This is honestly a breath of fresh air. If more people took the stance of "it's not for me" instead of "it's worthless garbage" We could get back to having more games that take creative risks.
@assassindelasaucisse.40397 ай бұрын
Like Planescape?
@ataridc7 ай бұрын
I was worried this video would torment me, and I'd have to exile Mortismal via the unsubscribe button, but it turned out to be a breath of fresh air, and as much as game companies like to nickel and dime us, it's safe to say Mortismal isn't dying to play these games again.
@ryandavid12777 ай бұрын
I've been having this discussion with anti Dark Souls 2 people
@Matheusss897 ай бұрын
Many people indeed seem to not be able to distinguish personal preference from quality. Mortismal has proven to be a pretty level-headed guy since i've been following his videos, thankfully.
@chrisanderson78207 ай бұрын
Yup, there are just so many games and so many genres it is impossible to have every game suit every person. I have played MANY games which I acknowledge as being really good but just not for me. I can't get into Street Fighter (and fighters in general) for because I can't adapt to the learning curve. That's a me problem. Magicka and Braid are great indie games but I got bored in 5 minutes, again a me problem.
@litheq7 ай бұрын
Planescape Torment is the best video game I have ever read.
@lucisbane44617 ай бұрын
@@MetalGamer666 Same. I really want more games like those. On the same note, have you tried Witcher 3? It's one of my favorite games and quite a hidden gem. It's based on slavic mythology and its set in fantasy Poland. I highly recommend it.
@davidmurray35427 ай бұрын
For me, it was the fact you needed to follow a very particular build (high wisdom wizard, iirc) or miss out on a lot of the most interesting content.
@ComissarYarrick7 ай бұрын
@@davidmurray3542 Well, it doesn't have to be wizzard, any class with high wisdom ( and inteligence if possible ) will do. Tho I always found a little funny that in such a dialogue super-heavy game as torment, charisma played supprisingly small role.
@MPKLBN-t6v7 ай бұрын
Planescape Torment problem was that if you are not Mage INT+WIS build with friends spell you miss half of the game.
@joelbergvonlinde13897 ай бұрын
@@lucisbane4461Hidden gem? Are you joking. More than 50 million sold, the 9th most purchased game ever and more than 200 game awards, is a ‘hidden gem’?
@d1MnZz7 ай бұрын
I love it that even when you're making a "negative topic" video it's the exact same vibe of every other video you've made, the way you talk about and present things is really enjoyable.
@seanwolfe11815 ай бұрын
Just cause something is popular doesn’t mean you have to like it and that’s perfectly fine. I wish more people understood that
@Genethagenius7 ай бұрын
Someone actually compiled all the dialogue & stories in “Planescape: Torment” and turned it into a free novel. It’s actually really good! And if you don’t enjoy the VERY old-school gameplay of “Planescape: Torment”, I highly recommend it. But I do recommend playing its spiritual successor, “Torment: Tides of Numenera”.
@Eheklo7 ай бұрын
Can you give me a link for that novel?
@knowwerk54527 ай бұрын
Planescape Torment is VERY old-school? Christ I feel old…
@uh8myzen7 ай бұрын
@@knowwerk5452 Take that feeling and now imagine how old you feel when you started playing games around the time that the first Donkey Kong was considered innovative, and someone calls Planescape: Torment "VERY old-school."
@chillax3197 ай бұрын
As someone that loved Planescape: Torment I really disliked it's "spiritual successor". I can't make myself enjoy Tides of Numenera and I tried to multiple times.
@Omn1c1d37 ай бұрын
Is the game actually mechanically good?
@yuriyutani79077 ай бұрын
Somewhere around the 15hr mark in BOTW, it dawned on me I'd be doing the same thing over and over for hours on end. It wasn't for me
@yuriyutani79077 ай бұрын
@@MrSkullMerchant I actually wanted to say it verged on ubisofty to me but thought it might be a bit of a controversial take
@alcoyot7 ай бұрын
There’s really 2 main types of enemies in the game pig men and lizard men. Very few others.
@k.t.16417 ай бұрын
I kept asking people why Zelda got a pass when they basically copied the Ubisoft formula just way worse even at that. But you can’t tell Zelda fans anything that isn’t praising
@k.t.16417 ай бұрын
@@nothingisawesome hey buddy! I liked that fenyx rising game lol. Wasn’t the greatest but it was simple and entertaining enough for me to get some laughs and make through it all. I didn’t expect much from it at all either
@finnmarr-heenan23977 ай бұрын
Botw isn’t great
@ryandavid12777 ай бұрын
In an internet full of hyperbole, there's Mort. Thankful for this.
@goonerlee7 ай бұрын
Very true. There's Mort and Digital Foundry. Don't trust anybody else.
@billb.44207 ай бұрын
Hey, chief... you all right?
@lindenstromberg68597 ай бұрын
Hyperbole, virtue signalling, and victimhood are the sugar, salt, and fat of the Internet. And much like the people eating too much sugar, salt, and fat - they’re criticizing everyone else for doing, but not themselves :)
@One.Zero.One1017 ай бұрын
I've stayed away from many sports, film, and video game discussion because of binary thinking. It's either the best thing ever or the worst thing ever. As someone who finds positive and negative in things, I get attacked from both sides because I find myself defending the thing from the haters that are disingenuous, and criticizing it from the fanboys who think everything is perfect.
@lindenstromberg68597 ай бұрын
@@One.Zero.One101 I enjoy your films, Mr. Cruz.
@noncompulsoryl7 ай бұрын
RDR2 for me. Everything in that open world is amazingly reactive, which made the absolutely strict mission fail states stand out like a sore thumb. Vere of the mission path for 3 seconds and that's a restart. I still think it's an amazing game, but I was glad when it was done.
@LaughingRam7 ай бұрын
Yeah, the ending pissed me off tho.
@tektight7 ай бұрын
No offense but you gotta be really bad at the game to fail a quest.
@noncompulsoryl7 ай бұрын
@@tektight No offense, but your reading comprehension must be really bad.
@EB-bl6cc7 ай бұрын
my issue with RDR2 is the gameplay being mediocre. Absolutely incredible world and mindblowing attention to detail. But I'm a gameplay-first player and all that stuff just doesn't matter if the gameplay isn't there. Which is why I'm sure I'd be in the same boat as Mort with regards to Planescape Torment. If I want JUST story I'll go read a book or watch a show (there's so many good ones these days). Both of those mediums almost always do story way better than games do
@toadintheh0le7 ай бұрын
I think players often go into a R* game playing it like an RPG. However although they have a lovely open world they are intact quite linear action adventure games
@luciferfaust7 ай бұрын
This is me with Hollow Knight. I fully acknowledge it's a well polished, deep and involved game, but it has never clicked with me and I don't know why
@Yggdrasil427 ай бұрын
Same here. I think what I disliked most is the save system and the loss of soul if you die twice. I much preferred the saves in Ori, where you can expend energy to place your own checkpoint. I don’t mind dying lots but I’m not a very skilled gamer so the zori system lets me save right before a boss battle while in HK I would be down to half health by the time I’d get back to the boss fight. Of course, I’d lose my Soul lots of times, making it even harder to upgrade and progress. It felt like they’re punishing the weaker players.
@نونيم-ي4ح7 ай бұрын
Yeah the backtracking was way too much for me, it could have used some cut content in favor of more polish there are many areas that are just....there and dont really add much to the experience especially areas like the hive.
@BlondeMcGuinn7 ай бұрын
I’m with you. I dig metroidvanias but HK seemed especially “samey” to me. I love Salt & Sanctuary, Grime, Guacamelee 2, Death’s Gambit, etc., but I just couldn’t get into HK.
@jhonnystiven7 ай бұрын
I'm with you here. I loved the setting and music of the game, but the combat didn't feel fluid enough for me to enjoy. When I think about it, it may be because of the influence of playing faster paced 2D slashing combat, like that of the Megaman Zero games.
@madalindragan95697 ай бұрын
@@jhonnystivenyou become Vegeta by the midway point if you search for powerups
@omegamanGXE3 ай бұрын
My list: - The Legend of Zelda: A Link to the Past (or any Zelda game) - Castlevania: Symphony of the Night (or any Castlevania game) - Half-Life 2: Electric Boogaloo - Grand Theft Auto IV
@ave92me7 ай бұрын
Perfectly sums up my experience on Zelda botw, in the end i gifted It to my gf's Little Brother, at least he enjoyed It a lot and i didnt felt i wasted totally my money
@bigzachful7 ай бұрын
Same exact thing. Gifted it to my gfs little brother as well.
