I continue to appreciate the interplay between Dave and Jonathan, it makes everything feel much more organic and interactive. Dave starting to talk w/ Jonathan was the best thing to happen to these videos since they originally started.
@dubuious8 ай бұрын
Especially because Jonathan used to reply to Dave without us hearing what Dave said prior
@Verchiel_8 ай бұрын
Yesss. Jonathan is great and Dave just adds to it.
@MaxPayne-y7v8 ай бұрын
Probably becoming my favourite part. Other than the man himself.
@JMPDev8 ай бұрын
Agreed, the two of them do a fantastic job
@somethingsomeone96788 ай бұрын
I don't like dave. Jonathan alone was enough and better.
@SuperNerd0008 ай бұрын
A comment on the note toward the end about standard issue: if I remember right, and admittedly I haven't gotten around to playing since 1.0 dropped, but the story in Ready or Not is that crime is so bad in Los Suenos and the SWAT team so newly formed that the people in charge of procuring equipment for the unit basically just looked at lists of everything SWAT teams from other cities have used and hit ctrl+A.
@yesseru8 ай бұрын
You can even see it in the HQ, which is literally just a railway museum but with police posters plastered on the walls.
@frostsoul41998 ай бұрын
in real life it's actually quite different. depending on which state you are in there's actually a list of guns that the police are allowed to use in place of their standard weapons. so if an officer in California is displeased with his Glock, he can instead use a Staccato 2011 or one of his own personal 9mm Glocks or Barretas as long as he is the legal owner of it.
@TheMash848 ай бұрын
@@frostsoul4199 *Beretta, not Barretas 😀(sorry, Italian proud here)
@frostsoul41998 ай бұрын
@@TheMash84 thanks
@noahhamilton90048 ай бұрын
BYOG: bring your own gun!
@nh53168 ай бұрын
Devs must love it when they get Jonathan's stamp of approval on their gunplay
@grumpy5.36 ай бұрын
I would hope so since they genuinely put effort in to replicate every single real firearm. It's a realistic SWAT shooter for a reason.
@ironraccoon35368 ай бұрын
For games where barrel length matters, a few like Insurgency and Rising Storm simulate it, but in most gunfights the only time it comes into play is when you’re kissing a piece of cover and you have to wait another second to aim the gun after popping out. The Door Kickers games are great examples of the mechanic, though, as the units you control will lower their gun if it bumps into a wall, so a longer, suppressed weapon will take some preparation and extra planning to properly go through doorways with.
@TheBulap8 ай бұрын
Another reason why shooting off-cover is better than crowding your cover.
@OperatorVanta8 ай бұрын
Yeah, Door-kickers 2 really does make you actually consider what you're using since you're often fighting around door ways, hallways and small rooms like closets and bathrooms so things like MK18's, mp5's, pistols and some of the CIA weapons like the MP7 tend to be far more favorable in CQB.
@MrWhite00528 ай бұрын
What's funny to me is that you will usually see this featured in MilSim or similar types of games but GTAV also has it, but Rockstar's attention to detail is pretty great so not that surprising.
@Salamandaa8 ай бұрын
The first game I ever played that had that was an Unreal Tournament mod called Infiltration where your gun could get caught on walls and objects. Also the first game I played where the gun wasn't locked to the center of the screen, it had a bit of play so you could do a low ready, and the only game to my knowledge where the M249 can load magazines.
@sordiddreams92168 ай бұрын
Trespasser had guns that physically exist in front of the player and bump into stuff back in 1998.
@DragonArcadia8 ай бұрын
Length of the gun affected things in Syndicate back in 2012. When you approached an object in the environment, the character would move his hands to try to hold the gun around the edges of it. If no edges could be reached, he would just pull the gun straight back into himself, and trying to aim or shoot would push you back away from the wall. I remember it vividly because I thought it was so cool actually seeing the gun move around the environment rather than just be some static thing on the screen. Syndicate might be worth doing a video on someday, because it had some interesting guns in it.
@Lavarpsu108 ай бұрын
Syndicate 2012 deserved much better than it got - great game for the time
@chillsurface44998 ай бұрын
Glad to see Jonathan finally back at his original setup.
