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rengames.us/ffr.html
Final Fantasy Renaissance (FFR) is intended as a tribute to the original Final Fantasy game released by Square on the Nintendo Entertainment System in 1990 (US version). There are currently two distinct game modes in FFR. “Classic Mode” and “Renaissance Mode”.
Classic Mode is, first and foremost, intended as a faithful recreation of the original Final Fantasy game…but…with all known bugs fixed (such as spells that never worked before or NPC characters who are invisible or can move through walls).
Renaissance Mode is, essentially, the same core game as Classic Mode, but with a number of new job classes available to choose from, as well as new game mechanics added (such as job-specific abilities usable inside and outside of combat). The new job classes I’ve added are all based on job classes introduced in later games in the Final Fantasy series (such as Evoker, Lancer, Blue Mage, and many more…).
rengames.us/ffr.html