link to mapex post: fallout.fandom.com/wiki/User_talk:Mapex#Legendary_Mod_Material_Cost
@cycleboy80284 ай бұрын
Sept 2... crafting 1000lbs of various weapons/armor. Sept 3... scrapping them all.
@harrisonfnord58714 ай бұрын
Already farming Deathclaw Hands...
@PhillipReed774 ай бұрын
So many secret service about to get made on the 2nd
@kvirus11594 ай бұрын
@@harrisonfnord5871oh yeah. This guy gets it
@FallGuysFTW4 ай бұрын
Why are u farming deathclaw hand?
@Unfa1r4 ай бұрын
@@FallGuysFTW You need them for the Unstoppable Monster
@Champabay4 ай бұрын
We need the ability to lock items more than ever with legendary scrapping now ⚠️
@MrScuto4 ай бұрын
true but on the bright side they're rather easy to get now, so if you accidentally scrap one it's not the end of the world, especially once you learned all legendary mods
@bigmoe68894 ай бұрын
@@MrScuto if you paint it it doesn't show up in the script machine. It's gotta be an atomic shop skin tho
@LucyGoosyMcLean4 ай бұрын
💯
@xprestonx4 ай бұрын
I rename all my stuff I'm using so that they start with a dash ( - ), this way I know not to scrap anything with a dash, and it also means they all appear at the top of the list in the armor and weapon tabs of the pip-boy
@angelbast3rd1334 ай бұрын
I'm pretty sure you could just use a single space instead. Much easier
@officedullard87224 ай бұрын
More and more I really wish Bethesda would make all plans and recipes learned account-bound across all characters.
@Dead_Pool_Rising4 ай бұрын
Agreed. However, the mods are tradable. So you can learn them all on one character, make them on that one, then trade them to another character. I'd still rather they do it your way though. This way has too many steps for the exact same result.
@ItsBobbyBlTCH4 ай бұрын
Such a good idea
@Dzaal174 ай бұрын
@@Dead_Pool_Rising That's my plan, learn them all on my main first.
@possumwithacowboyhat51404 ай бұрын
Idk then there wouldn’t be any real way to start fresh who anyone that wants to. I like that there’s a fresh grind for every mule.
@Champabay4 ай бұрын
Nah most people like starting over with new characters
@bmac67304 ай бұрын
So, load up on modules. Craft a bunch of named legendaries for scrapping. Set aside weapons with perfect 2nd and 3rd stars because it's easier to buy the 1st star.
@free_software_channel4 ай бұрын
Yes, this exactly
@davidandrex24 ай бұрын
as long as they dont make named legendaries unscrappable
@SilencedLamb694 ай бұрын
@@davidandrex2that's the one thing I'm really curious about seeing when the PTS goes live
@bmac67304 ай бұрын
@@davidandrex2 Bro, you just jinxed it! Tisk, tisk!
@davidandrex24 ай бұрын
@@bmac6730 lol. i say it because they already have named legendaries unrerollable, but theres hope
@n0pfy14 ай бұрын
I did notice during your demo that it allowed you to scrap a Legendary that had an Atomic shop skin…….Well so much for using the skins to make sure you don’t scrip/scrap them……
@Fehn_Fennec4 ай бұрын
Yeah, that does kinda blow. I wish that had an Equipable “Not for Sale/Non Scrapable” option on Weapons/Armor, Power armor Chassis too.
@psycleshift4 ай бұрын
I don't understand why a lock button is so hard to do...
@dethtuimerika4 ай бұрын
@@psycleshiftthe 2 people working at Bethesda are too busy counting all the money they get from all the chumps paying to store virtual junk
@novadarlin57844 ай бұрын
@tommyq374 i ALWAYS rename my Legendary Keepers; something Angry Turtle taught me years ago ;)
@SilencedLamb694 ай бұрын
@tommyq374there used to be a limit on how many items you could name. Do you know if that number has been increased/removed/ stayed the same, anything?
