Emil's such a skilled writer that he's attempting to pen the narrative around Starfield too.
@chungusthewise29063 ай бұрын
His creativity knows no bounds
@Superdosis3 ай бұрын
He's such a skilled writer he used chatgpt to write Starfield
@Rpgreat3 ай бұрын
He's just an agenda plant from the elites to turn everything white men like into shit.
@kephryccephryc8633 ай бұрын
emil is justa secretery level and its cped ther
@EggEnjoyer3 ай бұрын
@@SuperdosisChatgpt would do a better job actually
@wfogapgfahfnog353 ай бұрын
People didn't complain about the ending of Fallout 3 because they wanted to play it forever. They complained because it doesn't make sense. Why does the radiation-immune mutant who already entered a radioactive place to help me and who is supposedly my friend want to see me die?
@TheGallantDrake3 ай бұрын
God, you can FEEL the denial just pouring off of Emil
@gameoverinsertcointocontin81023 ай бұрын
When I heard the Bethesda made an ending variation of 'rocks fall, everyone dies' I helf off from buying Fallout 3. I only gave it a try much later when they fixed that ending.
@Vert_GreenHeart3 ай бұрын
It was your destiny...
@brotbrotsen11003 ай бұрын
@@gameoverinsertcointocontin8102 They didnt even fixed it. You can send one of the resistent followers in there now but the ending narrator calls you coward for doing so...
@PseudoNym133 ай бұрын
Agree. They could have easily fixed it to by having the chamber flood with water and NOT radiation. Especially since you have several followers immune to radiation(Fawkes, Charon, RL3).
@TRG_TheRantingGerman3 ай бұрын
Emil Pagliarulo's motto "Keep it simple, stupid!" is a nice sentiment to have... if you make games for five-year-olds. But the majority of their customers are not five-year-olds. We are adults, and expect more than simple fetch quests in a procedurally generated vast world, that is technologically about a decade behind the industry standard. It's like with modern Trek and their lead writer: As long as Pagliarulo is at the helm of storytelling in Bethesda games, all you will ever get is simplicity... which is stupid.
@r3dr4te9633 ай бұрын
I always see his motto be like "Keep it Simple AND Stupid". Simple doesn't mean dumbing down the gameplay and story, but every new Bethesda games tend to be downgraded. They seems too scared to challenge gamers
@TRG_TheRantingGerman3 ай бұрын
@@r3dr4te963 Yeah, but he explained in his presentation in 2016 that he actually means simplistic story-archs. Nothing that would need the player to keep more than two informational bits together to understand what's going on. So, he really means: Simplistic storytelling. And that is bad news, because his writing reflects that. It's apparent to me that he has never exceeded his own "keep it simple, stupid" mantra, possibly because he reached his limits as a writer and just can't get any better beyond what he is already capable of. That's why I think he should be replaced or at least not put in charge of the story-telling. From a business standpoint, this is rather easy to fix, all you need to do is to put a producer above him who has the order to increase complexity with prosaic writing (or whatever). A smart producer will contact novelists to help out with that. Pagliarulo never did any of that, at least not that I know of.
@deceiver4443 ай бұрын
You can cynically bash Starfield all you want but none of you can deny the game is one of the better loading screen simulators in recent years.
@rocketsocks31163 ай бұрын
So true 🙌
@thientuongnguyen25643 ай бұрын
Well, they should make Loading Screen Simulator.... oh wait we have wallpapers for that.
@kennethsantos68243 ай бұрын
I would say the best Bethesda has ever made
@jacobwilliams58363 ай бұрын
Them loading screens are peak way faster and more frequent then Skyrim
@benappleton15613 ай бұрын
Reject quality embrace consumption
@slowman97943 ай бұрын
I must consume 😈
@chilbiyito3 ай бұрын
@@slowman9794gooning for consumption
@Zodroo_Tint3 ай бұрын
I need a brainchip for that.
@Scowleasy2 ай бұрын
So are you talking about FK’s videos?
@Trav19833 ай бұрын
You could fire 75% of bethesda employees and hire 10% of the the top modders and make a way better game. It's bizarre how out of touch they are with the modding community and how they just ignore it so flippantly. Somewhere at bethesda there is a dude getting paid decent money design the UI and the first thing that happens is some hobby modder makes a much better UI that everyone immediately downloads. Why is bethesda paying their shitty UI inventory dev at all? They should hire the modder.
@UmmerFarooq-wx4yo3 ай бұрын
Hobby modder's ui is for low iq individuals who can't remember and get lost in a single room unable to find the door. Note the mission Rescuing Moara at Nepture. Note how many players got lost in single fffffing room!!!
@mynamejef79633 ай бұрын
The modder isn’t a trans black lesbian
@DavidAndrews-eb7gm3 ай бұрын
Not sure that’s true. Maybe fire 75% of Bethesda’s management and let the devs get on with designing/coding a game that they want to make without needless interference from double-digit IQ MBAs.