@disconnectedpineapple95768 ай бұрын
I was just rewatching the old ready or not videos hoping for a new one. They really did a major upgrade and fixed alot of addressed issues in the last videos. Thank you for the wonderful content Jonathan
@BedriddenRiddims8 ай бұрын
In tarkov the length of the gun also matters to some extent, guns can get squashed up against walls and players can run into you and effectively push the gun out of the way
@CaptCoe18 ай бұрын
Also Insurgency and Insurgency: Sandstorm
@redtanker8 ай бұрын
H3VR, being a physics-led simulation, very much has the size of weapons having a significant effect in close quarters. Clearing a house with a G3 vs a MP5 is a very, very different experience! Getting a suppressor is nice, but you often really have to think about how it effects manuverability. Hitman (the first one) also had this, with being a 3rd person game, it and was even possible to shoot yourself in the jaw with the right (wrong) weapon by pushing up against an obstacle and firing at the same time. DayZ apparently has this as a feature, but I have not played it.
@ls2000768 ай бұрын
@@redtanker bullpup
@ylethyrbrekan59938 ай бұрын
tarkov players when their game hasnt been mentioned for 1 minute.
@n1oh8 ай бұрын
@@CaptCoe1Does it actually do that. I have never payed attention to it before.
@VulpeRenard8 ай бұрын
11:30 If I remember correctly from Sierra Online studio's 1995 FMV PC game, Police Quest: SWAT, an FBI Statistic listed the national average of law enforcement sharpshooter engagements at around 70 yards.
@acnash278 ай бұрын
The most up to date and reliable of sources.
@0lionheart8 ай бұрын
I did the first ten missions less-lethal, I don't blame Jonathan for opting-out. It's a fun challenge in the earlier missions, but you quickly get sick of weapons that are inconsistent and ineffective half the time
@SnakebitSTI8 ай бұрын
It's not exactly Metal Gear Solid with its magical tranquilizer guns.
@jimbothegymbro70868 ай бұрын
once I realized ranking lower only affected cosmetic unlocks and not mission unlocks I didn't care, I still used restraint to keep the score as high as reasonable but it was a much more enjoyable experience using lethal rounds
@BravoOneCharlie8 ай бұрын
9:35 One of the very rare instances Jonathan is wrong, there was the obscure G41 prototype, basically the HK33 with a bunch of M16 features like STANAG mags, bolt hold open, dust cover and "foward assist".
@peterclarke70068 ай бұрын
Yep, I was surprised by that, because I'm pretty sure they've got one at the museum. Still, I guess it's one of those moments when you realise experts aren't walking encyclopaedia, and they occasionally forget or misremember things, just like we all do.
@TheFirstCurse18 ай бұрын
Unacceptable. Jonathan needs to be fired immediately for forgetting/not knowing about an incredibly obscure and ridiculous firearm.
@derekp26748 ай бұрын
@@peterclarke7006 A quick check shows that the Royal Armouries collection database does indeed list a single H&K G41. Its origin is given as the Pattern Room collection and its date of manufacture is given as around 1985.
@peterclarke70068 ай бұрын
@@derekp2674 Thank you! Absolutely certain I saw it on one of Ian's videos when he visited. Might be a different one though, will have to look it up.
@maxinefranklin15978 ай бұрын
10:05, the best game I've seen concerning weapon length is Ground Branch, instead of the thing you see in a few games of the gun rising when you go close to a surface, you instead pull the gun into your body first until the point where you have to rise it so that you can still keep your barrel down range. That game also have my favourite options for avoiding flagging, allowing you to raise up or lower your gun with your mouse wheel. Final cool feature (that isn't as annoying as it sounds), the longer you keep your weapon raised (especially aimed) the less stable it becomes (but not to a painful degree), encouraging you to lower your weapon and let your arms rest when outside of combat
@chips9898 ай бұрын
A lot more games nowadays do simulate barrel length. The first one i can think of that made a big deal out of it would be Sandstorm. But Squad also simulates barrel length
@SnakebitSTI8 ай бұрын
It's fairly common. What's hard to find is actual collision physics.
@Unknown_Genius8 ай бұрын
@@SnakebitSTI Which makes sense considering that there's no real difference (at base value) between actual collision of the weapon with environment and a check if it'd collide with it and then just moving it. Would sure be fun to get your rifle stuck on a corner because you`re straight at the wall with actual collisions, but it's honestly a lot of extra work for something you can just emulate with a distance check, not to mention that it'd be pointless without having to manually change how you hold the weapon. And I honestly don't even want to figure out how annoying getting actually stuck with that would be after a while or how often it bugs something out.
