i think its the one from metatft - but dont get fooled by this. The win chances are merely a gimmick and nothing too reliable
@renanmendes3527 күн бұрын
meta tft
@BanyanTreeTalksАй бұрын
That was actually one of the funnest games to watch. ty
@catgaming381Ай бұрын
Thank you very much
@joefoulger351028 күн бұрын
21:38 twitch chat showing off exactly why they're hard stuck bronze
@teemimika710524 күн бұрын
Bro is dense
@joefoulger351023 күн бұрын
@@teemimika7105 me? Jinx is an ambusher lmao. Twitch chat wants an ambusher emblem, on an ambusher
@BallerheikoАй бұрын
Played the augment 2 times already and i agree it's insanely busted. a gold Augment that averages +5g per turn stage 4 is bonkers.
@lifedeathhappinessАй бұрын
Taking bb or even db over a hoj for your 2 item Ekko is such a troll
@DreammuncherАй бұрын
Make it so anomalies aren't removed from the pool when rerolling is the fix I reckon
@TDSpyderАй бұрын
why? So you could low roll into the same anomaly when looking for anything else?
@DreammuncherАй бұрын
@TDSpyder well your odds to hit the same stuff are still low but increase the more you roll. Basically makes it way harder to force 'meta' picks. 60 rolls you see about 45 distinct anomalies, but need about 300 rolls to see all of them.
@TDSpyderАй бұрын
@@Dreammuncher I appreciate the explanation but my point is by fixing one issue you create another.
@DreammuncherАй бұрын
@TDSpyder yeah I see what you're saying but typically I see a 'decent' anomoly in my first 5 options. With this change you'd basically just have to pick the first decent one making it closer to how augments are picked. Improvement on forcing the op ones no?
@TDSpyderАй бұрын
@@Dreammuncher in *that* kind of scenario, sure. But I've rolled 10+ times to find something specific, and sometimes I'd only have 10 gold to try to find something for the 3 cost 3* that came in late. Idk. We can throw around hypotheticals but I think to objectively say if it's a good change you'd have to math it out a bit.