@deptusmechanikus73623 ай бұрын
Because they make a UI specifically for consoles and leave it to unpaid volunteers to fix up their shoddy word on PC
@RektemRectums3 ай бұрын
@@DavidAndrews-eb7gm you clearly haven't been paying attention to how many of these devs are actually pushing woke propaganda over social media because they're no wiser than the NPCs from Oblivion. Ironic. The establishment will tell them to jump and they'll ask how high.
@dragonmummy13 ай бұрын
There are different ways of lying. Todd lied when he looked us in the eye and said there was 1000 planets to explore. Either he’s stupid or he thinks we are. My heart sank when he said that. I just knew that it would be 1000 planets of nothing and I’m sure everyone else felt the same. And they’re still saying it’s their best game ever. I have no expectations for ES6, if it ever happens. Todd and Emil should go.
@alb-bos3 ай бұрын
16 times the lies
@jeremytitus95193 ай бұрын
@@alb-bos16 times the deceit
@Dunestorm3333 ай бұрын
10 incredible handcrafted quests are worth a lot more than 100 randomly generated souless quests.
@Zodroo_Tint3 ай бұрын
On the long run 1 worth more. Especially in an age with so many games to chose from.
@johneverimanne39863 ай бұрын
Yep. It's incredibly simple math. Todd no like math though.
@tiberiuskirk25933 ай бұрын
I would argue that questing in and around Novac, a small town in New Vegas is more interesting and compelling than everything in all of Starfield.
@jamesbee30873 ай бұрын
Starfield was the nail for me all my goodwill towards bethesda is gone and I can't even bring myself to play skyrim anymore.
@Voidthedeathbringer53 ай бұрын
I always have 2 arguments for how Skyrim could've been better. 1: I remember an argument about level scaling that stuck with me. Fallout: NV had a formula where the player has to adapt to the enemies instead of the other way around. You HAVE to plan around Deathclaws and Casadors because they are undeniably stronger then you. AND they're blocking the short routes for the main storyline. Way better then everything scaling with your level in Skyrim. 2: The leveling system. I'm been rather annoyed with how it works. And yet, never been able to offer an alternative that would make it either more enjoyable/rewarding. Still, it should've been different.
@dmd3563 ай бұрын
I always thought the combat never offered anything Minecraft couldnt offer for skyrim. I liked it when it came out but abusing the pause menu and just keep tapping till stops moving is like the majority of 99% if memory serves correctly.
@jfknvd7263 ай бұрын
@@dmd356you mean you didn't play stealth archer to skip the boring combat like everyone else?
@dmd3563 ай бұрын
@@jfknvd726 Must have been the wind.
@ChipsChallenge952 ай бұрын
I still play oblivion, morrowind, and fallout 3. Anything post fallout 3, I won’t touch on principle.
@NorthstriderGaming3 ай бұрын
I'd say Bethesda either had a big layoff wave or people left on their own to dodge starfield being in their portfolio. Even Pete Hines noped the fk out of there. Who knows which axes Microsoft is secretly swiming.
@mrm70583 ай бұрын
@1:15 "Far Harbour was a higher quality DLC than Shattered Space" Well, AFAIK Emil Pagliarulo wasn't involved in Far Harbour. Maybe there is a connection?🤔
@PseudoNym133 ай бұрын
That’s true. Someone else wrote Far Harbor but I think that guy has left Bethesda anyway. He should have been in charge of this games writing and not Emil.
@solidsnakescake3 ай бұрын
Far Harbour is definitely better than pretty much anything Emil did but I feel like it's really overrated probably because the rest of fo4 is so mediocre.
@abrahambobst46023 ай бұрын
@@PseudoNym13 Well, they didn't even hire a writer or writers to create the Lore which would then feed into the multiple quest stories which is a huge mistake.
@flyawayq51153 ай бұрын
Far Harbor is better content than F4 and the rest of its dlcs combined.
@aerus34463 ай бұрын
Should be a crime to release this Starfield "expansion" for 30$ when Monster Hunter expansions exist (any expansion adds like 100+ armor sets, hundreds of new weapons, much more bosses (sometimes even more than the original game), new mechanics, new movesets with each weapon type, all previous content from the base game reworked, entirely new endgame content, and more.) MH World base game was 17 GB, and Iceborne itself was 30 GB. I remember when people that joined Monster Hunter with World were going crazy that an expansion could be larger than the original game. And its not even the largest in the series.
@carlosleyva-calistenia64003 ай бұрын
MH expansions are the true end-game. I don't know if that's actually good or bad, but I thoroughly enjoy them since they really iron out their games with them.
