Fluid Flux 3 Release - Unreal Engine 5.5 - quick walkthrough

  Рет қаралды 12,872

AaronFhd

AaronFhd

Күн бұрын

Пікірлер: 51
@ImaginaryBlend
@ImaginaryBlend Ай бұрын
Hello, thank you for reviewing my update! Your presentation is way better than my videos :) Regarding bugs you noticed: 1. Brushes that scales waves work only on the inside the coastline domain 2. The decal rendered on top of the boat is on my list; the topic is complicated. Cutting the hole in the boat is implemented using translucent SLW material, and the decal is also rendered on top of SLW... I need to find a good workaround. 3. Ocean flickering - it looks like some bug in 5.5 it is fine in 5.3. I will have to take a look into it.
@AaronFhd
@AaronFhd Ай бұрын
@@ImaginaryBlend thanks love the plug-in will be using in a mini upcoming projects
@AuzzieWithAGun
@AuzzieWithAGun 15 күн бұрын
Hi blend! i have a question i hope you dont mind answering, but how deep could oceans technically go without destroying performance?
@KrystianK100
@KrystianK100 15 күн бұрын
​@@AuzzieWithAGunThe ocean depth does not affect the performance at all.
@AuzzieWithAGun
@AuzzieWithAGun 15 күн бұрын
@@KrystianK100 Thank you!
@cptairwolf
@cptairwolf 4 күн бұрын
Amazing work... I hope you're able to provide a free version someday for students and people working on personal projects that won't be commercialized! I'd love to use this for a waverace 64 remake project but obviously I have no plans of selling the product due to licensing issues.
@yudiyamawaki
@yudiyamawaki Ай бұрын
The most impressive thing is the fact that there is no double mask filter, before when you dived there was a small delay that allowed you to see the inside of the ocean as if there was no water, this happens in many games, the water and physics only exist when you are swimming, but now apparently they break this wall, absolutely incredible
@AaronFhd
@AaronFhd Ай бұрын
This stuff is incredible
@markd3250
@markd3250 Ай бұрын
This stuff just keeps getting better and better. I just watched a video for a module called EasyRain which also looked incredible. I'm not a programmer so I don't know anything about building a game, but watching you use the U.I. makes me think it might be fun to get into it and start learning.
@AaronFhd
@AaronFhd Ай бұрын
Hey I learned everything on my own and I am working on fun games
@dalewyatt230
@dalewyatt230 Ай бұрын
Awesome video, thanks!
@trumpisbackboi
@trumpisbackboi Ай бұрын
6:30 I think for the demo of wrapped material on water surface, the purpose would rather be to make material float on the water like leafs or junk
@pimeine
@pimeine Ай бұрын
Amazing work
@AaronFhd
@AaronFhd Ай бұрын
Thanks a lot 😊
@AaronFhd
@AaronFhd Ай бұрын
Thanks everyone for watching
@linovalcarcel9366
@linovalcarcel9366 Ай бұрын
Pls do a integration with Ultra Dynamic Weather
@TRKToon
@TRKToon Ай бұрын
Why is my Charakter not Reaktion to the water
@AaronFhd
@AaronFhd Ай бұрын
take a look at the demo and the settings that will help you, you can always join the Fluid Flux discord in the support section
@yonghengshouhu
@yonghengshouhu 28 күн бұрын
Boss, can you complete the wave trailing foam effect? . . . There is also whether the trailing foam effect of multiple hulls can be achieved. .
@AaronFhd
@AaronFhd 28 күн бұрын
@@yonghengshouhu have not tried that yet but maybe in the future when I have time
@Dream_Night
@Dream_Night Ай бұрын
thanks
@GrigoriNightDragon_imabba-p3
@GrigoriNightDragon_imabba-p3 12 күн бұрын
If i have the fluid flux version 1 do I get the version 3 for free?
@kaizen5023
@kaizen5023 Ай бұрын
Why aren't the rock surfaces wet after getting splashed on? Also the particles dissipate too fast after splashing on the rocks.
@AaronFhd
@AaronFhd Ай бұрын
