00:00:00 Opening 00:07:19 Limsa Lominsa 00:07:20 Shapeless Melody 00:14:26 Treasures of the Main 00:42:42 Legends Adrift 01:05:52 Never the Twain Shall Meet 01:29:53 Gridania 01:29:54 Sundered Skies 01:37:56 Souls Gone Wild 02:03:53 Whispers in the Wood 02:33:00 Beckon of the Elementals 03:03:53 Ul'dah 03:03:54 Flowers for All 03:12:02 Court in the Sands 03:41:47 Golden Sacrifices 04:05:08 Calamity Cometh 04:27:30 Waking Sands 04:27:31 Fade to White 04:37:57 Together We Stand 04:49:15 Toll of the Warden 05:05:36 Forever Taken 05:16:32 Lord Errant 05:30:11 Of Men They Sing 05:34:52 Futures Perfect 05:49:23 Dalamud 05:49:23 Nightmare 05:50:36 Career Opportunities 05:54:02 Arm's Race 05:55:45 Burning Man 05:59:06 Know Your Enemy 06:01:40 It Kills With Fire 06:06:59 Like Father Like Son 06:10:49 Careless Whispers 06:13:51 In for Garuda Wakening 06:24:39 Don't Hate the Messenger 06:33:25 United We Stand 06:40:27 To Kill a Raven
@MrGlenbw3 жыл бұрын
7:20 Amazingly enough, this entire scene is later reenacted at the beginning of Endwalker, along with the hauntingly beautiful 'Answers' song!
@mx.stoneheart3 жыл бұрын
Yes!! I looooved the throwback, gave me CHILLS!!
@25cats2 жыл бұрын
dang, getting spoiled when i least expect to
@benchguy59402 жыл бұрын
Right?? I feel so lucky I watched this before and was able to catch it!
@ShiroCh_ID Жыл бұрын
the song were used in ARR right? but did that cutschene were reused in Endwalker? p.s i dont mind spolers(it was making me want to go there FAST)
@BenkaiDebussy3 жыл бұрын
Apparently between 1.0 and 2.0 Urianger lost the ability to conjure dinosaurs out of thin air and Y'shtola lost her telekinesis.
@saltiestsiren Жыл бұрын
The seventh umbral calamity took so much from us
@RicardoSantos-oz3uj Жыл бұрын
Given that people forgot a lot. (Including who the WoL is) is no surprise.
@SubduedRadical Жыл бұрын
Having just started this video: "Wait, the what?!" was my first reaction to reading that.
@lushdontu40159 ай бұрын
Where did he conjure a dinosaur?
@ScarletSwordfish4 ай бұрын
@@lushdontu4015 5:50:36
@200zero3 жыл бұрын
Man will they ever go back to these kinds of cutscenes again? the movement of your character and others are so lively and not stiff
@saady073 жыл бұрын
It was flawed game but the music\ cutscenes were great, hope they make offline version of this & thanks for upload feel so nostalgic
@kitanashia3 жыл бұрын
I would like to see them revisit the story in a timeline expansion kinda like they did for Final Fantasy XI with Wings of the Goddess
@pumpkingamebox3 жыл бұрын
Perhaps they will work on this after Endwalker. Final Fantasy XIV 7.0: Return to 1.0 Lol
@staticspider3443 жыл бұрын
See, I'm hoping for that too. After watching a couple videos showing the last moments of 1.0, it really got me curious about the story of that game. I feel dirty knowing I'm technically playing a sequel in ARR without playing the "first" game.
@tinacatz42173 жыл бұрын
it wiill never happen. Yoshi P has stated this multiple times and refers to 1.0 as a "nightmare".
@Sovek863 жыл бұрын
@@tinacatz4217 that was in regards to bringing back 1.0 in its original form. A story line could be possible I would assume, and be easier than trying to get 1.0 working, agian.
@rightwing7072 жыл бұрын
I'd love to see them remake 1.0 as a standalone single player/co-op game. They're already making huge strides with Duty Support and I think giving 1.0 that treatment could make for a really fun experience. As it stands, I'm kicking myself for missing out on 1.0 just for the story even if the gameplay was awful at best.
@OfficialDjTalksick2 жыл бұрын
It would be cool if we got the zones before the calamity outside of the copy and paste assets It would be cool if they added this as just a quest line of exploring eorzea before dalamud I would love to see coerthas before the snow and with all the little camps scattered about
@ShiroCh_ID Жыл бұрын
@@OfficialDjTalksick you mean a time travel Quest?
@OfficialDjTalksick Жыл бұрын
@@ShiroCh_ID yea kinda like bozja or how elpis was handled where you’re exploring a memory of it
@GaleGrim Жыл бұрын
I think it deserves it's own expac, Imagine it "FF XIV: Echos of Calamity" I think would be a good title. It could be done by having the warrior investigate something from before Bahamut, and getting glimpses of the past via the echo.