@Dr.looksmaxxer3 ай бұрын
(Dying light 1 : the following) cost 25$ and its literally a whole new map with more open areas for the new drivable buggy that can be upgraded , a decent main story and side quests , 2 new types of firearms (even if the gunplay is not powerful) and a lot of new weapons (most of it melee of course) , it's make whatever DLC Bethesda produce in the last 10 years look laughable comparing to it
@brotbrotsen11003 ай бұрын
Wasnt iceborne the first real DLC for monster hunter though? Before that i only remember them releasing a ultimate Version of the current game . Iceborne and rise are like the content they added in ultimate versions before though so them going the dlc route is actually better now since you dont have to pay for a full game again to get this content.
@aerus34463 ай бұрын
@@brotbrotsen1100 Yes, the consoles were uncapable of handling a download for the expansions so they had to be sold physically.
@nifftbatuff6763 ай бұрын
It has more "bisses"... lol.
@xLukaz3 ай бұрын
My current outlook on Bethesda is a lot like watching the cool uncle who you looked up to as a kid succumb to heroin addiction. They will not listen, and do not want to get help. And it doesn't help that when faced with criticism the lead writer compared game development to making fucking hostess twinkies
@ApolloDawn853 ай бұрын
Toxic positivity strikes again. "The game that is OBJECTIVELY the worst game we've made? No its actually the best!" "You don't like Starfield because you don't like exploring 1000s of empty planets? Well its just not made for you, its for people who enjoy playing boring and empty games."
@cron18073 ай бұрын
Those people have Elite Dangerous, which is a far better space game if you want mostly more realistic planets
@jfknvd7263 ай бұрын
@@cron1807or Eve online
@jampine82683 ай бұрын
@@cron1807that's always been the problem with starfield, it's too easy to get to places that have no point to visit them. The planets in KSP where completely barren, but the adventure was getting to them, it was a test of designs and piloting knowledge and skills, in starfield you press a button and teleport there.
@nifftbatuff6763 ай бұрын
Fallout 4 is objectively worse.
@Deusaga3 ай бұрын
@@nifftbatuff676 Nah
@Geraduss3 ай бұрын
The only way to "Save" Starfield is to give it to an entirely different studio and start over in FO New Vegas way.
@kmphere3 ай бұрын
Considering the narrative that it's dead is a social media thing and the numbers of monthly active players, new mods, etc remain stable....oh but wait gotta believe my friendly neighborhood influencer.
@Geraduss3 ай бұрын
@@kmphere I've played the game, over 100 hours, I've seen the potential it has, but story, world setting, characters and premise are so horrendously bad that you can't "fix" it unless your happy with playing with sloop. So a full remake with a new studio is the only option I can see. You can't fix a problem with the same team that caused it and refuses to acknowledge it.
@daynematthews24023 ай бұрын
Begin again but know when to let go
@brotbrotsen11003 ай бұрын
@@kmphere Stable but low, its peak player numbers are lower than the Number of players Skyrim had just this August.
@Superdosis3 ай бұрын
might as well start a new IP entirely. Starslop is a product of Bethesda's long tradition of classless toddslopp mixed with ai written garbage. Par for the course for bethesda that is lmao
@jasonabc3 ай бұрын
Emil's mouth and attitude scream fire me I'm incompetent and I don't even realize how incompetent I am
@TheAuthorizedJay3 ай бұрын
Was it Emil's idea to hire people to gaslight reviewers on Steam rather than hiring people to fix the ever present bugs in their game?
@tweaker34843 ай бұрын
I implore anyone & everyone to watch Creetosis’ video on Emil/Bethesda’s writing style
@Soapy-chan3 ай бұрын
i second that
@kennethsantos68243 ай бұрын
I'm going to check it out. It should be interesting
@eiriseven3 ай бұрын
Or better yet, don't. He has no idea what he is talking about.
@Soapy-chan3 ай бұрын
@@eiriseven why you lying?
@eiriseven3 ай бұрын
@@Soapy-chan Lying? Dude took one reddit post that misrepresented that conference and ran with it for his "essay". His video on Saint Rows was insuferable, and after getting dunked by Neverknowsbest, I realize there was nothing of value in his channel.
@ImmortalKyle3 ай бұрын
Even with unlimited money and resources, somehow, every gaming franchise that Microsoft creates or purchases ends up failing or downgrading in quality.
@Zodroo_Tint3 ай бұрын
This doesn't have to do anything with Microsoft, Bethesda did this without help.
@ImmortalKyle3 ай бұрын
@Zodroo_Tint Microsoft bought a company that was already failing on theirnown, and they didnt do anything afterwards... this is both Bethesda and Microsofts fault now
@jfknvd7263 ай бұрын
Bethesda was on a decline long before they were bought by Microsoft.
