recorded @ Mass test on Singularity test server july 9th 2024 feel free to use any of it in your own projects royalty free etc...
Пікірлер: 15
@TheMacCloud3 ай бұрын
feel free to share a timestamp any of your favourite flythrough moments btw ;)
@dhn25492 ай бұрын
Very cool movement with the camera. Love it! 16:15 and around there was pretty epic =P
@wickedzombie2 ай бұрын
very nice that you zoomed out at the end. showing how all that noise and fighting in this considerable large battle becomes so silent in the vastness of space
@rogerward7060Ай бұрын
I like having sound in the game, but honestly sound wouldn't travel between ships, much less far away. There is far less material (aka air) in outer space for sound to travel through. The mechanic works, though. I think it would be equally freaky to see ALL of that and to not have sound close up, unless it hit _you_ or the explosion rocked your ship.
@zunumren49546 күн бұрын
Was this on the test server?
@scoopscalibur3 ай бұрын
I like the part where the explosion was completely covered by another ship
@americano02522 ай бұрын
Hermoso combate .
@BarsMonster3 ай бұрын
How to you move camera like this?
@kalrex66153 ай бұрын
very carefully
@TheMacCloud3 ай бұрын
so you need a specialised 6 axis of freedom mouse called a 'spacemouse' from 3Dconnexion. not trying to promote a product but as far as i know that's the only peripheral that allows this integrated movement in eve. Im using the spacemouse compact.
@BarsMonster3 ай бұрын
@@TheMacCloud So EVE has integrated spacemouse support? Wow, I know this product, it's used for CAD work...
@TheMacCloud3 ай бұрын
yeah buddy, they've had it for a while, though the controls are a bit better integrated now into the client. they've used spacemouse's (?) in Alliance tournaments and i and others in the production team used it in the latest Anger Games tourney earlier this year.
@StaticX733 ай бұрын
so this will fix tidi fights?
@TheMacCloud3 ай бұрын
no its not to fix tidi fights, its to add more modern graphics updates and rendering to eve, like DLSS and raytracing as well as intels and AMDs versions of those (XeSS and FSR).