@KBomb86 Жыл бұрын
Honestly, I would love to play 1.0 again, if it didn't include all the problematic issues of the game, and I am not just talking about bugs. I think a better treatment than a single player version would be a WoW Classic treatment. Blizzard remaking old expacs and the base game, Square should consider that for 1.0.
@raivanmasters94303 жыл бұрын
Thank you, without amazing efforts by you and others the original story might have been lost.
@vilemk69z984 жыл бұрын
Thanks for editing and releasing this Prequel vid to a Realm Reborn!!! I enjoyed it immensely good sir!!! I COMMEND YOU and your EFFORTS!!!!!!!!!!!!!!
@EncryptedDuck4 жыл бұрын
🤣 This comment made my day. Thank you.
@thechugg43723 жыл бұрын
@@EncryptedDuck You deserve it man Thank you very much for the video!
@johnskinner99953 жыл бұрын
This type of storytelling makes the game more intimate. I wish they would have incorporated this somehow for new players.
@borkishdork14783 жыл бұрын
Thank you so much for this! I recently got into FF Online ARR and I've been scouring the internet for all the lore I can find of the original game. I wish I'd gotten to play it!
@Stonehawk3 жыл бұрын
huh. i had to be *told* what was going on by others but now that I know, well, i'm glad that the visions of The Echo are telegraphed far more *obviously* now. You're actually consciously aware of the fact that they're hallucinations outside of reality, and don't confuse them with the present moment anymore.
@Sangheilitat1172 жыл бұрын
Watching this after NoClip’s documentary and interviews with Yoshida and members of the dev team is wild. I completely understand why 2.0 had relatively bland cutscenes, the company was literally almost bankrupt and didn’t have the money to shovel into Yoshida’s insane plan to reboot the game even if they wanted to, so he probably didn’t have the time or money to do mo-cap or even a full line of voice actors. Still, these are amazing (mostly) and I’m glad they’re preserved like this for people like me who just started playing. Although holy shit, I HATE Papalymo’s old voice. I’m glad the Calamity happened and forced him through puberty instantly so he doesn’t sound like that anymore.
@DXAshram Жыл бұрын
Still blows my mind that to this day Yoshi-P has said that they can't do VA work in anything other than MSQ or else SE won't let them do more content because their money is apparently so tight. Also yeah, the voice direction for Lalafell in 1.0 was horrendous. I'm sure in Japanese the little kid voices sounded fine, but in English they're all a bunch of adults being directed to sound like children.
@Breaker242 Жыл бұрын
Thats the twisted logic of SE and many corporations viewing their successful projects not as rolemodels to follow up and care for, but as cash cows that you extract milk from for everything other than the lifestock itself. Reminds me of how often times departments or government agencies have to actively AVOID running under budget since if they are too efficient then they'll receive cuts because "well guess you didnt need all that money". What a weird reward structure in our society (we live in, i know)
@sha10603 жыл бұрын
Thank you so much for this! I'm a big fan of story and sometimes I regret getting into FF14 so late and missed part of the story.
@lavender3173 жыл бұрын
This is like required viewing for understanding RR thank you so much
@Verdantleaves Жыл бұрын
Thank you SO much for this. I am so appreciative for the existence of this. I weep that I was not around to play 1.x
@TheMNWolf7 ай бұрын
Wow, it's all finally come full circle. Rosenthal was my teacher in the Machinist's Guild, And when I first played the beta of 1.0, Limsa was the only city you could choose to start. Never realized they were connected, nor that it would be so many years before I could finally fire off that gun.
@margotrosendorn63713 жыл бұрын
Papalymo and Yda were the comedic duo even in 1.0, I see... XD
@bunnydiamondweapon4 жыл бұрын
Thank you very much for the upload. I've never had the chance to play original FFXIV so I enjoy this alot!
@mohamedosman6534 жыл бұрын
Thanks so much for this.. starting to play ARR.. And watching this makes it way more fun
@EncryptedDuck4 жыл бұрын
Thanks for watching. Glad you enjoyed it :)
@hopesjourneyVA2 жыл бұрын
WHOA! This is nostalgic. I used to play this on the PS3, then when a Realm Reborn came out on PS4 I saw a huge difference. The magic of the _CINEMATICS_ were a huge part of what made my character feel apart of a movie. I have a question or two though... Which always comes up with each expansion. Remember that opening? Where your main character talks? Well, the Midlander Hyur. Is he the Warrior of Light or just you as the player? WoL looks just like him, even sounds like him, I swear if he is then that's some Top-Tier Character Development.
@EncryptedDuck2 жыл бұрын
Bit of both if you think deep enough about it. But ultimately, it's just a placeholder for your character.