@r3dr4te9633 ай бұрын
@@ImmortalKyle still on the fence about your comment, but yeah, Microsoft never actually support the company they bought. It's like they planning to let Bethesda self-destruct and taking their IP for their own afterward
@ronaldmcdonold54823 ай бұрын
“Where’s the money going Todd” was the biggest bar I’ve ever heard and I listen to NWA
@thientuongnguyen25643 ай бұрын
If only we could recreate that scene from The Great Lebowski, but with unflushed toilets.
@chrismills24392 ай бұрын
in 10 years down the road.....we'll have skyrim the ultimate edition, it will contain all the CC , the best of the community's mods and it will all be done in the Unreal version 10 engine and Starfield will not even be worth the sandpaper that was used for it's original outline. And skyrim the ultimate will not be done by Bethesda as Microsoft will shut them down after ES6 fails.
@skyrimisforthenords83123 ай бұрын
I'm on board with procedural generation and radiant quests for the players that want to play forever. But it should be there to supplement, not replace. If every quest in starfield was great, noone would care that there were radiant quests too. If there was 10, really well crafted memorable planets, noone would care there was also 1000 generated ones. They're just being lazy and making excuses. Starfield was a train wreck for a thousand different reasons and they won't fix it
@kennethsantos68243 ай бұрын
Yeah good point
@jessemorgan20093 ай бұрын
Agree with you 100%. The DLC is free on Gamepass and I am not even considering playing it. Very concerned for Elder Scrolls 6 now.
@valiantthor52383 ай бұрын
No. The Shattered Space DLC is not free on Gamepass! Starfield is free in GP but you have to pay for the DLC
@IsraelSocial3 ай бұрын
Don't have hopes for Tes 6, is already dead
@pjisleta19943 ай бұрын
starfield is free but not dlc...
@madarpauser21333 ай бұрын
5:34 in this presentation, Emil said the best part of being a writer for games is ignoring the reviews. While showing two guys throwing money around on the screen behind him.
@user-ip6wq7vr7m3 ай бұрын
Let's say they do fire Emil, I still don't think that this would save Bethesda, they just have too many inner and outer Interferences going on that have been going on too long, it's too late to change them now.
@thientuongnguyen25643 ай бұрын
Definitely saw what Ubisoft went through after losing so much using the same old formula and Phil Spencer wasn't gonna throw more money to save Bethesda so yes, they're loyalty screwed for the long run.
@404nouserinformationfound3 ай бұрын
Bethesda is like star wars, both are dead.
@UmmerFarooq-wx4yo3 ай бұрын
Bethesda left ps5
@Zodroo_Tint3 ай бұрын
Both died because of greed, yes mens and lack of original creativity.
@jfknvd7263 ай бұрын
@@UmmerFarooq-wx4yoso? They were bad way before that
@tervue933 ай бұрын
You forgot to add UbiFlop.
@Elayaass3 ай бұрын
Every top executive in Bethesda should be out. Tom and this guy CLEARLY have no idea what the audience wants
@lisa11623 ай бұрын
Shat-terd Space was the legally obligated dlc for premium buyers, while the main force of programmers work on "creations" to sell piece meal at exurbanite prices.
@IsraelSocial3 ай бұрын
Remember, guys, 9 years of the making and they skip tes 6 to make this crap
@Grogeous_Maximus3 ай бұрын
They would have messed up TES 6 anyway.
@jfknvd7263 ай бұрын
Tes6 is still gonna happen. It will be atrocious
@mark.0823 ай бұрын
Tes6 would've taken the bullet instead.
@jamiekamihachi31353 ай бұрын
I don’t think bureaucracy is the problem. I think they lack bureaucracy since they don’t even maintain a core design document to keep things on track.
@FraserSouris3 ай бұрын
That seems likely but it’s also a mix of the 2. There was a talk from former Bethesda devs about how, when working on Skyrim and Fallout 4, it was easy to flag down Todd or any other director/producer and talk with them about what’s going on and what they’re working on as well as ask advice on how to make it fit with the rest of the game. That’s no longer possible with Starfield because of how much larger Bethesda is and how much less time Todd and other producers have to give their input. This leaves many devs in an awkward spot. They can either take a blind stab at what they think should be in the game (and risk making something incongruent with the rest of the game), or they can wait forever for Todd to give them a few minutes of advice. Add in the lack of a central design document and the issue is compounded. Using the lack of the bad ending as an example, is there no bad ending because the people working on that part were apprehensive about making an ending incongruent with the game? Or were they waiting so long on direction from Todd that it took too long ? Or did they assume another team was working on it because there is no central design doc?
@llamatronian1013 ай бұрын
"Agile means not having to write anything down" I've had bosses like that. It's annoying af
@johneverimanne39863 ай бұрын
Move fast and break "games."
