EU4: Winds of Change - Tall Colonial Money Netherlands - ep8

  Рет қаралды 3,008

FlyingDutchy

FlyingDutchy

21 күн бұрын

EU4: Winds of Change - Tall Colonial Money Netherlands
►SPREADSHEET LINK docs.google.com/spreadsheets/...
This expansion pack for Europa Universalis IV focuses on three regions of the world that are dramatically transformed by the rapid changes of the early modern world. In the Americas, regional empires are solidifying their position as a new threat prepares to overwhelm their societies. In Europe, the Reformation, new trading routes and the rise of a proto-nationalist spirit challenge old nations to reform and present lucrative opportunities for the financially astute. In Central Asia, the erosion of Mongol power has left a number of nations scrambling to fill the power vacuum.
Winds of Change makes wide-ranging changes to twenty nations stretching from the Andean highlands to the vast steppes of Mongolia. There are many new branching missions, government reforms, events, estate privileges and more, including dramatic game-changing options like returning the Timurid Empire to a nomadic society, pursuing the Glorious Revolution to unite the Dutch and English thrones, or leading an indigenous American invasion of Europe.
Main features:
Aztec Empire: New "Tonalli" mechanic encourages warfare and sacrifices. Pursue the goal of centralizing the loose empire of vassals, and new government reforms including famous chinampa farming.
Mayan Nations: Build a united confederation of Mayan nations, thrive in the tropics of the Yucatan and centralize your union into a stronger kingdom to meet the coming storm.
Inca: Expand from Cusco to conquer or colonize nearby territories, resist the traditional power of mummified rulers and manage Incan Imperial authority.
The Netherlands: Explore more economically themed government reforms and decisions, participate in the power struggle between the stadtholders and monarchists or switch to English national content through Glorious Revolution.
Venice: Resist or bow to the power of the Council of Ten in a new Government mechanic, establish the Golden Republic, and enjoy the cultural power of the Venetian Renaissance.
Austria: Make critical decisions in the new "Universal Empire" Imperial incident, establish the Austro-Hungarian Empire variant nation, choose from a dozen branching missions, and use new diplomatic options.
Hungary and Bohemia: Resist imperial domination through unique Hungarian Government Reforms and decisions, new Hussite-themed content for Bohemia, and the ability to form Greater Moravia nation.
Timurids: Continue a lifestyle of cavalry-led conquest or consolidate power in Persia, establish new Government Reforms including Plunder Economy, new Soyurghal subject type and use Chinese Conquest casus belli.
Mughals: Victories on the battlefield will help missions as you extend your power over the riches of a very diverse region. You can promote the syncretic Divine Religion to reduce intolerance while promoting monarch power, and embrace new reforms, including the Mansabdar warrior-bureaucrats.
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►PLAYLIST • EU4: Winds of Change -...
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Пікірлер: 17
@FlyingDutchy
@FlyingDutchy 19 күн бұрын
I hope you enjoyed this video! Feel free to Comment in this section! ► Full Playlist: kzbin.info/aero/PLsT4scrqjQbQIy6AQf0he5qOkyzoDLf1W ► Want to learn EU4? Here is my Tutorial: kzbin.info/aero/PLsT4scrqjQbR8L9ZsRNadMISs3EUjUJIy ► Support me on Patreon: www.patreon.com/flyingdutchy
@halfafishtaco
@halfafishtaco 19 күн бұрын
Lol you actually found one of the seven cities, that's what that event at the end was. It's rare to even get the seven cities events , and then when you do there's three possible outcomes: Bad - the city isn't real, sad face Mid - (this is the one you just got) the city exists, but is just a normal town Good - it's legit an El Dorado type discovery and the province gets like 15 dev and some permanent modifiers depending on which city it is
@FlyingDutchy
@FlyingDutchy 19 күн бұрын
Interesting
@troydewit1675
@troydewit1675 19 күн бұрын
👍
@patropro
@patropro 19 күн бұрын
there is another -10 dev cost in primary culture provinces with gov ref 7
@GrillMasterXBBQ
@GrillMasterXBBQ 18 күн бұрын
I have been to St. Maarten. My family lives on the French side of the island. Beautiful place
@FlyingDutchy
@FlyingDutchy 18 күн бұрын
I hope I will once visit the Caribbean and preferrably Curacao
@radiomanjk
@radiomanjk 19 күн бұрын
Did you already hire an advisor to make your colonial range bigger so you can colonize the cape?
@Yacovo
@Yacovo 14 күн бұрын
First native american nation conquest. Thanks for the video.
@FlyingDutchy
@FlyingDutchy 14 күн бұрын
Thanks for your comment! That really helps!!
@viterik69
@viterik69 13 күн бұрын
I know this is 6 days old. But you can get a lot more Power Projection by supporting Rebels in rival countries. Getting above 50 power projection for like 100 ducats (maybe less).
@FlyingDutchy
@FlyingDutchy 13 күн бұрын
:0 didn't know that
@viterik69
@viterik69 13 күн бұрын
@@FlyingDutchy Have to give credit to TheStudent on KZbin. I didn't know having 50+ Power Projection gave you +1 in all mana
@FlyingDutchy
@FlyingDutchy 12 күн бұрын
I know that 50+ gives 1 extra mana point. But I didn't know supporting rebels gives PP
@the_spicesea_admiral
@the_spicesea_admiral 18 күн бұрын
day 3 of asking your province in greenland be renamed to new oostfriesland
@DravidianRealm69
@DravidianRealm69 19 күн бұрын
Yo whose excited for eu5
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