on the cooling and also use tiles with high thermal capacity and mass
@FrancisJohnYT3 жыл бұрын
ONI has kind of always been about the challenge, we hit perfect sustainability about 100 cycles in when we started the gym. Everything after that is doing it for the challenge and fun, we don't need a petroleum boiler, but we do want one for the fun.
@Christian-jc6gf3 жыл бұрын
A good way of Refueling rockets is using a canister filler to load tons of CO2 onto a rocket, then release it into a room with a gas pump in it
@FrancisJohnYT3 жыл бұрын
That takes a fair bit of prep, to get the CO2 bottles into the rocket is tricky as you can't pipe it in, you have to carry it in and release it so you can bottle it again. I find it simpler to just carry wood for now.
@MikhailShevtsov3 жыл бұрын
You can use canister filler to get rid of CO2 in the rocket.
@icuh3 жыл бұрын
Klei really should provide a life support system for rocket at least a way to pump in and out of air from inside of the rocket.
@CyberScapeRides3 жыл бұрын
I instead of 3 docks put 2. Have one tile gap with the door. Have one dupe work in the ship exclusively or just dont brin the third dupe. Put a door at the last tile by the rocky door to prevent the 3 rd dupe from going outside
@FrancisJohnYT3 жыл бұрын
That is how it played out in the end except for the door bit. If both atmo suits were in use the third dupe could not pass the checkpoint.
@yegorkuznetsov94743 жыл бұрын
For cleaner rockets, producing oxylite on the home planet and dropping a couple tons in the rocket provides energy-less (and heat-less) oxygen for as long as you plan for. Additionally, it's possible to make a somewhat small mechanism to chew through carbon dioxide with a horizontal airlock under two tiles. When the airlock is opened and closed, it deletes one gas tile. Place that in the bottom right of the rocket and hook it up to some automation and carbon dioxide is no longer a problem, indefinitely.
@FrancisJohnYT3 жыл бұрын
I am going to switch to oxylite for the next rockets, though I will avoid the door crusher, I have some other ideas I would like to try first.
@davidboyd88223 жыл бұрын
Can you put an Oxyfern in the rocket to handle carbon dioxide?
@xarzneimittel82203 жыл бұрын
As for a fact, yes, you can!
@FrancisJohnYT3 жыл бұрын
Yes but if wild you need at least 10 to support one dupe and if farmed you need to bring water. It's complicated.
@ZnSstr2 жыл бұрын
I did this without any guide and it was so stressful, especially that I went a bit unprepared and I tried first something with a steam turbine, I was naive enough to think if I drop some pee on top of the magma it will just solidify, well the steam resulted melted everything under the steam turbine and I had to look at the materials that potentially can survive the melting point.
@FrancisJohnYT2 жыл бұрын
Anything magma related is always stress, one mess up and you have a superheated mess that you can't ever go near again. Though the most fun I had was dropping an ocean on magma, it was the only time my dupes were able to run around and effectively play in magma.
@bobnewkirk70033 жыл бұрын
Not sure if anyone has suggested it yet, but you could change the layout of the main rocket a little bit. If you swapped the jumbo battery and the air pump you could buy yourself a couple vertical tiles for the CO2 to build up in before you start destroying your airlocks (edit Atmosuit docks). it may take a little bit of configuring with pipes and electrical, but from a physical-space-taken perspective its a 1 to 1 swap. the dupes would end up sleeping in a pool of CO2, but at least you could extend their stay a little bit. additionally the CO2 buildup in a rocket seems like a design oversight: I don't think it would be unrealistic to have larger rockets equipped with some sort of external vent/port so you could dump stuff into space.
@FrancisJohnYT3 жыл бұрын
The battery can't rest on the door, we need access to the second floor so one tile needs to be free to get up their. Could switch to a single battery though.
@bobnewkirk70033 жыл бұрын
@@FrancisJohnYT Got it, forgot about the door. you really do have it packed in there. thanks for your reply and I'm loving the content. keep up the great work.
@furkaneren92003 жыл бұрын
Francis, your CO2 problem at magma planet is because of your other two ships landings and the main ship launching exhausts. Peace ✌️
@eneskayalar13 жыл бұрын
Can you bring enough sucrouse to the planet and deconstract the CO2 engine and build a sucrouse engine to get out form the planet. I can't play the game so I do not know the details, just asking.