@LuckyAssult4 ай бұрын
During the last Mutation event i kept all my Mutation party packs to open at the start of the new season, since They weigh less then weapons, and can drop Mutation Serums that will be wanted for crafting. It is honestly the most 100IQ moment i ever had in this game.
@MooseUK4 ай бұрын
Did the same, managed to collect and keep 35 of them.
@BuenoMcgurski4 ай бұрын
I had the whole week off and played the shit out of 76, tried to double dip as often as I could every hour and got 110 party packs and a few regular packs 😮💨 I was dead by monday lol
@atleastimtrying53914 ай бұрын
Same 40
@atleastimtrying53914 ай бұрын
@@BuenoMcgurskinice I’m glad I’m not the only one that knows that strat
@billykl27904 ай бұрын
I always save mine I have over 500 lbs of mutated party packs
@hoogletm4 ай бұрын
Stockpiling all those -90% weight gear will finally pay off
@otisthetowndrunk4 ай бұрын
@@hoogletm I have been collecting every piece of weightless armor to use as displays of all the different scoreboard paints. Now all my extras are going to be useful
@__Greg___4 ай бұрын
Sounds like it's time to craft up with all the legendary cores, load up the mules with all the legendaries, spend all the scrip on legendary modules and be ready to do a ton of scrapping on Sept. 3. I was even good and saved up all my large holiday gifts from the last event, so there's going to be lots to do and boy am I going to be freeing up a bunch of stash space.
@StationroadRatrods4 ай бұрын
I was rolling SS left arms yesterday for scrapping and ended up getting an unyielding, 5%ap refresh 20% reduced weapon weight. Woohoo!
@repir50054 ай бұрын
Looking foward to this feature, imo it makes crafting that desired weapon more accessable for people who don't have the time to play 24/7 and are new to the game.
@kvirus11594 ай бұрын
I agree, plus the naysayers are crying it’ll ruin the game. The drop rates are infinitesimally small, so we keep farming legendary items anyhow. It’s not like in an hour you can make your god roll item and be bored. These people complaining it’ll ruin the game are the 24/6 people who have nothing else.
@freezerounds4 ай бұрын
@@kvirus1159If anything, I'll play more because my progress doesn't get capped by the scrip limit.
@TheDudeabides864 ай бұрын
I work 10 hour shifts and only really get to play on weekends. I'm beyond excited for this new feature...just watch Bethesda take this away at the last minute 😢
@JoshTheMason4 ай бұрын
I don't think i can grind the same old events anymore. This update is a few years late
@olebrumme63564 ай бұрын
Seems to be best just getting max 3 legendary effects you want, then make a new weapon for other builds.
@ThatBugBehindYou4 ай бұрын
Of course, how else would Bethesda convince people to get the paid service so they can free up storage to keep all the extra weapons they'll need to be legendary in a different way now that enemies will have different immunities to different gun types?
@giantpunda29114 ай бұрын
There's a whole bunch of unanswered questions for me: - Are effects available for both weapons and armour different modules or are they interchangable? Can say an Aristocrats box you got from armour be usable on a weapon? - Once you roll or picked up a 3 star legendary, can you reroll all the effects again or is that no longer available? Seems like you couldn't. - Is there any word about what's happening with vault steel? Does that remain unchanged? - If these mod boxes are in I presume the mods tab in your inventory, is it possible to accidentally scrap mod boxes as with normal weapon mods?
@Salvation4U4 ай бұрын
I can answer 1 Question: Vault Steel is still required!
My current plan is stockpiling a boat load of 1 star knives or some light weapon with anti armor, bloodied etc and leather armor with overeaters so I can potentially get the mods
@DarkLoki864 ай бұрын
I have a mule on my better half's account and she has one on mine. We are just stockpiling all legendary to just have a shitton to go thru to try lols
@fnusecurity51124 ай бұрын
Sounds like I need to do load my mules up. Instead of Scrapping them, save for later.
