Рет қаралды 504
this took like an hour and a half, the boss is pretty fun but it feels really rng focused, mainly because of the attacks that both are random on where they go. and id say the bosses sfx cue's could be better
If any of the devs are reading this, please make it so both rng based attacks have a way lower stun and making it so if your hit by multiple projectiles by the same attack, each one deals less damage from the last, it helps make the bossfight less tricky, im not sure if this is how it was intended but the boss feels really punishing, so good on that.
I have high hopes for this game and im really enjoying this, im excited for the future!