@polarfusion54992 жыл бұрын
Thanks for uploading this! I got into FF14 when heavensward came out and it’s cool getting to go back in time and see what happened
@manuelcuellar93763 жыл бұрын
Thank you for this video! I always wish I had the opportunity at the time to play 1.0, but this is a good way to experience it at the very least :)
@neil46923 жыл бұрын
Me: You don't need to watch all the 1.0 cutscenes the 30 min summary vid is good enough Also me: WATCH IT COWARD
@kattphive3 жыл бұрын
It's really interesting to see a bunch of NPCs I recognize
@studium-4 жыл бұрын
Thank you! I've been looking for this :)
@EncryptedDuck4 жыл бұрын
Thanks for the comment. It took a lot of effort to get this footage for this video.
@studium-4 жыл бұрын
@@EncryptedDuck I believe you! Great job so far with the editing and all that. You also spent the right amount of time on text, and many scree that up. Thanks again ;)
@TN05-pg6qc3 жыл бұрын
Those three starshower sequences are very, very different after 5.3 and knowing who is responsible for them
@keiyangoshin36503 жыл бұрын
Thank you so much for this! How I regret not having saved a similar record myself. So in all sincerity. Thank you. ♥ PS: Watching this after Shadowbringers might not have been the best idea. My poor heart.... T_T
@EncryptedDuck3 жыл бұрын
😬 That's ominous, I still haven't even played Heavensward. Even though i have all the expansions I took a break after the main story and all the patch quests. Kinda scared now 😂
@keiyangoshin36503 жыл бұрын
@@EncryptedDuck - Now now, it’s ok. Final Fantasy games will always guarantee tears and betrayals. It’s to be expected! 😅 However, they will always bring more laughter and fun! I wouldn’t want it any other way. So don’t fret please and enjoy the adventure. 😉
@LiquidusSnakeX3 жыл бұрын
Man the motion capture makes the cutscenes look so much better... Would be nice to at least have mocap in the main expansion questlines. FFXIV cutscenes are so stiff now.
@void99383 жыл бұрын
full agree, those mocaps are gorgeous.
@clmaoo3 жыл бұрын
fun fact, shadowbringers actually brought mocap work. The super expressive animation with you know who at the end of 5.3? mocap.
@SadGirlXandra9 ай бұрын
This is crazy that the warriors of darkness were characters way back in 1.0. Also it’s insane seeing minfilias backstory (or ascillas) after hearing thancred talk so much about how he failed her and he blamed himself for her father’s demise. Everything makes more sense after watching this.
@redryan20002 жыл бұрын
03:08:00 F'lhaminn had some jumps back in the day.
@CaptainTurbo4 жыл бұрын
Thank you for this. Me and a buddy have been doing a co-op LP of FF14 and sadly some of the story moments don't have a massive impact on us as we never played 1.0, Will without question put aside some time and watch this in the future.
@EncryptedDuck4 жыл бұрын
Thanks for watching! :) I had the same issue as you with the story moments not having an impact so i made this video for anyone who started playing FF XIV post 1.0. So the face you liked it made my day, Thanks.
@FireflyArc3 жыл бұрын
The catfolk have more of a chesire cat feel to them i've just watched the first two cutscenes but it's so different already from a realm reborn!
@ricky_pigeon10 ай бұрын
I remember looking forward to the cutscenes when i was playing 1.0 and even today the modern game isn't anything as immersive with these cutscenes. its a shame.
@tntalchemist6 ай бұрын
Nothing surprised me more watching this video than finding out that the Wol used to vocally talk in 1.0
@lauracapper3807 Жыл бұрын
5:28:37 I just want to know who’s mysterious foot falls we are hearing during this entire encounter bc no one ever shows up. LMFAOO
@igcometa2 жыл бұрын
Wow those cloth textures... Can't wait for it to be implemented on the next graphic update
@AntiNihilist3 жыл бұрын
I can't believe Silvertear Falls is so early in the game
@ShiroCh_ID Жыл бұрын
id imagine 1.0 with ARR quality what a sight that sadly we cant never see
@AceStrife Жыл бұрын
Imagine ARR with 1.0's quality, you mean. Neither of these things we'll ever see anyway, especially not with Square Enix's hold on everything.
@nooneshouldknowme2063 жыл бұрын
after watching this it does feels like I was playing ARR as a sequel now lol
@superbunnybun3 жыл бұрын
how did you get such good quality footage? also thank you for including all 3 start stories. haven't seen any other videos do that
@shadowofchaos7253 жыл бұрын
Are these cutscenes from the Project Meteor Classic Server? Because that's the only way I can see the recording quality being so good and being from "1 year ago". I actually set up the server way back but then found out male miqos didn't exist. So I couldn't watch the cutscenes with my character lol.
