please don't stop this series, it's simply the best
@HEY.Pictures2 жыл бұрын
In a couple of months the second video should come
@Shutterlab-Creative Жыл бұрын
I used this in combination with other dictionary style tutorials on nodes. What a massive help! Because the use of nodes is so flexible, it's interesting to see how different instructors put each node to introductory use. As a high level explanation guiding more detailed content exploration else where, this is invaluable. Thank you for making these videos. I'll stay tuned for more in the series.
@PiginaCage2 жыл бұрын
I've been looking for a video explaining all the geometry nodes for ages. Thank you so much and I hope you continue with this series
@HEY.Pictures2 жыл бұрын
Thank you! Of course!
@Ninjibpsy9 ай бұрын
I'm new to Blender and have been finding the geometry nodes make it easy to make almost anything! The only hard part is knowing what node you need to create what you want, or that there even IS a node for that purpose. This tutorial had been nothing short of enlightening. Thank you🙏
@RationalBike9 ай бұрын
I know very helpful, also I love how he calls them noodles. 😄
@Ninjibpsy9 ай бұрын
Right? 😄
@dmlbaker2 жыл бұрын
Finally a series on every geometry node, something we’ve all been waiting for. Subscribed. Can’t wait for the rest!
@HEY.Pictures2 жыл бұрын
Thank you! E2 should be coming in some weeks
@LenzGraphics2 жыл бұрын
Das perfekte Video über Geometry Nodes! Danke Mann.
@HEY.Pictures2 жыл бұрын
Danke! Part zwei kommt morgen
@nigellill32222 жыл бұрын
Great tutorial. This explains a lot. Knowing the extent of a node makes it easy to set up a basic model like you did & just play around with values to fully understand the capabilities of the node & how it affects geometry. Really appreciate you putting it together. Love this tutorial 👍🏼🦘
@HEY.Pictures2 жыл бұрын
Thank you verry much!
@nigellill32222 жыл бұрын
@@HEY.Pictures Your welcome. 👍🏼🦘
@HarryMcKenzieTV8 күн бұрын
in blender 4.3, geometry to instance node increases the timing. they probably improved it now that we don't need it anymore for the instancing part
@yuri.kabantsev2 жыл бұрын
Keep it going! Nice and useful for everyone involved, as always
@HEY.Pictures2 жыл бұрын
Thank you!
@angelicpunk Жыл бұрын
I'm halfway through the vid and this is the best video I've seen so far with geometry nodes! Thanks dude! 🙌🏽
@riouxr2 жыл бұрын
Thank you Hey Pictures! Looking forwards for the next ones
@HEY.Pictures2 жыл бұрын
Thank you!
@TomasHradckyComposer2 жыл бұрын
Good to see the porting over continues. This allows you to update for version 3.4 but I know its a lot of work you’ve already covered. Thank you. It was as enjoyable and informative as the first time.
@HEY.Pictures2 жыл бұрын
Thank you! That mean a lot to me😄
@valerys.2197 ай бұрын
It was so simple to loft something with all controls you could imagine with 3D Studio R1 back in the 80's ... Thanks for sharing.
@aaroncoleman62909 ай бұрын
This is very helpful Thank you for posting. I like the way the nodes are explained in order.
@cr8cat79411 ай бұрын
FYI, for Blender 4.02, some of what is shown here is significantly different. The results appear same but the way you get there is a bit different than what is shown in this excellent video.
@marcosrubenmendozahernande34 Жыл бұрын
WOW! Thank you very much! More please, are really awesome your tips.
@odealajoie-fr2 жыл бұрын
Great explanation, thanks! The chapters are really convenient when you look at a spécific node!
@lauraredondohuerta10372 жыл бұрын
Thank you so much, this is what I needed. Geometry nodes is complicated and this is an awesome help!
@HEY.Pictures2 жыл бұрын
Thank you! Part two will come this Friday :)
@hoangoanngoc863 Жыл бұрын
This guy should deserve more attention 🎉
@HEY.Pictures Жыл бұрын
Thank you🤗
@gulbisdaniels2 жыл бұрын
this is the best tutorial I have seen im a while
@HEY.Pictures2 жыл бұрын
Wow! thank you! That are high words
@noc2_art2 жыл бұрын
This is such a great effort, thank you for this GN bible series.
@HEY.Pictures2 жыл бұрын
Thank you very much! More should be on the way...
@Dirjenpalak2 жыл бұрын
Thanks man. This video is helping me a lot to understand geo nodes. Wish you well and hope you can continue this series 👍👍
@vstreet75832 жыл бұрын
A great explanation. Concise and clear. Thank you. Dg
@MuhammadKashif-wp2hh6 ай бұрын
To the point discription with an example...excellent job.. Highly recomended tutorial..
