Great work! Can you also do a tutorial on how to do a water wall with some collisions? And how to do water feature jets tied in with Sequencer?
@delusional6247Ай бұрын
0:20 would be a cool logo design for your work
@serotonin_deficiency423829 күн бұрын
That’s just the unreal engine logo :)
@meuhey3 жыл бұрын
would be insane used for the sinking simulation of Titanic Honor& Glory game
@MarkOfArgyll4 жыл бұрын
Awesome. Now, if you do a tutorial for this make sure you treat us idiots and give us step by step instructions with nothing missed out no matter how obvious it may appear to you :D
@idanben-moshe13174 жыл бұрын
I would very much like a tutorial!
@AsherZhu4 жыл бұрын
I'll try to be sophisticated but that level of detail would be a book :O
@idanben-moshe13174 жыл бұрын
Is it that difficult or is it like nVidia flex?
@AsherZhu4 жыл бұрын
@@idanben-moshe1317 with premade modules, from a high level stand point I'd say the techniques are manageable for intermediate level technical artists who are familiar with Niagara. Making it look good though is more demanding because various tech based creative skills are required.
@bytheoffice4 жыл бұрын
I am fairly knowledgeable with Niagara and have looked into possible ways in 4.26 but not sure how you are skinning this?
@NicolasSilvaVasault4 жыл бұрын
how is the impact on performance?
@SaenGaems4 жыл бұрын
i love you asher
@MakotoIchinose4 жыл бұрын
Don't tell me this has something to do with raymarched meshes to form metaball particles.
@jayshambhuraje59673 жыл бұрын
How to create this and render in cinematic sequence in UE4 ? plzzz reply
@samiralesanipoor95574 жыл бұрын
Hello, Please share a tutorial or sample project
@zeon3d7553 жыл бұрын
Ue4.26 and UE4.27 both are stabilized. Where can I download this? I really need it for my voxel project.
@HoomanBhr3 жыл бұрын
Nice, Does niagara support vertex color for blending two fluids ?
@idanben-moshe13174 жыл бұрын
Can it be used in 4.26 preview 1? I can't figure out how
@AsherZhu4 жыл бұрын
I'm gonna put out a write-up about this when UE4.26 stabilizes. Join my discord server to keep updated: discord.gg/rD7rDV2