@@kaizen5023 you can adjust the splashes. I think the wet maps can be adjusted but will have to play around with it
@GES1985
@GES1985 Ай бұрын
How do you use ocean + fluid flux in a voxel world that allows players to teraform the beaches, without the game quickly breaking
@AaronFhd
@AaronFhd Ай бұрын
@@GES1985 I don’t know if this would support that but I would guess it would start filling the holes in
@ZGDX_Smiling_
@ZGDX_Smiling_ Ай бұрын
The first video after 6 months
@AaronFhd
@AaronFhd Ай бұрын
@@ZGDX_Smiling_ yup I been slacking but work and my health come first
@iansmith3301
@iansmith3301 Ай бұрын
would be a giant waste of resources for a racing game.. all your performance is being spent on fake water simulation.
@AaronFhd
@AaronFhd Ай бұрын
@@iansmith3301 this water is very performant
@sahilsawant7415
@sahilsawant7415 Ай бұрын
I am developing new cinematic for my youtube channel. So i need this optimize water. Please
@AaronFhd
@AaronFhd Ай бұрын
@@sahilsawant7415 it’s on the fab store for purchase
@MauroWhips
@MauroWhips Ай бұрын
Does it come with path tracing compatibility?
@AaronFhd
@AaronFhd Ай бұрын
I believe it does.. have to check docs
@MauroWhips
@MauroWhips Ай бұрын
⁠@@AaronFhdif you end up making anymore videos about this that would be great to know before purchasing 🙏🏿 thank you
@AaronFhd
@AaronFhd Ай бұрын
@@MauroWhips will try
@DF_Dante
@DF_Dante Ай бұрын
to think that this is probably what they will be using in GTA 6, is crazy
@IndigoKidda
@IndigoKidda Ай бұрын
does this mean having to buy it again or will it update current one
@AaronFhd
@AaronFhd Ай бұрын
@@IndigoKidda this is a update
@AaronFhd
@AaronFhd Ай бұрын
@@IndigoKidda he is doing a complete rewrite so in the future you will have to pay for that one
@williamminnaar6311
@williamminnaar6311 Ай бұрын
Hi there, I own Flux 2.2 - Did you get a discount for the upgrade? 2.2 was EXPENSIVE - LOL!!
@AaronFhd
@AaronFhd Ай бұрын
@@williamminnaar6311 no discount purchased it to support the creators and using it in project
@matslarsson5988
@matslarsson5988 22 күн бұрын
If this isnt in Subnautica 2 Ill die of disapointment.
@sahilsawant7415
@sahilsawant7415 Ай бұрын
Can i get this file for free? Please
@AaronFhd
@AaronFhd Ай бұрын
@@sahilsawant7415 please support the developers and purchase on the fab store. Link is in the description
@KingofPNL
@KingofPNL Ай бұрын
I know its a tech demo but gameplay over graphics all day everyday!!!
@AaronFhd
@AaronFhd Ай бұрын
This water is very performant
@Astralox
@Astralox Ай бұрын
Hmm doesn't impress me.. be back in 1 year.
@gabyanto2690
@gabyanto2690 Ай бұрын
244.99$???? Fuck. Im poor.
@wallacesousuke1433
@wallacesousuke1433 Ай бұрын
Laughs (cries*) in Brazilian lol
[UE5.5] NEW Game Ready Metahumans Explained
14:09
Maris Freimanis
Рет қаралды 6 М.
Fluid Flux 3.0 - Underwater tunnel [Unreal Engine 5]
3:52
ImaginaryBlend
Рет қаралды 21 М.
Support each other🤝
00:31
ISSEI / いっせい
Рет қаралды 81 МЛН
1% vs 100% #beatbox #tiktok
01:10
BeatboxJCOP
Рет қаралды 67 МЛН
99.9% IMPOSSIBLE
00:24
STORROR
Рет қаралды 31 МЛН
I Scraped the Entire Steam Catalog, Here’s the Data
11:29
Newbie Indie Game Dev
Рет қаралды 792 М.
Unreal Engine 5.5 Green Screen Tricks (Blender to Unreal)
11:42
Andrew DiLeo
Рет қаралды 4 М.
10 Things Developers Didn't Think ANYONE WOULD TRY
16:58
gameranx
Рет қаралды 855 М.
Epic's Unreal Optimization Disaster | Why Nanite Tanks Performance!
13:07
Threat Interactive
Рет қаралды 316 М.
This next-gen simulation for UE5 is insane...
20:49
Bluedrake42
Рет қаралды 367 М.
Introducing EasyRain for Unreal Engine 5
12:40
William Faucher
Рет қаралды 140 М.
20 Tips That Make Unreal Engine EASY (Beginner Friendly)
12:32
Ben Crawshaw
Рет қаралды 21 М.
Data Layers | Unreal Engine 5
18:00
The Sound FX Guy
Рет қаралды 10 М.