@WTB-1 Жыл бұрын
Hands down the best Geo Node tutorial !
@LePixr Жыл бұрын
Thank you very much ! Well explained ;)
@quincy3d692 жыл бұрын
finally , exactly what i needed , THX !!!
@HEY.Pictures2 жыл бұрын
You're welcome :)
@therealist90527 ай бұрын
This is absolutely invaluable.
@pavel3596 Жыл бұрын
Subscribed. Great video. Thank you.
@ChustBaghira Жыл бұрын
02:51 - how I wake up in the morning
@artyom82252 жыл бұрын
Great tutorial, looking forward for other tutorials
@GabrielsEpicLifeofGoals Жыл бұрын
Thank you! I love complete guides!
@PacTheOne2 жыл бұрын
Like it.. looking forward for more. Enjoy blender o/
@sameeruddin2 жыл бұрын
Love your videos man
@MauZarts2 жыл бұрын
Keep going, that's very useful !😁
@HEY.Pictures2 жыл бұрын
Thank you!
@michaelantonio664310 ай бұрын
Thanks man this is the best Ive seen so far
@trovestove6886 Жыл бұрын
Quality bro you earned the sub
@RefaeiWork Жыл бұрын
Great tutorial, thank you!
@neilosman661 Жыл бұрын
God Bless you sir!!😢 thank you soo much for this tutorial honestly!!❤👍🏼
@HEY.Pictures Жыл бұрын
Thank you! Im glad you like it 🤗
@metaedge84922 жыл бұрын
Amazing, thank you for your fantastic tutorial! 💯
@MaxTurrini2 жыл бұрын
Thank you! Very useful video.
@mosog88292 жыл бұрын
Very good explanation
@HEY.Pictures2 жыл бұрын
Thank you!
@Roxxroux Жыл бұрын
The best the best , I'm new with blender node , thank you ❤❤❤❤❤
@KLLDZR-se1qk2 жыл бұрын
Just discovered your channel with that video, great stuff, good explanations👌👌 keep up the good work 🤓
@HEY.Pictures2 жыл бұрын
Thank you! Great to see you here 🤗
@redaboucetta18462 жыл бұрын
you win my subscrib ♥ keep going and you explain well
@HEY.Pictures2 жыл бұрын
Thank you!
@TIMUN_ID5 ай бұрын
Thank you so much for this tutorial this so helpful for me
@sbmohammed73392 жыл бұрын
Very useful video bro thanks
@yoruneko10162 жыл бұрын
This is very helpful for me!!!!!!!Thank you so much and I couldn’t wait to see the next part🥰🥰🥰🥰
@HEY.Pictures2 жыл бұрын
Thank you! Pt.2 should be coming next week
@ninjadais Жыл бұрын
This is good stuff thanks for uploading
@philipschroeder5427 Жыл бұрын
Great tutorial, thanks a lot. The English skills are a bit forbetteringworthy :), for instance I had a good laugh at "most closest" (closest already is the superlative), but the content was explained pretty descriptive, good job.
@derekplus Жыл бұрын
Fantastic video!
@eitantal726 Жыл бұрын
Transform vs. Set position: Transform can be thought of as 'g' for the entire object, whereas Set position can be thought of as 'g' for a vertex. (effectively, displacement)
@AmarjeetKumar-yh2sp Жыл бұрын
Superb tutorial ❤
@Rubberglass2 жыл бұрын
THANK YOU!
@npatch Жыл бұрын
One note, which is true up to 3.6.4 LTS. Object Info does not work correctly with Realize Instances in order to Make them Real and create meshes for each instance as separate objects. It does work if you use CollectionInfo.
@누가이렇게문을황-k1w2 жыл бұрын
This video is most perfect tutorial of geometry node. It's very tidy
@HEY.Pictures2 жыл бұрын
Thank you. Working on pt.2 right now
@sirjohnplaton20852 жыл бұрын
Very usefull, you are the best, thanks a lot!!!!!!!!!
@alzia25832 жыл бұрын
Great tutorial,, please explain all nodes and create a playlist, it’s a hot trend you will be popular soon,best wishes man.💐❤️
@HEY.Pictures2 жыл бұрын
That's the plan👍 Thank you!
@cocboss33292 жыл бұрын
Helpful thanks
@Angela-ll3zi5 ай бұрын
Hello! Thank you so much for sharing, useful... Greetings.