@HondaWagovan8 ай бұрын
They have two variants of the pepper ball ammunition, a round ball used in traditional hopper fed "non lethal launcher", often a Tippmann 98 Custom of some variety but not limited to that make and model and magazine fed non lethal launcher/paintball pistols and the first strike type used in mag fed paintball markers like the EMF-100 from Planet Eclipse and the FN 303 if I recall. FN had help from Air Gun Designs(AGD) on the pneumatics of the launcher for that one, AGD designed the extra reliable .68 Automag way back in the late 80's and 90's and used it as the base for the system in the FN 303. I have a EMF-100 set up as a scenario marker that is exclusively mag fed now. They look .68 caliber round nose training grenades you would see in a 40mm M203 or M230 grenade launcher but without the rim, they fly far and straight when compared to their round ball style cousins. good enough flight characteristics that you can use modern red dots with FS style rounds with good results.
@I_Am_The_Milkman8 ай бұрын
The Milkman approves of this video.
@Daniel_Plainview_19118 ай бұрын
How delicious is your moloko?
@Dash62g8 ай бұрын
mleko
@clausluger45708 ай бұрын
You are The Milkman Your Milk is delicious
@YouPousti8 ай бұрын
Whoopty Dooo Basil....who gives a flying FK
@peterclarke70068 ай бұрын
Can I change my order for next week? We've guests coming, so can I get an extra two pints of semi-skimmed, three pints of orange juice and two dozen eggs, please?
@yowza2348 ай бұрын
I'm really glad for that slow-mo shot of the AK platform being reloaded, it's quite satisfying and almost beautiful to see the magazine release not only be thumb pressed, but remain so until depressed by having the new one seated into the lower receiver! Such detail
@draxthedarkreaper8 ай бұрын
The reduction in muzzle velocity isn't as much as you would think with 7.62 x 39 out of a shorter barrel, mostly due to it being a lower pressure round. Many people modding their own guns have found that it's actually a great choice to put a suppressor on as well.
@wreos77008 ай бұрын
9:34 hk G41 also has bolt hold open
@jaschathane1348 ай бұрын
Very interesting seeing Dave use the torch on the Less-Lethal Glock as a sight given the real world precedent for doing so. Notably a technique used by the SAS in CQB with their MP5s.
@DarthCody7008 ай бұрын
I don't recall if you have ever covered it, but there is a French GIGN unit that adopted 12in CZ Bren 2s in 7.62x39 relatively recently, which you might find interesting.
@biddinge88988 ай бұрын
you forgot that the HK G41 which was a hk33 refitted to use STANAG magazines also has one.
@thatonedude22288 ай бұрын
„Frag grenade flying around is usually frowned upon“ The M32 sweating profusely in the background
@kestrels-in-the-sky8 ай бұрын
Something I noticed is that in the replay you can see the primers in weapons aren’t pressed in but the cited cases are
@daviousmaximous99978 ай бұрын
the fact that I know jonathan is out here playing it in full lethal mode makes me happy lol
@plzcheck286AAA8 ай бұрын
From what I can find, Alaskan police do use AK-pattern rifles.
@DragongagaАй бұрын
DayZ also takes account of the length of the weapon. I once died because I had a full length double barrel shotgun and couldn't shoulder it when a zombie was on me
@deralbtraumritter85738 ай бұрын
Anytime I hear: “This Is Johnathan Ferguson…” I know I’m in for a good time.
@under-chonker8 ай бұрын
I would like to see Jonathan reacting to the guns of Warframe and maybe even archguns, Necramechs and Corpus robots
@AGrumpyPanda8 ай бұрын
Fairly sure there is a Warframe video.
@under-chonker8 ай бұрын
@@AGrumpyPanda There are Destiny videos but no Warframe videos
@AGrumpyPanda8 ай бұрын
@@under-chonker I must have them confused with another youtuber then, and of course youtube's search is full of shorts and unrelated content so I can't find the video I'm thinking of.