@SpudLord_PhD4 ай бұрын
I wish I could do that but all I get is power armor parts to drop 😂
@fnusecurity51124 ай бұрын
@@SpudLord_PhD Does seem like the big boss fights you get more Power Armor drops then anything.
@AlainSiscan4 ай бұрын
@@SpudLord_PhDstore the armour parts on a power frame then stash it. You'll hold over 50lb (5 items) of legendaries for the weight of just 1 item at 10 lb. Holding onto your legendary power armour for later scrapping is still a viable option if the pieces have the mods you're after. Good luck and have fun.
@billy_crossАй бұрын
Having OK, maybe I could see that if you create the armor and basic scout armor, but as the sad and then you apply, you make it legendary and put boxes on it
@levihovis31524 ай бұрын
So just a thought/idea for a video you could cover. Legendary armors that we can craft before the Sep 3rds update. like Secret Service, Solar ect. Prose and cons of each material costs how many effects they come with. Maybe things we could be doing for example I have been collecting death claw hands to craft unstoppable monster claws to scrap after update. How many legendary modules we should have before the update.
@1plutojohnson14 ай бұрын
I wish you could mark Legendary as never scrap.
@ericb63904 ай бұрын
Rename it or put paint on it
@dubyaw95114 ай бұрын
Ultimately, I have a set of non-optimal unyielding SS armor and and a similarly under optimized bloody rail rifle, Im level 200.ish and I kill stuff fast enough. Thank you for this guide, it will give me something to work on long term, but I personally wont be hoarding legendaries in anticipation for 9-3. Its a game and the moment it becomes a job it loses All the fun
@leaelzebub8114 ай бұрын
That's my thoughts too. I appreciate the warning and might do a couple of things, but Beth is always trying to make 76 into a job and I'm not willing to work at it. If it ceases to be fun for me, I'll just play something else. I'm not looking to play a slot machine with fancy graphics.
@SadrielFett4 ай бұрын
Thanks for this video. I was trying to find out if a weapon already needed to have Legendary mods on it before I could use the new Star Mod Boxes and this answered my question precisely. Thanks again.
@jakedeford88434 ай бұрын
They actually put a lot of thought into this update. I like the addition of having to do events to efficiently get more modules
@ScottPeterson-kc9uo4 ай бұрын
Unfortunately all the attention they put into it is all bad, this will get old very quickly unless you wanna grind a 6 year old game for 10 hours a day 😅😅... no thnaks
@LucyGoosyMcLean4 ай бұрын
@@ScottPeterson-kc9uo Wow bro you can see into the future? 😮 Better go buy some lottery tickets
@samhennessy71084 ай бұрын
They made the game insanely grindy now. You can throw hundreds of items into the fire for a small chance of getting an effect. And then you cant even sell it. This new system is butt.
@MACSTACK-b5o2 ай бұрын
@samhennessy7108 yea, I agree. I can't stand being on this game for more than 30 mins, let alone 10 hours. I'm good, been playing since beta, and by far this is the dumbest thing they done
@westbccoast2 ай бұрын
Ty, confusing but I get the just of it, I would have been lost without this video.
@Fugazi4204 ай бұрын
So what's the best way to approach this update? Save modules? Save scrip? Or just craft a bunch of weapons, make them legendary and scrap the lot? Are mod boxes one time use? Sorry for all the questions.
@fivenotewonder4 ай бұрын
Mod boxes are one time use. In general just save as much stuff with desirable effects you want, and scrap them when the update hits to learn plans and get mod boxes. You need to scrap a lot to get the boxes and plans. I’m planning to mass craft cheap secret service armour just before the update hits, in hopes of getting a lot of over eaters, unyielding and weapon weight reduction and endurance 2nd star as those effects are what I want the most.
@Fugazi4204 ай бұрын
@@fivenotewonder so when I scrap something there is a chance to learn a plan or a mod box, is that right?