@zveznicht8837 ай бұрын
@@bigzachful so no he has two copies (I see myself out)
@k.t.16417 ай бұрын
@@gamelover2222 preach on man! Exactly how I felt. Tried 3 times and got a little farther each time but just had no desire to continue. Let my son try since he’s a big Zelda fan and same. He played for about two days and forgot about it.
@dretchlord8737 ай бұрын
@@gamelover2222 Fair but as a rebuttal: fighting styles like what ? , blood and guts is a no go because children game (otherwise we would get sexy Zelda by now closest we got is BOTW booty), voices characters was in BOTW and TOTK, deep toryline was there since Majora
@emhome9247 ай бұрын
Same. Gifted Botw to my niece back in the day along with the switch.
@happyninja427 ай бұрын
Yeah Dying Light 2 just didn't have the same feel for me as the first one. The first one had such a fantastic atmosphere. With the ambient middle eastern inspired music, with the vocal yodeling, and the harmonic register to a lot of the instruments, just gave it a very surreal feal. The way the game would subtly try and get you to explore at night, by giving more XP, and also by sometimes dropping the air drops (something totally missing from DL 2, to it's detriment) making you have to decide "....should I risk it? I won't get there before nightfall....do I want that loot that badly?" The sheer terror of being caught out at night early on in the game, and how tense your runs for safety could be. Everything about that game was just great. While there were parts in DL 2 I did enjoy, overall, it felt like a watered down copy of the original.
@Cpeerson20007 ай бұрын
Yea I just dropped the game when it said you had to see a Craftsmaster to repair weapons....unfortunately I spent too much time in the Prologue and couldn't refund.
@happyninja427 ай бұрын
@@Cpeerson2000 I mean it's still pretty fun. I finished it, I had fun playing the various components of it. But the overall experience just wasn't as enjoyable for me as DL 1.
@XhumpersX7 ай бұрын
I enjoyed the more indepth story aspects and better combat, but yeah the atmosphere is a downgrade for sure.
@rlowethewitch84177 ай бұрын
See I don’t think neither game is particularly great. They hyped up the parkour but that all went out the window with the grappling hook, which later on you’re really crippling yourself if you don’t use it. Night time never felt particularly tense because you have your see through walls powers and flares, and the air drops become less worth it. Dying Light 2 now has a more intense night time and I think better traversal options, but the story is sooooo lackluster and the writing is bad enough that I don’t care enough to do any side quests again. Both are really 7/10 games
@SpiceRoomOfficial7 ай бұрын
I still playing Dying Light 2 religiously, what’s keeping it alive for me is its constant game improvements and updates, it’s a much better game now then it was 2 years ago and if you look at it as a stand out alone game rather than a sequel then it’s a thrill, I will admit the game is riding on the upcoming raid tower challenges and DLC2 but it’s still pretty great now
@ChrisHMusic957 ай бұрын
I tried so hard to enjoy Zelda: BotW but I just couldnt bring myself to play more than 15ish hours, simply didnt click with me. I can see how its so beloved tho
@vernontk7 ай бұрын
This is encouraging to read. I loved BotW, but can totally see why someone might drop off the game.
@franciscobutte7 ай бұрын
I think is beloved by the "Minecraft" generation. Do a lot without achieve nothing.
@saitamagotchi447 ай бұрын
People say it's a fantastic open world but it just felt aimless and empty to me.
@DylanJo1237 ай бұрын
@@franciscobuttebit of a reductive way to look at it. I believe minecraft is popular with creative types that can make their own fun. Other need more defined objective and thats fine.
@Johan-hm5uc7 ай бұрын
@@smidlee7747 Botw had much less grind than any zelda newer than ocarina of time. The only reason to grind is if you can't beat the bosses, why did you feel the need to grind so much when you didn't enjoy it, and then had boring easy fights? Just go and do the fights as you get them, there is no grind. I think the pattern is that people who loves to grind normally don't like BoTW since botw isn't a grindy game, just do the shrines you encounter as you walk towards the bosses and do the bosses and there is no grind, just an enjoyable game. But if you like to 100% games like mortismal does etc, then it isn't fun, but it wasn't meant to be 100% completed.
@themris7 ай бұрын
Tunic is a puzzle game first and a Zelda/Soulsy game second. I think Tunic is a 10/10 puzzle game. The final puzzle may be the coolest puzzle I've ever seen in any game.
@byghostlight17 ай бұрын
I am always glad to hear others aren't that fond of Breath of the Wild. Like I respect it, and see why it is a classic and somewhat generation defining, and do enjoy it to a degree, but I could never get over the weapon durability aspects. I just grow bored with it.
@sodapopinksi6677 ай бұрын
I am glad that my favorite crpg channel agrees with that sentiment. It's not a generally popular opinion.
@tm1037 ай бұрын
Yeah, I don't mind weapon durabiliy in say, Enshrouded because it's easily repaired. BOTW, not a fan as i'd just lose everything
@KamalSingh-cu5ie7 ай бұрын
After playing witcher 3, i picked up BOTW and it felt so empty and boring
@paulatreides777 ай бұрын
The weapon durability and the limited storage space with the excruciating method for adding more were my two biggest complaints. What do you mean the Master Sword "breaks?" Also, I would not have minded finding Korok seeds (perhaps for life or stamina instead) if the game's weapon durability system was not in direct conflict with the extremely limited storage system. The "go anywhere you see" exploration aspect was actually very refreshing, but I think my breaking point was once doing that and getting to the cliff I needed to climb only for the rain to come down and ruin everything good about the journey there.
@ultramegax7 ай бұрын
That was the great thing about BotW/TotK. It forced gamers to get out of their comfort zone and learn how to use scarce resources, including weapons. Instead of hoarding them all game long. It certainly forced me out of my comfort zone. Some people are willing to embrace new challenges like that, while others aren't. To each their own. It also dared to treat the player as intelligent and had perfectly internally consistent systems... For example, there was a shrine that required me to complete an electrical circuit. I decided to do it my way, instead of the "intended" way. And it worked. I laid out metal weapons end to end and it completed the circuit, as I imagined it should. And TotK just turns that ability for creative solutions up to 11. I found both games a breath of fresh air as I could complete them at my own pace, seeing as much or as little of the world as I desired. You're given your primary objective: kill Ganon, and that's it. I wish more games were so open-ended. In some ways, I actually find it quite sad that some gamers are so used to having their hand held that they can't handle a game like that. And I mean that sincerely, without malice. I think that's why we get so many rinse and repeat, single-corridor, generic games today, especially at the AAA level.
@saviordream7 ай бұрын
This is how I feel about Baldur's Gate 3. Picked it up based around all the hype and praise the game had been getting and quickly realized I wasn't having fun with it. Dropped it after about 7 or 8 hours or so. I can see the quality, and all the love that went into the game, and its certainly a fantastic game, but just one that didn't click with me. I guess I'm just not a fan of CRPGs, as this was the first one I'd played and just didn't enjoy it.
@hamblance59387 ай бұрын
Man this was a video with nothing but hot-takes, but I loved it. 3/5 games you talked about here I LOVED. But it was actually so refreshing to hear a critic give their honest, personalised opinion without fear of what the general reaction might be. This is why I love you as a reviewer, you won't compromise your integrity for anything. 10/10.
@spaced17697 ай бұрын
YES YES YES on Breath of the Wild - it's so devoid of the all the things I love about classic Zelda games. It may just be a generational thing because I know people love it, but it seems so hollow to me.
@Fetzzidiaz7 ай бұрын
I remember doing all the shrines and stuff. But then never finish the actual game because I got tired of it. i just didn‘t get over it getting disappointed how the last temple would be. Legend of Zelda was always about the dungeons for me 😢
@focusedfuture76127 ай бұрын
Not just you, I'm a relatively young guy but I grew up playing all the classic zelda experiences (LttP, WW, OoT, TP, and SS are some of my favorite games of all time). Botw and Totk are wide as an ocean, deep as a puddle. Nintendo completely removed all the charm and style of the previous games, and I think that was a big mistake. If you remove the "zelda elements" (link, zelda, different references to previous games), both botw and totk do not feel like zelda at all. They are "generic open world game with some light rpg elements." Especially with totk, I want to play zelda, not open world gmod. It's neat that you can make vehicles, but they almost never work well, are slow or clunky to operate, and use limited resources and are never worth it. From a mechanic perspective, it's cool to see in a game, but from a enjoyability perspective, it's terrible. The biggest obvious complaints from these games are: lack of actually good and complex dungeon layouts incorporating dungeon items, mini-bosses, etc, lack of well thought out puzzles and level design in the overworld, lack of compelling soundtrack (the best botw song was one that wasn't even in the game, the trailer music still gives me goosebumps and it's nowhere to be seen in-game), lack of genuinely fleshed out or interesting characters (Groose, Zant, Tetra/Zelda from WW, Midna obviously from TP, the list goes on). Every single NPC in botw and totk feel so boilerplate and uninspired. *Maybe* Mipha or one of the other heros is "ok", but not near the level of the previous characters. What Aonuma said in a recent interview is really disheartening. The interviewer said something like "These open world zelda games have been very popular, but there is a sub-set of veteran fans that much prefer the older style gamplay found in the older, more linear zelda games. Do you have any plans to make more linear zelda games", and he essentially said "looking forward, we are only expanding on the current formula, this is where we decided to steer the franchise" which is executive talk for "hey, all you life-long zelda fans that have supported us for 10, 20, even 30 years, screw you guys. All these new people that are playing because its open world are giving us a lot more money, so we're abandoning everything that made the franchise so great".
