In this video I attempt to make a working wooden cart in Fallout 4 and as usual things go really well.
Пікірлер: 15
@Hezon129 күн бұрын
I’ve watched some of your fallout videos and they’re great lol, never seen anyone try this stuff before.
@dicecorporation29 күн бұрын
"That is so much better" *dies*
@DragonDrop475829 күн бұрын
You know... Now might be the time to create a mod that allows for smooth interaction between those 6k ton heavy NPCs, the player, and physical objects. Wich includes but is not limited to.. - NPCs can stand and walk on a physic objects nav mesh (if possible) and weigh the whole object down by about 60-90kg per npc. - When the object is tilted by a set value, NPCs just ragdoll without interfering with the objects physics (if possible). NPCs stay oriented vertically based to the game world. - Alternatively: NPCs stay oriented vertically based on the Navmesh of the object. That allows you to see properly wile riding down a slope in first person. - and last but not least: Npcs are part of the physic object/ bound to the nav mesh. They don't slide when the object is moving and they don't clip trough it nor in it and cause common issues like skyrocketing or spinning those objects.
@beaniegoodman789629 күн бұрын
Is it hitting a honey bee or invisible pebble? Bethesda's headache of the Skyrim intro. 2:30 It appears you're the honey bee.
@DragonDrop475829 күн бұрын
That's what happens when you "reverse engineer" one of TES5s shuckle wagons. 😏
@Ivan-ll8vf29 күн бұрын
Fall out of cart 4, noice :D
@choonblaze29 күн бұрын
Awesome
@dzadza.672929 күн бұрын
Goodluck guy. Thanks for your effort, maybe itll lead to something huge.
@beetlebottle29 күн бұрын
I'm honestly glad that it doesn't work because that means we get to see these wonderful hijinks
@luiszuniga285920 күн бұрын
Make the cart a hat and put on a tiny NPC
@jackconklin539820 күн бұрын
Just found this and… What the heck, that is not what I remember from Fo4
@elha798223 күн бұрын
This is hilarious XD Have you tried to attach furniture via a ninode and a attach-script? Maybe the player could ride the thing better.
@brianmcmeat1306Ай бұрын
Be still in cart. 😂
@bluedraconem311218 күн бұрын
I've noticed between this video, and your cable car video, you aren't adding chairs to these. Wouldn't adding a chair allow you to attach yourself to the object, and not struggle with the issue of clipping through it?
@BashminScallops18 күн бұрын
Through tests I have done in the past, doing this would essentially mean you could select the cart and the animation of you sitting on it would occur, but when the physics item moves you would just be sat there in mid air and the cart would go on without you. There’s probably a method of appending a chair and it’s animation to a physics object out there, but unfortunately I personally don't know how. Perhaps in the future.