@EncryptedDuck3 жыл бұрын
Yea your right. I set up my own server just to watch the cutscenes. not sure how far the project has come since then, but i could barely do anything at the time.
@kaleajadesilver89183 жыл бұрын
@@EncryptedDuck that probably explains why you're female modeled character is referred to by male pronouns and the Path Companion is technically nameless and such. Because it's a private server or so?? It's interesting......
@snake6083 жыл бұрын
How did you set up your own server? :0
@greatgoatsby3068 Жыл бұрын
I sometimes wish we could have more mocap stuff like 1.0 I understand the limitations but my god at least our character DID things that wasn't just stock animations.
@zachy8883 жыл бұрын
60k gil was considered a "small stipend" for a quest in 1.0? lol
@Caydiem3 жыл бұрын
*cries in 125 gil per quest*
@meiji.meiji.3 жыл бұрын
Fun fact: When they took characters into 2.0, we only got to keep 10% of our gil. If you had 2 million, you started ARR with 200,000.
@izcube89719 ай бұрын
@@meiji.meiji. just get 900m gil (if that was possible then) you'd be left with a small sum of 90M
@SigmaElement3 жыл бұрын
7 hrs of cinematics. Thats quite a lot
@nathanknapp38023 жыл бұрын
God, seeing Cid without facial hair is so weird.
@amongstsus92012 жыл бұрын
i wish more videogames did pre-rendered cutscenes
@35linkmaster2 жыл бұрын
So I'm someone who started playing ff14 relatively recently, so can someone explain why the echo seems to work so differently here? The best example of what I'm talking about is at 4:17:58. After talking with Minfilia the echo triggers and the protagonist starts seeing a vision from when she was still Ascilia, but why does Thancred acknowledge the presence of the protagonist? From what I've seen in ARR, the visions are memories and nothing more, yet this is one of several instances I've noticed in 1.0 where people treat the protag like they are actually there. So if someone could clear this up for me I'd appreciate it. As a side note, I've only finished up to the end of Stormblood so if the answer lies in Shadowbringers or Endwalker, please ignore everything I just said.
@fffeeelll77452 жыл бұрын
this is probably an older idea that the story team had about the echo, where it made you part of the past in your mind, in the game now it's just a vision of the past, while allowing you to know what they thought and felt at the time
@EvanCWaters2 жыл бұрын
The Echo worked differently then.
@thechugg4372 Жыл бұрын
even in a realm reborn (the only story I played yet) you use the echo to give cid his goggles, and he acts like you're here and notices you.....
@emregocmen95623 жыл бұрын
ty so much gonna watch all
@Firestar1992 Жыл бұрын
Honestly I would be happy if they just made these cutscenes viewable in the game.
@NordicDragon1337 Жыл бұрын
Man the fact Limsa Lominsa had this Musketeer class or something like that at the begginning kinda annoys me, since i have been sturggling on getting machinist job when you have to clear so much content before unlocking such classes
@daemongo12029 ай бұрын
3:52:20 Love these guys for going for the joint marriage proposal. "We'll double our odds, what're the chances she turns us BOTH down?"
@anthonyboehmer63133 жыл бұрын
So glad I found this. Does this cover the entire main story before a Realm Reborn?
@EncryptedDuck3 жыл бұрын
Yes
@WiteOut903 жыл бұрын
Wow they even had proto-Cylva in the opening cinematic
@alcieltsukoyomi19473 жыл бұрын
Wish I could've played 1.0 no matter how bad it was I hate when i could've played through relevant story but can't especially when it a game as big as final fantasy wish they would do an event where u can unlock the ability to play through 1.0 if u wanted but I think my laptop would die
@ben_sisko2149 Жыл бұрын
The thumbnail is simply beautiful 🤣
@___Mad_Hatter___ Жыл бұрын
Limsa music is so nice
@ProdigyWright2 жыл бұрын
Oh good if I watch this whole video while I fish in Diadem I'll have 1/300th of my fishing mount progress
@EncryptedDuck2 жыл бұрын
🤣
@Bobrob15973 жыл бұрын
I can still remember this game when it released. I was ready to buy it but the reviews waved me away from it. I find myself wondering if I should have stilled played 1.0 when I had the chance but idk it wasn't very good according to the reviews.
@RenanARodrigues Жыл бұрын
after some time i've been curious about ff14 and i was trying to see everything i can about it, to know the lore and stuff, how did u can have the 1.0 version of the game? just curious, i know i can't have it for many reasons, thank u for the video, keep up the good work
@EncryptedDuck Жыл бұрын
Short answer: i bought a physical copy.
