They should make the heal on save mechanic similar to Ninja Gaiden 2 where you only get healed the first time you save at a save location, problem fixed!
@BigBossHayabusaАй бұрын
Mayo, you should definitely try Conscript that came out yesterday. Classic survival horror in a WW1 setting developed by one guy. Gman has a review too
@underthemayoАй бұрын
Oh I'm already several hours into it. I just didn't have time to play it over the weekend because of Evo
@BigBossHayabusaАй бұрын
@@underthemayo how are you liking it so far?
@CeceliPS3Ай бұрын
@@underthemayo How are you liking them rats? Haha
@underthemayoАй бұрын
@@CeceliPS3 too early to say but yeah they're annoying
@Orange_SwirlАй бұрын
As a guy who plays Metroidvania games, the way you described the map and its functionality sounds horrible. The fact that it takes power to use and doesn't even allow you to see the full map while you're moving about is problematic for a Metroidvania, especially since most Metroidvanias allow you to do both, with NO energy cost.
@danielgeronimo5538Ай бұрын
The way I stared in that map reminds me a lot of Doom maps and Doom maps as Metroidvania levels are clusterfucks
@InapeeinaАй бұрын
Idk dark souls doesnt have a map. A game genre doesnt need such intense and strict uniformity.
@technodude458Ай бұрын
@@Inapeeinadark souls also has visually distinct areas
@NikolasConstantinidesАй бұрын
SONIC & KNUCKLES!!
@AxeMainАй бұрын
You knew what you were doing with that clickbait thumbnail. People are gonna boost your clicks with Prime comments. Here's your algorithm boost
@underthemayoАй бұрын
Clicks or not, it's just funny.
@Pattamatt1998Ай бұрын
Looks pretty promising! Been Metroidvania fan so I'll keep an eye out for this one. Your map complaints are very valid, even Super Metroid marked its map, so hopefully the devs change that.
@danielgeronimo5538Ай бұрын
The fact that Super Metroid is a very popular game to speedrun says a lot about its map design. Getting lost in a Metroidvania map feels wrong, especially since the most complex ones even has markers
@hanckk2546Ай бұрын
Hey there! Any good FPS Metroidvania recomendations? I'm trying to get into the genre :)
@Pattamatt1998Ай бұрын
@@hanckk2546 Super Metroid is a great starting point, as is the recent Metroid Prime remake if you have a Switch, but the Ori games, Axiom Verge, and Hollow Knight are great recent indie titles in the genre. Tunic is more of a Zelda-like but it has a lot of Metroidvania influence and is also a very, very good game.
@EnzoPinheiroАй бұрын
here we go, doomvania is a thing now.
@underthemayoАй бұрын
I should have put doom in the title for clicks.
@morkgin2459Ай бұрын
You mean Wolfvania or Vaniastein? Doom ain't so minimalistic
@EnzoPinheiroАй бұрын
@@morkgin2459 none of these manage to communicate better than doomvania would.
@TheRexTeraАй бұрын
I like to use the term to explorationvania. Most levels in 90 fps were explorationvanias. Something that’s totally lost in modern fps outside of Indy Boomer Shooters.
@mizutrie96727 күн бұрын
@@underthemayo Because all you really do is glaze DOOM. I get it, DOOM is a great title but not everything needs to be like DOOM to be a good game. Just saying.
@sealboy1211Ай бұрын
I have had this wishlisted for quite a while now. Looking forwards to it.
@scolioresetАй бұрын
As an enthusiast of the exploration-action (Metroidvania), I can see where you're coming from. Exophobia not showing the separation for doors for me is a big no. I can accept that it doesn't show "everything" but door markers are necessary at this point. Even Hollow Knight, the so-called perfect Metroidvania) is guilty of that and the map design sometimes makes no sense. Although the fact that it makes you teach both ways to beat the "Sniper Joe" (guy with shield) is some Half-Life 2 level of game design. By that I mean it's brilliant. Onto nerd mode: Even Super Metroid is faulty for not having certain markers, but it has an item which did help navigation at the end of the first third of the game (X-Ray Scope). However, it had no door marker and some rooms are one-way entrances. Metroid Prime (the entire Trilogy) has the Save Stations which could heal Samus even if you don't want to save. However, some sequences between each save is pretty long on the first run. In the 2D games after the original, they generally had ammo and energy stations to recharge your stuff but the save stations would never do that (except Zero Mission in a specific moment much later) and these small stations are optional. Of course, you can access your ship in most games for a full recharge but that does require backtracking. It's thanks to Metroid if I love Resident Evil (Remake). I don't consider Metroid Prime a traditional FPS since its emphasis is on exploration and puzzle before combat outside of bosses. I can recommend Zero Mission to you since it is the ideal entry point. It's on the easy side but there are ways to get "out of the sequence" for item progression.