@THEONETRUEOVERLORD7 ай бұрын
@@focusedfuture7612this is objectively false they are not “wide as an ocean deep as a puzzle they have great exploration and mechanics. Also yeah screw you old Zelda fans you guys are so set in your ways and won’t change for something better. Also you guys don’t make Nintendo billions of dollars like the new games. There is so much in what you said that is objectively false but I don’t care to go over nuances as this is a KZbin comment section.
@focusedfuture76127 ай бұрын
@@THEONETRUEOVERLORD The reason I am so bothered is because Nintendo insisted on completely changing an IP/formula that has worked well and was beloved for over 30 years. Objectively, you can't argue that the mechanics/gameplay that Zelda is known for, that were found sprinkled lightly in botw/totk weren't watered down compared to previous games. The dungeons are objectively far less complex than previous dungeons from older titles. There are far less of them, as the newer games have shrines. Because you can complete any shrine in any order (after the first four), this means none of them could build off of previous ideas found in different shrines. The idea of the shrines is to have "bite-sized" puzzles, which means each one takes no more than ~5 minutes to beat, and that's for the longer ones. There are so many you can run through or cheese within ~30 seconds. This plus the lack of dungeon items means that puzzles throughout the game are far less complex or varied. Unique and interesting puzzles was one the driving forces that made the Zelda series what it was. The map and world design from botw/totk is objectively less compelling or interesting due to that fact that it is so large, is open world, and again the lack of dungeon items. Inherently, the larger the world, the less focus can be spent in each individual section of the world. This combined with the fact that there very very few instances of linear level design, means the maps themselves are just big open fields with some random shrines and repetitive baby puzzles (korok seeds) strewn about. Again you can't argue that korok seeds are objectively more complicated than previous overworld puzzle designs due to the fact that many are extremely repetitive and single step (put rock in rock circle where one is missing, use magnet to line up left metal sculpture to match right metal sculpture, etc). These are literally puzzles that can be solved by babies (the square goes in the square hole type puzzles). You haven't given any counter points to the fact that the NPC's are on average far less interesting or have any character growth. This means, objectively, the character design is worse, because there are far more of them but they are less detailed. With the shrines, korok seeds, and NPC's all falling into this category of "there's more of them but they are much simpler compared to previous titles" is why I used the statement "wide as the ocean, deep as a puddle". The only way botw/totk surpasses previous Zelda games in terms of core Zelda ideas is through exploration, but *subjectively* I find it much less varied or enjoyable than previous games. With almost no limit on where you can go after doing the first four shrines, this means fundamentally that it is much more challenging for developers to make unique level designs or puzzles that fit into specific parts of the game, as they don't know where you have and haven't been. In totk, the vehicle building system seems cool, but it's quite surface level, in terms of ways applying useful mechanics to the game. Yes, you can make logic gates using different items, and that's neat and all, but from a gameplay/enjoyability perspective, and especially from a "zelda-centric" perspective, I couldn't care less about that at all. Is the vehicle building a unique element that was impressive to implement? Absolutely. Does it make the game fun? In my opinion it doesn't. You have a limited amount of supplies to use (unless you grind out materials, which no one wants to do). Then, you can build different types of vehicles for traversal or combat, but they never work as well as alternatives, such as using a high damage weapon that you already have, or launching from a nearby tower to cover long distances using the glider. The fact that there are other systems in the game that do the same things the vehicle building does, and the fact that those systems are always available, and don't solely rely on limited materials means there is less incentive to use the vehicle building in the first place. That combined with the fact that you need to grind in the depths for hours to get enough batteries for the vehicles to run slightly longer than before is just unenjoyable and takes too much time. The game doesn't respect my time, which I don't appreciate. I would rather play a 40 hour game that is much more dense in its gameplay than a game that takes 100+ hours just to find even half of the copy-paste filler content.
@Aphextal937 ай бұрын
I loathed botw. Gave it 20ish hours before admitting defeat. Totk was overhyped and nearly the same game with broken crafting.
@cadearcher22587 ай бұрын
It has taken me 2 1/2 years to finally be close to beating BOTW. There are moments that are amazing but so much of it feels so shallow and repetitive every time I pick it back up I get burnt out after a few hours
@bearpoop7207 ай бұрын
2 years? I could only play it for 1 hour every time I came to my friend's house which was only a few times a week. And I beat it in 2 months. You are plain bad if it took you that long, with no restrictions in place.
@DanielMazahreh5 ай бұрын
You get burnt out, because you are not good at the game nor are you creatively smart.
@cadearcher22585 ай бұрын
@@DanielMazahreh yes you are brilliant thank you
@jfpanda74447 ай бұрын
For me it was Skyrim, I played over 60 hours, I played some dlc & loved the brotherhood but never finished it, I always felt like there was an eternal list chores to do at all times, almost stopped playing when i got to the magic school because I thought how annoying the quest were
@FhargaZ7 ай бұрын
The assasin quest were so much better than the main ones, dragon fighting was such a letdown. But the mods, oh my god how good they are, totally different experience.
@aravindpallippara15777 ай бұрын
Most people never finishes skyrim I too lost interest after mage school
@TheZomboy117 ай бұрын
60 hours of playing vanilla skyrim and then never finishing college of winterhold questline, you basically described everyone who played it, including me, and im still playing this game with mods with over 5000 hours. it isnt you its the game
@rissaarei53367 ай бұрын
If you haven't played the total conversion for Skyrim "Enderal" by SureAI yet, I'd highly recommend it! The storyline is really good, the voice acting for both German and English is stellar and it really surprised me how an RPG could instill so much existential dread and subtle (or not so subtle) horror into a lush and wonderous open world. It made me care if the people I met out in the world survived or not; their fate was not just a checkmark of a quest done in my journal. Not to mention, that it manages to seamlessly bring together a freedom of creating whatever character you want to play, but also give them a meaningful and intriguing past for you to unravel.
@rissaarei53367 ай бұрын
As much as I like Skyrim, it does have some big issues. For me, the biggest ones were the facions. They are a serious downgrade, even if you just compare them to Oblivion. And all share the same trait - zero care for people. I should preface, that the only faction I played to the end was the College of Winterhold. The others have put me off instantly and thus this is a very "first impressions only" take on the Skyrim ones. I don't think that I'm terribly wrong here though. Dark Brotherhood: Skyrim - murder hobos, who do what they want. Oblivion - dark cult, with deep tenets and death as a ritual of worship (Also, the reverse who-dun-it was an absolute blast!). Companions/Fighters Guild: Skyrim - murder hobos, who do what they want and get in fights for "glory" (and they get furry, I guess). Oblivion - an organization of fighters protecting those, who can't fight for themselves and make sure thet the people get all that they paid for and don't get scammed/ripped off. College of Winterhold/Mages Guild: Skyrim - band of mages, who do what they want, bring destruction on the town next to them and have zero care if students disappear/get themselves killed Oblivion - an organization of mages dedicated to collecting, guarding and expanding knowledge of magic, as well as making sure it's used responsibly. Thieves Guild: Skyrim - scummy scammers, who basically run Riften and line their own pockets. Oblivion - take from the rich, give to the poor. Also, make sure to weed out any corrupt guards, who overtax people and line their own pockets. Sooo, yeah, I didn't play any of those. EDIT: just forgot a word in a sentence.
@mateussalvador21037 ай бұрын
i really enjoyed BotW, but i simply coud not play Tears of the Kingdom.
@1tsbag1347 ай бұрын
Same for me, botw is cool but i really didn't want it to become the new zelda formula. Hopefully the next game would back on the old track.
@sebastianvelcro7 ай бұрын
Really? Care to elaborate why? I’m just curious since they are very similar. I wonder why you’d like BOTW but not TOTK. I’ll try a guess… Scope was too much? It is a huge game and that sometimes leads to a good amount of being bored. More even than BOTW.
@mateussalvador21037 ай бұрын
@@sebastianvelcro tbh TotK is basically the same game. Like, why play botw again and pay 60 bucks for it? Idk, dude, i also disliked all the new mechanics.