@Aaron-fh6hd8 ай бұрын
Thank you Johnathan, Keeper of firearms and artillery at the royal armories museum in the UK
@LapanConnor8 ай бұрын
I'd love to hear more about the less lethal glock, and how that works
@TheBulap8 ай бұрын
It's what's often called a "simunition" gun. It's not actually intended to be a less-lethal firearm to use operationally, but rather something that you use in training. In the game, you only use it in training at the shoothouse. We do exercises with them where we can role play different scenarios and shoot each other. The projectile is a little capsule filled with basically coloured detergent, so it's a bit like a paintball but with much higher velocity and firing out of an actual gun.
@Liminal.Headspace8 ай бұрын
@@TheBulapThat would only be the Cadet version or however it's called in America. There are two versions of a less lethal Glock 17. One fires rubber bullets and there's the police only version that fires plastic bullets. The police one has just the lower receiver blue. The rubber bullet one is called Glock 17T from traumatic and is a common self defense gun in Europe. There's also a .43 caliber paintball shooting version of the Glock 17 that's made for self defense.
@jimbothegymbro70868 ай бұрын
to go off what Bulap said, it works just like a real gun but the weight and strength of the springs are lightened so it will cycle lighter projectiles with a lighter powder load, at least as far as I understand
@lampshade65798 ай бұрын
I would love a series, or at least a video, of Jonathan commentating on games watching Dave play them.
@zachm29297 ай бұрын
Someone else may have said it already, but DayZ is another game where the length of your weapon matters. Weapons have collision with the environment which prevents them from clipping into objects - your character will raise the weapon to avoid clipping.
@leafyniko32378 ай бұрын
Do you think if someone broke into his house would the robber just hear “This is Jonathan keeper of firearms and weaponry at the royal armories muesem.”
@sterilyteАй бұрын
Pepper gas does hang around in the air a bit, although you can't really see it. Kind of like how cutting an onion. You can't see it, but you know it's there. Just much, much stronger.
@Bobbymaccys8 ай бұрын
15:26 that might be an awesome game mode. Call it “defunded” where you can only use bare basic weapons.
@srkares8 ай бұрын
i wish i remembered what game it was i played where hugging too close to a wall would have your character hold the gun sideways across his body for long guns and hold it upward for pistols. i believe pistols would actually be slightly quicker "on target", i.e. aligning with the crosshair again than long guns.
@randomizer121008 ай бұрын
Another great video, still holding on to the hope that Jonathan will eventually review the guns from the game "Darkest of Days"!
@toobigtofit35848 ай бұрын
As a curvy trigger guard Five seveN IOM owner, I agree, the older Five seveNs look cooler than the MRD.
@LET4M4RU8 ай бұрын
As for the "cumbersomeness factor" of using weapons depending on the type of environment and length of the weapon, the tactical sim "Doorkickers" does this. Although it's not a shooter like Ready or not, you need to be able to use weapons depending on the environment: longer weapons won't bother you on a beach but will severely impact you indoors with tight coridors
@thelorp51868 ай бұрын
fun little note about the shotguns: they literally rip limbs off if you're within ~20 meters, which scared the soul out of me the first time i saw it lol
@DivingHawker8 ай бұрын
Needs a part 2 for the AUG and such
@kanrakucheese8 ай бұрын
The strange thing about lack of minimum distance in games is that a few actually do show an animation of your character no longer pointing their weapon if you're directly next to a wall, but I can't think of any where it's based on barrel length. On police grenade launchers: "Forty" or "Fourty Mike Mike" is standard US police terminology for launchers (even among general patrol officers), and when departments release video with subtitles or narration they are consistently called things like "40mm less lethal launcher" (or such). I have never seen a 37mm mentioned in badge cam video. I suspect the "1033 Program" resulted in 37mm getting phased out among US police as the military gave them a bunch of free forties. There's a bit more leeway in arms choice in PDs. A relatively large number of US PDs do allow officers to pick their sidearm from an approved list, and plenty have changed to new ones while allowing existing officers to keep their old one. The so called "patrol carbines" largely entered existence (phasing out gov issued shotguns with buckshot) by departments allowing officers to take keep personally owned long arms in their patrol cars with minimal (or no in the case of Mesa Arizona) restrictions. This could result in an incredible variety (I've heard of M1 Carbines being used because everything else was too scary for the brass) even if the overwhelming majority are Armalite pattern and *all* of them would be semi only. A SWAT officer having such a personally owned carbine and bringing it when called to muster is entirely plausible. 67th week of asking for episode on Bullet Girls Phantasia, 43rd week of asking for Loadout on games (not) keeping track of the round in the chamber(s) between reloads.
