Fancy Tilemap & Shaders in Godot

  Рет қаралды 3,026

Ombarus

Ombarus

Күн бұрын

How I created fancy looking Nebulas for my game Solar Rogue in Godot using Shaders and Tilemaps together. From the design process and analyzing other work online to actually implementing it in Godot and tweaking it until I got the results I wanted.
Gonkee's Tutorial on FBM ► • Video
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My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.

Пікірлер: 3
@ЕвгенийСлесарев-я1е
@ЕвгенийСлесарев-я1е 3 жыл бұрын
shader looks good, kind of "uncharted space atmosphere", looking forward for the next video!
@lightthelanterns140
@lightthelanterns140 3 жыл бұрын
Very cool! Can't wait to see more of this
@Lucas-gg9yb
@Lucas-gg9yb 3 жыл бұрын
the shader is extremely cool, but the tileset is too squared to be a nebula, it should have a more radius shape
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