This is unbelievably helpful. Thank you for taking the time to educate people.
@RR184752 жыл бұрын
We need more videos like this. The official manual is often confusing in the sense that it is lacking proper examples. Best way to get to know what something does is to see it in action. A few errors I noticed in the chapters; 7:33 (wrap), 11:37 (platform), these wo chapters aren't set at these timestamps. Also at 13:00 it says 'sign' instead of sine. Anyway, good work!
@gamedesignwithreilly2 жыл бұрын
Thanks R. The timestamps are on auto, should really start adding my own and up my KZbin game. Also this video is filled with errors, might make a updated version that goes in more detail soon.
@RR184752 жыл бұрын
@@gamedesignwithreilly Still a dang good job by KZbin if it's auto time stamping. Perhaps it's possible to modify the auto time stamps. Also your videos have this thick black stroke around its content. Is that because you want to 'hide' the Windows taskbar, and the Chrome tabs? Because you can also press F11 and go fullscreen in the browser. That way your content fills the screen fully. It will look more professional and the content will also be better visible. If you want to preview a game just use shortcuts; F5 to preview, and to close the preview tab in Chrome (Ctrl+W) and you're back in Construct, still fullscreen. Or at least that's how I would do it.
@spuffee6750 Жыл бұрын
@@gamedesignwithreilly Hey! I really like your video, but do you know any way to make an object fade in the world and not out? Thank you so much!
@judgebao Жыл бұрын
straight to the point, crystal clear explanation. good job mate!
@bwah94812 ай бұрын
Love this kind of format, thank you
@farenaf2 жыл бұрын
Thanks, very helpful video for a newbie! I immediately had an idea for what each behavior. Can you make a similar video about object types?
@gamedesignwithreilly2 жыл бұрын
Sure, I have then effects and behaviour, objects are the only thing left.
@helengomes90142 жыл бұрын
OMG YOUR A LIFE SAVER!! I'm struggling in my video game design class 😭 and also some of my classmates. This video is going to help so much😭❤
@daveswitzerland44428 күн бұрын
Turret :) Greeeeeat Video!!!! Thank youn😊😊😊
@DByte86 ай бұрын
Wow great job 👏 thank u, this is really helpful 🫡
@panampace2 жыл бұрын
Great overview! Construct is so underrated.
@Real_Crystal_Alice7 ай бұрын
tysm, This really helped me.. Love your vids...
@ThemildmanneredgamerBlogspot Жыл бұрын
Excellent video and very helpful, I will be referring to it multiple times.
@manoslupassakis10866 ай бұрын
thanks man learned so much
@helianthe345711 ай бұрын
Thank you for that vid! Pretty cool built in stuff.
@littleepic9412 жыл бұрын
I can’t quite get my turret to work but this video has helped me understand some other features!
@gamedesignwithreilly2 жыл бұрын
I have just made a tutorial on making Baloons tower defence which goes more in depth with the turret behaviour - kzbin.info/www/bejne/ppS2f4yQf71ogMU
@irinakekman49272 жыл бұрын
very useful! just one observation: it says Psychics instead of Physics :D
@gamedesignwithreilly2 жыл бұрын
🤣 I know. Don't know how I missed that one. Doing a part 2 releasing this week on every single effect.
@visheshkumar26562 жыл бұрын
it's a nice video to get started with construct 3 it would be helpful if cover the physics behaviour in depth
@gamedesignwithreilly2 жыл бұрын
That's something I can definitely look at doing is you can use it to create ropes, limbs, item that float in water and much much more.
@tuanas4582 жыл бұрын
Thanks for making this.
@leticiajn Жыл бұрын
Amazing video! Thank you!
@gamedesignwithreilly Жыл бұрын
Glad you liked it!
@obsolete_channel Жыл бұрын
YES!! NOW I CAN ACTUALLLY MAKE GAMES!
@samueltavarez90122 жыл бұрын
Great video dude, it helped me a lot!
@Arpipus2 жыл бұрын
Why I saw this video only now. I could make many things in my game only with 1 behaviour instead 100 events (my eng is very good :'))
@valarizz Жыл бұрын
Thank you! Your videos are very helpful
@Edel992 жыл бұрын
Thanks for this! Very helpful.