@sebastianvelcro7 ай бұрын
@@mateussalvador2103Fair enough.
@hauntedheathen27327 ай бұрын
ToTk really did feel like a randomizer mod for botw. Same armor sets and weapons but different locations, all the loot in the new underground area is just the amiibo costumes from botw (why are the scalps of all previous Link's canonically down there lmao)
@naqahdah7 ай бұрын
It's nice to hear basically my exact sentiments about Breath of the Wild echoed here. I've tried several times, most recently about 30ish hours worth, to figure out why I enjoy open world games so much, yet Breath just does not click... and this pretty much sums it up. I also think it's the more sandbox nature of the game; it seems like it appeals to people that would like Minecraft or games where just running around and doing your own thing is its own reward, and that has never really been my thing.
@InfiniteQuest864 ай бұрын
Yeah, maybe that's the problem. I hated that. But so many people like Minecraft, so that makes sense. And the climbing. My god, it was endless slow climbing every time you play. Where's the fun of zelda?
@jacoporegini88417 ай бұрын
For me that would be Tides of Numenera, it had all the elements I seek in a game and yet somehow managed to bore me to death. I have no idea why I dislike it so much.
@AyarARJ7 ай бұрын
Same here and Planescape:Torment as well. I like the idea of these and they seem like something I should like. But short bit of playing revealed...no.
@pitchforker33047 ай бұрын
I joined the Tides of Numenera Kickstarter campaign because Planescape Torment was such a mind-blowing experience. But after several starts, I've never managed to finish it.
@asolanara7 ай бұрын
Same here. I really wanted to like the game because of the world and lore. But the gameplay for it just couldn't hold me, and I felt punished for my choices
@kademarlowe14197 ай бұрын
I really appreciate this video, too many people will act like you're the problem when you don't like what they like. And we can recognize that a game is good, even if it isn't for us. I felt the same way with Breath of the Wild, and Skyrim for a long time. It took 11 years and multiple attempts for Skyrim to finally click with me
@adamb61197 ай бұрын
Good video! I totally relate to that. We don't need to enjoy everything that is of good quality (like french cheese 😂 ) and it is absolutely fine. The true art is to be able to admit it and not hate people who think otherwise.
@Hrafnskald7 ай бұрын
Great video, and respect to you for acknowledging the difference between a bad game and a game that's not a good fit for you :)
@des_mondo55897 ай бұрын
God of War for me, I was bored stiff after 7 hours and never went back
@Matheusss897 ай бұрын
7? I couldn't get past 2. Thankfully the copy wasn't mine so i didn't lose money. Haha
@solomani-427 ай бұрын
Old or new? I can’t stomach the modern games but fan of the originals.
@EastyyBlogspot7 ай бұрын
For me I prefer the ps2 and ps3 games for the gameplay, I thought the newer game were OK but going more narrative story approach was not my cup of tea
@franciscobutte7 ай бұрын
I imagine that you are talking about the newest one, right?
@Ehh.....7 ай бұрын
I finished the new ones but i get it. I didn't really understand until i went back to it but man that combat was not fun to me (not just compared to the old ones but in character action in general), I had just forced myself to slog through it cause i was interested in the story's conclusion.
@korrinmichealson53445 ай бұрын
Everyone raved about breath of the wild when it came out. So when I got a switch, aside from the few indie games I downloaded, I got a physical copy of breath of the wild to go with it. I played through the entire game trying to see what everyone was so hyped up about. At the end I was so disappointed I didn't even look at tears of the Kingdom.
@pdrey1004 ай бұрын
I had to play Link's Awakening again to wash that horrific weapon breaking mechanic away.
@korrinmichealson53444 ай бұрын
@@pdrey100 oh yeah that drove me nuts. Even the master sword broke. The fact that it goes back in your inventory to recharge doesn't change the fact that THE MASTER SWORD can break.
@maxpower85497 ай бұрын
A game i did not enjoy, which is a very unpopular opinion, is outer wilds. That game was anxiety simulator and when the stupid angler fish jumpscared me i closed the game and never touched it again. But i am happy that i can agree with a connaiseur like you when it comes to the first three entries on this list (haven't played the other 2 though)
@chrisbfreelance7 ай бұрын
Atrocious controls masked as 'Quirky'.
@maxpower85497 ай бұрын
@@chrisbfreelance i feel like the flight controls were the only fun thing where you can fling yourself around by gravitational pull, i believe that was pretty accurate when it comes to the physics. I'm talking about that stormy planet with the tornados all around you, I'm talkin about the planet that is crumbling beneath your feet because there is a black hole under you, I'm talkin about the vast blackness of space where you just suffocate, I'm talkin about the freakin sun exploding and don't get me started with these effin angler fish in the fog!!! This game is just unsettling to me and, yeah, i know, you can't rly die, but then groundhogdaying the whole thing is not making it less anxiety inducing. Exploration in unknown worlds is fun and i like playing survival games with the constant pressure to survive, heck, i feel zombie horror games are less unsettling, but this? People hyping it up as one of the best games ever made and i just can't play it...
@alexgabriel58777 ай бұрын
its the goat but yea couldn't play it myself, watched someone play it on youtube and suggest you do the same, like Joseph Anderson has a great walkthru
@squeemlives7 ай бұрын
Thank you! On paper Outer Wilds is the perfect game for me - exploration, cosmic mystery - but it was a miserable gaming experience. I hate timers and retracing my steps and runbacks, and going through five minutes of travel just to sprint around an interesting area before the universe reboots just isn't fun for me. Not to mention puzzles where it's unclear if my solution isn't working because I'm on the wrong track or because I didn't come back fast enough. Nope, not for me.
@vdub63437 ай бұрын
Despite otherwise loving the game, the angler fish and dlc lamp sections had me looking up guides. I’m super wimpy with my horror, so those really took me out of it.
@bryanmalone14964 ай бұрын
Your Breath of the Wild assessment is spot on. The Legend of Zelda is literally the first game I ever beat, I loved Link to the Past and Ocarina of Time, and many others. BotW bored me to tears. I tried so hard to love it, but just ugh.
@Shaomander7 ай бұрын
Thanks for bring up this topic. Its okay to not enjoy a game, even if everyone loves it. For me that was FF7 Remake
@cmdr.jabozerstorer39687 ай бұрын
On PC it's just odd. The controls are all over the place and there's no mouse on the menus either. I'm not far into it but Cloud is also just so miserable as a character to play.
@invisibleloveone7 ай бұрын
Same. You need to be a PlayStation fan. The game feels like the PS breath of the wild. It's not hooking me after getting about a 3rd of the way
@Sparkrdom7 ай бұрын
@@invisibleloveone Not a PlayStation fan, but I thought the remake was excellent. Remember not to make generalizations :) I respect that you don't like it.
@stokesy24697 ай бұрын
@invisibleloveone it's nothing like breath of the wild.
@yoshitsunedono7 ай бұрын
For me too, though chapter 9 was truly great. Other than that, the changes in the story were awful, and so was the constant padding. FFXVI was even worse though, with its nonexistent level design, abysmal story and every battle being the same.
@ravkhar9274 ай бұрын
I totally agree with your approach, so many people can’t seem to understand that video games are art and as such are subjective. I can tell Super Mario games are great, heck I like watching people play the 3d entries but somehow it just doesn’t translate to the same level of fun when I play them n I accept that, it’s just not for me.
@Jasta857 ай бұрын
Probably one of the reasons it was so fun to play Planescape torment is that there wasn't a lot to compare it to at the time (I had not yet played the early Fallout games which came out at around the same time) so it was such a novelty and combined with the great story it made a massive impact on players at the time. Definitely could understand frustration with it if you played it 10 or 20 years later when there are so many more games in the genre that have smoothed out the gameplay part. But yea, I have bounced off quite a few games I felt like I should have liked.
@debrickashaw93877 ай бұрын
I played and completed it for the first time this year and the combat is very bad. Especially compared to other games in the same engine. I found baldurs gate 1 and to a greater extent, Baldurs gate 2 to be extremely enjoyable in terms of gameplay but PS:T not at all. The combat wasnt hard (you move faster than any monster in the game, spells are way to strong and pause the game while you cast some of them) just tedious. That being said the story was excellent but it could have been enhanced so much more if the gameplay was actually up to par
@nicodimus22227 ай бұрын
You pretty much just described perfectly why I just played Pathfinder WOTR for a while and quit. I was not having fun. I felt overwhelmed by the game's systems and what I felt to be a ridiculous overabundance of choices. Past a certain point, complexity makes a game worse.
