I cried tears of soy when I met the B.O.S. in fallout 5 and they told me: "you need to buy the 2027 premium battle pass subscription to acces this part of the story, 99,99$."
@Lopnawe6 ай бұрын
But why did they keep it so cheap???? Corporations are people too!
@brunoactis11046 ай бұрын
2027 is such an optimistic date lmao. FO5 is probably releasing in 2035.
@Lopnawe6 ай бұрын
@@brunoactis1104 thats too much. They better re-release Fallout 4 again or else I'll riot
@maxogamer6 ай бұрын
always great to see a jake and amir reference in the wild
@ryansarafin125 ай бұрын
@@brunoactis1104 that's still being generous lol ES6 probably won't come out til 2030-32 and they take roughly 6-8 years to develop their games, so it'll be be more like 2036-2040. Which is wild to think about
@digger68436 ай бұрын
yeah but why create new intresting factions if you can milk out the same faction for eternity and the fanbase will eat up all the slop thrown at them
@Crocc1016 ай бұрын
Bro they created 3 new factions for f4
@BlueBD6 ай бұрын
@@Crocc101 technically 1 faction and 1 Subfaction. The Institute while not physically there existed as a named group since FO3. The Railroad isn't Really a faction is a Specific counter group to the Institute that loses it's purpose after the Institute is wiped out and more then likely merge with the Minutemen after their goals are completed or just disband. The Only actual Faction is the Minutemen. They have a bunch of new Subfactions and enemy factions but Full factions there is 1 new, and 2 old in the main game.
@Crocc1016 ай бұрын
@@BlueBD minute men, institute and the rail road
@BlueBD6 ай бұрын
@@Crocc101 1 new, 1 old, and a subfaction
@Xronis1536 ай бұрын
@@Crocc101 The institute and rail road are one sided and don't have any replaybility or anythig going on with them for that matter
@TheSmart-CasualGamer5 ай бұрын
This is why it really bothers me that people say that Fallout London "isn't proper Fallout" because there's no Vault Tec, Nuka Cola, Vault Boy, Deathclaws, despite the fact that this game is set on an ENTIRELY different continent! The UK has it's own alternatives with things like Ion Brew and the little protect and survive family icons.
@mosesbrown41265 ай бұрын
Hard agree, and thanks for telling me this exists lol. Honestly, I had hoped this would be the direction the series would take as a whole, is after the US and its post-bomb story, from wasteland to rebuilt and settled, they would move on to show the stories from other parts of the world. Its literal decades of material for a developer, and it seems odd to eschew it, particularly as there are talented people all over the real world who would be on board to help do boots-on-the-ground stuff and actual software dev both.
@the86264 ай бұрын
Also, those things just aren't what makes fallout fallout. Fallout is about the fallout of extreme nationalism and the ramifications of nuclear war, exploring how people would react to that situation and where humanity would go from there. So long as it's about that, then it is proper Fallout.
@Naturas_Pardus3 ай бұрын
Irn Bru may as well be radioactive now anyway
@d0o0b-w1g3 ай бұрын
Player character: *walks into a bar* oi fockin give me a bottle of beer and chips on the side!. *goes to the bar owner and asks "do you have a job for me" or "what's been happening lately since I was gone"* *the owner replies* "Oh if it isn't the lonely wanker'er" *lonely wanderer with irish accent plays on the radio in the background* Well lonely wanker'er A group of immigrants been causing us trouble and other settlements lately. and also the words is from east of here an underground dweller ghoul cult been Worshipping a radioactive glowing gold cow the word is that they wear little hats on their heads. *then the player proceeds to leave the conversation and staps everyone without a quicksave only to load one from an hour ago*
@TortillaChip5213 ай бұрын
@@the8626really? Because the creators say it wasn’t a lecture about “extreme nationalism”, but you’re allowed to find your own meaning in things
@manaayek80915 ай бұрын
Fallout is suffering the same was star wars is. Such a big universe but all the heads of star wars can come up with is empire vs rebels jedi vs sith.
@unclerukmer4 ай бұрын
It's because these franchises are being helmed by ideologues and idiots.
@therider9904 ай бұрын
I hate Star Wars, I played KOTOR 2, and now I hate Star Wars even more. The franchise has so much potential, yet it falls flat in terms of writing and uninteresting characters. Like sure, the original Star Wars movies from the 70s… good vs evil bla bla. And then the 90s movies, same shit, and again and again aaaah
@mkultra24564 ай бұрын
LOL you edited your comment and you still messed it up.
@RainCloudVideos2 ай бұрын
Maybe I’m a basic bitch but If I watch Star Wars, it’s for the Jedi and sith… That’s like 75% of the charm? The cool space monks with laser swords and magic powers. I could care less about the overarching world and politics in these movies, it’s never really been well written
@mkultra24562 ай бұрын
@@RainCloudVideos politics are gay
@Karter_Blackpaw5 ай бұрын
The problem with modern Fallout is that Bethesda is literally too afraid to let the world change and move on. They want it to be this stagnant silly apocalyptic franchise that doesn't want to move past the bombing of the world and wants to just revel in playing in trash, bomb craters and buildings that will never be repaired.
@tristancallahan81895 ай бұрын
This right here is exactly my point. It's been 200 f****** years. Most of the radiation has dissipated and they know how to work with electronics. They should have been rebuilt by now.
@pcraft87855 ай бұрын
Their problem is they have horrible writers and terrible developers. They already had a couple companies go under and if they flop next elder scroll or fallout, they are finished
@it2spooky4me795 ай бұрын
@@pcraft8785 ok, terrible writers, sure, but developers? Not really, the developers are passionate and are good at what they do, it's just the writers have more power, so what they say goes.
@cathuria58185 ай бұрын
Horrible take
@Rykerz_5 ай бұрын
@@cathuria5818horrible take? Still dead bodies in people houses 200 years after the bomb dropped? Cmon now
@stormhought6 ай бұрын
Interplay created Nuka-Cola Obsidian created sunset sarsaparilla Bethesda created hundreds of variations of nuka-cola including a copy of sunest sarsaparilla named Nuka-cola: wild
@Pariahmary6 ай бұрын
Bethesda made Tater, which is the funniest thing they've written, then when you realize it exists just because "lol somehow these two plants got together, completely natural " reasoning behind it is doubley hilarious
@antifreeze35266 ай бұрын
me when I completely miss the point of nuka cola wild
@BlueBD6 ай бұрын
what about Vim?
@quickapollo80866 ай бұрын
@@BlueBD fair but the problem is that it's limited to far harbor exclusively
@greysnake29036 ай бұрын
Then pepsi
@HellsFury-fu3qk6 ай бұрын
I remember a long time ago I had a friend who tried to make his own fallout game set in Texas. He figured out that he could still have the enclave and BOS in the game but as relics of a different era. The Enclave? They ended up mingling with a vault and founded the Lone Star Republic. Brotherhood? They devolved into raiders in power armor and made their own war tribe in the northern panhandle. He also had legion have a presence in western Texas as their frontier while southern Texas had the Republic of the Rio Grande. He even made sure Boss Energy Drinks replaced Nuka Colas. It's a shame he couldn't get past the concepts phase. Would've loved to have seen the mod.
@keaganhoman77596 ай бұрын
Sounds awesome! Wish it could’ve been made! Remember the Alamo!
@HellsFury-fu3qk6 ай бұрын
@@keaganhoman7759 Funny you mention that, he also had a buffer state between Lone Star and Rio Grande with Alamo City. They were neutral to both nations and would use caps as opposed to dollar currency from the two countries.
@hamoodhabibi15795 ай бұрын
@@HellsFury-fu3qk Reminds me of Old World Blues somewhat with a Brotherhood Presence as in the mod, it did show that there is a Texan Brotherhood and a Lone Star Republic though sadly the lone star republic in game isn't made up of former Enclave guys. But hey, still cool concept.
@adrian0o05 ай бұрын
I remember they were planning to have a playable supermutant named "Sherf"
@GloriG_C175 ай бұрын
BoS should be a Technopile cult
@Alex_FRD6 ай бұрын
"B-but power armor Enclave ghouls super mutants Dogmeat Brotherhood of Steel Vault-Tec Nuka-Cola!!!! Fallout is things, without things no Fallout!!!" I despise what this franchise has devolved into.
@mapu16 ай бұрын
To be fair power armor and vaults are really cool. And while having something fresh would be nice, the fallout lore does not really work with innovation much, and you basically are better off starting new intellectual property with similar themes if you are discarding most of the established lore. But you know that sequels sell better than new stuff, especially when its poorly made, and they paid a lot of money for the lore, so they have no indicative to discard it and invest in new marketing. Look into playing some S.T.A.L.K.E.R, Rust, 7 days to die or something like that. Its basically fallout, but without all the cool laser guns,factions and stuff.
@ex0r3t436 ай бұрын
things that fallout should keep in every game: ghouls super mutants (maybe) Vault-Tec (part of the main storyline in almost every fallout game we aren't letting it go) Nuka-Cola (it was mass produced in the US) Dogmeat (i want a dog)
@melancholycherry69876 ай бұрын
@@mapu1your the type of nigga who never got over their high school crush, huh?