@user-hv5qu7kz1m11 ай бұрын
Thank you so much!
@DesignerNetanel2 жыл бұрын
Ur the best 👌
@minggnim2 жыл бұрын
Instead of "Search", you should click on the category each node is in. Is the "Subdivide" node a geometry node? If not, what category is it under? Is the "Combine XYZ" node a geometry node? If not, what category is it under?
@HEY.Pictures2 жыл бұрын
Subdivide is in the mesh menu. And for the Combine xyz you can search it. What is wrong with searching. You can't remember where every single node is :)
@CozyToxic Жыл бұрын
please show practical uses examples too and how do i change values for each nodes, for example at 10:45 how i reduce cone numbers and other properties
@MrTomyCJ Жыл бұрын
17:50 This behaviour can be VERY unintuitive, especially when you want to use the Sample Index node without the Sample Nearest, because "Sample Nearest" is outputing a field that is dealing with a geometry to which it is not directly connected to. Usually, field nodes operate on the geometry that is the input of the node they're connected to, but in this case that is the Cube, and so Sample Nearest must be "travelling" even furthen in the node tree until it reaches Suzanne (in the Group Output node, I suppose). In this case the result is easy to see, because this is the "standard" common setup to transfer attributes, but when not used with Sample Nearest, I find it really hard to properly understand what EXACTLY is Sample Index doing with its index field input. It has one Index connection, but it seems to be dealing with the indices of 2 geometries at the same time! Since recently, this example is now done with the Index of Nearest node. This is because this setup has a bit of redundancy: the Cube geometry has to be inputted twice. So we would need to find a different use case to exemplify the Sample Index node (with a field index input). This setup is also the only one present in the Blender User Manual (which is frustratingly vague), another reason why a different example would be much more useful. For instance, the Manual says "it is possible to transfer data from the faces of one geometry to the points of another. [ Good luck figuring out on your own how that's supposed to work! ]"
@toboali4676 Жыл бұрын
this channel is underrated...... 5000 subscriber?
@artscreations52 жыл бұрын
thx bro for the tuto
@MhLiMz2 жыл бұрын
Great video! 11:54 Kleiner Hinweis: Einzahl von Vertices ist Vertex ;-)
@HEY.Pictures2 жыл бұрын
Danke ;)
@rajendrameena1502 жыл бұрын
Fear of geometry node fades.
@HEY.Pictures2 жыл бұрын
That's great! Therapy :))
@Pillgraph2 жыл бұрын
GREAT!!! When does part 2 comes out ?
@HEY.Pictures2 жыл бұрын
Thank you! Somewhere after christmas
@javierandres820410 ай бұрын
In "Geometry proximity" if i want to change the scale of the icosphere and apply, it doesnt affect the area that i want
@sgmazawi9 ай бұрын
Top 👍🏼👌
@Lee-qj4hk Жыл бұрын
Thanks :-) It occurs to me that one may judge the quality of a video based on the position within the video of the request to subscribe...
@minarhossainjr Жыл бұрын
Wish you were a Cinema 4D user 💔👑
@kingdesignerr Жыл бұрын
I am a beginner will this be helpful in new blender 4.0?
@rishabhsharma472 Жыл бұрын
why we were using set posotion node
@spenceracheampong49572 жыл бұрын
👍
@lupat9955 Жыл бұрын
i wld have a question, is there a way to interact and animate lattices points by geometry nodes?
@CozyToxic Жыл бұрын
How do I change space between duplicated elements, time stamp around 7:25
@hectorescobar94505 ай бұрын
Do you know how to manipulate uvs with Geometry nodes? Id like to be able to use trimsheets for edge detail and games optimization
@quickdudley3 ай бұрын
Use a store named attribute node, set the name to UVMap, data type to 2D vector, and domain to face corner. It gets the U and V values from the X and Y values of the "value" input vector.
@hectorescobar94503 ай бұрын
@ thanks, I will play around with those
@UnchartedWorlds Жыл бұрын
Appreciated! No to p2
@YNT49 Жыл бұрын
pls update this course for 3.5
@HEY.Pictures Жыл бұрын
HAha I already updated from 3.1 to 3.4 :) I will finish it at first ;)
@rishabhsharma472 Жыл бұрын
why we were changing everything to vector
@coolbluesky40782 жыл бұрын
finally lmaoo
@desainekosjaya57452 ай бұрын
ladies and gentlemen, he didn't delete the default cube!