@civoreb7 ай бұрын
This is literally the reason I havent started it yet. Seen reviews and gameplay and I feel like I need a college course before playing it to enjoy it
@zanethezaniest2747 ай бұрын
As someone currently running through Planescape torment 100%, my god does the combat really drag this game down, the Mordom maze in particular is when I REALLY started getting sick of the combat. While I did get really invested in the story of the Nameless one and his story, I really wish there was an option to just turn off all combat and go through the game as a pure narrative adventure.
@armelior46107 ай бұрын
the "maze" part is also very tiring, I gave up on recruiting the modron companion even with a guide
@abhijeetkrishnan7 ай бұрын
I'd recommend using cheats to increase your character's power and essentially breeze through the combat. I did it and it helped *massively* to be able to better appreciate the story. And my god, what a story it is.
@Fossilfighters1234 ай бұрын
The game I didn’t enjoy was RDR2… I understand how other people like it, and how it is so wonderfully crafted and a visual feat. I think I just played it with the wrong expectations. It’s more cowboy simulator story game than a gameplay focused cowboy rpg game. Paired up with my ADHD, it’s really difficult for me not to yawn and get bored every time I enter the game. The pacing is super relaxed and slow, which is enjoyable for most people, but for my brain it’s just not enough dopamine for me to stay focused enough and not fall asleep. Plus, the controls and combat were just soooo uncomfortable for me. I understand realism, but when the character takes a whole second to do a turning around animation, it just makes me lose my patience… I can turn faster in real life!
@omegamanGXE3 ай бұрын
Red Dead Redemption 2: Electric Boogaloo
@lolersthe4th8807 ай бұрын
Preferences are so interesting. I think I tend to land with you on most things but, then there're things were we diverge despite seemingly having the same gaming palette. I respect the list and I'll give my own hot take - I didn't really enjoy RDR2. I tried to really get into it 3 different times and I could just never push past perhaps the 2nd arc or so? The thing is, my issue is in no way the game's fault. The story and characters are amazing and can absolutely drive the player to keep going - but I didn't want to lol. I wanted to keep soaking in the world and with the stakes of narrative always going up and up, I felt less and less inclined to interact with it in a way that I feel like I haven't felt in an open world game in a while. I suppose the word is dissonance. I just felt like my outlaw roleplay sort of falls apart with the main story chugging along. There are tons of games like RDR2 that are by many metrics - masterpiece games that absolutely deserve their acclaim. I suppose why I single out RDR2 in particular is that it's a game that should be right up my alley and yet, I just couldn't do a single full playthrough of it. I've played Elden Ring start to finish at least 4 times and have a few other scattered characters, yet still, here's this game with just about everything I love about open worlds and I just can't do a single playthrough. I could get into specifics, but it'd genuinely make an essay out of an already long comment, so I'll end and just say, I love these sort of lists that spark discussions in this way.
@pragmaticeagle48324 ай бұрын
Opinions are opinions. These are told with detailed &, imo, credible reasons. Respect
@spotthespy7 ай бұрын
I really, REALLY dislike the modern Zelda games. They're extremely cool for ~3 hours, but then they fall apart. They have a terrible sense of progression and very little real content. They end up feeling like half-baked Ubisoft games with some gimmicks.
@TheParagonIsDead7 ай бұрын
Talking about opinions and just saying stuff is bad isn’t the same.
@oxirosmusic7 ай бұрын
200% agreed
@JonathonTheAsshole7 ай бұрын
When people start calling anything "half baked Ubisoft games" then you know gamers are broken beyond repair.
@ZacTheFirst7 ай бұрын
They’re definitely a lot better than Ubisoft games let’s be honest
@TheParagonIsDead7 ай бұрын
@@ZacTheFirst my dude I played a hour of the new AC games and never picked them up again, the ui was enough to kill me. But I think the new Zelda games are very very good, just very different from last ones.
@thebarbaryghostsf6 ай бұрын
Oh man, Tunic. The best thing about that game is the insane amount of puzzles and secrets that game has tucked away.
@MindinViolet7 ай бұрын
While I am a huge fan of Planescape Torment, I must admit that it has some pretty major issues. For me, this shows that a game can achieve greatness despite its flaws.
@andrewsaunders46437 ай бұрын
the only thing that keeps me coming back to dying light 2 is the parkour. it was a step backwards in every direction (for no discernible reason), except for the movement. traversal is cool in the first game but it's a whole standalone experience in the second.
@johnathanrhoades77517 ай бұрын
Baldurs Gate 3 for me. Great game. I put 40 hours into it. But…I just didn’t care about the characters/story/world. There were enough times where the engine just didn’t do what I intend to tell it to that combat/sneaking was often frustrating and required a re-loads due to…my inexperience with the systems? Not really sure. Also, I’m not looking for a harem. Every. Single. Party member is trying to get in my pants and that just feels a bit silly (sure, maybe one or two would pursue you, but all of them?? It just feels a bit like a bad dating sim.) and definitely not what I wanted in a game.
@wormerine80297 ай бұрын
Yeah, Larian games are games are frustrating for me, as turn-based systemic cRPG should be right up my alley, and I just don’t enjoyed their titles. BB3 is painful in particular, being supposively a followup to my fav series.
@Cakalank7 ай бұрын
Act 1 till act 2 was amazing for me. On act 3.. its just weird. Felt like treasure hunting trying to figure out what to do. Pacing was a mess. Ended up burnt out and dont really like the dice RNG-ish system of dnd.
@theperfectbeing7 ай бұрын
@@Cakalank I've played all the turn based DnD styled games over the years but BG3 felt the most off with combat outcomes. I found that more often than not you'd outright lose a fight first time around and would only be able to succeed by massively buffing your entire group before the fight started (which doesn't make sense in relation to how the story of the game plays out). Surviving being ambushed by bandits/goblins only because you buffed up before they arrived just feels thematically wrong. Sometimes you just outright lose a fight due to a bad string of RNG such as missing 2 attacks against a low hp mage, who then proceeds to entrap your entire team and they get shredded by ranged attacks. Next time around you just have the rogue sneak in and deal max ambush damage to the mage instantly killing it and the fight goes from losing your entire party to not losing anyone at all.
@livertx7586 ай бұрын
@@wormerine8029 i kinda liked Bg1 and BG2 evend if i was bored of the game before the end but BG3 is one of my favorite game
@Evanz1117 ай бұрын
For a while now, I’ve always felt like I’d rather play & enjoy a very niche 6 out of 10 game rather than yet another well rounded 9 out of 10 game that hits all the usual beats. One of the reasons why we need to be skeptical with review scores, and tend to stick to critics who we find ourselves agreeing with a lot (or more appropriately, one who approaches games in a similar way, as preferences will still differ)
@akito65727 ай бұрын
I'm glad to see that someone else has the same issues with Path of Exile. Surely it's an incredible game but it just didn't click for me
@crozraven7 ай бұрын
Imagine if we get Planetscape Torment Remake with modern graphics fidelity & robust TBS gameplay like BG3.
@Merumya7 ай бұрын
imagine larian remakes it with the same dedication they had for bg3 and add some stuff on top that has been unfinished/unpolished in the base game, like the tons of sidecontent that were obviously skipped/cut short (fall from graces diary for example) and add some of their own stuff. one can dream.
@Ocean5ix7 ай бұрын
@@MerumyaThe chances of it being remade in a creator toolset like Neverwinter Nights or Solasta are bigger than Larian working with Hasbro ever again.
@osbourn57727 ай бұрын
@@Ocean5ix I wouldn't say that. I don't think Larian cut ties with Hasbro for some sort of moral reason (even though it was portrayed that way to the public), more likely they just didn't want to pay the absurdly high licensing fee for D&D related stuff. If Hasbro tunes the licensing fee down, they could potentially make another game. That being said, I'm not counting on it, and this particular scenario is pretty unlikely.
@Ocean5ix7 ай бұрын
@@osbourn5772Well.. didn't sound like it was just about fees at all. Larian is averse to the idea of having to answer to anybody above them, and they're right. Hasbro/Wotc are insanely annoying about their IPs, and it has been reported by Swen himself that they made their lives a nightmare during the development process. And honestly, after everything Swen said about them, I doubt they would want to work with them either.
@anthizuyo7 ай бұрын
it would be better if is closer to disco Elysium gameplay
@chrisgee84417 ай бұрын
Man… there is no one that could mention some of my favorite games and think they’re not for them, and it wouldn’t shake my trust in them… except Mort. Godspeed my man, looking forward to whatever you enjoy (or don’t enjoy next). I know if you like it, I’ll like it; I may just like some of the things you don’t!
@chrisgee84417 ай бұрын
@@Jorendo how do I trust a person to recommend something, if the things they DONT like I like? (BotW is one of my favorite games). Use music as an analogy. If someone dislike your favorite band, would you trust them to recommend you a new band? No. The difference here is that Mort has not missed a single recommendation for me. My feelings (if the games he enjoys) align with my views exactly. Honestly, if I didn’t have this history and I heard “some guy” say he doesn’t like the rpg mechanics in DL2, or the progression of BotW I’d probably chuckle, close the video, and never come back. Thanks for coming to my Ted Talk about garnering good will.
