Hello, thank you for reviewing my update! Your presentation is way better than my videos :) Regarding bugs you noticed: 1. Brushes that scales waves work only on the inside the coastline domain 2. The decal rendered on top of the boat is on my list; the topic is complicated. Cutting the hole in the boat is implemented using translucent SLW material, and the decal is also rendered on top of SLW... I need to find a good workaround. 3. Ocean flickering - it looks like some bug in 5.5 it is fine in 5.3. I will have to take a look into it.
@AaronFhdАй бұрын
@@ImaginaryBlend thanks love the plug-in will be using in a mini upcoming projects
@AuzzieWithAGun15 күн бұрын
Hi blend! i have a question i hope you dont mind answering, but how deep could oceans technically go without destroying performance?
@KrystianK10015 күн бұрын
@@AuzzieWithAGunThe ocean depth does not affect the performance at all.
@AuzzieWithAGun15 күн бұрын
@@KrystianK100 Thank you!
@cptairwolf4 күн бұрын
Amazing work... I hope you're able to provide a free version someday for students and people working on personal projects that won't be commercialized! I'd love to use this for a waverace 64 remake project but obviously I have no plans of selling the product due to licensing issues.
@yudiyamawakiАй бұрын
The most impressive thing is the fact that there is no double mask filter, before when you dived there was a small delay that allowed you to see the inside of the ocean as if there was no water, this happens in many games, the water and physics only exist when you are swimming, but now apparently they break this wall, absolutely incredible
@AaronFhdАй бұрын
This stuff is incredible
@markd3250Ай бұрын
This stuff just keeps getting better and better. I just watched a video for a module called EasyRain which also looked incredible. I'm not a programmer so I don't know anything about building a game, but watching you use the U.I. makes me think it might be fun to get into it and start learning.
@AaronFhdАй бұрын
Hey I learned everything on my own and I am working on fun games
@dalewyatt230Ай бұрын
Awesome video, thanks!
@trumpisbackboiАй бұрын
6:30 I think for the demo of wrapped material on water surface, the purpose would rather be to make material float on the water like leafs or junk
@pimeineАй бұрын
Amazing work
@AaronFhdАй бұрын
Thanks a lot 😊
@AaronFhdАй бұрын
Thanks everyone for watching
@linovalcarcel9366Ай бұрын
Pls do a integration with Ultra Dynamic Weather
@TRKToonАй бұрын
Why is my Charakter not Reaktion to the water
@AaronFhdАй бұрын
take a look at the demo and the settings that will help you, you can always join the Fluid Flux discord in the support section
@yonghengshouhu28 күн бұрын
Boss, can you complete the wave trailing foam effect? . . . There is also whether the trailing foam effect of multiple hulls can be achieved. .
@AaronFhd28 күн бұрын
@@yonghengshouhu have not tried that yet but maybe in the future when I have time
@Dream_NightАй бұрын
thanks
@GrigoriNightDragon_imabba-p312 күн бұрын
If i have the fluid flux version 1 do I get the version 3 for free?
@kaizen5023Ай бұрын
Why aren't the rock surfaces wet after getting splashed on? Also the particles dissipate too fast after splashing on the rocks.
@AaronFhdАй бұрын
@@kaizen5023 you can adjust the splashes. I think the wet maps can be adjusted but will have to play around with it
@GES1985Ай бұрын
How do you use ocean + fluid flux in a voxel world that allows players to teraform the beaches, without the game quickly breaking
@AaronFhdАй бұрын
@@GES1985 I don’t know if this would support that but I would guess it would start filling the holes in
@ZGDX_Smiling_Ай бұрын
The first video after 6 months
@AaronFhdАй бұрын
@@ZGDX_Smiling_ yup I been slacking but work and my health come first
@iansmith3301Ай бұрын
would be a giant waste of resources for a racing game.. all your performance is being spent on fake water simulation.
@AaronFhdАй бұрын
@@iansmith3301 this water is very performant
@sahilsawant7415Ай бұрын
I am developing new cinematic for my youtube channel. So i need this optimize water. Please
@AaronFhdАй бұрын
@@sahilsawant7415 it’s on the fab store for purchase
@MauroWhipsАй бұрын
Does it come with path tracing compatibility?
@AaronFhdАй бұрын
I believe it does.. have to check docs
@MauroWhipsАй бұрын
@@AaronFhdif you end up making anymore videos about this that would be great to know before purchasing 🙏🏿 thank you
@AaronFhdАй бұрын
@@MauroWhips will try
@DF_DanteАй бұрын
to think that this is probably what they will be using in GTA 6, is crazy
@IndigoKiddaАй бұрын
does this mean having to buy it again or will it update current one
@AaronFhdАй бұрын
@@IndigoKidda this is a update
@AaronFhdАй бұрын
@@IndigoKidda he is doing a complete rewrite so in the future you will have to pay for that one
@williamminnaar6311Ай бұрын
Hi there, I own Flux 2.2 - Did you get a discount for the upgrade? 2.2 was EXPENSIVE - LOL!!
@AaronFhdАй бұрын
@@williamminnaar6311 no discount purchased it to support the creators and using it in project
@matslarsson598822 күн бұрын
If this isnt in Subnautica 2 Ill die of disapointment.
@sahilsawant7415Ай бұрын
Can i get this file for free? Please
@AaronFhdАй бұрын
@@sahilsawant7415 please support the developers and purchase on the fab store. Link is in the description
@KingofPNLАй бұрын
I know its a tech demo but gameplay over graphics all day everyday!!!