@sinihayrinen89422 жыл бұрын
Just what I was looking for! :)
@gamedesignwithreilly2 жыл бұрын
Got a part 2 on all the effects - kzbin.info/www/bejne/f6TQq2OInc1pqZI
@wisanusomjit903311 ай бұрын
you help me a lot thanks
@crystaldragon36712 жыл бұрын
Thanks that helped me a lot
@lancercreep9352 Жыл бұрын
Great Job thank you👍🏻
@teatree68965 ай бұрын
hello from France, thank you, thanks to your tutorial, I saw how to make a sprite move with a mouse! insert a mouse, then select 2 behaviors, first the "8 directions" and secondly, "drag and drop" , ps, the mouse must be added from an active layer, and selected, above the locked decor layer en francais pour les gaulois..... merci, grace a ton tuto, j'ai vu comment faire bouger un sprite avec une souris! inserer une souris, puis selectionner 2 comportements, en premier les 8 directions et en deuxieme, le glisser deposer, ps, la souris doit etre ajoutée depuis un calque actif, et selectionné, au dessus du calque de décor verrouillé
@brabes762 жыл бұрын
Very nice. Can you do a beeakdown of the behaviors of Gdevelop. With examples. Construct and Gdevelop are very similar so there may not be that much work to showcase the core behaviors. I feel like the gdevelop community could really use a video like this.
@gamedesignwithreilly2 жыл бұрын
Sadly I am just sticking to construct at the moment. Maybe you could givr it a go?
@brabes762 жыл бұрын
@@gamedesignwithreilly fair enough. Thanks for the construct content
@chesthoIe2 жыл бұрын
Thanks for the keys, dad.
@itsafish46005 ай бұрын
thanks
@GingerCat_StudiosАй бұрын
now we have the follow
@TheArtrobi2 жыл бұрын
thanks for the video
@froggyCodingClub2 жыл бұрын
good explanation, very helpfull
@gamedesignwithreilly2 жыл бұрын
Thank you 😁 part 2 is now available - kzbin.info/www/bejne/f6TQq2OInc1pqZI
@durgeshthapliyal91096 ай бұрын
But bro, what is the difference between the move to and line of sight behaviours?
@gamedesignwithreilly6 ай бұрын
Line of sight check if an object can see another object. Move to moves and object from place to another
@durgeshthapliyal91096 ай бұрын
Thanks❤
@chakshugureja44263 ай бұрын
can we do this : When a player jumps on the rotating object it also goes with the flow of the rotating object like (jumping on a moving circle and then automatically falls due to imbalance but when i tries my player is still standing on the moving object. )
@EvokAi5 ай бұрын
What can you recommend for multiplayer and online score leaderboard
@GameTesterBootCamp Жыл бұрын
Sine broke my brain.
@DominicVbest Жыл бұрын
How do you zoom out the camera using the sCROLLTO
@gamedesignwithreilly Жыл бұрын
Check out this video kzbin.info/www/bejne/kF6Tenumg7msaJY
@Distinctivelogos2 жыл бұрын
Hello I've added admob announcements to my game but when I download the game on the phone. I don't show the ad. Is there a way to advise me?
@gamedesignwithreilly2 жыл бұрын
Sorry never worked on that side of mobile apps. Couldn't even tell you where to start.
@edward.chyrek Жыл бұрын
My favorite behavior is misbehavior muhahahhaha!
@gamedesignwithreilly Жыл бұрын
10/10!
@ayishdharan71214 ай бұрын
jump through not working
@gamedesignwithreilly4 ай бұрын
Make sure jump thru is the only behaviour. If solid is added as well, it won't work.
@Gamin-UA4 ай бұрын
Can you please do few tutorials how to make terraria on construct 3?
@gamedesignwithreilly4 ай бұрын
I'm looking into it but it is sadly not easy. Hoping to put something over the summer.
@lilrockstar772 жыл бұрын
This was amazing.
@gamedesignwithreilly2 жыл бұрын
Thank you 😁 Part 2 coming this weekend on all effects in construct!