Love that they keep adding units to the already strong variety 💪🏼
@WhoopedGG11 күн бұрын
Same here. There are some that don't want new units added to the game, but I think it's cool.
@BrownsheepBF11 күн бұрын
I think the issue is that nothing lives long enough for a full volley. Things die in one or two hits so like 90% of the damage that those Phantom Rays were doing was just against the ground. 18:20
@WhoopedGG11 күн бұрын
hahaha right!? Talk about over kill :D
@handlesrstupid12311 күн бұрын
pop them shields
@xn85d211 күн бұрын
Would also be interesting to test some other tech combos, I think. Such as the High-Explosive Ammo without Burst Mode to see if that makes them into a good chaff-clear option. Also worth testing the unit mobile-beaconed with the cloak, to see if you can pull aggro. Or test Burst Mode vs non-burst mode against anti-missile techs.
@WhoopedGG11 күн бұрын
It's tough for anti-missile to shoot their shots down because of how close + fast their shots are. Mustangs, for example, get smoked. HE Ammo does clear chaff well without Burst, but with it having such low range, in addition to HE Ammo being the most expensive in the game at 300 (next closest is 200), it seems like an expensive option to clear chaff with. I don't know if it's super expensive because it's a new unit and they're erring on the side of caution, or because its really good on the Phantom Ray. Will be interesting to see all of the use cases 😄
@herpderp977411 күн бұрын
Wow, amazing burst damage potential with cloak that you could unleash on giants and towers. I foresee a lot more care being taken into anti air and missile usage to cover from them.
@WhoopedGG11 күн бұрын
Yeah, going to have to dot your i's and cross your t's with this unit on the board.
@TheN1HitMan11 күн бұрын
Love the coaching style stuff mixed in with the bluff delivery.
@WhoopedGG11 күн бұрын
Thanks, HitMan :D
@RexEosss11 күн бұрын
I think its gonna be cloak + burst and maby range, range decloaking downside might be lessened by the power of the burst.
@GozOfMetal11 күн бұрын
Seeing that dmg output that high makes me think HE and 2 close vertical units can go like straight up towords towers
@WhoopedGG11 күн бұрын
Ohh that sounds scary ahaha. That is a bit concerning.
@GozOfMetal11 күн бұрын
There must be a way keep the barrage going, make the back line fire while the front one Is reloading
@JaimeWarlock11 күн бұрын
I almost never put units vertical, but with barrage tech, I think that it will be the default for my Phantom Rays.
@wilder640811 күн бұрын
I wanted to see armored ray against mustangs
@WhoopedGG11 күн бұрын
It'll work like other Armor Enhancements--the Mustangs won't be able to deal damage unless they're leveled and/or teched into AA and possibly AP Bullets.
@JaimeWarlock11 күн бұрын
On another channel, I saw that with no techs. The Rays won, but just barely.
@miamisoldier447811 күн бұрын
17:21 I would have picked Incendiary Bomb and put it somewhat central onto the enemy side. Yes, it's probably a bad idea because of your crawler but in combination with so many oil bombs, I think it would have been funny.
@WhoopedGG11 күн бұрын
Yeah, that would have been hilarious!
@KrisRoxas11 күн бұрын
Huge meta change coming up
@handlesrstupid12311 күн бұрын
The biggest change will be to mustang play, they will have to hide from these things
@JaimeWarlock11 күн бұрын
@@handlesrstupid123 I think they will be fine with air tech spec, plus the mustangs have AM which works against the Phantom Rays missiles too. I think the biggest threat to mustangs will be Wraiths in front of the Phantom Rays, to absorb mustang damage, but then you just add a melting point to get rid of the Wraith.
@handlesrstupid12310 күн бұрын
@@JaimeWarlock I wonder how air spec vs armor would work IDK what techs he had in video I didnt see them on the units, I was kind of thinking of them paired with wasps too. Maybe worm with these these.
@philipripper152211 күн бұрын
how does anti missile mustang do vs them? normally that'd be stupid but curious
@WhoopedGG11 күн бұрын
I actually included that part but had to cut it because I accidentally called it anti-air 🤣 AM Mustangs are horrible into it. The shots are just way too fast (and probably high hp).
@philipripper152211 күн бұрын
@@WhoopedGG thanks!
@dmargarcelli14336811 күн бұрын
I bet the 10 round barrage is better for vertical stack
@WhoopedGG11 күн бұрын
Ohh that is a good idea!!
@dmargarcelli14336811 күн бұрын
@WhoopedGG I thought about horizontal ones and once leveled. The damage was to much for any unit besides war factory. But maybe as a player give level cap and vertical and its good against big no sense else wise.
@finix6511 күн бұрын
Would be a big help against high levelled towers or barriers
@dmargarcelli14336811 күн бұрын
@@finix65 never thought of that but agreed. Great as a nuker unit
@WhoopedGG11 күн бұрын
@@dmargarcelli143368 That makes a lot of sense. A level cap is interesting as well
@Hypephae11 күн бұрын
Vulcan with volley and sticky bomb about to ruin so much chaff
@WhoopedGG11 күн бұрын
The synergy this unit will have with the Vulcan, fire Storm Callers, Fire Badgers--is pretty wild.
@kennethsimpkins76179 күн бұрын
im not receiving any tec points to unlock the tec for the phantom ray. I was hoping your video explained how to unlock the tec for that unit..
@WhoopedGG9 күн бұрын
You'll earn more tech points as you play games. It shouldn't take too long to receive a tech point to unlock some of its locked tech. I think it took me five games to unlock one. I'm not entirely sure on the exact amount earned, but it's not too bad.
@Zaamos11 күн бұрын
How to check those units? its different game or some editor?
@WhoopedGG11 күн бұрын
Hey, Zaamos :) It's the Curator Program for Mechabellum. Content creators get access to a test server
@Zaamos11 күн бұрын
@@WhoopedGGcan i write an e mail somewhere to try to get it?
@WhoopedGG11 күн бұрын
@@Zaamos I was reached out to via email. I see that you have your email on your YT, which is good. If they reach out to you, it'll probably be through that. I'm not sure who you could email--but my guess is they'll probably reach out as you continue to make videos. You can try messaging a mod in the official Mechabellum Discord and just let them know you're interested in the Curator Program and see if they have more information for you. I hope to see you there! You've been putting in work.
@HolgFromHell11 күн бұрын
@@Zaamos unit will be released on Thursday anyway...
@Zaamos11 күн бұрын
@@WhoopedGG Thank you!
@RexEosss11 күн бұрын
Im worried about the current trend of releasing elusiveness into the game, lately we've seen a string of changes and units that are not coear as to how to counter, crawler spread tech, sandworm and this are examples.
@WhoopedGG11 күн бұрын
I think the biggest issue with the Worm is the high level drop, and this is especially true when Nano is in the mix. Otherwise it's not that big of a deal--it still can be when two elites are recruited, but that is usually round 8+. Loose Formation has a couple big weaknesses. Outside of fire, because Vulcan absolutely wrecks Crawlers, when they click Loose, you can hit Replicate on yours and it's GGs. Mustangs, Typhoons, and even Fangs are good against Loose Formation as well. It's great to hear from you, Eoss!!