@keithcummings32604 ай бұрын
Turtle will be making a follow-up guide to address your questions (which, I think, the majority of us also have)
@Fugazi4204 ай бұрын
@@keithcummings3260 it's confusing at this point. Thanks for the reply.
@kvirus11594 ай бұрын
I’m farming/shopping for the effects I want (vampire, weapon speed, +strength, bullets explode) for my weapons and I’m scriping the rest. Same for armor. I just don’t know if cores will be converted to scrip. If it’s 1:1 then I’ll roll items to burn cores, and scrip now or when this launches.
@Donsdoom4 ай бұрын
Someone in chat the other day thought they had a 1/20 chance to learn the plan for a mod LOL. Dream on.
@AlainSiscan4 ай бұрын
That's way better odds than a glowing mask🤣🤣 wishful thinking
@FallGuysFTW4 ай бұрын
So buy as much modules before next season where it’s double the price?
@SpadesPlaysIt4 ай бұрын
That's it
@dtuck19804 ай бұрын
Great video. So it's modules to craft a legendary or make something a random legendary. But it's scrip to change a legendary with a mod box. Sounds like scrip is much easier to get so that's nice. The only downside is I saw someone scrap 40 weapons/armor and they only got 2 mod boxes they didn't want. At 2 out of 40, that would mean scrapping 200 weapons for just 10 mods if you're lucky. Hope the legendary enemy count goes up.
@shibumae6474 ай бұрын
I think i commented in one of your live streams when the PTS went live the whole system proposed was busted. Nice to see they listened to feedback - there was no need for yet another currency in legendary dust and the fact we would be losing a hell of a lot of scrip due to scrapping legos instead of vendoring them. Nice changes we'll see how it all plays out in a couple of weeks. Don't think you mentioned that scrip limit is being increased as well to 11k, i think :)
@Mr_Waffle.4 ай бұрын
Thanks for the guide, looking forward to this. I know people want things to unlock easier to get the best weapons ASAP but the devs need rewards to drip-feed to keep players logging in, so at least this feels "fairer" than pure re-rolls. Hopefully they buff the less-good Legendary effects a bit...
@LeftlineJumper4 ай бұрын
Would be sick if they let you craft known plans that you already have to sell at vendor
@charleshammel85414 ай бұрын
So my preemptive module hoarding hasnt been a total waste. But i might try some rerolled holy fire action just in case
@MKylanderАй бұрын
With the upcoming fourth legendary effect, they really needed to add the possibility to add more effects instead of randomly rerolling all of them. Or they didn't need to, but it would be a major pita for everyone with existing godrolls wanting the fourth effect. Those effects aren't cheap to craft. Just managed to learn the Arms Keeper's 3-star effect, but at 60 modules per box, I'll use it sparingly. Not that I would replace my two pieces with Acrobat's effects anyway..
@eldonb51314 ай бұрын
I totally forgot to remove like 8 pieces of UNY armor I was selling because of this update. Guy bought me out before I remembered doh! Thank you so much turtle for the video as I've been confused on how it's going to work. Cheers!
@billy_crossАй бұрын
A legendary armor again I reference things like solar armor, which never could be re-rolled only transmit randomly so it’s solar armor, and whatever the other one, the poison or the bleed one are those going to be crafted now as regular scout arms because I’m a minus legendary fact they’re just scoutwhen they have a special set effect based on the name of the armor
@_CaptainCanada4 ай бұрын
Having legendaries now show up in the regular scrapping menu is awful. It should be an alternate tab or even be a second option on the scrip machine. I'm gonna have to be so careful now when scrapping commons.
@Lavexia4 ай бұрын
I predict in the near future you're going to accidentally scrap something you really liked, it's going to piss you off to no end, and possibly make you rage quit the game. This is going to be inevitable, if not for you, then for so many other people.