@RenanARodrigues Жыл бұрын
@@EncryptedDuck awesome, thank u for answering me
@densha633 жыл бұрын
Might be late but thank you for this video. Just stumbled upon this while browsing. I know FFXIV 1.0 was a disaster but I hoped they incorporated at least the story before 2.0 as a sort of sidestory/prequel or viewable event content so you can look back. I like FFXIV's story and lore so this is a plus for me if they incorporate this. :D
@velkana Жыл бұрын
😊😊
@eschatollog9968 Жыл бұрын
Holy shit, 1.0 Yda's voice :D
@Aenygma_9 ай бұрын
Hey 0:37 that's the ghost guy from Shadowbringers
@LIJXFVKINBVY2 ай бұрын
5:00:40-5:01:04-That scene is one of the creepiest in the 1.0 ffxiv, the first time you see the Ascians. I wonder which Ascian it was? Oh, I should say which Ascians, since near the end of 3.0 heavensward where you battle Lahabrea and the other Ascian they become one, it looks like that.
@Lanoman1232 жыл бұрын
Only thing that could make this better is if the player character was the default Hyur
@autisonm3 жыл бұрын
I was expecting this to have been uploaded in 2012 or something but you uploaded it in 2020? Did you really hang on to 7 hours of footage for 8 years or is this just a reupload or something?
@childishmemebino64624 ай бұрын
Can I ask how you captured these? This is fantastic, but the only way to access 1.0 nowadays is through Project Meteor, and their cutscenes end at Futures Perfect. I would love to be able to access the rest myself, if you have any help it would be greatly appreciated!
@MiniGuyOfficiel Жыл бұрын
Hey, i'd be interested to setup my own server and extract the cinematics by myself. Any tips on how you did?
@kellytamia9152 Жыл бұрын
Damn this is far more interesting plot wise, also wish i had played this. They should bring it back in some way.
@kellytamia9152 Жыл бұрын
So ive noticed something no one has brought up in the replies but whenever i hear that noise, is that the visions being activated? If so its a little weird how your character is still in those “visions” cause it makes it seem like that’s happening atm
@brigittemackin75559 ай бұрын
Dare I say that 7.0 might end up being an improvement on the graphics from 1.0. At least as far as lightings and environmental textures. Ahhh! I can't wait! :D (Yes, I've seen the most recent live letter and used the benchmark haha).
@cattysplat Жыл бұрын
Square always blew the budget when it came to cutscenes. The sheer number of these is kinda overboard though. Imagine if they still had to render these instead of the ingame system they use today.
@Caydiem3 жыл бұрын
I feel like the start of 1.0 was handled way better than that of ARR where you arrive to town in a carriage just to run around and accept fetch-quests and get familiar with the environment for the first half an hour. That's the thing I hate the most. Makes you wonder if it was actually necessary to scrap everything instead of keeping the core essence. Those cutscenes could've all been done in 2.0.
@thesagaofblitz3 жыл бұрын
They built 2.0 with half a team while updating and killing off 1.0 with broken assets and a horrible engine that couldn't load characters or environmental objects in towns. This looks great because square put a full development cycle into og ffxiv. 2.0 never received that they were going bankrupt making it with 13's failures and vs 13 aka 15 in development hell as well as multiple game engines being abandoned. Horrible leadership at the top of square, poor decision making from others, admitted arrogance towards the industry and the world as it was thinking only of Japan and Japan's way is the best regardless of what innovations created elsewhere. Og 14 had great cutscenes and that's literally it nothing more and it ran at about 15 to 22 frames per second. Less if other players were doing stuff... You know in a mmo. Good cutscenes horrible horrible game.
@AttemptedHeadshot3 жыл бұрын
@@thesagaofblitz agree
@clawergeek4 жыл бұрын
Thanks a lot for this! Got acquainted with the story of FFXIV 1.0 reading the encyclopedia and I really wanted to see the story unfold ! I am assuming you redid the 3 possible starts from the three cities ? It is not how it is in the game right ? Was the city start also based on the class you chose?
@gremlinn73 жыл бұрын
Yeah, like with 2.0, your class determines the city you start in, as well as the intro cut scene (see a video titled "FFXIV 1 0 Ul'dah Intro" for one of the other two cities, for example).
@kaleajadesilver89183 жыл бұрын
@@gremlinn7 no in 1.0 regardless of class you can freely choose your city state, it's bound like it is in 2.0. I saw another video where a person who chose warrior basically went into Ul'dah even though the guild for said class is in Limsa, because in 1.0 Leves were what was meant to level you up for the most part. Plus in all intros shown here the person is a Gladiator, well yes it's guild is in Ul'dah the first intro shown is Limsa's, with Ul'dah's being last before the rest of the story's scenes. I'm guessing this was done on a private server or something judging by the NPCs referring to a female modeled character as "male" and the Path Companion being likely nameless in a sense. Yeah.
@CozyBanx4 жыл бұрын
Shouldn't there be more content between this and the end of 1.0?