@NekarionSeelenweise8 ай бұрын
the first other game that comes in mind about "weapon length matters" is Tarkov where you first pull the firearms further to your body or start to hold them sideways if too close to a wall.
@SmokesKwazukii8 ай бұрын
another game where weapon length has an effect is Insurgency Sandstorm. Jonathan really only saw the goofiest weapons available in that game, for the most part it’s a masterclass in ballistics simulation and firearm representation.
@afd198508 ай бұрын
Pretty sure GIGN run a 7.62x39 Bren 2 carbine. 7.62x39 is much better out of a short barrel than 5.56 equivalents. Wouldn’t be my first choice but clearly it is usable.
@VilkasReal8 ай бұрын
Would love a video discussing why HK makes the design decisions it does (i.e. no bolt open on the roller delayed weapons, unless specifically requested)
@ДмитрийСлепцов-д6п8 ай бұрын
Maybe because of reliability concerns. Roller-delayed HKs insist on using of HK-slap even in manuals not just to look cool, but to ensure that bolt will have enough energy to fully go to battery.
@grizz91508 ай бұрын
This dude might have the coolest job in the UK
@Jus_Joj8 ай бұрын
this youtube video has a higher framerate than most ready or not players' games.
@R3TR0J4N8 ай бұрын
Just in time for dinner, thanks gsmespot, jonathan, and royal armoury
@QuantumFerret8 ай бұрын
Please do another Squad episode! Particularly with examples of ranging included
@mattc74208 ай бұрын
SOLDIER OF FORTUNE! SOLDIER OF FORTUNE! SOLDIER OF FORTUNE!
@Alphonselle8 ай бұрын
9:33 Johnathan, I think you meant "the only mp5" since H&K also made the G41, and that is also a roller delayed rifle with an attempt at AR-style ergonomics and everything.
@ShyBiiteVT8 ай бұрын
I am really hoping Jonathan looks at the guns of Palworld next. It's gonna be hilarious to see his reaction to guns being held by Pokémon.
@valsgardegaming688 ай бұрын
The integrally supressed rattler is called the canebrake
@romp0m3448 ай бұрын
Another game where gun length matters is Totally Accurate Battlegrounds (TABG), with the gun being fully modeled in your hands, and all the floppy physics that the other Totally Accurate game(s?) is known for
@Andrew-jk4eh7 ай бұрын
Tippmann tcr and first strike t15 are what the pepper ball guns based off
@Mr_Meanwhile.8 ай бұрын
Please do Metal gear solid 4 next, its gun selection is so good!
@aubrey_d8 ай бұрын
There actually was another HK roller delayed rifle with a bolt hold open. The G41, which is basically an HK33 but with stanag mags.
@HunterTinsley8 ай бұрын
3:30 - It's also absolutely deafening. I used to have a VZ.58 with a short barrel and it was so loud that I felt guilty taking it to the range. Only suitable suppressed, IMO.
@RamonInNZ8 ай бұрын
Used the FN 5-7 as my fav pistol in Counter Strike....
@RamonInNZ8 ай бұрын
For weapon collision with environment DayZ does it as well!
@tg95048 ай бұрын
Follow up video pls, I was really hoping you'd cover the F90 in this one 😊
@yesseru8 ай бұрын
Nice to know Jonathan enjoys one of my favourite games.
@thelastminuteman75138 ай бұрын
This game really is next level. Thanks to indie devs for making actual progress in gaming.
@_Twink8 ай бұрын
Is a fresh coat of paint on SWAT 4 from 2004 really progress to write home about? ✍️
@paulthebeardedonedowning68208 ай бұрын
been waiting for this one such a fun game really respect the realism lol
@ConeJellos8 ай бұрын
I love these videos but was Dave's camera focused on the wall behind him? lol
@antoniohagopian2135 ай бұрын
In PUBG and EFT long guns can't shoot at the angles that a smaller gun can when close to walls or objects.
@theomarzona74218 ай бұрын
I really find it funny to find out Jonathan simply prefers going lethal in-game.
@callanhulett5038 ай бұрын
I'd love to see you take a look at FarCry 4 with the signature weapons. And for the record, the purple gloves are magnificent 👌
@sierra_1128 ай бұрын
Pepper ball gun reminds me of Halo 2/3 SMG
@DrevvDman8 ай бұрын
please do ground branch sometime including gun handeling mechanics and customization.