@Sparkrdom7 ай бұрын
@@chrisgee8441 If someone doesn't like my favorite band, I would absolutely take their thoughts on other bands in the genre I don't know about. I like having an open mind, and enjoy the discovery - I am constantly being suggested bands I've somehow missed in the scene, or overlooked initially, and I love every minute of it. I'm not interested in consuming content in an echo chamber. That said, enjoy what you enjoy! That's the beauty of life.
@chrisgee84417 ай бұрын
@@Sparkrdom I’d agree with you if the genre was different, as these are all closely related to the genre he plays. I found Mort because my number 1 video game is PWotR, and every suggestion he’s had has led to a great gaming experience. I’m a father of two, I don’t have time to take LITERALLY every other recommendation out there, which is very cool of you to do. But when IGN gave God Hand a 3 out of 10, I’ve saved a lot of time not playing their recommendations. And I don’t think video games should be described as an echo chamber, this isn’t political. It’s entertainment, people should only play what makes them feel good and happy… know I’m jealous of your ability to listen to all genres of music and play every video game based on everyone’s opinion. Must have a lot of money and free time!
@Sparkrdom7 ай бұрын
@@chrisgee8441 Cheers! I don't listen to all music, just not gonna ignore someone's opinion just because we disagree about my favorite band - I'd have missed out on a ton of bands I now love! That said, if they continue to disagree at every turn, then yeah, I'll start to not really give as much weight to their opinions. Video games are the same - Don't actually play them all, but I rarely wholesale disregard a channel/opinion on a few based takes. Again it comes to aggregate - am I consistently in disagreement? Do I vehemently disagree, or just mildly? Is the disagreement knee-jerk? Are their thoughts well articulated, or just meant to trigger? I'll quickly throw a channel out if they're just trying to garner clicks/interactions by hot takes. Echo chamber is not a political term, it just means only hearing opinions you share. That said, it's clear that's not an issue here, I just know it can be for some people. Mort's takes are some of the best, I can agree with you there. Even when I disagree, it's hard to discount his thoughts because he expresses them so thoughtfully. The fact he consistently 100% complete games before giving those opinions really gives weight to it. I appreciate the friendly discourse. Your points are totally valid, and it's excellent that you've found outlets that help you streamline your intake. Was not trying to nay-say "your side", just give a different perspective, because both are valid. Hopefully those two kids will grow up and game with you :)
@dontworry74407 ай бұрын
I feel similar about DOS2, which I recently completed. I liked it overall, but it's a 7/10 for me with a lot of issues. Personally, I don't understand why DOS2 is so widely considered one of the best modern CRPGs. IMO, other modern CRPGs like Wasteland 3, Shadowrun (Dragonfall and HK), Pillars, and of course BG3, are significantly better. But I realize this is just my opinion and many disagree with me.
@Khroniclas7 ай бұрын
For me, Nier Automata and Hades. Great games, but I did not like the 2nd arc of Nier and it soured a lot of the experience for me. (still finished the game) Hades is also a great game with much quality, but yet it feels like some crucial part is missing for me that I need for it to be the GOATED game that everyone is enjoying. Edit: I also realised, monster hunter world. Combat is solid but not my cup of tea and then there is the UI that I just don't enjoy and multiplayer felt wrong too. I can see why people love this game, but it just doesn't work for me personally.
@jakoick12987 ай бұрын
monster hunter world isn't exactly considered holy grail though even when it launched aside from diehards people could see the cracks
@m389nkfpe037 ай бұрын
I've played Hades for 200 hours so obviously it hit the mark for me!
@sadikquahflowers55077 ай бұрын
I tried the Nier Automata demo after playing the Stellar Blade demo and it was not for me.
@TheDrewjameson5 ай бұрын
I had so much trouble having fun playing Breath of the Wild, and felt like I was desperately missing something.
@kazen167 ай бұрын
this is how i feel on mostly all zelda games, i guess the feeling of dead worlds because it doesnt have bustling towns or something, it doesnt feel like a live in place. the game play is always fun tho so yeah i still end up playing a bunch of them but its always in the back of my head.
@tektight7 ай бұрын
That's any open world where there is exploring. Botw has enemies everywhere you turn.
@PAINt0theMAX5 ай бұрын
@@tektightthere should be towns just cause 2 and 3 look more populated when they're 1000 sq km instead of 30
@okoyehenry5776 ай бұрын
For me, those games were Red Dead Redemption, Final Fantasy 10, and Alan Wake.
@fragr33f747 ай бұрын
Really enjoyed this video, dude. I actually think more reviewers should talk about this sort of thing coz not only is it a fun conversation point, but also sort of helpful to understand someone's taste.
@Capper_Bra5 ай бұрын
BoTW and ToTK does not have empty worlds but the world just doesnt feel alive
@HARBRINGERZERO7 ай бұрын
One game that does this for me is Horizon: Zero Dawn and it’s sequel Horizon: Forbidden West. I know it’s a good game, I can see it but I just don’t care for it at all. I forced myself to beat the first one and couldn’t stomach the sequel for more than 10 hours. 🤷♂️
@gerardoaggg7 ай бұрын
I feel like more one man video game review channels should make videos like these. It helps gauge what a particular reviewer looks for/wishes was in a game even when it was a huge hit and can provide a perspective a fan might not have even realized.
@SanderPastoor7 ай бұрын
Tunic made me feel like I was playing a late 90's game I had lost and rediscovered, like Little Big Adventure. There was something about the music and atmosphere that I just wanted to keep experiencing, even if the game got a little tiring near the end.
@kasplat58744 ай бұрын
BotW is one of those games that I actually enjoyed the first time playing blind, despite the terrible combat. When you are discovering mechanics and the areas for the first time, finding secrets, going places early that you probably shouldn't, etc. it was generally fun and interesting. However, once you know the ultimate foods, where to go, how to get the Master Sword, etc. the game feels tedious, so the second and third time I played (my spouse does like the game), I couldn't wait for it to be over, so I pretty much get the Master Sword and skip a large part of the rest of it. Similarly, TotK was great most of the game the first time playing blind,, but it wore out its welcome long before I finished and I definitely didn't come close to 100%. If they ever make it so you can have 30 or more Favorite creations, one of the best parts of the game would be much better.
@ninjafohhiya7 ай бұрын
As I've gotten older (I'm 33), I've definitely adopted the, "Well, that was fun, but I don't want to do this anymore." The most recent game was Remnant 2, as I was just finishing up a Nightmare difficulty and thinking about starting apocalypse. I did a lot of the gear hunting and ton of class building, and I just burnt out. Also very early into my NG+ of Dragon's Dogma 2, but I think that was because the game was trivial at that point.
@XhumpersX7 ай бұрын
I don't think thats an odd or an old thing. The mass majority of people including myself only play a game once. I can't imagine playing the same game right after beating it and not getting bored or burnt out.
@Mandrake427 ай бұрын
With Planescape, the problem with all the gameplay attached to it is that it was very much part of the DnD game style at the time and it was very much set in the DnD universe. We hadnt really progressed to a point where you could just tell a DnD story in the DnD world without using the DnD systems. We really are now at a point where you can just make a straight narrative game set in pretty much any world you like so long as you can buy the rights. Hell one of my fave narrative games is Telltale's Tales from the Borderlands that simply uses the setting of the game and noting at all of the loot shooter mechanics of the main series.
@kyledabearsfan7 ай бұрын
I actually agree with your take on Breath of the Wild. It didn't really click with me, not that I didn't enjoy different aspects. But as an old school Zelda fan especially it wasn't really my speed and that's fine.
@TinyFord15 ай бұрын
For me the 3 most hyped games I hated are: 1. Hollow Night 2. Undertale 3. Elden Ring
@Michael-sq3nf7 ай бұрын
totally agree with botw
@MrDrBoi6 ай бұрын
Breath of the Wild is definitely the game I feel this the most about. As a lifelong Zelda fan and someone who actually enjoyed TotK as well, I can confidently say BotW just isn't for me. Happy for everyone who loved the game, but I found it to be really boring and uninteresting.
@earlymedia33017 ай бұрын
Man I looooooved Tunic. Don’t think I ever grinded the final boss enough to beat it but thought the gameplay was fun and how you had to figure everything out on your own was great. Also Fox adorable
@lunanovaa_7 ай бұрын
Planescape Torment is definitely one of my favourites, but I so wholeheartedly agree on the gameplay/combat stuff. As someone who's never been diehard into minmaxing builds or strategies in CRPGs and mostly going with what feels right, I appreciated Torment's simplicity in that regard; but I totally understand that's also where it fails, by in turn refusing to offer greater depth to players who seek it - the same applying to its combat. Maybe a remake of some kind with some of the systems we've seen streamlined in modern CRPGs is in order!