@Kalibby222 жыл бұрын
So actual question.. as someone who never played 1.0 and who only came to the new incarnation of arr and its xpacs fairly recently, can someone explain to me why 1.0 is frowned upon and why it was so "bad"? Seems like it was pretty neat, to me. Was it just poorly optimized or?
@TheHunter_25252 жыл бұрын
The story of XIV has always been great. However, 1.0 was not a great 'game.' It lacked a lot of the features of modern RPGs like auto attack, jumping, mounts, interactable maps, keyboard/mouse support, etc... Combat was almost turn-based slow, crafting was even more of a chore, there were no traditional classes (i.e. WHM, PLD, etc) just a selection of ARR pre-30 jobs, and there was even a fatigue system that made you earn less exp the longer you stayed logged in. A lot of this was fixed with the 1.x patch cycle (after YoshiP was brought onto the team). In fact almost all the cinematics from 4:00:00 onwards are from the patches (yes, afik there were only the starting city msqs and it's all levequests from there). Obviously this isn't everything, so I'd really recommend watching the NoClip documentary (probably in the recommended from this video).
@Kalibby222 жыл бұрын
@@TheHunter_2525 Ah, thank you!
@EvanCWaters2 жыл бұрын
There also wasn't a whole lot of story to start. Most of the gameplay was really supposed to revolve around the leves (hence the big deal the characters make of them at the start), this was their big idea for near-infinite quests.
@schnitzelnugget95503 жыл бұрын
i dont now what it is, but those cutscenes give me Dragon Age Origin Vibes
@clydecalamity65202 жыл бұрын
Can someone explain the whooshing sound effect? Is that the echo or something?
@aceofhearts5733 жыл бұрын
The sound design, cutscenes, lighting and graphics are better than a Realm Reborn. Wish this game was still up and you could play it before a Realm Reborn for all the people that wanted to get the full story.
@AdachYanas3 жыл бұрын
It was only the cutscenes and graphics arpund the time, the gameplay and the rest of the game was crappy... The fighting mechanics were horrible and the game was quite laggy
@AdachYanas3 жыл бұрын
But yeah i agree, i wish this part of the story to be put back in the game
@seifer0103 жыл бұрын
no dody remember the shit system name "fatigue system"
@EvanCWaters2 жыл бұрын
A Realm Reborn was made under an absurd time crunch that YoshiP even says should never ever be repeated by any video game company. They were updating and patching 1.0 to keep people playing while they worked on 2.0. All the cutscenes had to be done in-engine, the writing was a first draft because there was literally no time for revision, etc.
@ghostmiyu9 ай бұрын
Can someone please tell me if the FFXIV we have now will have cutscenes that get as good as this. I just started playing ARR and decided to watch all of 1.0 to get caught up cos Im a lore freak and the contrast between 1.0's and ARR's cutscenes is noticeably stark.
@PROJECTISTA3 жыл бұрын
But the other cutscenes after the fight against Nael van Darnus?
@skalinzer3 жыл бұрын
Someone know what our path traveler companion do now ??
@Xenoriddley3 жыл бұрын
Ok, looking to get back into this game after a VERY long break. Will watching this give me more of an idea of what's going on in the story of 2.0 onward, or was it completely wiped with ARR? I vaguely recall I podcast I listen to talking a while back that story beats from 1.0 are coming back in Endwalker and getting answered, so I just wanted to know before sinking 7 hours into this.
@maallos334mi8 Жыл бұрын
It’s referenced and explain, but we never see any of these scenes play out. But everything, especially the backstories of the scions, ties back to 1.0 in some way, and is explained. Basically 1.0 is backstory, but even as far as Bozja (Shadowbringers endgame content) is content in 1.0 referenced, explained, and expanded upon. And i know this comment is 1 year old, this is more for people like me who come after endwalker releases and get curious about 1.0
@spadesart2 жыл бұрын
i dont understand how it looks better and worse at the same time
@maydayflowers3 жыл бұрын
26:05 Baritone Pirate ... *snicker*. Too bad this isn't voiced.
@TheOneTrueOfficialLordGod3 жыл бұрын
And then they all died
@flygonkerel7812 жыл бұрын
Say what you will about the gameplay it looked good🤣🤣🤣🤣
@KOBEASTXIV3 жыл бұрын
Didnt ff14 start that back to fantasy campaign of squenix?
@jasonwarnecke15604 жыл бұрын
Sometimes I wonder what it would be like if they just had simply fixed the game instead of throwing e everything out and starting over. The only real issues it had was that it was rushed and had a couple bad mechanics. All of which could have been fixed. Back then it had a uniqueness and felt more like an evolution of XI. Whereas nowadays it's just a better version of WOW with an FF story.