@patrickwilliamson293 ай бұрын
@FraserSouris this sounds like my work place and why things happen so slowly
@limpa7563 ай бұрын
I miss when nerds that actually enjoyed games made games
@KolinarK3 ай бұрын
0:30 hot take, I actually liked the voiced protagonist in FO4. Voice actors were good and being voiced added cool dynamic to camera and dialog. The main problem were god awful writing, dialog, mandatory 4 choices and (like you said) all options essentially being "yes".
@UmmerFarooq-wx4yo3 ай бұрын
Yet no voiced protaganist in bg3
@reyne20773 ай бұрын
Its of course better to have voice acting, than not to have voice acting, but when your time and budget are limited, it quicky becomes mutually exclusive with good, complex, and variable writing, cause you need to reuse as many lines as possible for the sake of economy. So, when Bethesda had this choice, they clearly decided in favor of voice over good writing, and those twisted priorities are exactly what they're being roasted about, not voice acting by itself.
@KolinarK3 ай бұрын
@@UmmerFarooq-wx4yo kzbin.info/www/bejne/gKW7eoyle55nobs They can speak sometimes.
@KolinarK3 ай бұрын
@@reyne2077 Todd wasted VA's time to record 1000s possible names for Codsworth. Its not budget or time, its bad management.
@JohnTrimmer-l7m3 ай бұрын
I love how these idiots at Bethesda tell people what their opinions should be. Lunatics!
@keithfilibeck23903 ай бұрын
Uh, as someone who's kept up with Bethesda, its nepotism hires, Todd only brings in people he likes, not talent, they basically have road the coattails of the few talented people there till Skyrim, and those people left, now its just Todd and his Nepo-hires utilizing ancient systems and engines to slap things together, there is no way for them to make a great game, its over, stop expecting them to rebound, they won't, they have enough cash to coast and keep making slop for decades.
@cassieudy57183 ай бұрын
There is 1 (ONE!) new unique named weapon in Shattered Space: The Fang's Rifle. It's fairly involved and a little weird to actually get, which is refreshing in an otherwise mundane looter-shooter. But there is a problem with it: it does less damage than the standard white unnamed version that constantly drops. There is no reason to ever actually use it. This is Starfield in a nutshell. Game designers didn't make this thing.
@GhostOfSnuffles3 ай бұрын
In all fairness to Bethesda and Emil Starfield really is the best Bethesda can do, there's no arguing that it's Todd's magnum opus made manifest from the absolute best talent Bethesda Games Studio has to offer. Not only did it take their top talent they pulled from the people who were working on ES6 top make it happen. The fact it's a crap game only proves that all of that talent and effort was still less then what a handful of dedicated modders can do in their spare time.
@tiberiuskirk25933 ай бұрын
I'm so sick of narcissistic hacks failing upwards and gaslighting people about how great they are. It is fucking exhsusting.
@Vert_GreenHeart3 ай бұрын
Emil Pagliarulo must be fired... now more than ever but we all know Emil, Todd and BGS will just brush this off as internet haters, never learning from their mistakes. But Starfield is the first game to not show investment profit.
@dwbryant133 ай бұрын
It’s funny asf they set such a negative standard with FO4 that people will say they’d be happy with 76 being as good as 4. Not to mention hey we really should be getting a game on par with NV and really really should be getting something better considering more industry experience more funding more advanced technology. Lmfao.
@dzikripratama37763 ай бұрын
I'd be happy if Bethesda could make a game as good as Outer Worlds
@JosephBurke-k4t3 ай бұрын
What are you talking about? Fallout 4 is the best of the series.
@JosephBurke-k4t3 ай бұрын
A lot of the devs of The Outer Worlds, also worked on Fallout New Vegas.
@dzikripratama37763 ай бұрын
@@JosephBurke-k4t rly? Like who? Chris Avellone? Josh Sawyer? John Gonzalez? Eric Fenstermaker? 4 of em didnt work for OW even most are already left
@dzikripratama37763 ай бұрын
@@JosephBurke-k4t 🤣🤣🤣🤣
@GarlMemory3 ай бұрын
Bethesda : "Starfield is our best game ever !" *Morrowind has joined the chat*
@dinosore47823 ай бұрын
Supernatural ghosts in space is the dumbest thing ever for real
@thientuongnguyen25643 ай бұрын
HUMAN ghosts too. Like what the hell.
@spiritgaming14423 ай бұрын
I really dont want to point to one person in Bethesda and complain. The issues are clearly a management and creative issue. Creative teams aren't talking to each other or the rest of the development teams. However, Emil is such a drag on Bethesda. Bethesda hasnt had a good story since Oblivion. Emil doesn't like design documents, which leaves developers stranded in their area and creates a disconnected and incoherent world. It also strangles the scope of the game. Starfield only highlights that issue.
@PaulTinsley3 ай бұрын
Sadly, very large companies suffer from mountains of delusion when it comes to being creative, because they have immense levels of bureaucracy to manage projects, so the project becomes a box-ticking exercise to complete impressive sounding project management milestones, instead of generating a quality product.