@Wesley-17766 ай бұрын
@@ex0r3t43close. Ghouls. Dog. Okay that’s all
@misakayy19116 ай бұрын
>power armor Part of the setting, no reason for it to not show up >Enclave Only shows up in FO3, as far as Bethesda games go (no, 76 doesn't count) >ghouls No reason for them to not show up >Dogmeat Yes, dogs exist. Sorry that makes you mad >Brotherhood of Steel Yes, they are an important faction in the setting. Sorry that makes you mad. >Vault-Tec Nuka-Cola Both big corporations that operated all over America. Again, no reason for them not to show up
@gaulicwarlord6 ай бұрын
To me, supermutants are the saddest bastardization of Fallout’s original lore out of any of the other factions. They go from soldiers of an army that no longer exists, doomed to wander the earth, finding new purpose, or slowly losing their minds, all while very likely still believing in the twisted vision of the insane monster that created them, to just orcs. It’s honestly pathetic, and just spits in the face of great characters like Marcus, Lily, and God/Dog. Todd claims to love Fallouts 1 & 2, but by this point I find it hard to believe he cares about the franchise outside of its most marketable aspects.
@absolutezerochill27005 ай бұрын
This is what I don't get about some ANTI FNV purists. Like that guy, Logamuffin. Yeah, I get it, the FNV purists are annoying. But Bethesda making a change to something that was in the old games and making it less interesting than it was before, cannot be hand waved away by saying "Oh, well, it's not that they don't get it, they must have done it for a good reason!... that I will not day, nor will Bethesda say." Even if they did have a reason, the fact of the matter is that doing stuff like making the once scarily organized mutated soldiers into... cannibal orcs. Is just less interesting, and a BAD change.
@merellion5 ай бұрын
@@absolutezerochill2700horrible writing and I just thought it was downright an abomination taking skills out of the game. SKILLS ?
@tonystank30915 ай бұрын
I believe fans of a series should never be in charge of making that series. Because what they liked about it is subjective. But once they take control, what they liked about it becomes the new focal point, and those who liked it for different reasons become alienated. Todd liked Super Mutant enemies, the Brotherhood of Steel, and the bombed-out ruins aesthetic, among other things, and so that's all there is to Fallout under his ownership.
@natowaveenjoyer98625 ай бұрын
As someone who hates the non-3D Fallout games, my respect for Todd would only increase if he said he didn't like 1&2.
@trite46545 ай бұрын
@@natowaveenjoyer9862that's fine, you're allowed to have trash taste
@edgy224 ай бұрын
Fallout: London proved a Fallout game can be incredible with an absence of the factions we have seen in games past
@Thegreenbeangoblinyt6 ай бұрын
I like the point you made at the end where you said it’s not very hard to think of new faction ideas. The hardest part is letting go of the old factions.
@elongatedgoose22466 ай бұрын
Its great because the dlc that preaches that message has a bos antagonist
@johnrose37996 ай бұрын
@@elongatedgoose2246 Elijah is barely brotherhood. He went mad for crying out loud.
@elongatedgoose22466 ай бұрын
@@johnrose3799 because he couldn't let go, reinforced the narrative of the dlc
@johnrose37996 ай бұрын
@@elongatedgoose2246 it was he couldn't let go of the Sierra Madre's treasure, not the bos
@elongatedgoose22466 ай бұрын
@@johnrose3799 yea it drove him mad that doesn't change he was an elder
@kuddlethegamer6 ай бұрын
Call of Duty doing a collab with Fallout is so funny to me because it's two series who have completely lost their soul interacting with eachother in a way that requires them both to have completely forgotten what they're about to have even considered the crossover.
@BobGeanis6 ай бұрын
I've never heard about this. Bethesda wants a dumb audience if this is true. Call of duty fans are annoying.
@Chubbyhero6 ай бұрын
i think you are thinking of fortnite, but your point still stands
@drstrangelove3076 ай бұрын
@@Chubbyhero no CoD did a Fallout collab too.
@seabass58926 ай бұрын
@@BobGeanis Of course Bethesda want a dumb audience. That's how they make the most money
@thirdanimator33476 ай бұрын
@@Chubbyhero At least with Fortnite, they honored Fallout in some way by creating one or two locations inspired by the games design. And are supposedly adding even more stuff related to Fallout. CoD just put photoshopped Vault Suits on Soap, Ghost, Price, etc.
@dumdummcstupid24146 ай бұрын
I've always stood by the idea that the Bethesda-originals *(Free States, Responders, Minutemen, etc.)* are very good ideas with alot of potential. Potential that is then wasted because all those original factions get sidelined by the Brotherhood or Enclave.
@emeryduhgamer6 ай бұрын
Very true, I’ve always kinda felt they were underdeveloped and overshadowed by larger longstanding factions just to pull old fans back in. I feel like the Minutemen and Responders have a lot of potential, and I actually have somewhat of a theory of the Minutemen being a small distant splinter group of the responders, but it doesn’t totally make sense.
@awestruckcardboard34316 ай бұрын
Having atleast a Faction that is not depentant on the Player should exist, Those who dont need the player are either Evil and or Isolitionist.
@MrN0where6 ай бұрын
While I like Fallout 3 and 4, one of my criticisms is how underdeveloped the new factions are especially with the idea and concepts alone are pretty interesting. The East Coast lore could’ve been interesting as to the West if the factions were more developed. The Minutemen, Institute, Brotherhood, and the Enclave with Colonel Autumn would’ve been interesting if executed well. Bethesda locks in when it comes to their prewar lore on a random building you explore than they do to their factions.
@dumdummcstupid24146 ай бұрын
@@MrN0where I only realized this when I actually started letting myself enjoy playing 76 instead of hating it solely on principal. When the faction isn't actually a faction and is just a bunch of discarded holotapes and terminal entries, Bethesda cooks.
@Passageofsky6 ай бұрын
One other reason is that they put a talented level designer and idea person [Emil] in charge of writing, he's possibly the the last person that should try to produce his own ideas, lol.
@JCPokerface2955 ай бұрын
Bro is trying not to wake up his parents
@polishbot5 ай бұрын
respectable
@butidontwannahandle5 ай бұрын
Trying not to wake my siblings up while I explain the stagnation of Fallout | ASMR
@jart19845 ай бұрын
He's recording this under a blanket
@dathunderman45 ай бұрын
I can barely understand a thing he’s saying, I thought it was just me lol
@nuclearpugg5 ай бұрын
I used to sleep on my dad's couch lol I understand
@Kydrou2 ай бұрын
NCR is NOT the strongest faction in Vegas. That's their WHOLE questline: - stretched thin - no supplies - spies - sabotage - needs help from the very locals they are supposed to help Matpat was right.
@benprickett889413 күн бұрын
The questline of the mojave. In the mojave which is the frontier of their territory they arent as strong. The politicians at shady sands and the interior of the NCR wont send enough men and supplies. They still have close to a million people in california.
@Kydrou12 күн бұрын
@@benprickett8894 Correct. That's why it's my opening line: NCR is NOT the strongest faction in Vegas.
@Idk-rp3lp4 күн бұрын
The ncr might not be the strongest faction in new vegas but it is the dominant faction having de facto ownership over most of the Mojave, Though they are too impotent to defend most of their territory
@drear204866 ай бұрын
In Fallout 3 Colonel Autumn wanted to use Project Purity as a bargaining chip, making settlements reliant on them for clean water would allow the Enclave greater legitimacy and further control. It's a shame, because I see an opportunity for a really interesting questline, aiding either Colonel Autumn or President Eden, and helping decide the Enclave's future
@griggletv69746 ай бұрын
That would require nuance and hard thinking all it would do is stop the them park ride and Todd has stated he loves extreme violence in games
@thebluehat68145 ай бұрын
but enclave is evil.... you can't side with the evil that's bad........
@LucyWest3705 ай бұрын
@@thebluehat6814actually the enclave being able to be sided with is exactly what killed the faction. Autumn was probably intended to have the same motivations as eden early on, but they needed a way for the player to do an evil karma thing at the end of the game so they just made autumn disagree with eden so the player could do it instead.
@Unlucky17765 ай бұрын
Yea instead the enclave ending is just poisoning the water and doesn't affect anything
@LucyWest3705 ай бұрын
@@Unlucky1776 with broken steel it does
@arcmate91936 ай бұрын
The Bear... The Bull... The... Goat...Horned... Thing?
@AlijahMcHale6 ай бұрын
The TCU horned frogs
@oliwer23pl956 ай бұрын
Horned Rat Yes-Yes, We will Rule-Rule Man-Thing
@vittoriolepporio1226 ай бұрын
@@oliwer23pl95BY SIGMAR A TALKING RAT! IM GOING INSAAAAAAAANE
@DirtyDev5 ай бұрын
The Devil
@RevolverOcelot4774 ай бұрын
@@vittoriolepporio122 Its Skavenin time
@Kelpflakes6 ай бұрын
The brotherhood is doomed to fail, Veronica even says it. No faction that refuses to make contact with civilization is going to survive. The fallout 4 brotherhood is eventually going to be shot down, and realize they aren’t some grand savior. The mojave chapter and the western brotherhood are also doomed because of their lack of sharing techcnology for the benefit of humanity. Something the brotherhood was genuinely founded to do, they werent intended to be isolationist hermits. Let the brotherhood die, because they were always destined to do so
@Kelpflakes6 ай бұрын
Also when Maxson founded the brotherhood he didn’t want to make another US army, because that’d just end up in the same way. Fast forward to 4 and the brotherhood is now the US Army 2, weird insane pipe dream faction that think’s their some savior of the country, who want to blow things up and stuff. Todd Howard wont let the brotherhood finally wither away because they’re his little power armor militant baby
@Kelpflakes6 ай бұрын
Never forget how easily and uncaringly they massacred innocent doctors over some BS knowledge sharing either
@jrex05226 ай бұрын
and the one person who was steering them in a direction where they would survive died (or was exiled, cant remember).
