mods/data/bouncy/Model.hx:3: mods/data/bouncy/Model.hx:3: invalid class: away3D entities Mesh was not found 🔥🔥🔥 I'm using T-bar engine btw
@tbar7460Минут бұрын
In SScript, you don't have to define a variable, so just keep it as "var modelThing;" and you don't need to import the Mesh class (or it could also be how you put away3D.entities.Mesh and not away3d.entities.Mesh)
@cuentadeyoutubexd7 сағат бұрын
When I try to compile it following the tutorial I get these errors: C:/HaxeToolkit/haxe/lib/flixel/5,8,0/flixel/group/FlxGroup.hx:83: characters 37-60 : Type not found : FlxTypedSignal C:\HaxeToolkit\haxe\std/haxe/MainLoop.hx:33: characters 50-72 : Void should be Float C:/HaxeToolkit/haxe/lib/flixel/5,8,0/flixel/system/frontEnds/SignalFrontEnd.hx:14: characters 43-52: Type not found: FlxSignal Does anyone know why this happens?
@tbar74603 минут бұрын
That is not a problem with 3D itself, but a problem with your haxe/flixel libraries.