@Grogeous_Maximus2 ай бұрын
Corporate culture is often toxic and cultist, also
@UsmevavyPanacek3 ай бұрын
Where's the money Howardowski?
@Rhodophon3 ай бұрын
I'm glad some creators are still holding Bethesda's feet to the fire on behalf of the fans. Since so many people lost their minds over Fallout on Prime, it feels like most gamers are exhausted and just accepting that games are made by corporations that hate us. They learned to stop worrying and love management. I'm gratified to see that is not the case.
@cwalser5443 ай бұрын
Emil said: "That since most players who have been waiting 12 years for the next game they actually wanted and has been delayed indefinitely and has been forced by our own company to restart ten million playthroughs of the same game and every time that players restart a new game plus, they repeatedly skip over dialogue and cutscenes, and skip quests and collectables. Therefore we don't need to try hard anymore. They should have been more grateful and never ever skipped a single cutscene and stop playing the game just to chop wood or raise a family, or make your own choices. It's all your fault. Not mine."
@JosephBurke-k4t3 ай бұрын
Bethesda needs to stick with their bread and butter, which is Eldwr Scrolls and Fallout, the single player versions, not the online. They should be devoting their resources to those two products, and if they have anything leftover, they can go off on a tangent. Way too much eas pumped into Starfield, not to mention Redfall and Fallout 76. All these failed projects wasted precious resources, and delayed Elder Scrolls 6 and Fallout 5.
@TheGallantDrake3 ай бұрын
How is this your conclusion when Bethesda's leaders are so delusional? Clearly they're the issue. Emil is a fool, and Todd is a hack.
@reyne20773 ай бұрын
Redfall is made by Arkane Studios, Bethesda just served as a publisher. No Bethesda Game Studios development resources were pumped there.
@jayl50323 ай бұрын
What can be said that hasn't been already stated 1000 times? Beth failed, but they're too far up their own starholes, that they can't see what the lost on. Emil is a blockade for the company, Todd is narcissism ramped up to 100, Microsoft doesn't care because it's a business, etc etc.
@lethanosjames29763 ай бұрын
This is toxic positivity on full display
@silversobe3 ай бұрын
a sweet poison
@spergalicious3 ай бұрын
@@lethanosjames2976 what's toxic positivity? I've never heard of it
@lethanosjames29763 ай бұрын
@@spergalicious google it
@Bloomer247693 ай бұрын
RIP TES6, the hype was fun to some point but there's none anymore.
@Zodroo_Tint3 ай бұрын
Hype is always bad for you when it is about games.
@samuelfawell91593 ай бұрын
What’s astonishing to me is, if I didn’t know how long Starfield and Shattered Space where being developed for, I would SWEAR they where rushed out the door in less than a year, the lack of cohesion and content is the sort of thing you would expect to be in a Alpha build from a studio that’s just released their first game. Not a AAA studio with 30 years of experience behind it.
@SAVAGE-qs2yb3 ай бұрын
Anger is absolutely justified, and we need people like you speaking out, because most people paid EARLY for this DLC, and it clearly shows the mentality "hey, got their money already, the refund period will be up during their play of the base game, so who cares what the DLC is like"
@marshall57663 ай бұрын
Idk if Mr. P’s principle translates well to game design within his chosen genre. Do gamers enjoy quests w no resolution, no consequence, no reward, no closure/replayability? To endlessly “live in” his trademark torrents of exposition from his crusty characters? Or to have no quests at all? I’m not sure he appreciates the importance of closure/replayability to the success of their earlier titles. However, I agree he should have gone criminally balls deep w the looter shooter thing. The writing in SF is a punishment to the gamer, an angry mommy-ish reprimand for buying the game. Net positive to abandon it entirely. So I agree w him there. I admire the girth of his swinging hog. Get Dunning-Kruger tattooed on that meaty beast.
@dewberry30433 ай бұрын
Bethesda Trust me bro
@ramagdehz94003 ай бұрын
I don't have hope for anything comming from Bethesda, BioWare and cd project red. They all criticized Larian and BG 3 for being an amomaly.
@HollowKnight213 ай бұрын
CDPR did release a banger DLC for Cyberpunk though. So clearly CDPR still has a major chance for a comeback.
@ramagdehz94003 ай бұрын
@@HollowKnight21 I don't trust any developer that criticized BG3.
@Als7493 ай бұрын
Dont ask questions, consume the product x100
@tjhedgescout30523 ай бұрын
The problem with the "Players want to live in the world" quote is that Bethesda made Starfield's NPCs less alive than past games, they just feel generic and artificial. Plus yeah, some people want the game to end, usually just to go to finish the main quest and come back another time to play. Bethesda keeps taking features out and watering down the ones they keep, Do they want players to live in a bethesda world where NPCs give creepy stares and super generic dialogue? No coherent Radiant AI where they have schedules? When the world feels dull and lifeless, of course people want the game to end, there's nothing behind those eyes of the NPCs we see in starfield.