@EncryptedDuck4 жыл бұрын
I think it was for the best in the end. i never played 1.0 at the time, but when making this video i thought it was a bit clunky and i would have stopped playing there and never picked it up again. if it wasn't for A Realm Reborn, i wouldn't even care about the storyline of 1.0.
@DewaKardika4 жыл бұрын
At that time Yoshida P. afraid this whole mess will taint FF series, and while he have the choice to keep fixing the game instead of remaking it into ARR, it still wont attract many players that that already dissapointed. And that haven't considering how much fixing the game needed (if i recall it's to the point better to scrap the old one and remake the game). The other reason is the gameplay pretty much bland for a MMORPG at that time. I remember I played some free to play MMO that having gameplay more dynamic than ffxiv 1.0 (i don't know the first hand experience of 1.0, but from the other video on yt this is what i feel). While those f2p MMORPG have less mechanic than 1.0 cuz they're from the same era as XI, the market demanding a more complex gameplay with a better graphic since at that time there's little to no game that can satisfy the demand tldr: dont mind me, I'm just a kid in his twenty that want to mumbling non sense
@VitneOfficial4 жыл бұрын
@@EncryptedDuck I was curious how you made this with your name in there since you said you never played 1.0, then I noticed you said "at the time." So! Did you make this with a private server? I've heard these kinds of things are floating around, though the playability I don't know about. Amazing work!
@EncryptedDuck4 жыл бұрын
I bought a copy of the original game on ebay and set up my own server. The game is not playable at all in this state. I found the book that lets you re-watch cutscenes and went through them one by one, to get the majority of the story documented. This is why I'm wearing the same armour in all of the cutscenes.
@fartimusmaximus87104 жыл бұрын
The music transitions were absolutely aweful back then
@soulofash21123 жыл бұрын
Well, no, not really. You have to understand that this is *just* the cutscenes, not what's leading into them. So we're not getting the actual transitions.
@kamicosmic32 жыл бұрын
how come sometimes they refer to the character as "he"?
@StarHakurei3 жыл бұрын
Were there by chance any more cutscenes that led up to the end/death of 1.0? Or did it just jump from the final scene here to bahamut/meteor, etc? Thanks for recording all this by the way! I know it must've been a pain to do, but it means so much to have these archived
@EncryptedDuck3 жыл бұрын
These were all the ones I had access to. I didn't play 1.0 when it was released so, I can't say for sure if I skipped over anything. All I can say for sure is that I played every cutscene one by one until I was done. It maybe the case where the story was told through player interactions which I wouldn't have seen.
@EvanCWaters2 жыл бұрын
The final cutscene played specifically right as 1.0 went offline. There's video elsewhere of players gathered at various spots, you start to see "Lost contact with the server" messages, then the cutscene plays.
@tntalchemist6 ай бұрын
I can't say I would know for sure about it myself since I didn't get into ff14 back when it was in this phase of its life, but all the lore videos I've seen have said that the story jumps from defeating Nael to Bahamut awakening, largely because everyone in-game thought defeating Nael would stop Dalamud from falling. When they realized it wouldn't, they tried one more thing, but as far as I can tell, it wasn't told through cutscenes as the story was winding down towards End of an Era and server shutdown
@gremlinn73 жыл бұрын
Interesting how the text refers to your female character as "he". I didn't remember that they neglected to put in "he" vs. "she" text variation in 1.0.
@EncryptedDuck3 жыл бұрын
It's probably a bug with the way i got this footage. I had to host my own server and then play the scenes one by one.
@neitherlink66122 жыл бұрын
Why does this look so much better than 2.0 onwards!?
@notsure94662 жыл бұрын
motion capture, higher detailed character models & gear, open world systems, better textures, sorta better LoD settings at the time then what ARR has. (ARR just pops stuff in and out by draw instance where 1.0 had blurly low poly models from far away, no pop in though.) What they had was alright but it was released way too early and it clearly wasn't gonna run on PS3 and even best PC's at the time had issues running the game. If the game was given a few more years and more budget to add in more content you would of got a better experience then what ARR was released with. The game needed at least 3 years more development and SE just released it out to the public from a tough alpha build with no content. Only content the game had was levequests, class quests, msq up to lv45. No endgame content. They released it and it was ripped apart within 3 days of gaming media. Everything from 5:50:00 onward is when Yoshi P took over. Everything earlier was the release build. They recycled everything from 1.0 version into ARR to release ARR in 2 years. There was a ton of cut content not released from the 1.0 version. Areas, Dungeons, Content never was released in 1.0 or ARR. It was all gated behind invisable walls and 1.0 was shutdown and ARR basically cut out all those lost areas. The game back then had less MSQ but it was at a higher quality standard to make use of the motion capture. Less filler cutscenes and mostly got a decent cutscene before and after clearing content. Comparing both 1.0 version & ARR story. I would say 1.0 was better handled somewhat. ARR has way too much filler quests that make you backtrack to the walkingsand at least 9 times.They rewrote 1.0 story into ARR but added a ton of filler and im saying that after they cut down the ARR msq by 20%. The 1.0 story isn't that great either. It lacks interesting tasks and places for the player to explore until lv45 and this was largely cus they had no content.