@zackbatcountry33615 ай бұрын
Why would they die and not have they number dwindle and them be a shadow of their former power something akin to the outcasts
@brad14265 ай бұрын
@@zackbatcountry3361 Well, tbh for a faction that is kinda "death" The Brotherhood, or whatever organization could consider it a progenitor, will likely survive. It just won't be The Brotherhood at that point, it will have become something else entirely. Tbh a lot of Fallout is about the inevitability of change, and they would do well to illustrate this with the East Coast Brotherhood splintering/evolving as it grows and peoples' aspirations diverge or clash.
@webbyoyster5 ай бұрын
The Dead Money theme of "letting go" is us wanting Bethesda to let go of Fallout, meanwhile Bethesda is the player dragging themselves out of the Sierra Madre with all the gold (them running the ip into the ground)
@twinzzlers5 ай бұрын
Running it into the ground? Mother fucker they're the ones keeping it alive. If it wasn't for Bethesda, you would of never known that Fallout existed, it would of died as a shriveled mess, remembered by no one. The real ones who can't let go are you, you just want Fallout 1 and 2 all of the time, and whenever Bethesda tries something new you throw a fit like actual toddlers. I hate to burst your bubble, but Fallout belongs to Bethesda now, it is their ip, and if you truly hate Fallout this much, then you need to move on and find a different game series.
@PlagueDocterBella562 ай бұрын
I mean, the people who made New Vegas great aren't even at Obsidian anymore, so there really isn't any saving Fallout.
@nickmoyer91122 ай бұрын
@@PlagueDocterBella56Yeah fallout is ruined. Bethesda will never share the IP with another studio again and Bethesda itself is falling apart and can’t write good stories or create interesting factions. Its over. Glad we at least got New Vegas.
@rubenharos69882 ай бұрын
@@nickmoyer9112 If Bethesda falls apart wouldn't that mean all it's IPs would be free for anyone to grab IDK how that whole thing works but a guy can dream
@skaldbjorn22125 ай бұрын
Thing that pisses me off about the series is that they make no mention of Arroyo or Vault City or New Reno. As if they retconned most of fallot 2 as well.
@theolwinkledink5 ай бұрын
That's something I hadn't thought about, but definitely a great point. Most of the focus was on the bastardization of FNV, but the first two games got shafted hard as collateral
@messydeskproductions41595 ай бұрын
There are a few references to them as functional cities in FNV
@rudolfantlerofficial5 ай бұрын
@@messydeskproductions4159 I think he means the TV series.
@unclerukmer4 ай бұрын
The point of the TV series was to erase FO1, 2 and NV then set up Season 2 to piss on the remains of NV.
@rudolfantlerofficial4 ай бұрын
@@unclerukmer good, it's funny to sacrifice sacred cows.
@B-zk9bt6 ай бұрын
The fact that Vera Keyes’ last words: “LET GO” is so relevant to the post war world and she didn’t even know it.
@kingcorviknight6 ай бұрын
Fallout 5 BoS lore is going to be crazy
@ytmld6 ай бұрын
Fallout 5 is gonna come out to be another generic storyline like 3 4 and the show
@lunaseur3276 ай бұрын
@@ytmldI LOVE SLOOOOPPPPP
@Figwumberton6 ай бұрын
Man I can't wait to see if they're going to be the good guys or stand ins for fascism this time!!
@Chubbyhero6 ай бұрын
hey, we could get lucky and microsoft push bethesuda so hard for more fallout content that obsidian gets to work on the next fallout game
@rivvabear97486 ай бұрын
@@Chubbyhero Best case scenario fs
@uioup74536 ай бұрын
I don't understand how BoS and Enclave went from main story characters to 80 million different "remnants" spread across the entire USA...
@MinecrafWolf6 ай бұрын
The Brotherhood sent airships across America
@ryszakowy6 ай бұрын
@@MinecrafWolf that's a stupid fucking gimmick stolen from fallout tactics and everyone knows that
@CenoriaWoah5 ай бұрын
Considering The Enclave was the US Government and have connections to Vault Tech, it almost makes sense. It’s a big pre-war group. Fallout 3 and 76 set up that there’s some main “communications” base of sorts. I think there was even something in FO2, but I can’t recall. NV also talks about the base in Chicago, which could be the same place. Fallout 3 just made them boring though. They returned far too early and were just a more stupid version of themselves in FO2. I think the show has a chance to do them justice and have theme evolve if it uses all the set up threads. An Enclave that have learnt from their predecessors mistakes could actually be interesting, as many of their members don’t agree with those at the top, and that has been established throughout Fallout 2, 3, NV and implied in 76 albeit for different reasons.
@AC-hj9tv5 ай бұрын
@@MinecrafWolfJefferson airship
@tonystank30915 ай бұрын
@@ryszakowy I think he was referring *to* Tactics.
@arkgaharandan58815 ай бұрын
"i wish bethesda made a new faction instead of using the old ones" Emil "ok i will use some crap about synths that some intern wrote for fun in fallout 3 and make it an important part of the canon, even though if you had that technology then the entire retro future setting of fallout is bunk and anachronistic"
@PeachDragon_5 ай бұрын
Fallout never was about 1950s retro futurism, fallout is a post-post apocalypse setting, it's just that Bethesda doesn't understand it and people are stuck on fallout 4 slop, the whole cartoonish retro futurism, including synths, is part of what ruined fallout
@arkgaharandan58815 ай бұрын
@@PeachDragon_ i dont dissagree, fallout is about humans being tribal and going to war with each other even after the apocalypse, war never changes means humans dont change. The old game had some retro sci fi and art deco so bethesda saw all that and decided to remove all the high tech stuff and make them retro sci fi, bethesda sees fallout as a post apocalyptic 1950s hipster mad max.
@Veryspecificassortmentofwords5 ай бұрын
I never liked the synths. They feel so conflicting to the tone of fallout but I can’t quite put my finger on exactly why.
@K1llbornbloodbane5 ай бұрын
@@VeryspecificassortmentofwordsI think it’s because of their manner of integration in that they’re meant only as infiltration and replacements of people with no motivation from the institute for that purpose. Their existence is sort of meaningless and without purpose, reason, or goal that is given which goes against how well established a lot of other man made creations are in the series. At least that may be a part of it and what I think of it.
@christiancinnabars14025 ай бұрын
@Veryspecificassortmentofwords Fallout is about how the remnants of humanity deal with the aftermath of nuclear war. If a random ahh faction could just make a garden of eden underground that is so technologically advanced that they can almost perfectly replicate the human body in a matter of minutes and freely practice wide range matter teleportation, then you're done. You've beaten the aftermath of nuclear war. Instead of civilization having to regress centuries of progress with the exception of old world tech, there's now hyper futuristic technology floating around and being continuously developed which could very easily be passed down to pretty much anyone (your player character can just dump out a fully functioning teleporter when you go down several of the faction paths). It's essentially the equivalent to New Vegas playing out exactly as it does now, but half-way through the game Han Solo touches down on Earth in the Millennium Falcon. I'd also compare it to the Zeta DLC in Fallout 3, but in that DLC at least you only get to keep very small scraps of alien technology afterwards and can't continually make more.
@Lelelelelejzsiaaiwowowk5 ай бұрын
cant wait to work with bos to find my daughter in fallout 5
@ringoreddo3086 ай бұрын
Obsidian even made it well with FNV's DLCs. You have the New Cananites, White Horses, The Sorrows and the White legs in Honest Hearts. You have the Marked Men in Lonesome Road. I think you can count the Think Tank and Mobius in Old World Blues. And you have the whole idea of Dead Money. Fans even managed to do it over and over again in their big mods like New Vegas Bounties and the many total conversion mods. Look at the likes Fallout New Mexico for Fallout 2.
@russianoverkill37155 ай бұрын
Even fan made Fallouts give us interesting factions, Rebirth ghouls from Resurrection, Imperialistic BOS, Phoenix, Cyborgs and Mexican army from Sonora.
@CenoriaWoah5 ай бұрын
Bethesda need to stop using The Brotherhood and Enclave, but how are we just going to ignore the new factions in their main game and DLC’s while listing off all of that?? And even including the think tank. That is simply biased.
@ringoreddo3085 ай бұрын
@@CenoriaWoah Yeah, I was not sure about the Think Tank.
@Aerynolae5 ай бұрын
Not even mentioning the HOI4 mod, Old World Blues. It adds a lot of factions ranging from a city governed by robots to a fucking mirelurk tribe. And I've only managed to play a handful of factions with how many said mod has. Sure, quality of factions may vary, but a lot of them are pretty unique and interesting.
@trite46545 ай бұрын
@@Aerynolaean ex-enclave scientist and now mayor of Dayglow can be elected president of the NCR and reorganize it as the New American Republic I love old world blues
@mynithical6 ай бұрын
While yes, Bethesda does have trouble letting these factions go I feel as if it wouldn't be as much as a problem if the factions became more fleshed out, bewtween each region instead of being black and white. But honestly, this just stems from my saltiness for not being able to join the enclave in fo3, being stuck with the brotherhood.
@EnclaveAlice6 ай бұрын
We need a game where we can finally join the Enclave. It really isn't fair we have gotten to join nearly every major factions except them.
@CreativeUsernameHere-r1k6 ай бұрын
@@EnclaveAliceBethesda is afraid to tell stories with real choice, funnilly skyrim was their first break from Uriel Septim 7s life.
@demon_step66466 ай бұрын
Ong
@gaulicwarlord6 ай бұрын
They can’t let them go because of marketing, tons of new fallout fans will eat up the slop, just like they did when they first played fallout 3 in middle school.