@Vtlaghe693 ай бұрын
Bring back michael kirkbride, of ml wrote starfield it would actually be good, they should just hire chris avellone and Michael kirkbride, and let them go krazy
@thientuongnguyen25643 ай бұрын
Obsidian? Nah, they got kicked out and is now making their own products. Obsidian wouldn't and shouldn't return to a company that liteally shat on their legacy with all the retcons and anachronisms.
@j.avance90313 ай бұрын
The biggest tragedy about Starfield is it has some actually interesting lore behind it. I remember when doing the Vanguard Questline i went through the gallery hitting every button and eagerly listening to the history of the Colony War and was like. "Wow, this sounds like a super interesting game!" Space battles, land battles, soldiers suited up in badass mech suits to fight it out with mind controlled alien predators. Moral ambiguity of the Freestar Collective using civilian ships as human shields and Vea Victus choosing to shoot them down anyway in the name of victory. So much awesome potential for an phenomenal RPG, but what do we get? Constellation and their super mega awesome quest to look for magical fucking space rocks. What were they thinking? Why set the game twenty years after the most interesting time period when everything is boring as hell and nothing is happening in the entire universe, no major threats, nothing that could ever change the status quo of the settled systems. Its like they've stopped trying.
@theherooffire0073 ай бұрын
Pride. Pride never changes. If only these companies (and their writers/directors) were humble enough to admit their losses and mistakes, instead of trying to gaslight people into thinking they're wrong for not liking their bad products, things would be so much different.
@jacobwilliams58363 ай бұрын
Emil might not have written all the bad writing in the game but being a lead writer he overlooks the process and reads a lot if not all of it so either directly or indirectly he is responsible for the bad writing that got through
@silversobe3 ай бұрын
When legit criticism is disregarded as hate, they will blame the players for their own failures and double down on bad decisions.
@mysticking163 ай бұрын
BGS has some massive balls to release this the same year as Shadow of the erdtree
@fuchnorris62773 ай бұрын
i though we made it clear after skyrim we didnt want to be the chosen one any more so in Starfield you are the chosen one again
@thientuongnguyen25643 ай бұрын
They thought it would eclipse The Outer Worlds but it only managed to remind people, they lost without the ones creating Fallout.
@bearlogg79743 ай бұрын
Newest DLC felt like Todd sitting in a office like: Rip off bioshock infinite, honest hearts and add 16 times the detail
@johneverimanne39863 ай бұрын
(Suge Knight grabs Todd Howard, and with little effort hangs the proud, would-be used car salesman from the balcony) Suge Knight: I just have one giant question. Where's the money Todd!
@garrick37273 ай бұрын
I have a theory, which is that noone except Todd Howard wanted to do Starfield. They didn't want to do Fallout 76 either. That's why so many experienced people quit. They wanted to do Elder Scrolls 6. They did Fallout 4, now it's time for Elder Scrolls. But no. Zenimax was getting money from Elder Scrolls Online. A new single player game might take away from that. So they did Fallout 76. Then Todd saw his opportunity to do the Daggerfall in Space game he'd suggested decades ago. Everyone dragged their heels. The engine obviously couldn't do it well. Todd forced them to make it happen. The lack of passion in Starfield is totally obvious.
@PeterInya3 ай бұрын
You can't polish a turd, but you can roll it in glitter.
@nicbahtin47743 ай бұрын
Im convinced Emil is Todds lover he can do what whatever and he is untouchable.
@EvilGlennV23 ай бұрын
It could have been good. All they needed was better gameplay, better graphics, better engine, better developers, better writers and it could have been fire
@musicmnw19823 ай бұрын
I think they're holding back to cash-in through the "creations" menu. They know you could pack this game full and they will.... one micro transaction at a time. I can see the future and "pay as you go" games-as-a-service are going to take over.
@cursedmonkey10333 ай бұрын
I never had a problem with the writing in Bethesda games, and I doubt very much the decline of Bethesda can be placed at the feet of one man, who's not even in charge. Nothing he has written has got into a game without a high up signing off on it.
@joshnizzle3 ай бұрын
As far as a space game, they didn’t even beat Star Wars outlaws. I had more fun playing outlaws. It had lots of its own issues, but I had more fun with it than I did starfield and that says something.
@xebatansis3 ай бұрын
Elder Scrolls 6 will never release. I said it already when the original "teaser" got shown.
@wesleysonck73143 ай бұрын
Don't forget they also broke Fallout 4 months ago, and not even a word! Every time there is an update for Fallout 76 they break something! How does this company even work, what do they do all year round, because it sure is not making or fixing their games.
