First Monday in October - 3p Teaching & Play-through by Heavy Cardboard

  Рет қаралды 4,250

Heavy Cardboard

Heavy Cardboard

Күн бұрын

Пікірлер: 13
@bctpd2
@bctpd2 14 күн бұрын
Fun legal fact! The Clarence Thomas card asked as many questions as the actual Clarence Thomas.
@cferejohn
@cferejohn 16 күн бұрын
If the game comes with Talia providing historical context about the judges and cases, I'm in! :P
@novatheorem
@novatheorem 14 күн бұрын
It kind of does, based on the historical supplement!
@The.FrozenGamer
@The.FrozenGamer 17 күн бұрын
This is great. So excited for this game!!
@whovian223
@whovian223 14 күн бұрын
How long would you say the game takes when you're not lucky enough to have Talia giving historic commentary and you're not streaming? (and Edward & Talia literally answered this question very shortly after I posted it!)
@kevinbertram4828
@kevinbertram4828 6 күн бұрын
90-120 minutes, kind of depends on if you have an analysis paralysis player or not in your group.
@EmilioRodo
@EmilioRodo 17 күн бұрын
The retirement mechanic reminded me of John Company 😊 Was that the inspiration?
@jasonmatthews2935
@jasonmatthews2935 16 күн бұрын
I don't think any of us had played John Company (at least I hadn't) since the second printing wasn't available yet, and the first printing was so hard to get ahold of. But any comparison to Wehrlegig is always a compliment.
@Afinati
@Afinati 16 күн бұрын
You can always rectify. JoCo 2e is stellar.
@ClydeWright
@ClydeWright 16 күн бұрын
To the best of my knowledge, that wasn’t a direct inspiration.
@ClydeWright
@ClydeWright 16 күн бұрын
19:55 super book report yesssss!!
@MurrRockstroh
@MurrRockstroh 17 күн бұрын
I found one thing odd during the play through. The fact that the judges that were in line to be Elevated to the court never shifted up after someone was Elevated and someone was removed. This seems like it could effectively lock someone at the very bottom into place for a long time in a sort of limbo state. This is also made a little more confusing because of the graphical design choice to put up arrows on all the spaces (B&C), implying they shift upward like a conveyor belt.
@jasonmatthews2935
@jasonmatthews2935 16 күн бұрын
I responded on the Geek. The Justice with the least influence is removed at the end of every turn, this often isn't the just at the bottom -- which is used to break ties. Since the Justice Deck serves as a clock, and since the preference is for judges of the appropriate era to be on the bench during the cases of their time, bringing in new justices in front of "older ones" improves the historicity. The arrows tell you the order for tie breakers -- top to bottom (also improving the probability that the right judges will be in the right place at the right time.) I think in actual play there's not any real confusion to this.
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