@KingOfFoolzАй бұрын
I love the art style on this one
@danielgeronimo5538Ай бұрын
Just in time for Metroid Prime 4 announcement. Being a Metroid veteran I would say from the looks of it it's got the original aesthetics down, from the 2D nearly 8bit style of art to even the music. Being first person I would think that it takes more cues from something like Metroid Prime and it kinda shows, mostly. I would say this map design is odd, it's certainly different but not even Metroid Prime is this vague, in a lot of the Metroid games the map is very much easy to read, like where your next objective is, where you've been and where you need to go. The only one they don't mark are resource upgrades because they're meant to be secrets for the player to find. I find it weird that the map restricts itself to area zone basis let alone a time limit because Metroidvanias are anything but long games as they're mostly one of the most prominent speedrun games alongside survival horror. As for the combat, based on the impression here, it may have gotten the assignment wrong. See, Metroidvanias often upgrade your arsenal at a certain point but even with a charge attack there are certain enemies even in early tier you cannot instantly kill. Some of these abilities are used to open doors too and the reason why enemy variety is so important is so healing doesn't come as easy. All Metroidvanias uses the same system as going to a save point to fill your tanks. But most of them becomes a matter of resource management because you're gonna be dealing with challenging enemies whom you must kill to gain back health or ammo and that's in-between save spots too so and the fact they respawn so abusing a save spot is definitely not on the table. Then there's Hollow Knight where you can heal but you can get interrupted so you can't just gain back a mask or two. Overall, not bad, could've taken more cues from Metroid Prime tho.
@AppleGreenmusicАй бұрын
I just played Re1 on ps1 and they did in fact not Mark locked doors. I had to draw my own map to know which key goes to what door.
@TheDalisamaАй бұрын
I think he meant they showed the door was locked, not which key goes to it. I don't think that was added in until RERemake. Silent Hill also marked locked doors and had a different mark for jammed doors that cannot be opened.
@TheRexTeraАй бұрын
This looks and feels like the old 90 fps Blake Stone.
@sukamadik5983Ай бұрын
I ran across this game by chance while scrolling through PSN on my PS5 yesterday and added it to my watchlist in case it wasn't just some generic shuffle ware game. Thank you for this review as it saves me the trouble of watching whichever few, poorly formed reviews on this game assuming it has any at all.
@badpiggy4177Ай бұрын
I remember playing a demo for this a long time ago. Great to see how far it's come
@slick33365 күн бұрын
Have you or anyone on here played warhammer bolt gun? If so how would you say the two compare to eachother? Which one do you prefer? Thinking about purchasing one of them and just not sure which to go with if I do
@underthemayo5 күн бұрын
Not comparable at all. And yeah, i did a video on boltgun last year. It's really good.
@slick33365 күн бұрын
@@underthemayo ok thank you. So far I'm leaning towards bolt gun.
@dipp____Ай бұрын
Please try metroid prime, prime hack the KB and mouse conversion
@m3ngueleАй бұрын
Might be a weird shot, but I think you should try the Atelier games from Gust, especially the ones from the Dusk series (Ayesha, Escha & Logy) and Arland (Rorona, Meruru, Lulua) because they heavily require the use of alchemy all throughout the game, and everything revolves around it, even the gear you use.
@sonnieslim5973Ай бұрын
Everybody shut up! A new mayo video is on
@nioh2-ky8frАй бұрын
Ninja gaiden sigma had some metroidvania like level design
@terpfenАй бұрын
Ninja Gaiden was more of a hub area system.
@nioh2-ky8frАй бұрын
What about chapter 15 and 12, puzzle item for specific rooms, dead space like back tracking
@VinylMorpheusАй бұрын
I really love a minimalist looking indie FPS game but this one might be a little too minimalist….eh wth. It’s cheap enough. I’ll give it a shot and it sounds fun.
@CIyphordАй бұрын
Try Nightmare Reaper!
@underthemayoАй бұрын
I did! It was cool.
@civilwarfare101Ай бұрын
An actual 3D metroidvania, huh? Those tend to be not so common. I might get the game just for that alone. I do enjoy the genre. Its a shame most AAA games go for generic open worlds or have metroidvania stuff be optional like Control or Survivor Tomb Raider.