@Tybossh4 ай бұрын
I've been using Turtle's renaming method for quite a while now. Random legendary golf club named "^^XXXXXXXXXXXXXX^^" then all my keepers are "| cool name here." Under normal sort conditions, all the scrip/scrap items are above the golf club and your keepers are safely below it.
@_CaptainCanada4 ай бұрын
@@Tybossh I do something similar with how I name my keepers but I like that idea of having something named as a barrier lol, gonna steal that
@abcdefgcdefg51784 ай бұрын
Is it true you are going to have to use bobbleheads, magazines, i.e. extra rss to craft legendary weapons now? Someone told me this today and i didn't know what to think
@PCGamingGoodies4 ай бұрын
When you scrap a legendary item, you have a small chance of getting a mod or a plan of one of the legendary effects. If you get a mod, you can just use it on another item. But if you get a plan, THAT is when you have to spend bobbleheads, mutation serums, X-Cell, disease cure, etc., and other hard-to-get material to craft the mod. So it's actually better to get a mod than a plan, IMO. The hard-to-get ingredients are, of course, a way to discourage you to mass-produce and sell legendary mods.
@abcdefgcdefg51784 ай бұрын
@PCGamingGoodies yea I found this our, but thank you so much for taking the time to answer my question, I found a list of what's going to be needed to craft what, and a 3star mod is gonna cost like 60 modules
@AdrianaGrande4 ай бұрын
Once you change anything on an item can you still trade that item? Like that railway you changed to rapid, can it be traded still?
@Linerax4 ай бұрын
The legendary weapon or armor becomes not tradable after adding a specific legendary effect from a mod box just like Angry Turtle did with the Rapid effect.
@Teh_Bean4 ай бұрын
I'm hoping to put together an OE/+L/FDC T-65 set with this system. With 10 Luck from armor (can replace 15c with 25lvc on weapons) and the Endurance perk for more AP, it looks like power armor based heavy VATS builds are getting a substantial buff with this update.
@PROJEKT_R3D4 ай бұрын
I'm pretty sure my heavy gunner doesn't even have past 15 luck and still gets a crit every 2 shots. Luck perk cards are all you really need
@Teh_Bean4 ай бұрын
@@PROJEKT_R3D Do you mean you're charging your meter with two shots and then critting? Because for a one shot crit fill you need 33 Luck or 23 Luck and +15% crit fill on your weapon. Edit: and Crit Savvy ofc
@PROJEKT_R3D4 ай бұрын
@@Teh_Bean with two shots, with the weapon perk it's 1 I think
@rodzilla6174 ай бұрын
The 2* and especially 3* mod boxes/recipes going to be quite rare, I have been trying to hoard alot, and I've decided to not panic craft and save all my cores and modules
@ilovemycat13852 ай бұрын
Bethesda sure want us to Grinding a lot in their game and spend time in their game . XD
@Schubelicious4 ай бұрын
I am so happy we will be able to scrap starred weapons at regular workbenches. Scrapping at the legendary scrip machine was such an annoying extra step!!!!
@thenecromancer1772 ай бұрын
I scrapped my first unyielding armor piece and got the plan👍
@meester_peeckles4 ай бұрын
How do mods that have the same name across weapons/armor work? For example, there is a Cavalier's weapon effect and armor effect. If I scrap weapons and get a Cavalier mod, can it be used with armor? It has the same name but the effect is different.
@Fur_Loki4 ай бұрын
@AngryTurtle Random question??? when you scrap a legendery weapon dose it count to unlock the mods for the weapon?? or is it just when you scrap non-legendary weapons
@jimmyandrews39634 ай бұрын
What’s best to prepare for this? Save as many weapons as possible to scrap when it drops, hold off any modding to build up a lot of Legendary Scrip and Modules?
@kolnope94784 ай бұрын
Please, help me with the answer. For example I have a weapon with only 2 legendary effects, is it possible to add the third effect by using legendary mod?