@curtisnewton895 Жыл бұрын
duplicate twice means you'd see 3 instances, not 2
@Logically_Fallacious2 жыл бұрын
My ignorant brain says that your examples introducing the nodes leaves out very powerful things some of the nodes can do. I never considered a general catalog leaves no time for some cool things that can be done that a novice like myself would miss otherwise. I wonder given alpha versions of Blender can contain things that don't make it into the LTS versions, how best should I go about learning things? Should I take the chance learning stuff that like the 2 weeks I wasted learning 2.93 deprecated nodes that no longer exist, with the 3.4 alpha builds of GNs that may not make it into the LTS version (or beta, meaning feature complete)? How would you handle rendering in K-Cycles 3.3, because he didn't make his 3.4 version yet, if you create things in 3.4? Can I "apply" the GNs modifier, and then render in K-Cycles 3.3?
@HEY.Pictures2 жыл бұрын
Questions over questions. And some of them I would also love to have an answer for. I personally don't have K-Cycles so I can't answer that. But what I can say is that yes, some of the nodes have more funktionalitys but I have to keep the video relatively short and I have to find the balance of what the node on its core does and what can be additionaly done ... because there are a lot nodes in Geometry Nodes 😄
@Logically_Fallacious2 жыл бұрын
@@HEY.Pictures Well, after the "catalog" series, it would be interesting to do deeper dives with the nodes that don't look like much until someone with deep knowledge uses them... More like a node highlight video, dong something cool, instead of a project centric video doing something cool, because why which node(s) are chosen aren't always obvious. I hope that makes sense. I'm not skilled enough to know which ones they are necessarily, because I have yet to figure out a way to figure out how to know what idk idk, but I know Idk a lot. The only strategy I use is that I know Idk everything, or even in most cases a majority of the important things I want to know about anything. (80/20 principle, except pros exist in the 81-100% knowledge level...) I accidentally watched a Erindale video, thinking he wouldn't take my little brain down, but he did... took me a day to recover from that one "High Level Nodes - Geometry Nodes and Chill" I learned a couple days ago that 3.0+ has a visibility tick box now that can make my softbox light not render, but allow it to light the scene at the same time. In 2.90, that wasn't there (!) Stay safe and enjoy.
@Smiler_modeling6 ай бұрын
hey yall like my shorts, i juat started making videos. how long did it took you to get here?
@abeblue Жыл бұрын
You miss some explaination. You cant put a combine without telling us what it is ;) (anyway, i liked and subed to ur channel)
@cauanorbiato171310 ай бұрын
This "sample index and sample nearest" part is a nightmare.
@gabriellecabato76292 жыл бұрын
I can't find the Sample Index node.
@HEY.Pictures2 жыл бұрын
Are you using the newest 2.5 alpha version?
@gabriellecabato76292 жыл бұрын
@@HEY.Pictures Ow I see, im using steam blender 3.3.1 I'll keep that in mind. Btw thanks for tutorial! hope you gain a lot of subs
@Markus86J2 жыл бұрын
Awesome video! Can someone explain what the „value“ input socket in the „Sample index“ node is for? Blender documentation says “A field to evaluate on the source Geometry. The values are then retrieved from specific indices for the output.“ but I still don‘t really understand what it´s for. 😅
@HEY.Pictures2 жыл бұрын
Thank you! With that, you define what you want to sample. You use the sample index node for sampling the geometry of something. Then you need to use the position for the value input (You have to set it as a vector of course). Then the sample index node knows what it has to sample on that index of the given geometry. I hope that was a little understandable
@lordeross4870 Жыл бұрын
Been putting this vid off for months, soon, very soon.
@carlosrg190711 ай бұрын
I feel like I just advanced one year of work
@humanplace19623 ай бұрын
8:35
@pitched7401 Жыл бұрын
Awesome stuff! But saying "You'll never use the 'Set ID' node" and just disregard it is not so nice. Here's the particle nodes by Cartesian Caramel for example, where this node is key to have consistent IDs for particles as they are being born and die: kzbin.info/www/bejne/mZTNmmuka5KAd5o
@daniellee6912 Жыл бұрын
Haven't watched the whole thing yet but the animation in the corner is extremely distracting.
@HEY.Pictures Жыл бұрын
Ok thanks🖒 I don't have it anymore
@bloomerboi212 жыл бұрын
Awesome 😎
@HEY.Pictures2 жыл бұрын
Thank you! Cheers!
@bloomerboi212 жыл бұрын
very useful tutorial
@HEY.Pictures2 жыл бұрын
Many many thanks
@bloomerboi212 жыл бұрын
can you make video series on selection
@HEY.Pictures2 жыл бұрын
What do you mean with selection? There is no Submanu called like that