@Fireballof33 жыл бұрын
You could just fly around with a bunch of Sucrose as cargo in the capsule, then when you land they'd refill it. The sucrose engine also needs an oxidizer (fertilizer is the easiest), but you only use up a small portion of that in a single flight. Only disadvantage is that you need to make more ladders to get in/out as your rocket is taller, but totally doable (and likely easier!)
@eneskayalar13 жыл бұрын
@@Fireballof3 thank you.
@zombSS3 жыл бұрын
if you placed a diamond crown moulding above that one mess table, would it make a great hall?
@thekiwiclan3 жыл бұрын
Neutronium scraping is still in the game but is not ass effective as before EDIT: It is actually much easier to remove neutronium than before but you can not get as close to the edge as before due to the size of the rocket platform, but you can dig through everything again
@alexaroney25683 жыл бұрын
so if you demolish a rocket part with all the beds and stuff in it, do you get the resources back from that stuff too?
@guymcmillen3293 жыл бұрын
I was thinking, to get the niobium off the planet, you could take one of the drop pods, and fashion it into a small ship, load it all onto there and send it away with auto pilot
@U6kCtBuN3 жыл бұрын
im fairly sure sucrose engines have a module limit 2 higher than the bottle rocket, although it only shows the stat after you have built it. also im pretty sure you coulda gone to the left without going through any magma just by digging a winding tunnel through the vein of obsidian coming all the way to the surface. AAALLllso you could destroy the carbon dioxide with doors, wether you consider that to be too cheaty. personally i see it as just the same as venting it to space so it makes sense as a gameplay mechanic, or you could just break the walls of the rocket to add a door to actually vent it.
@kevingriffith60113 жыл бұрын
What could we do with a ball of molten rock... hmmm... I do think ONI could use some ways to transport vast amounts of material to and from planets, you could harness the heat to bulk melt metal ores into refined metals, assuming you can get it hot enough.
@Vraimorte3 жыл бұрын
You should build a door outside of the rocket to restrict their movement.
@FrancisJohnYT3 жыл бұрын
Should have though of that, in the end demolishing one atmo dock and moving the exit back one tile made things work correctly. First time trying this so I think it went ok, next time will be better organised.
@TheGalifrey3 жыл бұрын
You can cool the niobium by making gas pumps and deconstructing them ;) CO2 came from deconstructing the rocket engines. Empty the CO2 from the rocket by putting an airflow tile in the bottom, and then replacing it once it is empty of CO2
@universaldelusion3 жыл бұрын
Luckily it looks like you could use your existing lava chimney to tunnel left to the niobium volcano. Draining a small amount of lava to the pit on the right, while the obsidian there should keep the lava above and below you!
@FrancisJohnYT3 жыл бұрын
I think we can also access the volcano from the left hand side, their is a continuous connection from the top of the map down to the volcano.
@dpsilver13 жыл бұрын
that obsidian rock mass reaches the top u would dig down into it instead of "drilling" down into the magma
@Swordphobic3 жыл бұрын
I'm sure you could fit a canister filler and a gas filter inside the rocket to get rid of the carbon dioxide. Hell, you could even store some fuel as canisters instead of making a whole fuel production plant.
@FrancisJohnYT3 жыл бұрын
Canister filler takes up a fair bit of space and I considered it but decided we would not be there long enough for it to matter. I'm thinking just filter out the CO2 and store it in some gas pipe segments, storing 10 or 20 kg would buy you a lot of time.
@Mitch11872113 жыл бұрын
Hey man love your stuff. Can’t wait for an oxygen not included video everyday. Why don’t you use oxygen terrariums in the ships? Gets ride of carbon dioxide and adds oxygen.
@s19tealpenguin613 жыл бұрын
Then you need to transport water wherever you're going and get rid of the polluted water from the algae terrariums
@582093 жыл бұрын
@@s19tealpenguin61 i'm not sure about the math, but the polluted oxygen might also be a more serious threat in small spaces, considering the yucky lungs debuff drastically increases o2 consumption
@FrancisJohnYT3 жыл бұрын
They require water and algae which can be arranged with enough effort (water is the tricky bit). But the oxygen diffuser is a lot simpler. I think next we will move to Oxylite which is even less effort.
@TheEternalHermit3 жыл бұрын
Yeah I think they might end up just not allowing us to construct stuff in the rockets and just have different variants with the necessary stuff in them. Or maybe everything on the floor inside of the rocket will just fall out.
@FrancisJohnYT3 жыл бұрын
Everything falling out sounds like the best idea, we can work around it somewhat with building temp shift plates but it's a start.