@TKMezo4 жыл бұрын
why are these cutscenes better than current ff14? and people think its acceptable with static cameras and stiff animation
@rayoflight19204 жыл бұрын
Because the so smooth and pretty cutscenes were accompanied with a crappy gameplay
@Laheebrea4 жыл бұрын
Because they spent all their time on these cutscenes and forgot to make the game playable or have any content. It also crashed quite often.
@ImmortalDraylo4 жыл бұрын
right? I was thinking the same thing, in current XIV the characters are so stiff and move like robots.
@roogo93373 жыл бұрын
@@ImmortalDraylo For A realm reborn, maybe. The animations get better with each expansion however, shadowbringers especially. Would you rather have a broken mess with beautifully animated cutscenes or an actual playable game with passable cutscenes that get better over time? I think the answer is obvious, their focus on cutscenes and graphics nearly killed the franchise as a whole, so its not really something you should blindly praise. And honestly, the cutscenes for ARR are still pretty decent looking when you remind yourself those came out in 2013.
@Mista_Mist3 жыл бұрын
This is my current problem with FFXIV and how many people think the story is what makes the game worth it.... It really is not when the presentation is so terrible....
@maruserokun3 жыл бұрын
Music was so much better! Good memories.
@budakbaongsiah3 жыл бұрын
As good as Soken is, he's not Uematsu.
@Zarggg2 жыл бұрын
I'm glad that quite a few of the tracks from 1.x got carried over into ARR
@niko6867 Жыл бұрын
FFXIV 1.0 was much better game what that is now
@ababilashari99703 жыл бұрын
I see a bunch of delusional idiots saying this is better than ARR lmao. Would you want this level of gratuitous cutscene "quality", if for 10 years they only could have manpower and money 1 expansion? Maybe not even that. Thought so.
@NieroshaiTheSable3 жыл бұрын
That's not even the problem. The game was a total mess from a design perspective, and--one of my favorite examples--there were FLOWERPOTS so stupidly high-poly that they bogged down the engine.
@notsure94662 жыл бұрын
@@NieroshaiTheSable Whats even more stupid is the "flower pot" example yoshi P showed ended up being completely bullshit. The flower pots in ARR was the same poly count as the ones in 1.0 with a sligh differentt texture on it to fool people that its brand new. They were never high, he just gave a shit example. What the main issue was the game engine they had, had issues with displaying character count due to the character models being too high poly. Another main issue was how the game was programmed to talk to the server. It required a server check for every single task which caused major lag. The engine was based on FF13 a single player game where they could control the number of character models on screen, unlike FF14, it could only display 14-18 at a single time and then you would get enemies and other characters pop in and out. 1.0 at the time was a high graphics game, and not many people wanted to drop that kind of money on a pc to play it. There was game design flaws but most of them were fixed by 1.23b other then the copy paste world due to them not giving a shit about it and lack of a budget on the orginal game. Square thought they could just release a unifnished product and still make bank and fix it over time. The game was completely shit on within the first 2 days of release being called out. Even if the game had no graphical issues, there was no content other then levequests every 5 levels at a different aetheright camp until lv45 and then once you hit 50 you had nothing to do other then 3 HNM's they released the next patch later.
@johncleveland39243 жыл бұрын
I joined FF14 after A Realm Reborn. This is a far more intense and honestly would have made a better stroy.
@laurendesi97053 жыл бұрын
How are the graphics so much better looking than arr? And same with the voice acting and fluidity and range of character movement? This is a way prettier game imo.
@Coldsilfur43 жыл бұрын
they decided to downgrade the amount of pixel per character model etc. due to more fluid fps. There is no motion capture anymore because they can patch cutscenes / content much more quicker into the game. But yea, i loved all of that, too in 1.0.
@LiquidusSnakeX3 жыл бұрын
Fucking PS3. That's how.
@lNovalandl3 жыл бұрын
it was all motion captured which was way mroe expensive, and it looking that good came at the cost of the game running really badly (sadly)
@NieroshaiTheSable3 жыл бұрын
The absurdly inconsistent poly count is exactly why the game wouldn't run half the time. There were places _flowerpots_ were so unnecessarily detailed that the engine struggled rendering.
@amongstsus92012 жыл бұрын
whenever i hear abt ff14, i always imagine it to be some low-budget cash-grab. looking at all these cutscenes and the sheer amount of EFFORT in the game makes me realize otherwise
@Zarggg2 жыл бұрын
The cutscenes were great. The problem is that the gameplay wasn't the same quality.