@streptococo47355 ай бұрын
Yeah? Those are Fallout 1/2/NV. You want a fleshed out B.o.S and Enclave? Play those. In NV you literally get to talk to the remnants of the Enclave.
@synthomite4056 ай бұрын
also they fucking MOVED shady sands!!!!! idk why more people don't talk about this, they couldn't figure out how to make their story work so they just retconned one of the most important places in the canon
@theodderotter66356 ай бұрын
Don't worry they did that in Fallout 2 aswell, and they retconned and said that mutants aren't sterile after a 2nd puberty. And for the show I'm also pretty sure they said Bakersfield didn't have a vault, like erm... Necropolis??? and like that's the city on the cover. Also LA looks the fucking same as it does in modern day, plus there are no nukes in the scene where the bombs go off.
@awestruckcardboard34316 ай бұрын
@@thatwardrobeguyMaybe because both games take place in the respect of Northern California and Southern California.
@ryszakowy6 ай бұрын
and the crater after shady sands is so small it should have 0 effect on entire NATION of NCR how did they completely fall apart and were reduced to band of raiders is outside of any kind of retarded bethesda logic
@Invica76 ай бұрын
@@thatwardrobeguygood lord forbid people don’t know basic California geography. For starters Shady Sands is east of the Sierra Nevada’s mountain range, since Vault 13 is in said mountainous terrain as clearly seen in F1 whilst the Vault dwellers heading east is where we’ve first seen Shady Sands. Therefore the capital city of the NCR, is 150+ miles north of the Boneyard formerly Los Angeles and these talentless hack writers don’t even know basic geography is laughable of relocating Shady Sands down south. Let alone getting it’s infrastructure wrong, what people don’t know nor realise is that Shady is a pure adobe built infrastructure buildings not your traditional concrete blocks as a shining example. Therefore Shady Sands is a post-war infrastructure that doesn’t use Pre-War city ruins, something the TV show gets it wrong that’s infuriating and don’t get me started how many times they overuse Maximus childhood flashback from the fridge is pure annoyance. As Graham Wagner one of the show runner so eloquently puts it “Remember this, remember that uh no story” in one of his interviews just watch Maulers video and see the clip yourself is downright hilarious that clearly resonates with Modern Hollywood. At this point it’s better treating F1 , 2 and New Vegas as its own separate trilogy of West Coast lore and world building for a time we’ve had this coexistence. Bethesda = East Coast , Interplay/Obsidian = West Coast in manner of mainline installations but of course those 2 hack showrunners have no artistic creative ability whatsoever had to butcher this balance we had. Instead exploring say Seattle City , Florida or even Colorado in said originality but hey we gotta be constantly reminded of countless reference/easter eggs am I right? It’s downgrading truly, look no one’s complaining fallout is now a ‘mainstream’ IP however as we’ve seen countless time such as Star Wars , Marvel , DC and other household Franchises names has downgraded in quality all in the favour of pure mediocrity contention rather demanding original quality. Phase 4 of the MCU encapsulates everything I’ve mentioned, naturally it took a while for people to wake up and have said superhero fatigue same could be said for the Fallout TV Show as it’s now walking in the Mandalorian footsteps. Sure Season 1 may be ‘great’ but now Season 2 will be ‘fan service’ or as I’ve labelled it damage control on Todd Howard’s part in showing a ruined Vegas city than of course when Season 3 rolls around it’ll downgrade even more. This is a pattern of recognition, and don’t say I didn’t try to warn anyone whilst it may seem cynical unfortunately in modern Hollywood in general we might as well get used to disappointment and these producers in aspects of creativity, simply doesn’t have any clue whatsoever on crafting a intricate story that stands on its own merits of originality. That being said rant/critic over, if you manage to read through all prior slop congratulations you’re able to pay attention.
@IdleDrifter6 ай бұрын
@@thatwardrobeguy Have you played the original Fallout games? Mariposa, Vault 13, Shady Sands/NCR, and Vault 15 are in the same locations.
@NathBeLive5 ай бұрын
0:37 Fun fact, the original creator Tim Cain (Before he left Fallout 2's Development) and his team had chosen a different cover for the game with a Tribal wearing an old Broken Piece of T-51b Power Armor Helmet Piece. However, the uppers at corporate decided they wanted the enclave one because it was more similar to Fallout 1. Goes to show Bethesda has the same mindset as corporate interplay did, ignoring the ideas of the creators. I actually do like Fallout 2's enclave cover but knowing the story behind it feels ironic and makes me wish they had chosen the original concept instead.
@Nilon2414 ай бұрын
Also interplay gave the tactics devs less than a year to make a fallout spinoff forcing them into ridiculous crunch that Tim said himself was a reason why he left. Gee.. I wonder where I've heard that one before?
@SomeGuyIn22413 ай бұрын
It is said that it's the vault dweller's t51b the tribal is using, which i find it so much cooler than it already is
@NathBeLive3 ай бұрын
@@SomeGuyIn2241 Yeah thats coo
@zafelrede48842 ай бұрын
The Tribal one is still used in the loading screen in FO2.
@nickelakon53699 күн бұрын
Honestly the enclave helmet was the right choice for the cover. Really made you look at it and go "what the hell is that?" And helped build the presence of the faction.
@lemonynora5 ай бұрын
Colonel autumn had the potential to be a really interesting antagonist. Like he wants to give the wasteland water in exchange he gains their favour and in so many more recruits to go on the warpath against people who don’t submit to his new order. Bethesda needs better writing. They should honestly outsource it to obsidian
@TotallyARussian2 ай бұрын
the obisidian that made fnv is dead, the people there now won't get you what you want
@FunkBastid6 ай бұрын
Todd said shady sands got nuked in 2281 after new vegas? The courier wakes up on 10/19/2281, so all of new vegas + dlc takes place in less than a month and a half and Shady Sands gets nuked before new years. Very cool, Todd. Thanks for your input.
@stannisbaratheon_16 ай бұрын
imagine doing an ncr playthrough then being told shady sands got nuked 5 seconds after the game ended and ncr control in california is now stuck in an episode of Lost
@viewerviewerviewerviewer6 ай бұрын
Todd said that Shady Sands gets nuked just after the events of Fallout New Vegas, not that it was nuked in 2281
@h.r.hufnstuf41716 ай бұрын
Nobody knows if this is a fuck up in writing yet. Calm down nerd.
@ryszakowy6 ай бұрын
@@viewerviewerviewerviewer todd said "it just works" and spoiler - it doesn't work
@kikrinman14506 ай бұрын
@@stannisbaratheon_1imagine doing an NCR playthrough
@Thanathos666 ай бұрын
The lack of a single, competent faction is the biggest fault of the modern fallout. Alltough I have enjoyed the show for what it is, you are absolutely right on the lack of depth in the factions department. It still has good characthers but that was never the point of your arguement. Fallout is not a clash of ideal world views anymore, it is just a war that never changes and some people trying to survive.
@nandcproductions68106 ай бұрын
Republic of dave
@LootboxOfTruth6 ай бұрын
@@nandcproductions6810Republic of Dave
@mappingshaman52806 ай бұрын
Are the east coast BOS an incompetent faction? Seem pretty competent to me
@bubliverman80076 ай бұрын
@mappingshaman5280 ya they are, they hate each other and actively split up because one side wanted to go with the original idols of "we want tech and don't care about you" and the other guys were "we need to help these people if we are taking their tec" and took years for some baby (Arthur maxson) to FINALLY make then join together, this creating the dog water BOS we have in fallout 4 who are basically stuck in systematic hell cause you can't take orders from anyone higher than your next rank, and a mix of "we gotta help these people" and "we could care less". Like brother they are breaking at the seams. I wouldnt be surprised if they got beaten by some supermutants again after the sole survivor passes on cause there's so much infighting, paranoia that someone's a synth, and distrust of higher ups and or fellow soldiers. They literally can't go on missions without basically orders being passed down the chain and can't get their idols straight. They may have the ability to be competent but without help from someone who IS competent they aren't
@mappingshaman52806 ай бұрын
@bubliverman8007 well fair point with the bos civil war but seeing as that's been resolved that should no more be a factor than tandi being kidnapped by the khans I think you're putting new vegas lore onto 4. Elder maxson gives the sole survivor orders numerous times and he definitely outranks him by more than one rank.
@vitalitydoesstuff36036 ай бұрын
There are 50 states in America and yet Bethesda can’t find a way to come up with a single new faction unique to those states. EDIT: I’m not saying that Bethesda hasn’t added new factions, but they don’t even slightly hold a candle to the classics. It shows a lack of effort and wasted potential at times. That said fallout 76 is the most unique fallout of the Bethesda fallouts and it’s pretty charming at times.
@SirMirror8906 ай бұрын
Fallout: New Canaan when?
@BobGeanis6 ай бұрын
@@SirMirror890I don't want them touching the west coast. They already tried to give their AIDs to the west coast in the show. Sorry I don't consider a TV show relevant to the games as much as I don't consider a board game relevant (there's several branded board games, guess they're part of the lore too)
@drstrangelove3076 ай бұрын
Responders, Free States, Minutemen, Institute? It’s easy to make that claim if you simply cherry pick the BoS or Enclave where you can.
@chryon3156 ай бұрын
@@drstrangelove307 you have a point but even though they're interesting factions the Brotherhood always wins or shines out as the major player. I even feel like the Minutemen were Bethesda's way of cock-blocking us "lol no you don't get an NCR on the East Coast because the Brotherhood always wins"
@B-zk9bt6 ай бұрын
I’d say The Responders and The Free States are the only original factions Bethesda has made.