@myshopping8124 ай бұрын
Thank you very much, AT! After the September 3 update, would Head Hunter Scythe be scrappable for Mod Boxes and for Mod learning? It is super light so would it make sense to craft hundreds of these at 2 modules a piece on September? Thank you very much 🤝
@mynamegothit38254 ай бұрын
Honestly a few things id love to know. 1. Can you out explosive on a flame weapon (not likely but gotta ask lol) 2. Weapons with unique effects that technically count as a legendary effect (e.g circuit breakers mass stun) will these be learned?
@AngryTurtle4 ай бұрын
1. you can but currently it does nothing 2. no
@mynamegothit38254 ай бұрын
Do you know if the v63 weapons are moddable? Like the v63 zweihaender
@MKrod214 ай бұрын
@AngryTurtle what is the Thorn armor like in the current pts? Can we swap stars on those armor pieces?
@AngryTurtle4 ай бұрын
yes
@donizetebelinato28084 ай бұрын
One tip: use the private server (Fallout 1st only) for scrap legendary's in first day! for avoid stability issues. Imagine 20 overloaded players dismantling things on the server at the same time!!!
@robertkelley71814 ай бұрын
Will these crafting changes allow you to apply a paint to unique legendaries like the holy fire?
@criccaseghetta3 ай бұрын
Can a high Luck value affect module drops and/or crafting recipes?
@johnr48982 ай бұрын
So, i need to destroy my good gun to get a mod for the gun I just destroyed or just a gun with the mod I want?
@AngryTurtle2 ай бұрын
just a gun with the mod you want and do it a lot as chance is low
@johnr48982 ай бұрын
@@AngryTurtle Thank you!
@nocturnechanson4 ай бұрын
I’ve got a lot of cores and modules this has me thinking on the second I should roll a whole bunch of legendaries for scraping on the third. 😃
@SloggTheFrogg4 ай бұрын
Hi guys. I can't seem to get a straight answer, but I already have a full Uny AP FDC (expect RA, which Uny Ap Picklock) of secret service. Also all my favourite guns have my personal god roll on them, so I ask, can I just sidestep legendary crafting as I don't need it, or do crafted legendaries have some intrinsic benefit? It looks a longer and drawn out process than simply rolling for the damn things 😂
@draycephantom99404 ай бұрын
Do we know if having scrapper perk card will increase the amount you gain from scrapping legendary? Or if having dup perk card yelds more modules from crafting at tinkers?
@Thecalsone4 ай бұрын
What's the best weapon to make and apply legendaries so i could scrap them and possible mods?
@markhunter32634 ай бұрын
3:54 Can anyone tell me what backpack skin that is?
@DapperPeanut3 ай бұрын
Sorry returning after a bit of a break from burnout, does this also apply to armour? like to get an over eaters set for example?
@Toastmasta4 ай бұрын
Can we convert a 1* into a 3*** weapon or armor by adding box mods or knowing the recipe? Not sure if my 2** UNY SS is even worth keeping
@seahawktd52244 ай бұрын
So if I want anti armor box mod i have to scrap anti armor weapons? or is the box mod I get random?
@xixLAYLOWxix4 ай бұрын
Question. If you have a tradable item and then you craft or add a mod on it is it no longer tradable or can you still trade it?
@Salvation4U4 ай бұрын
No longer Tradeable
@xixLAYLOWxix4 ай бұрын
@@Salvation4U are you sure
@Salvation4U4 ай бұрын
@@xixLAYLOWxix Yes - Weapon or Armor will have a 'Cannot Be Traded' Displayed underneath the Weight on the Item Status🤯
@FissionFury4 ай бұрын
No can't be traded after you change or add a legendary effect. It's pretty straightforward, if you change any effect it becomes locked to your account. You can only scrap or scrip it after the change.
@merkazoidduff76514 ай бұрын
So if you learn a plan you still have to first craft the mod box before you add it, you can’t just add it without the box?
