Exhibition & Retail Lighting in Cinema 4D R19

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3DFluff

3DFluff

Күн бұрын

A bit of a different approach to lighting large interior spaces. How to get nice soft large-scale area lighting and maintain usable crisp shadows.
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Пікірлер: 6
@adrianolopes_sp
@adrianolopes_sp 6 жыл бұрын
Wow. Amazing tutorial. I really love the way you teach. So easy to understand and entertaining at the same time. Thank you!
@alexneigh7089
@alexneigh7089 4 ай бұрын
As a photographer, I know that with this kind of light (basically, a giant softbox shining from above) you will never have 'crisp' shadows like that. If you have the object closer to the floor, the shadow will become more pronounced, but still never that 'crisp'; if you raise the object up, the shadow becomes paler and can eventually totally disappear. Sunlight produces crisp shadows because geometrically it is not much more than a dot in the sky at an infinite distance; area light (or banks of lights used in real arenas) do not cast 'crisp' shadows. Try it with a real softbox, or use your room window on an overcast day as a kind of softbox, and you will see what I mean. A rude realistic approximation would be to use a huge area light (say 2000 square) with no fall-off quite high (ca 5000) above the ground with an area shadow.
@antonskidrow3770
@antonskidrow3770 6 жыл бұрын
thanks for come back
@JoeSullivan7
@JoeSullivan7 6 жыл бұрын
This is fire Thanks for the info, Matt
@cobusprinsloo
@cobusprinsloo 6 жыл бұрын
Thank you so much
@IzzyTheEditor
@IzzyTheEditor 6 жыл бұрын
Thanks again sir!
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