@czar6203Ай бұрын
Short answer: Bethesda Long answer: Bethesda
@unfa004 ай бұрын
TL;DW: The Fallout TV Series contradicts established lore, cargo cults and retcons OG factions like BoS and Enclave. It uses the aesthetic and imagery of Fallout, but you shouldn't expect something that really meshes with the 2 OG games.
@Yuta_Respecter6 ай бұрын
Season two will make the Dust mod canon so that Todd can have his fallout 5 on the West Coast. Can't wait to see Lucy gawk at every little mean creature like the spooky deathclaws, and the ghoul make quips about how the wastleland is le bad. No House, No Legion, No NCR only Todd and his bastardized BOS on top of the Lucky 38, in a static world with no growth post war, only nihilism and shallow anti-capitalism messaging
@stannisbaratheon_16 ай бұрын
cannot fucking wait for them to make a canon courier and negate every player choice
@ballinmonke18936 ай бұрын
showrunners said House has a role in season 2 in a Verge video 2 days ago
@dangi65166 ай бұрын
I can already see female Legion soliders and online defense "it's been years, they could change"....
@kazakhstanisastate46145 ай бұрын
@@dangi6516 i mean its possible they could change if the courier was female and sided with the legion
@dangi65165 ай бұрын
@@kazakhstanisastate4614 it's not possible, all members of the legion are taught from an early age that women are weaker and only suitable for the kitchen, and even if they didn't do it now, the vast majority of centurions, decanuses, praetorians, etc. would have been brought up with this belief + even if you are female Courier, Legion only tolerates you because it's Caesar's will, a great example is that even though you can have the highest reputation with the Legion, Otho still doesn't let you fight in the arena.
@TBRACKET6 ай бұрын
so you behead elijah right and then proceed to put all the gold bars there okay?, next you escape carrying its head and you can escape with all the MONEY
@feenger27586 ай бұрын
loot DEan's secret stashes, find a stealth boy, go into teh vault, make Elijah go down, pick up 37 gold bars compressed into one(place them near the door for ease of access) stealth around the tesla-electro-transformer-thing, after Elijah goes into the vault's entrance area(with a wall terminal) and makes 2(3?) walking animation interrupts, you stand up, and move as fast as possible to the exit, movement speed while crouching is too slow, you won't get through the doorframe in time. After that - smooth sailing, and you let go (of poverty) TL;DR watch a tutorial on how to trap Elijah, you'll get the same thing
@TBRACKET6 ай бұрын
@@feenger2758 i like the boss fight
@Noodle30585 ай бұрын
Please don't behead me
@mkultra24564 ай бұрын
@@feenger2758 Fuck yeah I'm rich. Now I just need a brahmin companion mod to carry it all back to the strip.
@nickguh13235 ай бұрын
Imagine if COD only ever took place in WW2 and never went to Modern Warfare. That's what Bethesda did to Fallout.
@maxtex60n40Ай бұрын
There's only so much you can do in a ww2 setting, unless you start using alternative history to mix it up a bit.
@InsanepieАй бұрын
it’s like interplay did ww2 and then modern warfare but then Bethesda went back to ww2 and stayed there Also obsidian did blacks ops but Bethesda ignores that
@kane63515 ай бұрын
Hate to be that guy. But there is an Enclave member in fallout 4. He's a member of the Children of Atom in Far Harbour - 'Brian Richter'
@Nyssine5 ай бұрын
he's ex-enclave?? i legit had no idea, where do you find that out? honestly far harbor is like the one decently written part of FO4
@kane63515 ай бұрын
@Nyssine I believe he mentions it when you question him with his backstory, or you can just Google or look on KZbin for the clip of him saying it
@matteobrogi59005 ай бұрын
@@NyssineI also like the entire raider factions within nuka world in fallout 4 and think that’s well written
@juggnautbitch4 ай бұрын
Pretty sure bestheda put that there to go "see we made an npc mention the enclave now shut up about it"
@dagobahstudios36624 ай бұрын
Obsidian Bos: tech hoarders who’s old fashioned ways lead them to failure Obsidian enclave: militaristic organization trying to restore America which spent its last moments trying to redeem itself Obsidian ncr: Faction trying to bring back civilization to the wastes but falls short due to poor management Bethesda bos: good guys Bethesda enclave: bad guys Bethesda ncr: dead guys
@vittoriovenetov96553 ай бұрын
I never saw the BOS as the good guys in FO4 so idk wym. I feel like they wrote them BETTER in 4 than in 3 and actually gave you the option to hate them and destroy them.
@PoorEdward3 ай бұрын
Tbf, the enclave as an entity were always - for the most part - comically evil, and you have limited freedom in Fallout 2’s ending for them; what made them feel real and complex though were the actual people BEHIND the organization.
@leonrussell9607Ай бұрын
@@vittoriovenetov9655they are objectively correct in fallout 4 but some people hate them, i dont know why
@InsanepieАй бұрын
@@vittoriovenetov9655 why aren’t they the good guys in 4?
@dumpanimator6 ай бұрын
Ulysses word always left mark on my head War never change,men do On new vegas there are alot of people that letting go of their past Joshua graham was change man after his lost on hoover dam Ulysses has change from caesar spy into the person that want to change history It also remind me the difference on writing from bethesda and obsidian
@thewrongopinion24746 ай бұрын
In defence of Fallout 3 - Bethesda was trying to include as much "Fallout" as possible (with 0 comprehension, there is no excusing that) to pull as many existing fans in as possible. After all it was immediately billed as "oblivion with guns" when it was announced. Beyond that Bethesda has been entirely reliant on branding. FalloutTM = BoSTM + Nuka-ColaTM + Vault-TecTM, etc... and the primary goal is make X fit because iconic. ... I'm now wondering if copyright has something to do with it. Enclave and Brotherhood of Steel have to be actively used so they remain a protected part of the IP
@VanagloriaVT6 ай бұрын
I love the video, but please explain why your New vegas FOV is so cranked up in the beginning, spooked tf out of me
@theodderotter66356 ай бұрын
Geeked up playing Xbox all day.
@AskTorinАй бұрын
Man you just made me feel something. I think it's somewhere between hope and closure. Great work, man
@plebisMaximus2 ай бұрын
I feel like New Vegas was a message from the Black Isle guys to anyone willing to listen, that message being, as Dead Money put it, "Let go, begin again". Base game was all about the senselessness of sending young men to die over an obsession with some piece of old world equipment. Especially on the Legion side, it was made obvious that Caesar's obsession with the dam was more likely to kill the Legion than help it, even if they won. Dead Money was obvious and blatant with it, despite all the jokes about securing all the gold bars. Elijah being unable to let go of his obsession with the tech inside the casino, Sinclair building the whole thing for a woman he had to let go in the end when he discovered her plan with Dean, who himself was unable to let go of the idea of all the wealth stored away in there. The theme is a little thinner in Honest Hearts, but I still think there's something about it in the Joshua v Daniel plotline, Joshua refusing to let go of the valley and Daniel being too willing, with it also going into the cost of letting go, with the Zion tribes changing fundamentally from the scars the conflict with the white legs will leave, no matter what outcome you choose. Old World Blues is again pretty direct about it, with every speaking character outside the Sink being an immortal brain in a jar, having sacrificed both body and mind just to avoid letting go of life and their work, even if it ends up with them forgetting why they even did any of that work in the first place. I actually see it as a bit of a critique of how Bethesda does Fallout, just mindlessly working away at the same old job, with little changes here and there until what you're doing is barely even superficially as it was supposed to be. Then on to Lonesome Road, where it's yet again the most prevalent theme, with Ulysses doing everything he does because he can't let go of an idealised past that he perceives you took away and with the Marked Men holding on to their old symbols long after they lost all meaning in the harshness of the Divide. All culminating in that fantastic note he leaves you after the expansion ends, about change. It's a brilliantly woven general narrative that must've completely went above everyone's heads with how we've been begging for a "New Vegas 2" for 13 years now and Bethesda keeps stomping old ground lmao.
@Xronis1536 ай бұрын
I wouldn't have a problem with the NCR's collapse if the writing wasn't this sloppy. One city got nuked and it all went to shit immediatly. While the BOS and Enclave just keep making comeback's. Good show though it helped get Fallout the fame it deserved.
@frontline2056 ай бұрын
My thought is that there’s still NCR here and there and they’ll make a comeback. Kinda like how the Enclave makes a comeback. At least I hope that’s where it’s going
@doublewoofwoof6 ай бұрын
The ncr probably isn't destroyed. The ncr have territory all throughout the west and the sign in shady sands in the show says it's the ncr's first capital, meaning there's at least a second. It's likely that the ncr just moved north and the ncr in the show is just people who stayed behind, probably because of Moldova's work.
@lapine.mp4lapine.mp3506 ай бұрын
the show is bad, dude. sorry.
@Lobsterwithinternet6 ай бұрын
@@doublewoofwoofBut Shady Sands was the capital during New Vegas. When did the NCR have time to change capitals before Shady Sands was nuked?
@Lobsterwithinternet6 ай бұрын
@@frontline205If that were the case, the NCR would have already taken control of the Boneyard in the 15 years between the supposed destruction of Shady Sands and the show. And the factions popping up out of nowhere is a Bethesda problem.
@somedesertdude13086 ай бұрын
bethesda never understood fallout let alone their own games lmao
@ytmld6 ай бұрын
they turned fallout into basically skyrim cause they’ve been milking 4 and 76 for almost 10 years now
@HolyknightVader9996 ай бұрын
You can say the same thing about Interplay. Fallout Brotherhood of Steel says hello.