@c.a.66367 ай бұрын
I never understood the hype behind BOTW. Chore is a perfect description. I feel the same about TOTK
@THEONETRUEOVERLORD7 ай бұрын
The hype is because the game is a masterpiece. You may think open world games are a chore but most people like them so they had a ton of hype because they are some of the best open world games
@AntonioCunningham7 ай бұрын
While Breath of the wild was the worst Zelda I've played, I can see why others liked it. It didn't hold your hand like the others Zelda games started doing since Occarena of time. You have freedom to explore instead of being locked to one path only. It's just the durability killed any desire for me to play. I didn't touch Tears of the Kingdom as I refuse to play games were I have to do the developers job.
@domagojkersun96307 ай бұрын
For me Torment is more of a philosophy then a game, "what can change a nature of a man", that hits deep imo. I think you need to be in a right mood to play Torment, that is my number one game. Also my number one "great" game I didn't enjoy is the Witcher 3.
@LARSTAKA-6667 ай бұрын
Completely understand the dying light 2 point of view. I went through the same thing. I played it and had to leave it when it came out. I tried it beginning of this year and I can't put it down.
@sodapopinksi6677 ай бұрын
Did they improve it that much? It's getting to reasonable pricing for patient gamers now. I've been on the fence about trying it for a while.
@mericanignoranc35517 ай бұрын
@@sodapopinksi667 Wait for DLC2! They've improved the game a lot, but it's still not finished . They released the BETA 2 years ago...still working on it.
@sodapopinksi6677 ай бұрын
@@mericanignoranc3551 kk, I'll wait for dlc 2. DL1 was updated for a long time, so it doesn't seem off to expect more updates to DL2.
@egamruf7 ай бұрын
Dying Light 2 is rather ruined by its open world nonsense. Most of the game is just an Assassins Creed rip off. That said - the main story was relatively ok, imo. The missions were satisfying and the story paid off. The biggest hint for the entire game is to try and avoid doing side content until you unlock the 'glider' in the main story... it's such a difference in the convenience of traversal.
@certifiedsiren4 ай бұрын
One game I didn’t enjoyed as much was Mario odyssey … I mean the beginning is fun but after a while all you do is just collect moons. Some are also a huge pain to get and since there’s so many of them it’s not really rewarding 😭. I wish they would’ve put in less moons and spend more time making extra kingdoms
@omegamanGXE3 ай бұрын
Mario "Honda" Odyssey
@kolo51417 ай бұрын
Since you just admitted to having acces to Switch I'm, once again, asking (Bernie style) for you to play my favourite game of all time Xenoblade Chronicles. I remember we talked about it like a year or so ago and we agreed you don't play on console. Just play it aleady! xD
@pedrobeckup4566 ай бұрын
This is my favorite game too! Well, Xenoblade 1 or Xenoblade 2, I don't know which one I love more The dream of us, Xenoblade fans is the franchise getting the recognize it deserves
@kolo51416 ай бұрын
@@pedrobeckup456 That music tho xD
@Daft0Cean9685 ай бұрын
You know a video is good when I fairly heavily disagree with what you said about BOTW, yet you put it in a way which is easy to understand and has solid reasoning, even if I disagree with it personally. It's funny because the thing you gave props to the dungeons were probably the worst part of the game for me lol. Tbh I did enjoy the shrines, I enjoyed the reward enough and it felt like there was always something to look forward to when exploring the world. And the world being 'empty' honestly helped create an atmosphere of being in the wild, and the music definitely helped with that, it felt like I was on my own not having an idea on what would be up next.
@roy41737 ай бұрын
I have to say that the feeling of "way too much emptiness" for botw was something i strongly resonated with because i had just previously finished hollow Knight that was way more tightly designed to reward you for exploring, no matter where you went. And to be fair, in botw, for the very beginning area, you really did feel rewarded for exploring everywhere because you got to learn new ways to both interact with the world and solve the same problems in new ways. It made you feel smart for doing so. But it abruptly stops doing that after you leave that tutorial section and the rest of the world opens up and your "reward" for exploration usually is a lone korok seed. But i need to also add that I'm currently playing through it right now and finding it a lot more fun, specifically because I've stopped treating it like an exploration game. I started only focusing on the side quests and if there's a landmark that looks interesting, I might take a short detour to check it out, but i won't go out of my way to explore everything. By turning exploration into a side objective, but not the primary goal, exploration has become so much more fun, but so has the rest of the game as well. I'm currently going through the trial of the sword after having finished the ballad of the champions and I'm having a blast. The ballad of the champions rewarded players for recognizing landmarks (how i feel good exploration design should work), and the trial of the sword recreates the earliest "survival" experience of the game by starting you off with nothing but your birthday suit in order to progressively arm yourself enough to take on the final trial's challenges. I imagine many people had wanted this specific part of the game's initial experience to last longer, and the trial was an excellent way to implement that. If anyone else felt like i did about the emptiness of BotW, i strongly recommend they stop exploring for exploration sake, and try to focus on the side quests while only exploring if you feel like it.
@ThroughfulGamer957 ай бұрын
As someone who liked but didn't love BoTW, the problem with this idea for me is that exploration is supposed to be the main appeal of BotW. Its traversal is revolutionary; there's no denying that. But most of the time I just felt like I wasn't being rewarded for the effort I was putting in, and I'm not talking about loot. I'm talking about actually finding cool and unique - or at least substantial - content, like a dungeon or something, because the best reward for exploration is a memorable experience. The best it ever got was climbing Lanayru Mountain and encountering and fighting the dragon, and it was amazing. There needed to be more stuff of that nature, but even stuff like that was slightly diminished by knowing I was going to get or find either a jewel or a korork seed; you almost ALWAYS know what you're going to get, which diminished the exploration. Add weapon durability, lack of unique loot rewards, and pathetic enemy variety to that mix, and I think you might see where my 'unbalanced effort vs reward' criticism comes from. Going with your suggesting wouldn't really work for me either seeing that the side quests are mostly mediocre, which, hey, add that to the aforementioned mix too.
@roy41737 ай бұрын
@@ThroughfulGamer95 completely fair criticism. I originally got burnt out because of the lackluster world design, but I think the side content was good enough to make exploration much better, personally. I originally planned to rush through the game so I could play the sequel, but now, I want to take my time and complete all of the side quests, and rebuild Tarry Town to get a more full experience of the lore they built up. Fully understandable that it still isn't enough for some folks though.
@نونيم-ي4ح7 ай бұрын
HK was dragged way too down because of its bloated size and a shit ton of meaningless backtracking and inconsistent quality, i really liked how lost crown handled inaccessible locations where you take screenshots, in HK there were many times where i wasted my time backtracking just to find out that it was for nothing. As for the rewards HK badges arent anything to write home about aswell, rewards for exploration is kind off something that many of these games suffer through including HK.
@pedrobeckup4566 ай бұрын
@@ThroughfulGamer95It is weird, maybe Skyrim does all this better but I didn't feel so immersive as I did in Botw, which I spent so many hours every day and didn't feel tired I want to understand why Botw even with all these problems, which I agree that could be better, was still fun enough to me to play it for more than 110 hours before wanting to finish the game, I think just seeing everything, interacting with everything, trying to keep getting stronger was already interesting enough to me
@InfiniteQuest864 ай бұрын
Yes! Thank you for the BotW review! I can't believe so many people like it. I gave it like 40 hours, filled out my endurance bar, got all the climbing gear, and still just felt the game was a really dumb, slow, climbing game. Do I want to climb for an hour today just to get to one shrine? Naw, I'll play something else.
@vasanthkumar-rd3vq4 ай бұрын
I dont like witcher 3 ....which is very popular
@Ha-fy6zv7 ай бұрын
Breath of the wild is my favorite Zelda game. But it does have flaws, for example; avoiding combat is often a better option because you never get rewarded for it
@caiooca57937 ай бұрын
Witcher 3, GTA5, RedDead2, Cyberpunk... Breath of the wild I didn't even touch. I haven't finished any of them, and after a few hours they all felt like a chore to me.
@WorldsUnhealthiestFitPerson7 ай бұрын
Hah, Witcher 3 is worth a second chance. I should know. The first time I tried playing it was sometime in 2016, and I jumped off the (relatively low) last wall in the tutorial, not thinking anything of it...and I died, of course. Pissed me off so much I didn't touch it again for 2 years. Came back and now it's one of my favorite games, aside from those infuriating Ciri flashbacks where you get merked by the tiniest things.