@VeralosАй бұрын
If you're looking for other 3D metroidvanias, I recommend checking out Pseudoregalia.
@Yoni123Ай бұрын
That map makes this a no-sale for me...
@SuperAgenteZАй бұрын
What's wrong with the map?
@Yoni123Ай бұрын
@@SuperAgenteZ Watch the review. You can't move it (except at save stations) and it doesn't show doors or other important things. Sometimes I might not play a game for weeks so if I come back to it and don't remember where that locked door was it would be nice to have a proper map that shows it
@SuperAgenteZАй бұрын
@@Yoni123 a patch on Steam seems to have included the locked doors location
@eleven2435Ай бұрын
Hello, cool review! May I ask if You gonna do an Anger Foot review? Would be great to hear Your take on it!
@underthemayoАй бұрын
Honestly I just didn't find myself in the mood. I played it for a couple hours and yeah, it's really good. It's well made. But I don't feel very inspired to talk about it or continue.
@eleven2435Ай бұрын
I hear You man! There are really good games that does not clicks with Me either.
@minegaming13524Ай бұрын
Do doom eternals every quickswapping explained from ssg to ballista
@KoalaMarch77Ай бұрын
What about Conscript?
@BigBossHayabusaАй бұрын
I’ve been loving that one
@underthemayoАй бұрын
I need more time to finish it. Video next week.
@danielx1224Ай бұрын
What other metroidvania FPS games are there? The only one I can think of (that I loved) was System Shock Remake.
@VinylMorpheusАй бұрын
Vomitorium I guess? The Metroid Prime series.
@halowillneverbegoodagain1868Ай бұрын
Prey 2017 also fills the niche despite being an immersive sim. Frogmonster is also another surprising good Doomtroidvania. Graven technically counts too but the game is pretty mid
@morkgin2459Ай бұрын
System Shock Remake was mostly linear though? I mean the level itself was open ended but I don’t think you need to return to previous areas with some exceptions.
@lautarogarcia4382Ай бұрын
Saying you are not a fan of Metroidvanias makes me wonder if you play Zero Mission.
@mrxtosАй бұрын
Nice Vid
@BJAdamBarryАй бұрын
Doomtroid
@SomeGuy1234XАй бұрын
Conscript
@underthemayoАй бұрын
Taking longer to finish than anticipated. Video next week.
@SomeGuy1234XАй бұрын
@@underthemayo 🫶
@Paul-A01Ай бұрын
We really need to come up with a better genre name than "metroidvania". Its "Doom-clone" all over again
@Orange_SwirlАй бұрын
Also need to do the same for Soulslike and Roguelike/Roguelite. For Metroidvanias, some people in Japan called them "search-action" games.
@morkgin2459Ай бұрын
@@Orange_SwirlThose namings are perfect though
@halowillneverbegoodagain1868Ай бұрын
@@Orange_Swirl The thing is not all search-action games are metroidvanias
@danielgeronimo5538Ай бұрын
I prefer "action-exploration" and since it's what defined Metroid Prime I'm gonna stick by it. The one reason I don't like the term Metroidvania is because Metroid the one that started the genre is being defined as a Metroidvania and that just feels wrong
@sukamadik5983Ай бұрын
This is a very detailed review for such a tiny low budget game so I love it even more. My biggest and only complaint is that I wish that you would add a score at the end. Something like a "5 Gushing Mayos/10". The amount of Mayo's Gushes is a far more reputable form measurements and scoring systems which facilitates the ability to compare games like this one with other games in the same genre like it with greater ease. Anyway thanks for the review since it's the first notification I clicked and watched today at 7am so great start to my Wednesday 👍
@rawmawАй бұрын
That's really not a good idea. What can be said with some arbitrary numbers that cannot be said with words? If people are interested in the game they should hear Mayo's stance on it, not just skip ahead and see some final score. And then it'll end up with people getting angry "Hey! why did you give game A a higher scorer than game B?" etc.
@underthemayoАй бұрын
I tend to only give scores when speaking off the cuff on stream and people are asking about it. Just doesn't come to me naturally in the scripting process.
@MisterFreeSpeechАй бұрын
Who cares what you think?
@jacobhamilton6244Ай бұрын
Lmao what a useless comment
@goob8945Ай бұрын
Joe
@francocentrone197Ай бұрын
100k+ subs. How about you?
@MisterFreeSpeechАй бұрын
@francocentrone197 yeah 100+k subs >barely gets views >Gets ratio'd in the arkham knight video
@AnshumanJena-jj9pjАй бұрын
@@MisterFreeSpeechif you don't care then why are you watching his videos