@ralphjones35878 ай бұрын
DayZ has a weapon length mechanic that pushes your gun up if there isint enough room, similar to this
@Xsidon8 ай бұрын
Jon just sold that game to me. Being the assertive person that I am I almost feel violated
@GoredonTheDestroyer8 ай бұрын
If I ever make an FPS game, I'm going to include Jonathan as a playable character with a buff to every gun-related stat... And also an added "Dork" stat, because he's a lovable dork.
@tylerstoudt69208 ай бұрын
“Can’t think of another game where it matter how long your gun is” Power Wash simulator
@GeneralRG8 ай бұрын
I love the details he gives to these guns, but we did not hear Jonnathan talked about details of MP9 deeply in this video. ☹️
@bradleydeans1928 ай бұрын
I'd love to hear Johnathan's thoughts on Easy Red 2.
@eXcalibre_8 ай бұрын
They still haven’t fixed the always dented primers for the revolver and M320 launcher sadly
@taurinediamond10698 ай бұрын
On the subject of a game that takes gun length into account, Insurgency Sandstorm has this like Ready or not.
@kes-3d8 ай бұрын
Yall need to get Jonathan to look at Ground Branch
@mainlyian91038 ай бұрын
I think that It would be cool if you guys made a video on Ghosts of tabor, it is essentially a Vr version of tarkov with well-modeled ballistics and weapons :)
@Manperor8 ай бұрын
As an american in an area with a lot of police presence i have never seen them with any sort of AK platform weapon
@RSpracticalshooting8 ай бұрын
63hrs in this game and counting. Can't get enough Ready or Not.
@joshuaradick56798 ай бұрын
I've heard that some Alaskan police use AK pattern rifles in 7.62x39
@ShatteredArchive54478 ай бұрын
Wow this guy knows alot, he should react to real life 2024's guns.
@Thenerdman19398 ай бұрын
I really think it would be cool to have Jonathan react to the battle pass weapons of Enlisted. I think that some of them would break his mind and there may even be some designs he's never heard of or seen before
@LIGHTNING278TH8 ай бұрын
In US police use 37mm is rapidly dropping off and being replaced by 40mm launchers. Gas, Baton and Bean bag rounds exist for them. If I remember right the company that made the 37mm launchers went under and with the larger military usage of 40mm, there really wasn't any downside in going to it.
@Vermilleno8 ай бұрын
How about Soldier of Fortune/Soldier of Fortune II: Double Helix?
@Paul_Sergeyev8 ай бұрын
I think 7.62 is more effective in a short barrel than a 5.45 because it looses much less energy from the barrel being cut. What do you think?
@CalamityCain8 ай бұрын
I really want to see Jonathan break down the guns from Deus Ex: Mankind Divided
@Tcgaming677 ай бұрын
The first glock made me think "Bro hasn't got his UKARA"
@Zachary3D8 ай бұрын
Try reacting to Ready or Nots AI. You wont be able to.
@kingfish45758 ай бұрын
Never knew that about the mp10...
@bardbarbarian53138 ай бұрын
Funfact, the Ak is actually used ingame cause an Alaskan Police Department uses them as their patrol guns out in the cold wilderness because of its higher stopping power for wild animals.
@-Zevin-8 ай бұрын
Main reason is actually cold weather reliability. AK work much better than AR in low temps.
@acnash278 ай бұрын
I've recommended it a few times (not as much as the Order guy) but CoD Infinite Warfare has some cool futuristic takes on modern guns that it would be fun to get Jonathan's input on.
@ypuuh8 ай бұрын
we need a reaction to those realistic minecraft gun mods like timeless and classics and modern warfare cubed
@OneNationUnderGod.458 ай бұрын
Looks like they finally got him a decent camera to record himself.
@Roberttheguitarplayer8 ай бұрын
Would be nice if you reviewed Pavlov Vr!
@edm240b98 ай бұрын
Please have Jonathan cover the weapons of Squad 44, formerly Post Scriptum!
@herurichmond86618 ай бұрын
Squad next?
@antoniohagopian2135 ай бұрын
The ammo inside the slr47 doesn't look like 7.62×39. I'm pretty sure they just copy pasted the 5.56×45 model. Because that's just how lazy void is.