@somedesertdude13086 ай бұрын
@@ytmld skyrim 2 when
@somedesertdude13086 ай бұрын
@@HolyknightVader999 "it was a spinoff!!!"
@BobGeanis6 ай бұрын
@@somedesertdude1308it's probably better than what Emil has been writing up
@Dodge_this6 ай бұрын
17:50 actually it's 3, there's a super mutant dog trader at far harbour
@smell46856 ай бұрын
Love that guy, he's sick
@KingOfMadCows5 ай бұрын
Black Isle actually developed several other interesting factions for the cancelled FO3. For example, there is a faction of ghouls who are trying to build their own society in the Midwest. They have a lot of highly skilled people who have accumulated a lot of experience thanks to their long lifespan. They can live in irradiated areas regular humans can't survive. They're trying discover a way for ghouls to reproduce and they've had some success. They're becoming a powerful nation in the wasteland by focusing on the advantages of being ghouls.
@Passageofsky6 ай бұрын
Yk what I think is the saddest part is the that the high quality of 'The Pitt' from 3, and 'Far Harbour' from 4 are excellent and creative but weren't the usual settings the one and two established... as a result, not the maingame locations and just expansion packs/dlcs...
@milomessing56115 ай бұрын
both dlcs are great too because they really utilize horror + are good at implementing real stakes. the vast majority of both dlcs are filled with evil and monsters everywhere, and what safe areas there are have monsters right at their front door. it really feels like things are tenuous and that there's real danger around every corner. compared to something like a lot of fallout 4 where every settlement is pretty stable, rarely under attack (except for your own, lol) and with big thick walls and guards the game loses a lot of its stakes. there are diamond city residents who don't know fear or loss because they were born into safe city walls. everyone in far harbor or the pitt's slaves (even the raiders who have to fight trogs, wildmen and diseases!) are born into hell. i wish fallout leaned into horror more often because they're surprisingly good when they do it but they don't commit to it beyond dlcs and some dungeons bc they're so committed to their funny post apocalypse irony and this weird light-hearted vibe of modern fallout over the more atmospheric, genuinely scary sections. a full game of the pitt if it were made more difficult would probably be one of my favorite games ever. alas
@citrus_sweet5 ай бұрын
I also loved the other FO3 DLC (idk the name, the one with the lighthouse) but while playing it I just thought to myself "This has absolutely nothing to do with Fallout, why couldn't it be its own thing 😭".
@LivelyGhost426 ай бұрын
The show has a bunch of lore inconsistencies that I take issue with. I got the impression that the Enclave seen there is based in Navarro (which is near Chicago I think) which makes it much more believable. Now the fact they don’t attempt to even follow/track their rogue scientist is absurd. My main issue with the show is the collapse if the NCR. It’s a plot point that is completely unearned and if they wanted that they should’ve made THAT the main story.
@Yuta_Respecter6 ай бұрын
Navarro was based in California and was stormed by a joint NCR-Brotherhood squad, which wiped the Enclave out of the West coast after the Oil Rig was destroyed. And I'm pretty sure that the only place left in lore where the Enclave are even around is Chicago. Which makes the show more crazy, since the scientists somehow traveled through Midwestern BOS, Legion, NCR/Vegas lands without getting caught is insane since we know that the Legion has a vast spy network and pursue Enclave like any other West Coast faction, and the Brotherhood of Steel has the Circle of Steel, and for the MidWestern chapter specifically has inquisitors and Paladin Lords that do dirty work. Only for the scientist to die in Filly is insane. Bro went through hoops to deliver cold fission and died to a wound lmao. Agree tbh.
@LivelyGhost426 ай бұрын
@@Yuta_Respecter holy crap I didn’t know that lol. Crazy how much more absurd that makes the story
@theodderotter66356 ай бұрын
@@Yuta_Respecter is Filly, actually Philadelphia?? Because I lowkey made headlore of it being a town in California and it's fucked if that's actually Philly
@pels_stacked6 ай бұрын
@@theodderotter6635obviously it’s not Philadelphia dude come on
@cryptotugboat77536 ай бұрын
@@Yuta_Respecterwasn’t the legion in like arizona? so i’m pretty sure that the scientist probably went from the north of cali and then went down, i think he knew about the other factions before as the enclave probably told him and he used that info to help him escape
@zhop9516 ай бұрын
34:04 Clearly Moldaver has the Project Brazil parasite from Fallout: New California keeping her alive lmao. Then again, I guess it'd have to be a tougher variant, as the one the Star Player/Courier got only survived one nuke. (I am joking if it wasn't already clear, but it would be hilarious if that explanation, or a similar one is used)
@chudthug6 ай бұрын
that games story is insane
@someguynamedtrevor60815 ай бұрын
I love new California but God damn the wolverine healing factor bullshit was so dumb
@zhop9515 ай бұрын
@@someguynamedtrevor6081 Agreed, the story fell off towards the end, it's fan fiction and you gotta set your expectations appropriately.
@upon13265 ай бұрын
The NCRR440 radio from the mod was seen on Lucy Pipboy.
@zhop9515 ай бұрын
@@upon1326 Which episode? I highly doubt it did but I'm interested to check anyway
@crimsonlegion20484 ай бұрын
I don't see why some people think we can only have the old or new in a game. We can have old factions like the Brotherhood and Enclave along with new Intresting factions that aren't completely overshadowed by the older ones. I think New Vegas handled it well with the Brotherhood and Enclave being there, but not as major powers in the same sense of other games.
@alanhasmemes5 ай бұрын
I kinda like the idea of the BoS and the enclave (or maybe the remnants of the institute) merging into one faction that has the goal of rebuilding America's technological might, with the BoS having given up their isolationist policies and the enclave having given up their elitism, with both of the factions compromising on these aspects of their ideologies in order to survive because those traits are the things which are causing their downfall. Sort of a combination of colonel autumn and BoS from fallout 3, could be an interesting new direction to bring something refreshing to those old and tired factions
@trytounderstand20926 ай бұрын
5:50 They also don’t budge when offered the Vault 22 data, which could be used to draw in recruits with food
@leadslavgamer44446 ай бұрын
About fallout 76 - the thing is, the style of this game is different from all other installments. It has dozens of factions, each with fleshed out story and dozens of questlines. The main "story" of this game is just going through all the factions, hearing their stories and going to another factions. All of them affect wasteland in a significant way, but no one has an upper hand, so it's just a huge melting pot of different ideas. There are no dominant factions in this game and the approach is "eh, all of them are extinct by the time any of the other games happen so anything can happen here."
@unbiasedrelic52875 ай бұрын
Just to let you know ceaser’s legion is not the Roman Empire, if you look into what made Rome so powerful and then look into Caesars Legion it makes them look like barbarians
@vaengr26955 ай бұрын
I always thought that was kinda the point. Like Caesar just invokes Hegelian dialectics as if he knows what hes talking about. Its a misinterpretation of the echoes of the old world.
@unbiasedrelic52875 ай бұрын
@@vaengr2695 yea but a lot of people don’t understand that
@Strix20314 ай бұрын
He found some weird video on roman warfare and was like "Yeah thats my jam"
@createcontent4me-dx8ly2 ай бұрын
great point to make. Goes to show how in depth the writing is in New Vegas, contrary to Fallout 4, all because the writers are actual you know... real human writers, not glorified paper pushers who really just do whatever big boss wants...
@eth05_2 ай бұрын
It was like my entire dead tribe in the firelight, teeth grinning red in the dark - eager corpses, blood-covered ghosts. They... had taken my braids, the way of the Twisted Hairs, as if it showed they were like me, of me.
@anidiot48015 ай бұрын
But, letting go would mean that Bethesda has to let go of the 37 gold bars in the vault :(
@maximus47656 ай бұрын
As I see it, Autumn wanted to control the capital wasteland with the area as dependent on the Enclave for purified water. So to be in the position the brotherhood is implied to be in during 4, so that the Enclave can rebuild from the ground up rather than top down via extermination as Eden and 2's Enclave wanted.
@owloko13495 ай бұрын
I think the series shows perfectly how Bethesda sees the Fallout World, shiny and "so crazy", and only 5 people are actually importante
@CrossNekoo4 ай бұрын
Fallout New Vegas is so good not only because it wasnt made by Bethesda, but also because it was made by part of the original teams behind Fallout 1 and 2, since Obsidian was made from remnants of Black Isle studio, same ppl who worked in Fallout 1 and 2
@Sarcasmses4 ай бұрын
The West Coast story has a sense of history and progression. I think that's much of what makes it more interesting, along the lines of "letting go." Fallout 1 was a story about tribes and villages, the new beginnings of humanity after the fall. Fallout 2 was a story of city states, a conflict between powerful settlements vying for influence over each other like the city states of ancient Greece. Finally one of those settlements, Shady Sands, gains supremacy over the others, and Fallout New Vegas is a story of dueling nations. Shady Sands conquered the other settlements into a nation and now clashes with the Legion, another nation with an utterly opposed ideology. There's a sense of "moving on," the increase is scale brings a sense of real or at least plausible history that's interesting to learn about and play through. The East Coast is stuck in a time stasis. It perpetually functions as if the apocalypse only just happened and ignores the fact that it's 200 years later and these societies should be rebuilding. People shouldn't still be living in leaky, collapsing, rusted corrugated metal shacks. Towns should have more than 2 houses. Civilization should be re-emerging, but it isn't. It's boring compared to the interesting civilization of the west with its own history, much of which you can play through yourself across the 3 games.