@been_rly_n2_paragliding_lately3 ай бұрын
I believe Emil genuinely believes what he is saying. He may even be right. But unfortunately the ways in which Starfield could be considered the best are not the things that are important to players.
@cron18073 ай бұрын
Bethesdas modders will literally make an entirely new game using Skyrim systems (I refer to VtM: Reawakened, a massive mod project)
@Mdot5553 ай бұрын
They’re scammers that’s what
@backupschmliff11563 ай бұрын
1:50 "That we pulled it off"??? Who the hell said that???
@BruhMoment-rg6no3 ай бұрын
"We cant criticize Bethesda because we don't know how hard it is to make video games." As someone who works on video games, and criticizes other games, I am here to say: It doesn't take a gourmet chef to tell when the food ain't good. A lot of game developers have this weird power trip ego where they get wrapped up in their own delusional passions, where their mind becomes an echo chamber. It is VERY common and these type of people are literally hated by anyone working below them, and there's really nothing they can do about it because they're the boss.
@chilbiyito3 ай бұрын
Someone should tell Emil actions speak louder than words
@Deafmandalor3 ай бұрын
I was one of many premium preorder customers when it was advertised for early access but haven’t touched the game in months due to the story in base game being so bad. Calling shattered space dlc is a bit rich- I suspect Microsoft pushed them to launch too early and shattered space was actual content cut from The base game but it still doesn’t give anything good all dialogue options even in the base game are varying shades of sure I’ll do that with no repercussions from negative towards npcs.
@mioszsypniewski85393 ай бұрын
Shame there is none choices and consequences in an RPG game.
@foxwithagun25403 ай бұрын
Bro, if any of you played fallout 76 and kept playing through all the content releases, this news would be years old by now. The writing and voice acting just feels heavily focused on keeping things more pc and almost family-friendly.
@denarkweas12513 ай бұрын
Whats sad is that they really used to make the random generation content work. It used to be their bread and butter. They used to use it to make better games with more ambitious stories. But now it's an excuse to be lazy and cut corners.
@johneverimanne39863 ай бұрын
Trust me bro, Starfield is peak! Emil said so, lol. I feel like I'm at risk of being burned, with all these great and cathartic fires that I've been coming across lately. And I think Feeble is my pick for the highly coveted title, Master of Incineration's. Edit: side note. Every time Feeble quotes Emil, I can't help but picture Todd kneeling down infront of "Emil" (no, not Feeble) and applying a varying amount of pressure to his testicals, cupped in Todd's hands, as he gently humms morrowind tunes. More pressure means Emil is being bad/saying the wrong things.
@roryrousseau1113 ай бұрын
But guys this gives Todd so much more material for his hilarious “So I heard people were mad at us….” material for his stand up segments at the Bethesda stand up comedy shows
@slaypner49973 ай бұрын
I think the problem is a lack of skill. They are not prepared to hire skilled devs and let them go crazy. Bethesda is just template games.
@claus446113 күн бұрын
have you seen the Skyblivion progress? looking forward to your review of that, it's actually just modders who came together to make a good Bethesda game... with no budget.
@TheOnePistol3 ай бұрын
I don't care how hard it is to make video games. If we the customers don't like the product, we're allowed to say so and not buy it.
@IchbinX3 ай бұрын
Imagine choosing to be in the entertainment industry, and hating your audience.
@zlostnypopolnik2 ай бұрын
If you have the old Freelancer, download the Freelancer: HD Edition mod and you have a super space game a hundred times better than Starfield.
@CGGarage3 ай бұрын
Me personally, and I don't want to sound like that guy either... But I hope Bethesda gets threatened with going under like they were with morrow wind.. Then they get desperate and create a GOOD game. I only want the best for these guys, but they need a good wake up call, but with xbox money, nothing like this will happen sadly.
@darrencwheeler3 ай бұрын
Anyone else getting fed up with investing time and money, into games that turn out to be shit. A new title comes out, it looks great and promises the world. A few months later, a stack of bad reviews, a clutch of hope that it'll improve... And round we go again, with another title that's bugged, boring, and just not worth the money
@matth74483 ай бұрын
I bought the premium. Played over 80+ hours and just stopped out of boredom. I stopped exactly at the red mile. The most anti climatic thing ive ever seen
@iodragon94543 ай бұрын
To be fair maybe there big plan is for everyone to forget all these current crap games because the es6 wont be coming out for another ten+ years.
@Mornings3 ай бұрын
Considering every game they've ever made has been mid at best I wouldn't even say the take is wrong
@spergalicious3 ай бұрын
@@Mornings list 10 games
@masterpainter78Ай бұрын
IF Starfield is Bethesda's best game ever, what does that say about all the games that came before it?
@jhit20263 ай бұрын
Amazing! It's our fault BGS is creatively bankrupt and disconnected