@dasparado7 ай бұрын
Witcher 3, Cyber and Red Dead 2 are probably all in my top 5 all time yet I only finished Witcher 3 (play the first two and youll love the third one). I did not finish Read Dead and Witcher 3's second DLC because I did not want it to end. I am playing Cyber right now. You really got to invest a lot of time in these titles to get the most out of them.
@caiooca57937 ай бұрын
@@dasparado I believe it comes down to your play style. Like sports, some like soccer, some like MMA, some like to watch, and some like to play. I like a immersive world with realistic progression, funnily enough I only found this with heavily modded strategy Total War series, or heavily modded Fallout 4, different genres that gave me the same sense of realistic progression, although on a very different way. These were the only two games\franchises I spent over 1k hours in. No other game I spent more than 200hrs.
@hyperdark227 ай бұрын
Lame
@caiooca57937 ай бұрын
@@hyperdark22 Lambe
@windsgrace6887 ай бұрын
Mine off the top of my head are Breath of the Wild, Hades 1, and Vampire Survivors. The weapon breaking mechanic is Breath of the Wild truly broke me (pun unintended) when I fought a lynel on a mountain with lower level weapons and even though I had enough skill to kill it, all my weapons ended up breaking and my only choice was to try and bomb it to death so I just gave up to come back later but it completely soiled my experience. Hades 1 I had fun with but ended up just not coming back to it and since I already knew that I'd have to beat it many, many times in order to progress the story. Vampire Survivors I enjoyed up to a certain point but then I realized that the key part of the game was to create a powerful build and, once you do, you can just stand still and watch the carnage but standing around for 10 minutes doing nothing after the first 20 minutes of making a build just wasn't fun to me.
@17thknight7 ай бұрын
Me: "Haha, yeah I hate BOTW too!" Me when I see Planescape Torment is the first game: "You're dead to me Mortismal."
@JacobDragyn7 ай бұрын
For me, it was “Baldurs Gate 3”. I put a ton of time into it because I could see it was well made and I really wanted to like it. But for whatever reason it didn’t click with me. Maybe I was in the wrong mood, or I’m just not a D&D person. I’ve also lost patience for games where I end up quick saving constantly in case I miss a dice roll or lose a battle; technically I know that’s my fault, but it really seems like the game is designed to be played that way.
@vallgron7 ай бұрын
I have like 50 hours in Breath of the Wild I wanted to like it so bad but I didn't enjoy anything after the first 5 hours
@civoreb7 ай бұрын
How did you manage 45 hours of not enjoying a game. Thats some serious stamina.
@vallgron7 ай бұрын
@@civoreb It was because people were raving and frothing at the mouth about how amazing it was I was convinced it would click for me at some point never did though
@dreadpirate6777 ай бұрын
"Because I wokeup today and chose violence." You have startled a sincere laugh out of me, sir.
@samantha_t997 ай бұрын
If BotW was made by Ubisoft people would hate it, but because it's Nintendo it gets an instant 10. Empty open world, towers to reveal the map, fetch quests, repetitive side content. It's basically just Assassin's Creed.
@ducky36F7 ай бұрын
Ubisoft even made their own rip off of it (Immortals Fenix Rising). Except the Ubisoft rip off has combat that’s actually fun.
@pexei7 ай бұрын
Way to completely ignore the point of the video. It's so bizarre how people like you simply can't accept that other people have different tastes and instead come up with justifications and as to why they "incorrectly" like something they really shouldn't.
@Larevesdanlspriiii683917 ай бұрын
Botw was designed around the weak switch hardware. They couldn't push it too much or it would have to be branded for having slideshow gameplay puzzles.
@THEONETRUEOVERLORD7 ай бұрын
It is so different from how Ubisoft games are made in its design. It is NOT empty and it’s not about the combat. This statement misses the whole point of BOTW and is just plain wrong.
@jR78Gaming7 ай бұрын
Well done video. My "great game" that I didn't enjoy was Wrath of the Righteous for exactly the reasons you briefly talked about in this video.
@MojaveKnight177 ай бұрын
Zelda felt lacking for me
@RobertSmith-tu7rl7 ай бұрын
agreed
@GushuGoblin7 ай бұрын
Same couldn't stand it or Tears. I have a very high tolerance for "boring games" and finally had to accept there was nothing there for me and I needed to stop trying to keep giving it chances
@julianmorgan797 ай бұрын
It's the feeling of cheapness for with empty tech demo style world, lack of voice acting (in a AAA exclusive game) and shallow combat system (no letting people do things with random physics in game is not a good enough replacement)
@xGarrettThiefx7 ай бұрын
It's a very high quality game but the gameplay loop harmed it tbh. Huge expanses which were pretty much empty in my opinion.
@THEONETRUEOVERLORD7 ай бұрын
@@GushuGoblinboring is not what I would call any Zelda game. You clearly just have no attention span because those games have so much stuff it’s hard to get bored.
@GaHeezyy5 ай бұрын
Oh man, going into Tunic blind was one of my most rewarding gaming experiences.
@VladClaw7 ай бұрын
Sadly it was Witcher 3 for me, I felt the story very lacking, gameplay too simple even though I played on death march, loved the world, a 6/10 for me. Just felt a little overrated, but I can kinda see why someone might love it, but just not for me ig
@snoookie4566 ай бұрын
I also don't care for Witcher 3, but that's because I can't stand that RPG gameplay in general. It seems interesting, I understand why people love it, but it loses me when I have to click LMB 50 times on an enemy to kill it. To me it feels like an MMORPG with better graphics. I found that gameplay boring when WoW came out 20 years ago and I certainly don't find it fun now.
@agustinvenero52607 ай бұрын
Paradoxically Planscape:Torment was my first CRPG and probably my favorite. I love the story, atmosphere and spell animations.
@joshcal73706 ай бұрын
I loved BotW/TotK, but games I couldn’t get into are Witcher 3, Baldur’s gate 3, and Monster Hunter World.
@Thump20305 ай бұрын
finally someone that feels the same about these games as I do.
@joeyscrewdriver3367 ай бұрын
Read Dead 2 is mine. The story is amazing. Graphics and visuals are amazing, but Man was it boring to play to me. Couldn’t finish it got to act five.
@wserthmar89087 ай бұрын
very valid criticism. The quests are overly linear, and formulaic. The combat system isn’t good
@danielcalabrese57697 ай бұрын
Hi mate I just wanted to say that I started watching your channel when you were mainly only doing crpg's even though I don't play that genre but I subbed because of you your obvious passion for games hit a spot for me as I have loved games myself since my early years in the 80's I'm so happy to see that your channel has grown and that you have some financial security because it's people like you who truly deserve it. I also just love your opening theme music it makes me feel like in sitting in front of fire place with a hot chocolate about to dive into an adventure lol sounds weird I'm sure but I just couldn't be happier for you be3its clear that you are a very genuine and honest person and I like to think I'm like that as well. Congratulations my friend and best of luck going forward. 🙂👍👍
@vojinvmilojkovic76227 ай бұрын
I absolutely relate with your mindset. You see a mechanic or the systems/options, and be like Yeah I could, but I don't wanna do this. Thats how I drop most live service/gacha/mmorpg when I realize I spent more time on the forums and youtube in game guides reading descriptions, then playing the game it self. With Path of Exile I have love/hate relationship I think everytime I played it I had a browser opened in the background at all times xd
@letteracura4 ай бұрын
Thank you for sharing! Great video. You disliked, but gave reasons and attribute the distaste to yourself rather then condemning a creative work. Best wishes
@Turbomorph7 ай бұрын
I 100% agree with Exiled and Dying Light 2. The later broke my heart as a sequel 💔
@benb98827 ай бұрын
I did enjoy PoE but never bothered getting into the end game. I think it's totally fine to enjoy a game without the need to play it for hundreds if not thousands of hours.
@LycaniteTV7 ай бұрын
I must say, it takes guts to put out this type of video. The internet isn't known for being to level headed (no offence anybody). Sometimes games aren't for everybody, even if they are good or bad. I know I don't enjoy a few games people love and I know I really enjoy games others hate. So yes it's refreshing to know I'm not alone in my thoughts. Thanks, Mort. You really are my favourite reviewer here on KZbin, by far. Thanks for always sticking to your guns and being honest, pal.
@flaviorodrigues4403 ай бұрын
I have the exact same feelings about Zelda.
@omegamanGXE3 ай бұрын
Me too! The only one that didn’t bore me to tears was Ocarina of Crime
@cqstle-7 ай бұрын
Thanks for making a safe space where we can all vent without fear of being degraded. Keep up the great videos and thanks for all you do for the gaming community.
@rightleftofthemiddle42407 ай бұрын
I also didn’t enjoy BOTW. But, I LOVED TOTK. It’s so so much more engaging and fun.