@Gunshywally13692 ай бұрын
I wrote a fanfic years ago in high school about a Canadian faction that took over the greater Chicago area from Toronto and submitted it to Bethesda after the release of Fallout 3, and got a reply from Todd Howard saying he loves the concept and has wanted to base a Fallout in central America inside the rust belt. It's been 16 years and I've let go that my idea will ever see .exe ever.
@ben69935 ай бұрын
Even now people debate which faction is best for the Mojave, if that isn’t a testament to the brilliance of New Vegas then I don’t know what is. It’s such a shame they only had a short development time
@FalloutShelterSupremacy5 ай бұрын
Yeah such a shame...too bad Fallout Shelter is wayyy better than New Vegas.
@doctorgrubious77255 ай бұрын
Brilliance or just really really really stupid
@MatanZlatan5 ай бұрын
Mr. House is, that much is clear.
@angquangnguyenthac28334 ай бұрын
People debate that because they don't know politics. If they even know a modicum of what these factions represents, then they would probably just choose to nuke it all down and start over. The sad thing is that "OG Fallout fans" are the ones who defending fascists, Imperialists and corporate overlords. Goes to show how people glaze over subtext so badly that it's a full 180
@MatanZlatan4 ай бұрын
@@angquangnguyenthac2833 anarchy ending in NV = worst
@mike47246 ай бұрын
Hank at the end is heading to Mr House
@upon13265 ай бұрын
The Enclave base wasn't in California. In the show they say the Enclave member is "Going to California."
@goroakechi61265 ай бұрын
Their base WAS an oil rig off the east coast, but after that got blown to shit, we don’t know where they are.
@azzythechristianfurry5 ай бұрын
@@goroakechi6126 West coast* Then Raven Rock, plus the Crawler. They also had a minor refueling base in the Mojave, and Navarro. Also somewhere in Chicago. You’d think they’d have bases in Boston, but guess not /shrug
@doctorgrubious77255 ай бұрын
@@azzythechristianfurrycause tf Boston got bruh, it makes sense for a base in the Capitol of the US and near the presidential bunker, probably for Area 51 and a shit load of others to
@azzythechristianfurry5 ай бұрын
@@doctorgrubious7725 Boston has the intelligence HQ that the Railroad used. It also isn’t far from Nuka World, where powerful, secret experimental weapons were being developed. Also the riot control weapons facility and the “cure everything” vaccine that was developed in that one hospital There was also the top secret intelligence bunker in the glowing sea. Not to mention, it has ports. If you want to control the world, having control of the seven seas is important. I know this is definitely the weakest part of the argument here, but it’s still something. I’m not saying they should have a base the size of the airport or even the size of Navarro or Raven Rock. But at the very least, I feel like a few small recon teams (NOT like we got with the Creation Club) would be nice. Maybe give them the one in the Glowing Sea, or one around that size.
@amannamedsquid3135 ай бұрын
@@doctorgrubious7725 Martha's Vineyard maybe?
@captaincolonialism6263Ай бұрын
Bethesda also seems to forget that the NCR was founded by Vault Dwellers from Vault 15... So Vault Tec (Hank) ends up nuking their own largest post-war settlement to restart or something.
@Thagomizer8 күн бұрын
There also forget that Shady Sands is located about 200 miles away from Los Angeles, and that the NCR should have a population of over a million at this point. They've also completely forgotten about the Master, the Followers of the Apocalypse, the Gun Runners, or any of the locations dealt with in Fallout 1 or 2.
@fbi2116Ай бұрын
Man, I don't see a future for this series...Bethesda and other studios don't have good writers like those that worked in previous games (FO1, FO2, FNV). I really wanted to visit the West or Midwest again and relive the experience from these good old games. Get a well written story, improved gameplay, etc. But that's an era long gone...we're on the dark age.
@dovadovi6 ай бұрын
I’m surprised I was playing this at the background. It felt like seven minutes, but it turns out I’ve been watching a 40 minute video?!
@slayride1366 ай бұрын
i was playing HOI4 while playing the video and i didn't realized it lasted 40 minutesl ol
@Ryan_McEdgelord6 ай бұрын
Lets be real, Bethesda is kind of scared to let go of old factions and introduce new ones. I mean, look at the factions in 4. The railroad? Bunch of kids playing pretend it seemed like. The institute? Yeah it was definitely expanded for 3, but it feels like a plot device that didn't go anywhere even tho theyre the best choice for the Commonwealth. The Minuteman barely even count as a faction, tho the idea of them is cool. Honestly, holding on to old factions is really all they have, and i wont be surprised if they bring the enclave back for 5, which the enclave is the faction that needs to be let go of the most.
@TheDevil9395 ай бұрын
Isn’t the Enclave just the USA government? It would make total sense that they’re present in all USA territory, I would argue that the Brotherhood of Steel is a worse problem than the Enclave.
@Federico_pe6 ай бұрын
Prediction: At the end of the second season of the fallout tv show the bos will control new vegas
@ryszakowy6 ай бұрын
or vegas will be completely destroyed because todd howard has a hate boner for real fallouts and is still salty that new vegas was better than anything bethesda made since morrowind
@CenoriaWoah5 ай бұрын
@@ryszakowy Schizoposting rn. Todd doesn’t hate New Vegas, Todd doesn’t have as much control as you think and is not some boogeyman trying to ruin Fallout. It’s an entire company making these mistakes and they clearly like New Vegas, it got in the show as opposed to the Capital Wasteland or Commonwealth. The show writers clearly love the old games more than Bethesda’s Fallout. Get a grip and actually think about it. Why would he hate New Vegas? It only benefited him.
@shayanahmed71325 ай бұрын
So why did he refuse to give Obsidian the money that they were going to get when they got ONE point below the projected metascore they told them to get? And that was after they gave them that ridiculously low development time. There's a reason Bethesda never licensed them the game again. Todd is petty. The recent paid mods thing proves how greedy he can be. @@CenoriaWoah
@movingorn_80875 ай бұрын
@@shayanahmed7132bro hasn’t heard of a contract before lmao
@AusSP5 ай бұрын
@@ryszakowy Nah, Todd doesn't seem to actively hate NV. He just doesn't want to bother with it, or care that much, so he let the Amazon crew do whatever, as long as it doesn't touch what he wants to do - which is East Coast.
@erniemiller19534 ай бұрын
@18:00 It makes total sense that The Institute would create super mutants. They are a difficult distraction to the rest of the factions so they can continue dealing with their plans.
@fxliquorfeatoldsheikh11424 ай бұрын
No it's not. If it was "Their plan", then what's the plan??. No, Father himself said that people of the commonwealth can't stop fighting eachother so they isolate themself and do their own thing until the surface is in good condition for them to resurface and show them the work they've done. The idea that super mutants created by The Institute feels out of place like somehow they got their hands on the fucking FEV despite they have no relation to The Enclave or whatsoever. and then you got power budget, which the teleporter take so much of it. It makes more sense if they just destroy all the supermutants in the lab, and it just there until Virgil just tired of that. But no they dump them to the surface and now they have to cover the power budget and there's a lot of those creazy creature on the surface. And the worst part is, this thing about Virgil and super mutants only covered if you play BOS campaign. If you side wit The Institute there's nothing to do with it. My theory is that the writers think that "It's a Fallout game so there has to be super mutants and BoS", and "The Institute was just as morally bright as it's rooms so we have to make it somehow evil even it it doesn't make any sense for them in the first place".
@vittoriovenetov96553 ай бұрын
@@fxliquorfeatoldsheikh1142 The power budget? They have multiple fusion reactors which have been seen in game to last for over 200 years in multiple installments without even being maintained so I think that actively maintained reactors by very intelligent scientists would produce more than enough power for the institute to run, I mean fusion reactors produce insane amounts of electricity. As for how they got FEV its purposefully left vague. There is lore on the terminals in multiple places in the game talking about the FEV strain in Boston. The brotherhood note than the supermutants in FO4 are not related in any way to the capital wasteland supermutants. Sometime around 2170 I believe, they sent an expedition to acquire a sample, where it was acquired from is so far unasewered. It cant have been from V87 because the brotherhood logs in game mention that they are not related. So it was obtained from another source. Since the commonwealth was very heavily industrailzied and militarized i dont really see it as impossible that a strain of FEV could have been in one of the numerous labs and military facilites that are present both in game and in the universe of fallout. Considering the institute proved to be able to reach the capital wasteland then that gives a massive radius north, west, and south they could have explored for this strain of the virus. It is kind of bad it doesnt get covered by the institute but I think its fine because the institute closed the FEV branch down, its been left to rot. I think its purposeful they dont say anything because they either regret it or just dont want to continue it so dont see a point mentioning it. Either way its not very relevant to the story for the most part in that game since the supermutants in game are basically room temperature IQ goon enemies. Virgil is basically the only supermutant with any sort of intelligence. And strong just proves that most of the supermutants in the game are genuinely really dumb. I dont think that is a bad thing though, because it can make sense since it could be related to the strain of FEV used. FO3 and FO4 do not share the same strains as eachother, but more importantly dont share strains with 1 2 or NV so it is believeable that those strains made the mutants really dumb. And the institute was really evil even without the super mutant thing. There was multiple other experiments they did. They are almost like the west coast brotherhood in a way, hiding technology from the world, but just in a much more twisted way by using it to secretly interfere with the wastes and experiment on its people.