@AngryTurtle4 ай бұрын
that's correct
@GingerJ734 ай бұрын
Many thanks Turtle. Could you do a follow up with the different craftable legendary weapons and their effects then on pts private see how many are needed on average to unlock the plans or mod boxes? I have around 5k scrip and don’t know if I should just buy modules and craft SS and other weapons before update or keep a few thousand scrip back as modules should be easy moving forwards
@bignugs15494 ай бұрын
Being able to trade these is the best thing about this because look at the rate we would have to scrap so many to build our perfect gun now we can just buy them but there not gunna be cheap gotta 10k plus way more for the best ones.
@michaelm.96914 ай бұрын
If any effects are changed on the weapon it becomes player bound, and untradeable.
@NicksGameVids4 ай бұрын
Can i craft a bunch of secret service armor armor. Then break it down on the 3rd? And do this to get the mods i want on armor as well as weapons?
@gerardob72894 ай бұрын
Could you scrap one star legendaries that are only bloodied to guarantee you learn bloodier?
@AngryTurtle4 ай бұрын
it's a chance but yes you will learn it if you scrap enough one stars it doesn't need to be 3 star
@gerardob72894 ай бұрын
@@AngryTurtle perfect
@jessehansen104 ай бұрын
Glad I got my full set of vanguards SS armor.
@thebearup4 ай бұрын
Ive been thinking about weapons/armor that are cheap to craft and lightweight to carry, so i can scrap them on 3Sept. Boxing glove for instance os light an easy to craft, though it may rule out some legendary effects like Quad and Two-shot. Anyone else have thoughts on weapons/armor that are suited to crafting en masse?
@ViralMag_Ravager4 ай бұрын
Didn't the module payout from events also get nerfed so we get far less modules for any event but you will now need more modules ?
@jacksonfan2214 ай бұрын
So you get say a 2 percent chance to unlock a mod and then once you use that box mod you lose it and have to scrap over and over again to get another one?
@steesprinter4 ай бұрын
Anyone happen to know if flamers can still get the explosive effect and if theyve added a unique explosive visual effect for them?
@Briant246814 ай бұрын
What should you sell Bloodied and Quad mod boxes for?
@chakalaka831wat4 ай бұрын
I had to pause the video to write this. I think the non rerolling idea is perfect. Instead of paying 5 modules before (now 15) i can pay for a 1 star and wait for the effect i want then i add the next two with no reroll. Thats perfect! Even that system alone can guarantee more god rolls even without getting box mods or learning legendary effects
@chrischassey48494 ай бұрын
Items that are close, with two good stars will go up in value I think, just because you only have to change one star to make it a groll.
@SocialChef--764 ай бұрын
Personally I love the new legendary crafting but I think it's a missed opportunity to bring the 4th and 5th star that can never be used at the moment into play imo tbh
@kvirus11594 ай бұрын
Thanks Turtle. Info is always the best and cleanest. Excited for this update in Sept.
@shanehunt89624 ай бұрын
Does having a high luck, help the chance of getting a legendary box, when scrapping?
@bazbud28464 ай бұрын
Thanks for the great info as always. One question, I have not seen the Nuka-launcher mentioned by anyone reviewing the new system, do you know if you can change its effects?
@ebarz953 ай бұрын
Do we have better chances to unlock the crafting or mod by dismantling level 50 weapons, or can I save material and craft a bunch of level 30 legendaries while trying to unlock?
@AngryTurtle3 ай бұрын
craft lowest level possible if it's for scraping
@sunshinevalley33694 ай бұрын
In PTS, is vault 94 steel still needed to craft solar/thorn armor? Solar/thorn still crafted to be 3-star armor? Can you scrap old solar/thorn armors to get mod?
@Salvation4U4 ай бұрын
Vault Steel is still required!
@realdoburigo21074 ай бұрын
Hi bro Nice video amazing Just one question, you just scrap weapons for the effect,but you can have the effect from armor?