@basbekjenl3 жыл бұрын
man I really wonder now how klei wants to do the balancing... ONI is largly a fun sciency sandbox so putting some rocket math and calculations in the mix wouldn't be too surprising I think. I can't wait but we have no choise but to wait and see.
@hamidsalari78783 жыл бұрын
hey francis love your videos can you make a tutorial about how to demolish the hydrogen/chlorine biomes and is it really worth taking the time to grow and make medicine? Thank you
@TheTdw20003 жыл бұрын
Medicine is pretty pointless as long as your dupes don't contract any diseases, which is easy if you manage your toilet water and slime effectively, and have them use atmo suits outside of the main base. Even if your dupes contract any diseases all it does is drop their stats for a few cycles.
@danbance57993 жыл бұрын
I rarely make medicine, but it's worth it if you have a disease problem. The curative tablet only takes 1kg of coal and water and is self administered. Very worth it if you haven't solved your food storage problem yet. For slimelung, it's generally easier to be aggressive about eliminating polluted oxygen. In general, it's far better to be proactive about preventing disease than it is in treating it.
@kennethjfair3 жыл бұрын
To answer your second question first, it is generally not worth the time to make medicine. FJ has a tutorial video on disease and how to avoid it. The main one to avoid is zombie spores. On the first question, depending on the circumstances, you can just demolish it and let the chlorine float to the bottom of the map and the hydrogen to the top. They can then be pumped with filters into storage tanks or an "infinite storage" zone. Hydrogen can be burned in hydrogen generators for extra power. If you don't want random gases floating around, then put an airlock door at the entrance to the biome, build a gas pump inside, and vacuum everything out into a storage tank (or filter). I sometimes make a chlorine room for removing germs from water; Skye Storme has a good tutorial video on how to do that.
@ShadowWolfTJC3 жыл бұрын
Hard to believe that you tackled the magma planet so well, though if there are plans to return to the magma planet to set up some facilities underneath all that hot magma and igneous rock (including, but not necessarily requiring, duplicant housing), then you might want to consider running radiant pipes full of, say, molten aluminum or steam (that dump their excess heat into a steam turbine room via thermo regulator or thermo aquatuner) through the shafts' walls (which I'm guessing were made from the local planet's igneous rock) to help keep them from melting.
@FrancisJohnYT3 жыл бұрын
I'm considering shipping the magma off planet, though what to use it for I'm not sure yet.
@ShadowWolfTJC3 жыл бұрын
@@FrancisJohnYT A nuclear smelter perhaps, possibly minus the radioactivity (to get some of the aforementioned molten aluminum by cooking it up past its melting point of 660.3C for example, or just to cook some petroleum for sour gas, which would then be refrigerated into natural gas and sulfur, possibly with the help of some thermo regulators and superchilled hydrogen gas, I suppose)?
@mhtabuu45093 жыл бұрын
Since your dumping resources on the ground anyway. You should have take the obsidian you obtain from your start planet with you so that you dont have to worry about resources in the magma planet
@rokadamlje53653 жыл бұрын
Niobium vulcano!
@Michael-gk1mp3 жыл бұрын
This episode, more than any prior, tells me how far they have to go before the DLC is ready. Almost all of the mechanics around the rockets need a lot of polish. There's way too much micro, too many small issues that need solutions (like CO2), etc...
@deefdragon3 жыл бұрын
I agree. Im feeling more and more like this was a poor move on the dev's part. It honestly feels like what the base game is supposed to be (at least with the rockets) and not released anywhere close to done. Just feels like a cash grab.
@FrancisJohnYT3 жыл бұрын
I may have been around to long but I remember the early days of the release of ONI and when I say early I mean a year after the early access was released. The temperature sensor did not go up past 300C, let that sink in for a min. You could not do any temp automation above 300C as the devs did not expect people to be working at those ranges, no petroleum boilers, no sour gas boilers. This is a year after early access release. The DLC is very bare bones, but on past history I am willing to give them the benefit of the doubt. However I am not going to encourage other people to buy, the DLC does not have enough in it yet and I cannot guarantee what they will do.
@Michael-gk1mp3 жыл бұрын
@@FrancisJohnYT There are a lot of good and/or interesting ideas being shown off so it'll be pretty fascinating to see how they bring them together, or what survives the dev process. I keep having to jump between playing release ONI and the DLC to get my ONI fix.
@idontcareanymoreok3 жыл бұрын
why not remove a suit station? this way you can have 2 outside mining and building and use one to keep the ship set and functioning.