@tallyholads46202 ай бұрын
Bethesda sure knows how to let go of factions, super mutants went from a complex group dynamic with many smart leading the dumb, now they're just generic badguy #2. Same with raiders, there use to be different raider groups and factions all with their own goals and idea's and now they're all just basic enemy group #1
@PZ_Lima6 ай бұрын
12:45 this is where I believe that the east coast chapter is the super goodie brotherhood from tactics. They are way closer to the east coast, so I think they are lore accurate but still very shallow.
@Jeebz30006 ай бұрын
That makes a lot of sense. Because if you remember, in The Pitt DLC, you’re told how the Brotherhood was making their way to DC ON FOOT from somewhere and passed through Pittsburgh, cutting through swathes of the mutants there. It’s pretty likely they are the same Brotherhood faction from Chicago without outright stating it.
@Chubbyhero6 ай бұрын
@@Jeebz3000 i dont think so, purely for 3 reasons 1) the midwest chapter have different power armour 2) the midweat chapter are actually good people and have mutants, super mutants and deathclaws on their side. AND they dont do it out of kindness but out of a knowledge taht excuolsionism will lead to the westcoasts downfall (i love the show but retconning the western downfall by saying "um actually they let ppl in now" sucks) 3) the midwest were weakend after their brutal holy war agaisnt an enemy more advanced than them
@raggedy37595 ай бұрын
@@ChubbyheroMidwest only accept ghouls, the "accepting" ending eith super mutants and deathclaws is one possible ending. Dagger squad, the players unit, can accept nonhumans but the Midwest brotherhood does not
@troopersteve29926 ай бұрын
Fallout 76 is funny because they did make new factions that people wanted to see more of, the Free States, but choose to leave them dead and just bring in the BoS, which they actually made a decent excuse to have at first, they heard of Maxsons rebellion and joined in, but they are still stupid because I would rather see the Free States than the BoS. At least the BoS abuse is not nearly as bad as the Super Mutant abuse though, in 76 they are even more stupid as they just dumped FEV into a towns water supply for shits and giggles and they are just the same as Fallout 4 mutants. People argue they are from Vault 87 to explain the numbers but they do not look anything like them and are still extremely stupid.
@themather14 ай бұрын
76's factions have mostly been revived by now. The only exceptions are the Free States and the Enclave, and while I would like to see NPC representation for them, it kind of makes sense. There's no backup coming for the Enclave, not after Eckhart cut the communication lines, and it's not going to suddenly get newcomers. The representation of the Enclave in Appalachia are us, the players, who de facto commandeered the entire faction. Though there's some heavy hinting that Orlando, who took command of the Whitespring Resort bots, has ties to them. And the Free States; highly independent and practically skilled problem solvers who don't take shit from anyone and mostly just try to stay alive and occasionally trade favors with the other factions. Yup, also just players who are so inclined. Their faction died in the scorched plague, and their ideology outlived the enemy it was made to oppose, they can't meaningfully be revived without creating a faction defined by main character syndrome. Also the super mutants in 76 are a curious case. The reason they exist outside of Huntersville is because Eckhart mass-produced them to increase the defcon level. And then later a handful of rogue scientists did so trying to refine the FEV during the Brotherhood questline. But the remaining FEV is now inert, and the Appalachian super mutants are facing a slow and unavoidable extinction. At least unless Grahm and Gail get busy after, as Marcus put it, the juices get flowing again.
@crayonchomper11806 ай бұрын
Fallout 4's super mutants are all FEV experiments created by the Institute using the people the institute kidnapped and replaced with synths, the reason they were released was two fold; too resource intensive to keep locked up and it was another experiment opportunity sure it feels lazy but it makes sense
@ryszakowy6 ай бұрын
no it doesn't FEV shoud not be in institute at all why make supermutants in the first place why release them at all if institute claims to be working for betterment of humanity it's completely stupid and makes no sense definetly lazy tho i agree there
@crayonchomper11806 ай бұрын
@@ryszakowy Shawn's an idiot so it's in character
@cryptotugboat77536 ай бұрын
@@ryszakowywasn’t the institute built under some university? it’s likely that the institute had some fev from before the war because they were helping the government research and make it
@dangi65166 ай бұрын
It's stupid because super mutants are a threat to the Institute itself, like super mutants are literally in the university over their head
@raggedy37595 ай бұрын
@cryptotugboat7753 Wes-tek developed the FEV, and though they were a govt contractor they were not "the government", and I doubt it's something they would be sharing with anybody. Especially a university most well known for its technical rather than medical accomplishments
@Circ00mspice5 ай бұрын
I'd prefer if Bethesda simply let competent staff work on the next Fallout game. But I'd rather have Fallout be discontinued instead of getting another half baked installment.
@hazeman6715 ай бұрын
Bethesda's misconception that the Brotherhood of Steel is essentially what's driving Fallout sales will surly come to a head in Fallout 5 when most likely at least 2 more seasons of the Fallout TV show will have aired and they will be obligated to have "them cool power armor peeps" be there in force, no matter where it's set, because they can't stop using them, and it's their own fault. Also great video!😃
@JohannGamingandCubes4 ай бұрын
"sierra madre is about letting go" yeah right letting go of poverty *steals every gold bar*
@ijustneedsomeclout25833 ай бұрын
i think im gonna pretend the fallout show isnt canon
@Thagomizer8 күн бұрын
It isn't canon. The people who wrote the West Coast Fallout lore didn't write it, and the people who did clearly didn't know or care about said lore. We are under no obligation to acknowledge their work as canonical.
@MisterS.5 ай бұрын
Hearing you punch your table with each word made me wish for a nuclear winter
@devon84384 ай бұрын
We all say what we say about Maxson, but he was the first BoS leader to do, well, really fucking anything other than hide in a hole and pretend to be laser jesus
@Andrlz_Ай бұрын
12:16 You mf. I was using headphones while doing random things in my house (I was completely alone). I was genuinely questioning my sanity because I thought I was hearing footsteps
@darkbeetlebot6 ай бұрын
Good lord, how disrespectful can Bethesda get?
@ryszakowy6 ай бұрын
right answer: always more
@scruffles38386 ай бұрын
Bethesda already heavily disrespects their own elderscrolls series so one could only imagine
@WrathKing475 ай бұрын
@@ryszakowy MOAR
@AC-hj9tv5 ай бұрын
Yes
@abion2246 ай бұрын
Absolutely agree. This actually wasn't a perspective I had considered because I haven't played Fallout 1 and 2. But I did always find it strange that the enclave and super mutants had poor development and even the brotherhood seemed tacky in both the show and games. But I think I just figured it was something that would come be explained or be fixed in a later game.
@joeunicornio38746 ай бұрын
AHH I LITERALLY HAD A CONVERSATION LIKE THIS 2 DAYS AGO
@SebastianWhite-qo7ku3 ай бұрын
B-but I need to know what happens to a new BOS chapter in a different location! Who cares about new factions, I need the same faction for eternity!
@CalicoCrack5 ай бұрын
i feel the same way. bruhthesda fallout just seems like a massive "do you get the reference?" ride. its just putting fallout themed stuff into a game with the fallout name.
@tonystank30915 ай бұрын
For all the talk of wanting less Brotherhood and Enclave, people sure did go out of their way to add the Enclave back into Fallout 4.
@tennosred25 ай бұрын
People wanted less Brotherhood due to them being who you ally with most games, People wanted a Enclave that was an actually fleshed out, nuanced faction you could join.
@tonystank30915 ай бұрын
@@tennosred2 Oh, I know. And don't misunderstand me, America Rising is an excellent experience, to say the very least. I just think it's a bit funny, that's all.
@redenginner4 ай бұрын
A month later here playing Fallout London while watching this. Its nice playing a fallout game thats let go of its factions.
@drrockstar40406 ай бұрын
I turned up my volume and your speaking quietly loudly
@TuxedoTalk2 ай бұрын
AAA game IPs can't afford to take big risks because they're so expensive to make and keeping to what worked is easy money. New IP have to be creative because they don't have momentum or budget to carry them. Most will crash and burn.
@dakinademino9772 ай бұрын
I'm just honestly surprised that a game set in a post apocalyptic America does not have someone grab their cowboy hat and declare that the south is back baby.
@Jadeus2316 ай бұрын
I totally agree It's hard to let go and Bethesda shows that in their games and the New TV show, a big indicator of this is the way they keep the Wasteland in a state of constant "Apocalypse" instead of "Post-Apocalypse"
@Genericgoon576 ай бұрын
29:57 LITERALLY YES 30:52 he was most likely heading to Mr House because at the end of the show he's outside New Vegas looking at the Lucky 38
@danb49006 ай бұрын
BEAR AND BULL AND BEAR AND BULL AND BEAR AND BULL
@Darth_Tyvian5 ай бұрын
True to Caesar
@TheSpaceCowboy06Ай бұрын
I always thought while playing Bethesda's fallout games that the super mutants were just glorified orks or ogres Instead of really strong and mutated humans that could be either super smart or super dumb
@SABLy-Saul2 ай бұрын
41:12 Not only does this not shock me, this is something I've been saying since Fallout 76 released. The BoS are being shoehorned in as the protagonists of the franchise. There is no logic or consistency in their implementation. They do not grow; they only change from title to title to fit whatever angle the writers think they should have as protagonists. I don't think the BoS should be in every title in the franchise, much less serve as the protagonist faction. Maybe if they had always been characterized that way, but that's not the case. I think Fallout is far more interesting when its focus is on a theme than a faction.
@current31092 ай бұрын
Unlike Obsidian, Bethesda does a terrible job at portraying factions and making them genuinely interesting.