@ianclark53124 ай бұрын
Excellent video, I’m much better prepared now 😊
@bigdaddyboog69344 ай бұрын
My question is, if you learn one plan/mod from a chest piece can it be applied to a limb?
@FissionFury4 ай бұрын
No
@johnscrub4 ай бұрын
Can you tell me where you got the scorpion backpack skin?
@NauticalStu4 ай бұрын
Are Legendary Mods for e.g. additional Luck the Same for weapons and armor or do you have to unlock them separately?
@AngryTurtle4 ай бұрын
weapons and armor are seperate
@deadeyez01324 ай бұрын
So I heard lasers get explosive again. What happens if 6ou make an explosive tesla?
@Kerseyou4 ай бұрын
Question were do u get the V63 lazer carbine ?? How do u rate it ??also were did u get the scorpion 🦂 backpack??
@IIMatt_DII4 ай бұрын
Didn't they confirm 1 to 1 exchange cores to scrip? And I can see them changing recipes for the named legendaries to bring cost in line with crafting. :/
@MichaelKnott-q7f4 ай бұрын
If you learn a plan for a legendary mod, would you be able to trade the plan?
@MrScuto4 ай бұрын
so to get an uny ap wwr armor set the best thing to do is crafting NOW parts hoping for 2nd to 3rd star to be good so it'll cost way less to add uny?
@desw98904 ай бұрын
That sounds correct
@cultureminister4 ай бұрын
will items with +1 special effect automatically became +3 special or not?
@manuelmoralez22574 ай бұрын
It seems like medical malpractice and the unstoppable monster are two of the most valuable plans rn
@fivenotewonder4 ай бұрын
Trouble is to craft unstoppable monster you need 2 death claw hands for each craft. And they weigh 5 lbs each. You’ll need to mass craft alot. But yeh, malpractice is easy so a no brainer there.
@moongoalie24104 ай бұрын
Something tells me they’re going to be made an exception. I don’t think they’re going to intentionally make it easy.
@manuelmoralez22574 ай бұрын
@@fivenotewonder scrap weight isn’t really a worry if you carry the junk weight perks and on ur armor Also you can farm deathclaws from multiple locations
@SilencedLamb694 ай бұрын
Lol ikr I read his comment and was thinking "your point is?" Lol
@flinn21124 ай бұрын
Somehow after the 1000 Scrips weekend(as of Tuesday Aug.20), it is still 1000 Scrips at the xchange... will it remain like that?
@AngryTurtle4 ай бұрын
yes it will for two weeks
@VoreoSabrae4 ай бұрын
i kinda hope the bobblehead cost changes because theres not an easy way to target farm those. Maybe make it 5 random ones if you dont have a single specific one?
@EleshNorn-ui1eg4 ай бұрын
I have 4 mules stocked with so many 3 stars they can barely move. What id like to know is if there is a good way to use up your cores on crafting weapons before the next update. Ie what is the cheapest way to convert them to legendary weapons.
@valdisfox68714 ай бұрын
So will we be able to change the effects on weapons like Anchorage Ace or the V-63 weapons? Or is it only the Elder's Mark, Holy Fire, Once in a Blue Moon weapons etc?
@AngryTurtle4 ай бұрын
only blue moon weapons
@ognjenfilipovic28514 ай бұрын
let say i have 2 star weapon and i i add 3rd star module will that weapon be tradable after ?
@AngryTurtle4 ай бұрын
legendary crafted weapons can't be traded
@thiccthora38664 ай бұрын
Does improving your luck impact the chances of getting a box mod or recipie?
@stevekeeler27364 ай бұрын
Thank you Turtle. A perfect tutorial as always. 🏆
@BenWillock4 ай бұрын
I wouldn't be suprised if there was a sneaky increase in module cost for named legendaries with the sep.3rd patch, imma craft them before the servers go down.